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Stop Mocking Me0

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About Stop Mocking Me0

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  • Birthday June 8

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  1. do you still use this forum?

  2. I've been posting this one sense Zetsubo released: Fallout Shelter: Lasts until next nuke is aquired: One zombie killed by a nuke will respawn instead of dying. This is mean to keep the round from progressing.
  3. My sad but fleeting hope was that they were going to add in a weapon kit for the starting pistol that let you change between having the bloodhound, Mauser, M1911, and Mr6....
  4. While they're at it they should add in a weapon kit for the starting pistol that instead of attachments, let's you change between having an M1911, a Mauser, a bloodhound, or a mr6...
  5. I think you're hitting slightly left of the mark in understanding. (or I am with your explanation). Right now on moon with WW or in nacht with MK, the wonder fizz machine will never despence those perks because you can buy them elsewhere in the map. For the wonderfizz to work as I'd think it should be intended, all 9 of the perks should be in the wonderfizz. To be clear I'm not talking about the ethics of the perks being on the map at all, but rather, why are perks exclusively NOT on the map the ONLY perks in the wonder fizz. It'd be like pla
  6. Thats not really the issue here. With stamin-up and ww, those perks are outside in the open and will be taken either way, however jugg (and possibly a couple of others) are inside a completely sealed off room. MEANING, if you can get jug without opening either entrance to the perk, there isn't anything the monkeys can ever do to get it. As it stands currently there are only 2 ways to get jug without opening the room: Survive a monkey round without letting them steal any perks, then getting lucky. Or using one of the various gum balls. What this effectively means is th
  7. I'd really like to see the zombies in this game get used as a weapon. Have them there deliberately. People (Nazis) actively useing them to break enemy lines. Not just shambling about in abandon facilities. Something closer to gorod krovi than der reise.
  8. In zombies chronicles, most maps (Nact, verruct, snn, kino, ascension, shangri-la, and Moon) have it so all the perks in the wonder fizz are perks that ARNT on the map. I personally am against this as it makes it really easy to get perks like windows wine and stamin-up in verruct and shi no nu ma where they become quite OP. Also I feel it takes away a bit of the gamble in spinning the random perk machine. Furthermore it quenches certain strategies like how in ascension you could open neither way to jugg and get it from the wonderfizz, effectively making one less perk to guard on mo
  9. Even for the old maps like nacht and shi no numa because they have those fancy new doll easter eggs.
  10. Ok first order of business GOOD NEWS EVERYONE! I've returned for a short while! Second order: What progress has anyone made on discovering new easter eggs in verruct, kino, ascension, shangri-la, moon, and Origins? I know about the fountain spewing blood, but what does that signify? Is that it or do we need the zombie vomit gobble gum or something? I'd also check out the buttons in the power room on moon, and the gears on stage in kino! I'd hunt myself, but alas I'm away from the ole play station for a few days.... Edit/update: There is appe
  11. Could be worse. He could start that horrible moonwalk sprint of death from the original moon! Oooooh those were the days...
  12. OK, so, I was thinking about the current state of the mod tools. I haven't properly used them yet (still building a PC), however, from what I've gathered, we've yet to secure the ability to add: -Custom Gumballs -Custom Weapon Kits Well I got to thinking, and I realized: Why do we need to edit the GAME'S files to get these features. From my layman's understanding of this, the game works like this: You start off selecting 5 gumballs: You go into a game, once the game has begun, the 5 gumballs you've chosen go into a file. You get a gum, it calls it's
  13. According to some the super ee is going to be patched in once the game releases on xb1 and PC. That could explain why the images didn't change. Also: The zombies community right now:
  14. Somebody.... Had better get that EFFING super easter egg done, and TELL ME that there's a better ending then THAT. 8 Years of hidden clues, HARRPS, nazi technology, cthulu rituals, ciborg russian zombies, blowing up the earth.... How... How can it all end like this. No lesson learned, no proper foretelling of the future or what happened. No betrayal, no fucking insight to shit. Just this bullshit character we were introduced to vaguely practically a year ago, who has gone from a nobody, to the guy who controls perks, to fucking god I guess. NO backstory, NO practicality. Then wtf is
  15. I just checked the android store to see if there was an app released by treyarch... 

    We're reaching here. 

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