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ZOMBIES: Vision Deadline
Call of Duty Zombie Forum Presents
ZOMBIES: Vision Deadline
a Custom Zombies Narrative 
By RequixEclipse
 
 
Whilst investigating the death of a local Psychiatrist, a witty Intelligence Officer called Liam Gunnerson uncovers a legend about a supernaturally-cursed, enchanted book circulating throughout Africa. While Liam remains skeptical of the supernatural he is informed about the dangers. 
 
“Whoever begins reading the book, he or she has exactly 115 days left to live.”
 
The cursed few appear to be ordinary people during day to day life, but when photographed, they look zombified. A marked person feels completely drained. Their skin bitter cold to the touch. 
 
Liam gets hold of the book, refusing to believe the superstition. A collage of images flash into his mind: a frantic snake balancing on an evil Shaman, an old newspaper headline about an apocalyptic accident, a hooded shapeshifter ranting about lips and a drinking well located in a deserted place.
 
When Liam notices his body drop in temperature, and a slowing sense of helplessness. He realises that the curse of the enchanted book is true and calls in his friend, a Philologist called Dick Chen, to help.
 
Mr. Chen examines the book and willingly submits himself to the curse. He finds that the same visions flash before his eyes. He finds the frantic snake balancing on an evil shaman particularly chilling. He joins the queue for a supernatural death.
 
Liam and Dick pursue a quest to uncover the meaning of the visions, starting with a search for the hooded lizard. Will they be able to stop the curse before their time is up?
 
 
 
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The tentacles of the Apothicans aren't really 'tentacles'. It's more that they're pieces of the being floating in and out of dimensions and that our mind can only comprehend them as tentacles. Carl Sagan's 'Flatland' describes this phenomenon fairly well.
 
In it he explains how a third dimension is not only inconceivable but impossible to perceive by the two-dimensional senses of the inhabitants of the flat land. When a 3D being enters the 2D realm, any 2D, which he calls Flatlander, can perceive only one layer of the 3D being, changing as it enters the 2D realm further. Here are videos of certain 3D fruits (starfruit, garlic, banana), going through a 2D layer (so you can see it as some kind of stop motion film of the intersection of the fruits). Notice how similar these things look like typical Apothican traits such as tentacles and multiple eyes.
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New Hall of Fame inductees
Hall of Fame
Class of 2019
Greetings everyone. Boomy, being the bright and fast thinking meme lord of CoDz, decided recently that it was time to award some new folks with the thunderous (hint hint) colour of the Hall of Fame from CoDz.
So after days and nights of thinking and battles til death we first and foremost decided to give our friends @DeathBringerZen and @GRILL the honour not only for their great contributions as staff members, but also because they always were a big part of this cosy little community.
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Die Rise is a Broken Arrow facility
In Alpha Omega, one can read about a Broken Arrow facility somewhere in East Asia. It is said to house both weapon testing and Bios experiments. Now the original Bios experiments were done in a facility already lost in the 1980s.
Its projects are transferred to other locations. The Alpha Omega map is from the 2020s, not the 1980s, so it appears that Die Rise might have been one of the other locations the Bios experiments were transferred to. It also makes sense for Russman to be there, as he was originally also involved in the Bios testing.
 
Now the main question: How could the American Broken Arrow have a facility in China? I have several explanations for that:
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“The Secret” (we made it into the game bois)
So, since before the map came out, people were curious about a trophy that popped up on PS4 for Tag der Toten. It reads: 
 
In Tag der Toten, find the secret.

 
welp, they found the secret. 
 
There’s a weird lonely iceberg with a pool of water that a few very lucky players have gotten to. I’ve seen people use Anywhere but Here and arrive there, but it seems like the “real” way to get there is to have the upper flinger throw you directly there. I’m not sure if it’s yet known exactly how to trigger this or if it’s RNG, but it has happened to some people. 
 
Anyway, after you get to the iceberg you can swim down into the pool, and you’ll actually have to swim a pretty lengthy distance through icy tunnels.
 
When you reach the other end and emerge, you’re in an all new area with its own unique skybox. And not just any skybox. 
 

 
If that wasn’t wild enough, when you approach the water, the orchestral version of the song “Pareidolia,” otherwise known as the score for the map Shangri-La, begins to play. 
 
So... there it is. 
 
The theory that Shangri-La is on mars is about as OG as it gets around these parts, and it has gotten an official nod from Treyarch. Somewhere Jimmy Z is smiling. 
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About Call of Duty Zombies

Call of Duty Zombies is a fan-managed gaming community centered around the popular Call of Duty franchise with central focus on the Zombies mode. Created in 2009, CoDZ is the ultimate platform for discussing Zombies theories, strategies, and connecting players.

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