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Diz-Infinite

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About Diz-Infinite

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  1. Okay, so I just purchased MOTD for Ps3. I typically play solo, but when playing, I noticed my Afterlife doesn't stack. Like I can only get one at a time, but I've watched videos and the like of solo players on Xbox having a maximum of 3. Is this only offline? Or am I nuts?
  2. Great observations! Maybe our screaming armor could be the way we activate the song and a Ballista trap? (Essentially a giant crossbow mounted on a platform, if you don't know) or cannons? An Axe knife upgrade? And lastly, since its haunted, afterlife? This could be good (:
  3. Perhaps its gonna pull some crazy twist. Maybe with Sam is Richtofens body she used some device (teleporter?) To travel to earth, in doing so, she was reincarnated as Misty, in the future, with no memory of what happened. Sort of an "Alessa Gillesppe" stunt from Silent Hill. Anyway, then she discovers who she really is (Sam) and teleports (assuming there's still one functioning teleporter) before the events at Kino, and went on fighting with the O4. thus she would have a painting on the wall, however, she may have died before Kino, and thus a blackened portrait.possibly burned by maxis as a re
  4. After this story is over, there will be another. "The cycle continues". I believe even after Richthofen and Maxis, the original 4 and the green run gang, there will be more sub-stories, like COTD and MOTD. Possibly a map in between Nacht and Verruckt, to live the zombies in their infancy. Maybe new game modes (A zombies verses human similar to Resistance) and the like. I know I speak for everyone when I say, true zombie fans, like the zombies themselves, never die.
  5. So recently I've been playing Die Rise, and its been a piece of cake once you get what you need. However, around rounds 25+ (solo) I have trouble keeping a zombie or two to replenish ammo, pap, new trample steams, or perks. I've tried a crawler (does immediately after leaving the vicinity). I've tried one runner (End up killing him because I get cornered in the tight corridors). And I've tried 2-4 walkers (Which works, but on round 25+ they die. I don't know how, but as soon as I leave the Buddha room, a random explosion happens and the round ends.) Its strange because I've always seen walkers
  6. Dark Matter Quantum Device: Similar to the QED on moon, it has several different, and not always reliable, effects. If you shoot it, it has a chance to evaporate every zombie on the map, and give every player 5,000 points. There's a chance it could spawn Phase zombies, or dogs. There's a chance it could teleport. There's a chance it could PaP every players current weapon (secondary weapon for people using it). If shot at a perk machine, it could give the player the perk for free (Even after having 4 perks). Could retrieve drops, or delete them (random). Finally, it could down the player using
  7. You see... the beautiful thing about zombies is you don't have to do objectives. For someone like myself that first discovered Zombies from WAW, its been the same game, just different maps. See, after 11 maps of the same monotonous objective, it gets, well, boring. I welcome the fact that the maps are larger, that you have to build things, that you have a CHOICE to do the new features. If it doesn't appeal to you, buy the doors, grab your gun and dig in. Or grab a team and assemble the equipment, and do the story related objective. Also, zombies was always a campaign for zombies. Its always ha
  8. If they were to reskin a map, moon would be an awful choice. The only things moon had going for it was the physics. (And the fact that it was the moon) and the Hacker. Which I would love to see again, or a similar equipment. I hated playing moon because of the way it was set up. It was far too linear. IMO
  9. Okay, I'm new here, and I didn't see any posts like this, so I apologize in advance if I'm flogging a dead horse. UNKOWN NAME: Similar to the pack-a-punch machine, you place your gun into it, and it randomly transforms your gun into a retro version of your gun, or a futuristic version. Then, you could pack-a-punch the new weapon. This would be cool on the final map, since it could span the entire zombie arsenal through the time period. (Could RANDOMLY change your current wonder weapon into ANY wonder weapon from any map excluding the ray gun, and the jet gun) Nailed Up Cocktail: A pe
  10. Yeah, but that doesn't explain why Weasel is the only mobster that remembers them dying several times and restarting each time.
  11. Okay, I have a few theories of the zombies. I would like to first point out that SOMEONE or SOMETHING has to be controlling them. As the Mobsters still can get drops, hear the voice from the drops, and someone has to summon Brutus. So the argument that no one does in unlikely. THEORY ONE: Maybe, just maybe, the teleporters from Der Rise had sent someone back to the 1920-30's. Maybe an unintroduced character. Maybe Maxis himself. Maybe another unmentioned colleague. Or maybe even Samantha, when she was in control, had the ability to time travel. Her having the ability would explain why th
  12. Okay, I have a few theories of the zombies. I would like to first point out that SOMEONE or SOMETHING has to be controlling them. As the Mobsters still can get drops, hear the voice from the drops, and someone has to summon Brutus. So the argument that no one does in unlikely. THEORY ONE: Maybe, just maybe, the teleporters from Der Rise had sent someone back to the 1920-30's. Maybe an unintroduced character. Maybe Maxis himself. Maybe another unmentioned colleague. Or maybe even Samantha, when she was in control, had the ability to time travel. Her having the ability would explain why th
  13. Okay, I have a few theories of the zombies. I would like to first point out that SOMEONE or SOMETHING has to be controlling them. As the Mobsters still can get drops, hear the voice from the drops, and someone has to summon Brutus. So the argument that no one does in unlikely. THEORY ONE: Maybe, just maybe, the teleporters from Der Rise had sent someone back to the 1920-30's. Maybe an unintroduced character. Maybe Maxis himself. Maybe another unmentioned colleague. Or maybe even Samantha, when she was in control, had the ability to time travel. Her having the ability would explain why th
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