Five
The Pentagon is under attack! Washington is going to DEFCON 1 in this installment of "Zombies".
CoDz Code of Conduct
Listed below is the Code of Conduct.
Please don't just read numbered points and say "I'd never advertise!" and skip over it, because there are things you may not realize are categorized as advertising, or anything else, that are and you might have already broken them. If you have any questions regarding this, please ask, and have a good time and be sure to follow the rules!
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Example: A user creates a double account because they've been banned. If that account matches up the original user and no case has been made to the staff about the reason for the double account, both accounts will be banned after contacting the user.
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Duplicate Posts -
Rule: Creating a thread that discusses a topic that has already been brought up in another thread is generally frowned upon, as each user is responsible for finding the pre-existing thread and making their remarks there. Cross-posting violations (making more than one post of the same question/answer across multiple forums) is prohibited.
Consequence: The infringing duplicate thread will be either merged (with the original thread), locked, or deleted, depending on the situation. When dealing with two duplicate threads, the staff will sometimes exercise their own personal judgement with regard to the thread’s posts, to avoid conversations being broken up and posts losing their cohesion, as all the comments in both threads are merged and arranged by the date they were posted.
Cross-posting violations will be dealt with by deleting all cross-posted threads. Users are responsible for figuring out the appropriate section in which to post their topic. If you have any trouble you may ask any staff member for advice!
We always welcome PMs from the users!
Example: If two threads are created that both discuss the exact same element of a newly released Zombie Map trailer, they become ‘duplicate posts’, as they consist of identical, or very similar, material. However, if someone makes a thread about, for example, who they think the Pentagon Thief is, and then someone else makes a thread in which they argue that it is actually someone completely different, they would not be breaking the rule.
Moreover, if someone made a thread that came to the same conclusion as the first user’s thread did, it still wouldn’t necessarily break the rule, as long as they brought new evidence to the table (or reevaluated old evidence) while doing so. If they reach the same conclusion, then they will be merged, in which case the older thread will remain, and the newer thread will become a reply to the older post.
Post Pumping -
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Consequence: Violations will be dealt with on a case-by-case basis - some users will be warned verbally by PM, others may receive an official warning, and posts/threads may also be deleted (which will make your post count drop again!). Repeat offenders will suffer a Permanent Ban of their account on the forum.
Example: If a user makes a post saying “I agree,” or “We know,” or something similar and they do not further the conversation or productivity of the thread, that would be grounds for deletion of the post. The specific details of post pumping are left for staff to decide case-by-case, as there are a broad range of possibilities, which are quite dependent on the circumstances.
4. FLAMING [FLAME]:
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Consequence: In some cases, warnings may be issued, but flaming is likely to result in Permanent Banning. It is therefore advisable to always be respectful to your fellow members; this does not mean you cannot disagree with someone, but you do not need to tear a person down in order to prove your point, so be careful with sarcasm! The response “I was only joking” will not get you much sympathy.
Example: If a user says to another on the forum that they are stupid, dumb, illogical, incompetent, etc., that is an example of a user tearing another down, and is considered to be ‘flaming’. Even sarcastically saying “Wow, you’re a bright one, aren’t you..” or “Did you figure that out on your own?” would qualify as a form of harassment.
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Rule: Using offensive language in any context is not allowed here at the CoDz Forum. We believe that our intelligent members can make their points and offer their contributions WITHOUT the necessity of vulgarities. Included in this would be racism, sexism, or any other form of discrimination that may end up causing the distress or discomfort of a user or any group in general. Along with offensive language, displaying or linking to offensive content is not allowed at CoDz. Please be sensitive towards others and how they may react to sensitive material.
Consequence: Posts, signatures, or profiles containing offensive language, content, or links will be edited and/or deleted by the Forum Moderators and Warnings will be issued as appropriate. Repeat violations of this policy may result in more severe actions, up to and including Permanent Banning.
Example: You can come up with your own examples for sensitive language, I trust we all have at least a few in our heads, but simply starring out a letter or putting a strike through the word does not excuse its usage, such as f*ck, sh*t, etc. An example of offensive content could be an avatar of the Twin Towers falling with the caption “Burn baby burn!” This is very offensive to many people, and although it may not be so to you, please respect the feelings of other users.
Examples of offensive links include Pornographic, Racial, Defamation, or any other derogatory content. If it does not pass our CoC do not link to it on our site.
6. SIGNATURES [SIG]:
Rule: A user’s signature may only be 5 lines high, 15 pixels high per line and 65 pixels wide per line. A signature must follow all of the above guidelines concerning offensive language and material, and also concerning advertising.
Consequence: If a user creates a signature that violates the above rules, they will first be contacted and asked to change their signature. If they do not comply, someone will change it for them. Particularly horrid offenses will be dealt with by staff in an appropriate manner.
Example: A “good” signature could contain a few links to some threads (as long as they follow previous rules), zombie round numbers, a small image, or something personal, such as a saying or quote. A “bad” signature would contain any annoying “flashy” .GIFs, or any content that would not comply with previous CoC rules.
181 topics in this forum
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- 35 replies
- 4.5k views
While playing solo/split screen/ Co-op on 'Five', we all(should) know that using the cargo elevator and going into the lab, also turning on the power, causes the thief top show up every 4-7 rounds, stealing the players' weapons if he gets to close and/or touches you. It's a pain, that's why you need a good strategy to 'take care' of him. I usually go into the war room(if playing split screen) and have him give chase to whoever he wants around the top floor/cat walk thingy while I aim at his head and upper body, firing bullets full force. If done correctly, he will die quite soon, depending on the gun. If you run out, knife him. He will not take your weapon, as long as he …
Last reply by freakbag tofty, -
- 4 replies
- 3k views
Because in the Ascension radios, McNamara isn't heard at all, Castro is downed, JFK needs ammo, and Nixon appears to be faced with a large number of zombies, as you can hear his killstreak howl.
Last reply by Marky, -
- 1 reply
- 1k views
I was playing five today and it was the scientist round and my bro wasnt playing so his gun was taken away and he teleported and he stayed there and when my gun was taken i was sent to the same spot my bro was in and then i fell but i was on the floor with my galil i was like wtf and then i got revived losing all my guns when my friend killed the scientist right when u got up im new so if it been said then dont flame on me cause i didnt know
Last reply by yellow-card8, -
- 5 replies
- 8k views
this is the strategy me and my friend use when playing five with just me and him. round 1-4 try to stay in spawn room and shoot them a few times and knife them for the kill. rounds 5-7 get an mpl and shoot them four to five times in the chest then knife for the kill. rounds 7-10 take the elevator down and buy an mp5k if you like to pap your pistol then trade out your mpl, if not then get bot mp5k and mpl. have one person guarding one side of the elevator and one person guard the other side. round 11 leave a crawler(you can do this before round 11 if you want to)and go turn the power on and get jugg. also hit the box once or twice if you want to. hit the defcon switches an…
Last reply by way2g00d, -
- 4 replies
- 3.2k views
Ok so I am watching a no-clip video of Five, and it shows him pick up an object (like we do with the Fuse in CoTD) called a 'trap piece', so it got me wondering. Has this been found or is it an Easter Egg? Given that not everyone can no-clip, only PC (correct me if wrong), I can't imagine it would be an Easter Egg, but him picking it up is at 7:11, but I'd start the video (link below) at about 7:00. *EDIT* Apparently this has been known for a while, sorry I am out of date with FIVE Next up, the Thundergun is on a shelf in FIVE. Again, not sure if this is posted, but it seemed weird to me that it would also be in FIVE. So they took the Ray Gun and experimented …
Last reply by Superhands, -
- 47 replies
- 7.6k views
Five isn't such a bad map in my opinion anymore. I posted a thread about how much I disliked it a bit ago because I didn't play it enough. But after playing it further, it's definetely not that bad. It's certainly not one of my favorite maps, but it's not all that bad.
Last reply by ZombicidalManiac, -
- 5 replies
- 1.4k views
Hi After I've done the looping guide for Kino ( click here ), and Ascension ( Click here ), I thought I have to do at least a very short one for Five. It's basically just a little introduction to each of the 3 floors, and then a quick gameplay in solo. New is: [*:2xqdd5ig]Voice recorded in stereo [*:2xqdd5ig]better compression, better quality, no more compression errors Check it out if you want: OvfFV_ieu24
Last reply by nzkissma, -
- 10 replies
- 2.3k views
Hey everybody. I began to like claymores recently, and now I'm trying out different methods to use them. I thought, one really nice opportunity to use claymores is against the thief. This is as well recommended in lots of strategy guides, but check the video out. iPqR011bfB0 The claymores seem absolutely useless?? Or did I do something wrong?
Last reply by Kutmah, -
- 9 replies
- 3.2k views
I was searching five for easter eggs,and some hadn't be posted so I thought I may as well post these. i don't have a youtube channel or means of recording videos, so I've given directions to where they are in the map. The numbers in the console are interesting but I have come up with nothing. War room Nazi Swastika – Located in the war room on some of the console. I say it looks like it because of the positioning of these buttons resemble the insignia Numbers in the console – 4703, 0700, 5309, 4774, 4088, 4408, 5306, 4808, 0008, 0306, 5355, 0000 Similar blacked out image of a man on the side of double tap After leaving the first elevator, go right, …
Last reply by STOTTINMAD, -
- 5 replies
- 1.8k views
It is only visible through no-clipping. If you go on the top floor and no clip into the area where there are all the desks and crap, there will be an office room. If you go into there, on a table there will be a wooden model of the berlin wall. You can tell because some pieces look like the guard towers and the guard buildings on the MP map without turrets. It is the exact same one as in Sam's room on Kino Der Toten, except without the characters's on it. I will get a vid up soon.
Last reply by DarthChronikus, -
- 133 replies
- 34.6k views
I hope that my title caught your attention... Well if your here it most likely did so lets get on with it... Many have attempted to figure out the mysterious scientist who appears from the cloud of red numbers who has a fetish for your guns... Who is he? Did he work in the Pentagon? Well I bring you today a theory many have brought up but never expanded on it... My candidate for the thiefs identity is... A Group 935 American Operative! Hehe... I gotcha there didn't I... Did you really think I was going bring an obvious character? To truly learn and discover anything you must attempt to think... Outside of the box! Now to bring to you theories backed u…
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- 13 replies
- 2.6k views
Alright my Duckies, now that we are exactly one week away i just want to have some fun before we get any more information tomorrow not saying we will but we might cause its the tuesday before the next week of tuesday.. Anywho, I come to you my friends with a little pole and so my question would be for you guys if you could choose one character that would we replaced (Takeo >) who would you choose to replace them? choose your options from the poll above. This is only for lols there is no way this will pertain to the fact that these character are in CoTH. It would be cool if a certain character was though. xD
Last reply by Wafflegun'N'syrup, -
- 5 replies
- 1.2k views
I had insta kill from my last round the next round was the thief round I killed him with insta kill but no Bonfire sale appeared. Fail.
Last reply by dykeso, -
- 45 replies
- 10.1k views
I think at the name, five. comes from der rise! why!!! yes, you see when Dr max and Dr Ed is trying to sent zombies in and out of the teleporter to the mainframe in the courtyard, yes. but zombie nr five!!? Dit not teleportet to the mainframe or a blob! he disappear!!! where to? maybe to the pentacon in 1963. der is a lot of connection to grup 935 in germany from map five. a lot!!! and zombie nr five com and hell break loose!!! therefore the name; five... Tak for mig.
Last reply by Zombie_Slayer_115, -
- 46 replies
- 8.6k views
The pentagon thief... That bastard who keeps stealing your guns where does he come from, who is he? I cant tell you who he is but I think I might know where he comes from I cant say I'm 100% right on this but I'm pretty sure it could be the right answer and it seems to make sense. Ok so when he comes in it says "breach detected" so he must come from some where outside the pentagon but ,now for the strange bit, when he leaves (if you don't kill him)it says "Containment successful" Now at first this may seem strange as if he teleports out of the pentagon you would think it would be a failed containment but what helps this make sense if if you think ab…
Last reply by way2g00d, -
- 3 replies
- 1.8k views
I was playing five, then wephen I went in the first elevator, I hesrd a tapping noise, knock knock just going all the time. When I stepped out, it stopped. What is this
Last reply by lReFLeXx, -
- 14 replies
- 2.8k views
I used to love this gun, then I made it past round 30 on five. un paped it took an entire clip to just slow them down. I died cause I got trapped and it wouldnt freeze fast enough. this gun aint so great.
Last reply by Zaptn., -
- 4 replies
- 1.4k views
i hate five for running around... its shockingly bad, the teleporters are useless, when you use them the zombies teleport and move faster than you when they follow you and you get stuck in the teleporter jumping around and you cannot escape, this should be changed
Last reply by JuggernautSoda, -
- 5 replies
- 2k views
i was playin five with a few of my friends and the box was in a room beside the power, ( imagine walking out of the elevator downstairs and turning left then right to turn on the power. turn right and exit the door and the room your facing is the one im talking about) and so i went to go and buy the box and my friend got to it first and so i was just foolin around so i spun around and layed down and i was facing a propane tank with the swastika on it. if your facing the box just turn around and you will see i think four of them. any ideas what these are filled with?
Last reply by Lucas4301, -
- 13 replies
- 4.1k views
hey, I just tried five on solo with a strategy i kinda made but also picked up from some other people. so i got to round 28 and everything was going good but then i ran out of ammo with my winters fury and x2 raygun, so I decided to use traps but then i realized i have no idea how to use the traps in five so can anyone teach me how to use them with like a video or something. I would say other than der riese this is my favorite map and I just need a little help and might be able to get past the thirtys. thanks for any help.
Last reply by selectyeti89, -
- 12 replies
- 4.6k views
ive been told time and time again it isnt real but look i finally have proof!!!iGTTyu6M_uo TAKE THAT SOCIETY!!! *edit-its near the end btw
Last reply by ZombicidalManiac, -
- 27 replies
- 6.1k views
They can scream at 115 decibels. Probably just a coincidence, but you know, you guys love all of this kind of stuff.
Last reply by noshots00, -
- 11 replies
- 3.5k views
I was thinking about this yesterday, and noticed that when everyone's dead, (Five only) a small ball of electric is above, as if being teleported? But my question is, who is getting them out of there? In my opinion it's the theif. I know this sounds weird but, he's a technican, so would understand teleporters, he dosn't seem to be zombified, and he probaly dosn't want to kill the player, hence why he runs away after taking your guns. Discuss your theories...
Last reply by RavensFTW, -
- 32 replies
- 6.9k views
I was browsing the forums the other day, and I noticed one that said there was no evidence of Acension, I disagreed, so heres the evidece I've compiled... Rocket Model: Now, I know this is on Kino, but the room is in the Pentagon. When you get teleported through the random rooms, if you spawn in the dark room with a large table in the middle, look around and there's a large model of a rocket... I'll continue this below...
Last reply by nayrcraig, -
- 3 replies
- 2.5k views
On Five there is a trap thing on the floor you start in, the lights turn green when you turn the power but it says "operational component needed" or something like that, what does it mean and where is the operational component? please find out because iv tried and i cant find it anywhere
Last reply by Lungers11,
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