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About ZombicidalManiac

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  1. I heard it was just gonna be extra customization options in custom games. For instance, you can add a set amount of perks you can use, or add a time limit...whatever. But it was just supposed to be more options in custom games. Kinda saddens me. But supposedly it's going to get changed to something a bit better. One can only hope.
  2. Whoops..my bad. I didn't know there was a thread on this already when I made mine. In my defence, I did look around a bit to see if there was a thread on it, but it must have been buried in the other thousands of threads on this site. Anywayz, my sincere apologies. ZombiCidal
  3. uuuuuuuuuuuuuuummmmmmmmmmmmmmmmmmmm........that....would....be.....AWESOME!!!!!!!!
  4. I understand that, but who's to say Element 115 keeps one from aging?
  5. CONGRATS!!! I know that must've taken a lot of patience.
  6. Wow all of you guys have some really good ideas. Thanks for the feedback. I just noticed that on the campaign mission where you play as Menendez, he's basically got super powers. You almost cannot die. And I also discovered one of the bottles from Mob of the Dead (for the music Easter Egg) in the cocaine basement on that mission. In fact, this basement almost resembles the catacombs from Alcatraz. So it appears that 3arch are still using campaign missions to layout their zombie maps. Maybe Menendez was just fuled by addrenaline. Or maybe he had some sort of access to 115. Again, I m
  7. hahahaha agreed. Those towers are a pain. Though aside from that, I just realized that there are machete's in the campaign. Perhaps we'll finally get to see what a machete does to a zombies face. The possibilities are endless.
  8. Oh ok. Because there was a few times I didn't bother checking what the gun did after I PaP'd it. So I probably just didn't get to see it's performance afterwards. Thanks guys, you've been a big help.
  9. I've been playing the campaign for Black Ops 2 recently, and it brings up some interesting questions. I don't know how to make this an interesting thread, but that's not really my purpose. I want to talk about some things that tie into the zombie side of things. Now there's not much to go on here, so I WILL be reaching sometimes. But it's all in the name of thinking outside the box. Ok, the first thing to capture my attention was way back in Black Ops 1. In Kino, there were the 4 portraits on the wall with a 5th blank one. To this day, nobody can give a SOLID explanation to who this
  10. A friend and myself just had a graet game of MotD and I figured since I had so many points, I'd see if PaPing the Executioner more than once did something special. Well, I PaP'ed it over 30 times and nothing happened. Why can we PaP it more than once? Does anybody know?
  11. WHOA! haha 21 perks!? By the time we get 21 perks, some of them are gonna have to make us fly. Or invincible. Or infinite ammo haha.
  12. Yes true. I also hope we get some answers. And of course, some O4 action. I just wanna be able to play as Tank or Nikoli. Tank or Nikoli with the tomahawk or golden spork haha. The things they'd be saying.
  13. So far, Black Ops 2 has TranZit and 3 DLC's. Nuketown Zombies, Die Rise, and Mob of the Dead. There are still 2 more DLC's to go and a lot has changed since Moon (from BO1 obviously.) We've been introduced to many new things in BO2, including buildables, new melee weapons, new guns, new perks, and even new tacticles....(the inner child in me is struggling to not laugh at how similar tacticles is to testicles...ANYWAY!) With all these new things we're being introduced to, I wonder if we've been introduced to all we'll see, or if they'll keep coming up with new things for us to use. T
  14. if i am not wrong, all the letters have been deciphered and you can check them on a youtube channel called PlayTheGameCentral. Here is the link to the video :- http://www.youtube.com/watch?v=uDWwj3b6 ... Q&index=19 Hope this is what you were talking about! oh cool. Thank you very much. I wasn't aware that they were decoded already.
  15. I'm still waiting for someone (NOT ME) to desipher the letters and words on the posters inside some of the prison cells.
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