Mob of the Dead
Battle the undead as you attempt to break free from the physical and metaphorical incarceration of Alcatraz Prison.
CoDz Code of Conduct
Listed below is the Code of Conduct.
Please don't just read numbered points and say "I'd never advertise!" and skip over it, because there are things you may not realize are categorized as advertising, or anything else, that are and you might have already broken them. If you have any questions regarding this, please ask, and have a good time and be sure to follow the rules!
1. ADVERTISING [ADV]:
Rule: Advertising to other users inside the CoDz Forum, whether it be via a post, personal message, or profile/signature links, to buy or view any products, websites, or other service is strictly prohibited. Non-intrusive links in signatures to personal YouTube accounts may be allowed, but that is case-to-case and each will be reviewed individually.
Consequence: The infringing user’s account will be banned, as well as the IP address. Any post with the intentions of advertising will be immediately and permanently deleted.
Example: If you are a spam bot, a hired advertiser, or a desperate website/business owner, this may apply to you. Signing up and making your only post a promotion for your zombie gameplay YouTube channel is breaking the rule. However simply sending links to a fellow forum goer who wants to know where to buy a capture card is not breaking this rule, PMing your buddy a link to a funny YouTube video isn't, etc.
2. DOUBLE ACCOUNTS [DBLE]:
Rule: Creating another account when a a user already has one account on CoDz is not allowed. There is little to no need for a separate account. If you've forgotten your password and need access back to your main account, use the Forgot Password link. Should there be a logical reason outside of forgetting credentials for the double account, contact a staff member immediately with details of the situation..
Consequence: The secondary account created by the original user will be permanently banned given with evidence of double accounts. In addition, the original account held by the user will be temporarily banned as well. Using the secondary account to avoid a suspension/ban on the main account will result in both accounts being permanently banned.
Example: A user creates a double account because they've been banned. If that account matches up the original user and no case has been made to the staff about the reason for the double account, both accounts will be banned after contacting the user.
3. SPAMMING [SPAM]: Spamming is defined as many things, and all of them aren’t allowed. As a CoDz user, you should hold yourself to a high standard and use common sense when posting.
Duplicate Posts -
Rule: Creating a thread that discusses a topic that has already been brought up in another thread is generally frowned upon, as each user is responsible for finding the pre-existing thread and making their remarks there. Cross-posting violations (making more than one post of the same question/answer across multiple forums) is prohibited.
Consequence: The infringing duplicate thread will be either merged (with the original thread), locked, or deleted, depending on the situation. When dealing with two duplicate threads, the staff will sometimes exercise their own personal judgement with regard to the thread’s posts, to avoid conversations being broken up and posts losing their cohesion, as all the comments in both threads are merged and arranged by the date they were posted.
Cross-posting violations will be dealt with by deleting all cross-posted threads. Users are responsible for figuring out the appropriate section in which to post their topic. If you have any trouble you may ask any staff member for advice!
We always welcome PMs from the users!
Example: If two threads are created that both discuss the exact same element of a newly released Zombie Map trailer, they become ‘duplicate posts’, as they consist of identical, or very similar, material. However, if someone makes a thread about, for example, who they think the Pentagon Thief is, and then someone else makes a thread in which they argue that it is actually someone completely different, they would not be breaking the rule.
Moreover, if someone made a thread that came to the same conclusion as the first user’s thread did, it still wouldn’t necessarily break the rule, as long as they brought new evidence to the table (or reevaluated old evidence) while doing so. If they reach the same conclusion, then they will be merged, in which case the older thread will remain, and the newer thread will become a reply to the older post.
Post Pumping -
Rule: Any user that makes a post just to increase their own post count is considered disruptive to the community, and is interfering with the other members’ usage of the CoDz forum.
Consequence: Violations will be dealt with on a case-by-case basis - some users will be warned verbally by PM, others may receive an official warning, and posts/threads may also be deleted (which will make your post count drop again!). Repeat offenders will suffer a Permanent Ban of their account on the forum.
Example: If a user makes a post saying “I agree,” or “We know,” or something similar and they do not further the conversation or productivity of the thread, that would be grounds for deletion of the post. The specific details of post pumping are left for staff to decide case-by-case, as there are a broad range of possibilities, which are quite dependent on the circumstances.
4. FLAMING [FLAME]:
Rule: Posts, signatures, avatars, or PMs that are intended to harass, threaten, embarrass or cause the distress or discomfort to another member of the CoDz Forum Community or any other individual or entity is unacceptable. (For this reason, the emoticon known as “facepalm” has been removed from the forum.)
Consequence: In some cases, warnings may be issued, but flaming is likely to result in Permanent Banning. It is therefore advisable to always be respectful to your fellow members; this does not mean you cannot disagree with someone, but you do not need to tear a person down in order to prove your point, so be careful with sarcasm! The response “I was only joking” will not get you much sympathy.
Example: If a user says to another on the forum that they are stupid, dumb, illogical, incompetent, etc., that is an example of a user tearing another down, and is considered to be ‘flaming’. Even sarcastically saying “Wow, you’re a bright one, aren’t you..” or “Did you figure that out on your own?” would qualify as a form of harassment.
5. OFFENSIVE CONTENT [OFF]:
Rule: Using offensive language in any context is not allowed here at the CoDz Forum. We believe that our intelligent members can make their points and offer their contributions WITHOUT the necessity of vulgarities. Included in this would be racism, sexism, or any other form of discrimination that may end up causing the distress or discomfort of a user or any group in general. Along with offensive language, displaying or linking to offensive content is not allowed at CoDz. Please be sensitive towards others and how they may react to sensitive material.
Consequence: Posts, signatures, or profiles containing offensive language, content, or links will be edited and/or deleted by the Forum Moderators and Warnings will be issued as appropriate. Repeat violations of this policy may result in more severe actions, up to and including Permanent Banning.
Example: You can come up with your own examples for sensitive language, I trust we all have at least a few in our heads, but simply starring out a letter or putting a strike through the word does not excuse its usage, such as f*ck, sh*t, etc. An example of offensive content could be an avatar of the Twin Towers falling with the caption “Burn baby burn!” This is very offensive to many people, and although it may not be so to you, please respect the feelings of other users.
Examples of offensive links include Pornographic, Racial, Defamation, or any other derogatory content. If it does not pass our CoC do not link to it on our site.
6. SIGNATURES [SIG]:
Rule: A user’s signature may only be 5 lines high, 15 pixels high per line and 65 pixels wide per line. A signature must follow all of the above guidelines concerning offensive language and material, and also concerning advertising.
Consequence: If a user creates a signature that violates the above rules, they will first be contacted and asked to change their signature. If they do not comply, someone will change it for them. Particularly horrid offenses will be dealt with by staff in an appropriate manner.
Example: A “good” signature could contain a few links to some threads (as long as they follow previous rules), zombie round numbers, a small image, or something personal, such as a saying or quote. A “bad” signature would contain any annoying “flashy” .GIFs, or any content that would not comply with previous CoC rules.
Subforums
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- 711
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727 topics in this forum
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- 1 reply
- 3k views
I just decided to find all the parts of Al's Arts, i know there ve been people found and put them together. So I just want to know their locations, I only found few of it for now... If you know any locations of them, plz let me know coz it's a bit important for my recent research! Thx a lot everyone, your works will be appreciated! :D
Last reply by PINNAZ, -
- 10 replies
- 3k views
It seems rather complicated. Start in afterlife Find power switches? Upgrade traps? Buildables? Converting weapons? what?
Last reply by way2g00d, -
- 11 replies
- 3k views
As seen by the bold and underlined text, purgatory is a state of suffering. Of everlasting damnation. I believe the Purgatory Mode in MoTD goes a bit farther than the afterlife that we have seen. In the MoTD Behind the Scenes video, one of the developers tells us that we start out in purgatory mode. Why? Well, at the start of the map, our characters are already dead. Yes, I am implying that our characters are currently in a hell type state of being. Think of the Greek myths, in the Fields of Punishment, where people were sent if they did wrong, and they were tortured into doing a task that will never be able to be completed. Our prisoners have already tried esca…
Last reply by Thee Crater, -
- 23 replies
- 3k views
Hats off to InfestLitium for the times! Here is a table of release times for everyone to check out if need be! No need to post extra threads asking so here it is! Time Zone Time (DLC drop) (PST) Pacific Standard Time 3:00am (GMT) General Mountain Time 4:00am (CST) Central Time Zone 5:00am (EST) Eastern Standard Time 6:00am Europe/London 11:00am Australia/Sydney 8:00pm Again, thanks again to InfestedLithium Keep Slayin' -Delta
Last reply by DafT][zOmB 22, -
Brutus Quote
by Guest- 18 replies
- 3k views
I was on the Golden Gate Bridge and while I was shooting him he said "You can't escape your fate!" After I killed him I heard him say "I will be reborn again!" Could this have to do somethin with our story? I have game play of it and I will upload it if you want to see it.
Last reply by MNM1995, -
- 5 replies
- 3k views
What if Call Of The Dead never exist? Imagine 3 lines of time, 1 is the original zombie story line 2 is the zombie story line but CotD never exist 3 Nothing happen with zombies, Group 935 never exist, so Samantha never controlled the zombies or Richtofen. So here's my theory: When we did the Call Of The Dead Easter Egg, we wasnt the original crew, we needed to send them to the paradise( Shangri-la) So we send them, but, at the Shangri-La Easter egg, we could time travel to the past, but wath if everything we did on Shangri-La change the past and the characters of CotD film the movie,they never kill zombies so the world never explode due the Moon Rockets. …
Last reply by Stop Mocking Me0, -
- 8 replies
- 3k views
So hello guys, its Nai here with some stuff you may have missed from the recent Mob of the Dead Behind the Scenes Trailer which aired during the Call of Duty Championships. To start it off, there is this little thing I picked up at 0:46. It sounds like the "Game Over" sound (the heavy footsteps and cells closing/opening) from Die Rise. Just a little clue. No real importance ATM. Skipping ahead to 1:40, we see a few little things to point out: In the centre of this image we see a roof with what looks to be a ramp heading off towards that sole piece of the Golden Gate Bridge. This seems to be where we will use the plane we will be assembling (as proved by the Esca…
Last reply by Naitrax, -
- 21 replies
- 2.9k views
With all of this talk of the new guns, boss zombies, and buildables, I haven't been able to find anyone talking about where the PAP machine could possibly be. Maybe in a Intensive Treatment Cell with keys to find. Anyone have other ideas?
Last reply by Megaton A, -
- 8 replies
- 2.9k views
Okay, so I just purchased MOTD for Ps3. I typically play solo, but when playing, I noticed my Afterlife doesn't stack. Like I can only get one at a time, but I've watched videos and the like of solo players on Xbox having a maximum of 3. Is this only offline? Or am I nuts?
Last reply by bobane, -
- 18 replies
- 2.9k views
Was this developed by the actual zombies team or was it the campaign guys?
Last reply by ETEl2NAL407, -
- 11 replies
- 2.9k views
This is the strategy that I used on Mob of The Dead to get to round 60 on solo before I ended up just leaving the game. I thought of this on round 34 when I was getting trapped up and wasting a lot of ammo, so starting on round 35 started doing this. Disclaimer, I’ve only played this map combined between solo and multiplayer around a dozen times so bare with me. There are multiple starting strategies that you could choose to do, here is just how I prefer to start off: • Round 1, 6 shots and 1 knife to 5 of the 6 zombies, then open the door leaving the last zombie unhurt. Go out by the cafeteria side first to see if the Wardens key is there (if so grab it), also …
Last reply by Sluggo, -
- 15 replies
- 2.9k views
Hey Everyone, my name is Eve, im new here, but im a big fan of Cod Zombies, and I would like to talk too you about, Electric Cherry. As you know, all the Perk Machines in Mob of the Dead (Jug, DTRB, Speed, PHD, and Mule Kick (in Grief), and the Pack a Punch Machine are all spazzing out, fazing in and out, like they don't belong there. But Electric Cherry isen't.... Why is this? Because Electric Cherry does belong there! the other Perk Machines had not been invented yet, and we're carried through the Rift to Alcatraz, presumably by whoever Controls the Zombies in MOTB, But I believe Electric Cherry was the first ever Perk-A-Col…
Last reply by Bukkz, -
- 9 replies
- 2.9k views
Sorry if this has been mentioned but I've never read any info on this. A few days ago we were doing pop goes the weasel trophy and during the step where you have your first visit to GGB I was messing around and looked up to see a small red flicker in the sky facing back towards the prison. At first I thought it could be a light from the light house but it really is up in the sky so I doubt that could be it, and the fact that it pulses also disproves it to me. Secondly I thought the game had glitched because usually when I'm flying I'll throw my hells retriever and watch it try to catch back up to me. So it made sense that it was just up there spinning because it…
Last reply by bagel_, -
- 14 replies
- 2.9k views
This might be irrelevant but anyways. When you throw a nade at the pit, it will disappear in a burst of flames. The exact same flame texture can be seen in the footsteps of Brutus when he's running at you and also when he locks something, again, same texture. After a couple kills with the tomahawk you hear the afterlife sound. This happens twice even if you're in the prison, then when you spend a round on the bridge with only your tomahawk, you should hear the afterlife sound a third time. When you throw it in the pit you hear the afterlife flames and it bursts in flames. When you start the laundry machine you hear a demonic laugh and zombies start to spawn. W…
Last reply by CrimsonZombie, -
- 22 replies
- 2.9k views
Welcome back y'all. Been playing MOTD exclusively and need some critique. All comments are appreciated. All advices are welcomed. MOTD unlike many zombie maps are preparation heavy. There is so much to do and so much to plan. Round one- Zap 2x and kill 5. Goal is to accumulate 2000+. Open door to shower and grab master key, as well as 2x. Restart if key not by MP5. What I have been trying is in the same afterlife go down into shower and zap laundromat without opening the door. Can anyone verify if this is possible? Activate the extra 20 zombies and round them up. Lead them upstairs by the 2x. Due to the nature of perk drop, you'll like get 2-3 …
Last reply by Hells Warrrior, -
- 20 replies
- 2.9k views
Do you think there is a possible way to get the symtex if you throw enough gernades into the hell's hole?
Last reply by TheBSZombie, -
- 12 replies
- 2.9k views
the golden spoon is a 1 hit kill until 33 on rd 34 it takes 2 stabs with thr the spoon I honestly thought it was going to be 1 hit kill the whole game guess not
Last reply by TheBSZombie, -
- 2 replies
- 2.9k views
Hey guys. I recently started playing Mob of the Dead on PC and whilst I was looking around in the game files, I was able to find the intro clips for each map. Is there anyway to do find the audio from the headsets when you complete the Easter eggs? Thanks for any help. Sent from my iPad using Tapatalk
Last reply by Slade, -
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Last reply by CdotRedz, -
- 9 replies
- 2.8k views
Ok, so I don't have an Xbox, but have been following the release like a hawk and been busy posting on my blog (http://blog.nickscotney.co.uk) discoveries as and then NGT and Syndcate have found them. One thing I wanted to discuss though is when is the map actually set? On the Wikia page it says February 26th, 1932. So here is the loading screen (taken from NGT's video) and you'll see that I've circled the date on the newspaper clipping. To me it looks like it's October 17th, 1917. It's not a high enough resolution so I can't zoom in to see for sure. What do you guys think? Regardless, with both of the dates that I've mentioned above, neither seem t…
Last reply by nockscitney, -
- 19 replies
- 2.8k views
Hello my fellow zombie slayers! Whilst I was walking, rather briskly, down by the docks this past day with a horde of undead following my every move I began to ponder the true usefulness of our new perk Electric Cherry. You see, if the electrical blast does not kill your flesh loving friends, it usually stuns them in place for a few seconds, and when you're trying to run trains in very tight spaces, and tiny little loops this delay in the horde's motion can cause serious problems. I'd like to know what all of your thoughts are on our new perk? Is it a godsend, or an accident waiting to happen? I for one am leaning towards the latter, although for some reason I ju…
Last reply by way2g00d, -
- 0 replies
- 2.8k views
Here is my theories on many things pertaining "Mob of the Dead." Here is the official trailer from Treyarch on the Uprising DLC: This is the "warden zombie". Many people are saying he will be like George Romero from CotD but I do not think that. I think he will be a special zombie that comes once a round, ala the Napalm zombie, and is just harder to kill and maybe has some kind of special trait compared to your average zombie. This is an outside shot of the prison, notice how the mystery box is red just like the zombies eyes. This would, in fact, confirm there IS a controller and not just the zombies controlling theirselves. …
Last reply by Spartica4Real, -
- 5 replies
- 2.8k views
Battle of Alcatraz Theory With the arrival of the new map pack coming so soon, I thought I would try to make my first theory topic. Most of you may have seen Shooter's MoTD date topic. viewtopic.php?f=149&t=30375 If you haven't, it explains that this map takes place after the year of 1941. Well, I did some research and found this. http://en.wikipedia.org/wiki/Battle_of_Alcatraz To summarize what is says: Noticed what I highlighted. I may be grasping at air here, but when you think about it, this is pretty similar. A M1911 pistol. What's the classic Zombies pistol we always use? A Springfield rifle. We know that …
Last reply by Hannibal, -
- 22 replies
- 2.8k views
So I have been playing zombies for a longggg time. Not as much as all of you guys but I still have been plying. I thought traps were fine and dandy and I really never took advantage of them. But probably a month or two ago I decided to actually look at Kingjaq. I wanted to see his strats and stuff. What I saw kind of upset me. All he was doing was running from trap to trap. Don't get me wrong he has a LOT of skill and dedication (i lack dedication lol. i start dying at 45 because I get "bored") I just thought that he would be running some super fast train or something. After digging deeper I found that almost every high round gameplay from anybody involved …
Last reply by way2g00d, -
- 11 replies
- 2.7k views
If you look in the image above you can see the green light. If you watch in the trailer you'll be able to see it more clearly. We have no idea what it is. However, we have begun brainstorming. Some of our theories so far are, Permanent Double Points, or points based upon damage when killing the guard next time. We hope credibility is ours, as we haven't heard or read someone else find this. What do you guys think?
Last reply by KilledByPixels,
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