Mob of the Dead
Battle the undead as you attempt to break free from the physical and metaphorical incarceration of Alcatraz Prison.
CoDz Code of Conduct
Listed below is the Code of Conduct.
Please don't just read numbered points and say "I'd never advertise!" and skip over it, because there are things you may not realize are categorized as advertising, or anything else, that are and you might have already broken them. If you have any questions regarding this, please ask, and have a good time and be sure to follow the rules!
1. ADVERTISING [ADV]:
Rule: Advertising to other users inside the CoDz Forum, whether it be via a post, personal message, or profile/signature links, to buy or view any products, websites, or other service is strictly prohibited. Non-intrusive links in signatures to personal YouTube accounts may be allowed, but that is case-to-case and each will be reviewed individually.
Consequence: The infringing user’s account will be banned, as well as the IP address. Any post with the intentions of advertising will be immediately and permanently deleted.
Example: If you are a spam bot, a hired advertiser, or a desperate website/business owner, this may apply to you. Signing up and making your only post a promotion for your zombie gameplay YouTube channel is breaking the rule. However simply sending links to a fellow forum goer who wants to know where to buy a capture card is not breaking this rule, PMing your buddy a link to a funny YouTube video isn't, etc.
2. DOUBLE ACCOUNTS [DBLE]:
Rule: Creating another account when a a user already has one account on CoDz is not allowed. There is little to no need for a separate account. If you've forgotten your password and need access back to your main account, use the Forgot Password link. Should there be a logical reason outside of forgetting credentials for the double account, contact a staff member immediately with details of the situation..
Consequence: The secondary account created by the original user will be permanently banned given with evidence of double accounts. In addition, the original account held by the user will be temporarily banned as well. Using the secondary account to avoid a suspension/ban on the main account will result in both accounts being permanently banned.
Example: A user creates a double account because they've been banned. If that account matches up the original user and no case has been made to the staff about the reason for the double account, both accounts will be banned after contacting the user.
3. SPAMMING [SPAM]: Spamming is defined as many things, and all of them aren’t allowed. As a CoDz user, you should hold yourself to a high standard and use common sense when posting.
Duplicate Posts -
Rule: Creating a thread that discusses a topic that has already been brought up in another thread is generally frowned upon, as each user is responsible for finding the pre-existing thread and making their remarks there. Cross-posting violations (making more than one post of the same question/answer across multiple forums) is prohibited.
Consequence: The infringing duplicate thread will be either merged (with the original thread), locked, or deleted, depending on the situation. When dealing with two duplicate threads, the staff will sometimes exercise their own personal judgement with regard to the thread’s posts, to avoid conversations being broken up and posts losing their cohesion, as all the comments in both threads are merged and arranged by the date they were posted.
Cross-posting violations will be dealt with by deleting all cross-posted threads. Users are responsible for figuring out the appropriate section in which to post their topic. If you have any trouble you may ask any staff member for advice!
We always welcome PMs from the users!
Example: If two threads are created that both discuss the exact same element of a newly released Zombie Map trailer, they become ‘duplicate posts’, as they consist of identical, or very similar, material. However, if someone makes a thread about, for example, who they think the Pentagon Thief is, and then someone else makes a thread in which they argue that it is actually someone completely different, they would not be breaking the rule.
Moreover, if someone made a thread that came to the same conclusion as the first user’s thread did, it still wouldn’t necessarily break the rule, as long as they brought new evidence to the table (or reevaluated old evidence) while doing so. If they reach the same conclusion, then they will be merged, in which case the older thread will remain, and the newer thread will become a reply to the older post.
Post Pumping -
Rule: Any user that makes a post just to increase their own post count is considered disruptive to the community, and is interfering with the other members’ usage of the CoDz forum.
Consequence: Violations will be dealt with on a case-by-case basis - some users will be warned verbally by PM, others may receive an official warning, and posts/threads may also be deleted (which will make your post count drop again!). Repeat offenders will suffer a Permanent Ban of their account on the forum.
Example: If a user makes a post saying “I agree,” or “We know,” or something similar and they do not further the conversation or productivity of the thread, that would be grounds for deletion of the post. The specific details of post pumping are left for staff to decide case-by-case, as there are a broad range of possibilities, which are quite dependent on the circumstances.
4. FLAMING [FLAME]:
Rule: Posts, signatures, avatars, or PMs that are intended to harass, threaten, embarrass or cause the distress or discomfort to another member of the CoDz Forum Community or any other individual or entity is unacceptable. (For this reason, the emoticon known as “facepalm” has been removed from the forum.)
Consequence: In some cases, warnings may be issued, but flaming is likely to result in Permanent Banning. It is therefore advisable to always be respectful to your fellow members; this does not mean you cannot disagree with someone, but you do not need to tear a person down in order to prove your point, so be careful with sarcasm! The response “I was only joking” will not get you much sympathy.
Example: If a user says to another on the forum that they are stupid, dumb, illogical, incompetent, etc., that is an example of a user tearing another down, and is considered to be ‘flaming’. Even sarcastically saying “Wow, you’re a bright one, aren’t you..” or “Did you figure that out on your own?” would qualify as a form of harassment.
5. OFFENSIVE CONTENT [OFF]:
Rule: Using offensive language in any context is not allowed here at the CoDz Forum. We believe that our intelligent members can make their points and offer their contributions WITHOUT the necessity of vulgarities. Included in this would be racism, sexism, or any other form of discrimination that may end up causing the distress or discomfort of a user or any group in general. Along with offensive language, displaying or linking to offensive content is not allowed at CoDz. Please be sensitive towards others and how they may react to sensitive material.
Consequence: Posts, signatures, or profiles containing offensive language, content, or links will be edited and/or deleted by the Forum Moderators and Warnings will be issued as appropriate. Repeat violations of this policy may result in more severe actions, up to and including Permanent Banning.
Example: You can come up with your own examples for sensitive language, I trust we all have at least a few in our heads, but simply starring out a letter or putting a strike through the word does not excuse its usage, such as f*ck, sh*t, etc. An example of offensive content could be an avatar of the Twin Towers falling with the caption “Burn baby burn!” This is very offensive to many people, and although it may not be so to you, please respect the feelings of other users.
Examples of offensive links include Pornographic, Racial, Defamation, or any other derogatory content. If it does not pass our CoC do not link to it on our site.
6. SIGNATURES [SIG]:
Rule: A user’s signature may only be 5 lines high, 15 pixels high per line and 65 pixels wide per line. A signature must follow all of the above guidelines concerning offensive language and material, and also concerning advertising.
Consequence: If a user creates a signature that violates the above rules, they will first be contacted and asked to change their signature. If they do not comply, someone will change it for them. Particularly horrid offenses will be dealt with by staff in an appropriate manner.
Example: A “good” signature could contain a few links to some threads (as long as they follow previous rules), zombie round numbers, a small image, or something personal, such as a saying or quote. A “bad” signature would contain any annoying “flashy” .GIFs, or any content that would not comply with previous CoC rules.
Subforums
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727 topics in this forum
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The Reznov Factor 1 2
by GRILL- 30 replies
- 11.7k views
Viktor Reznov. Man. Myth. Legend. Illusion. Alias: The Wolf Height: 5'11' (what happens if you reverse that? ) Born: April 20, 1913 in St. Petersburg, Russia Viktor Reznov is perhaps one of the most interesting characters in Call of Duty history, he has appeared in 3 separate games. His first appearance was in World at War, where he was a sniper trying to assassinate a German general. His second was in Black Ops, where he allegedly escapes from the prison Vorkuta. The third appearance was in Black Ops 2, in which he helped Alex Mason escape dehydration from the desert. But his name has been brought to our ears again, if only subtly. …
Last reply by SacredRevenge, -
- 7 replies
- 1.2k views
I was playing Mob of the Dead and when I got the double points in the cell, Sal said this: Double points? This isn't a video game! So I started thinking. The first video game appeared in 1947. And video games with powerups appeared even later. The first game with Powerups was Pac-Man. Pac-Man only appeared in the year 1980. So this means that the time when Alcatraz happens is in the 20's? Alcatraz stopped workjng as a prison in 1963. Weasel hears Nikolai's name so that means that we are indeed in a another dimension. Creepy.
Last reply by Scoldon, -
- 11 replies
- 9.8k views
You probably already know this but if you don't I surely recommend it The Blunder Gat cant just be upgraded but also PaP'd which improves it to the Vitriolic Withering And looks like the Shangri la Wonder Weapon when fully upgraded and PaP'd IT fires a 3 round burst with what I believe to be 6 acid tablets that stick to any surface, all acid tablets lure the zombies like the monkey bombs and does MAJOR critical damage. This weapon is highly destructive and its greatest use is to take out huge mobs at one time. I recommend this weapon to everyone who likes high firepower that can destroy a whole horde! This is probably a favorite in the Blops2 Wonder Weapons…
Last reply by CrimsonZombie, -
- 20 replies
- 3.3k views
In the official Uprising Trailer we see this incredibly scary looking new zombie: He definitely is different than the other zombies. He obviously is not an inmate, as he is wearing a badge and a nice suit. Many believe that this is the warden of Alcatraz. After doing some research, I found out that there were 4 wardens of this prison: James A. Johnston from 1933-1948 Edwin B. Swope from 1948-1955 Paul Madigan from 1955-1961 Olin Blackwell from 1961-1963 If we figure out which warden he is (if he is the warden at all), then we know about what year the map is taking place in. After researching each of these men, I came across a photo that sent a …
Last reply by ZombieFan4Life, -
- 17 replies
- 3k views
Now, I understand the concept of him being a bigger zombie and being a boss of sorts, but there is something in the trailer that I haven't seen discussed that I think should. Listen to 5:05 in this video: Now, as you'll see, they kill the Warden and he clearly says "Why did you hurt me?" Why is the Warden different than other zombies in the sense that he communicates with us? George Romero was not a zombie. He had been infused with 115, yes, but he was clearly not zombified. This is clearly a zombie, but he still thinks and is intelligent. What is the significance of his sense of being? And by that I mean, he communicates and knows what is happenin…
Last reply by Hayze, -
- 1 reply
- 1.3k views
So we no yellow is sam and blue is richtofen the only othe time u see red eyes is in doa my beleif is that no one is in control of the zombies bear with me now remember in der reise when you play the first radio maxis has a zombie executed because he couldnt control it so who was contolling it? Anwser is..... no one if you keep playing radios maxis continue to states that the us had 115 in the nevada base i believe the us was testing 115 on inmates in alcatraz causing the zombie out break. That is why in five jfk is already familiar with zombies.
Last reply by way2g00d, -
- 11 replies
- 2.7k views
If you look in the image above you can see the green light. If you watch in the trailer you'll be able to see it more clearly. We have no idea what it is. However, we have begun brainstorming. Some of our theories so far are, Permanent Double Points, or points based upon damage when killing the guard next time. We hope credibility is ours, as we haven't heard or read someone else find this. What do you guys think?
Last reply by KilledByPixels, -
There is a Soul Survivor
by Guest- 17 replies
- 1.3k views
This quote smacked me in the face as I realize that in W@W one of the Easter Eggs in Shi No Numa is called Soul Survivor. To achevie this you must past round 15 with out being revived. I'm sure this probably belongs in Grief just because you hear this quote alot in that game mode. If you are the last one standing you'll hear it. Thanks, RequixEclipse
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- 12 replies
- 1.6k views
Hey guys, quick theory here. In the Making Of video, it was discretely said that the players will love the side missions in this map. Notice how the man said "missions" as in "more than one mission." Which makes sense. How could these four new characters escaping have any effect on the core story? It only makes sense to have two separate missions (or Easter Eggs) with one focusing on our Prison 4 (building the plane) and another that focuses on advancing the story.
Last reply by brett307, -
- 9 replies
- 1.8k views
Yo guys, it Rookie with his first post so go easy on me..... Note: I Havent seen a post on this so if this is a repost my apologies.... Well since Mob Of The Dead came out for PS3, I was checking out some youtubers for more info on it and a youtuber named IamchuckyFTW made a video about an exclusive interview with James Bundell, the executive producer od treyarch.(The links are all down below). In the interview he said something that peaked Chuky's interest and so did it mine. He said " This is what most players will understand when they’re playing for the first time, and this is what they’ll see if they go a bit deeper. And the community hasn’t fully gotte…
Last reply by ZombicidalManiac, -
- 20 replies
- 2.2k views
Mob Of the Dead. Call Of The Dead. MOTD. COTD. Mob of the dead is almost the same as Call of the dead. Just a thing to point out.
Last reply by Stop Mocking Me0, -
- 5 replies
- 938 views
I think the Dock has a great layout for a Turned map. There are several places for a human to hold out and it's not to tight-quartered as to restrict the zombies' movement. The only thing they would have to change imo is to block off the drop-down area near where the hound spawns. What do you guys think of this idea?
Last reply by jameslieb1, -
- 0 replies
- 1.1k views
Introduction: Hello! I took a shot at this during the countdown of Die Rise (http://www.callofdutyzombies.com/forum/viewtopic.php?t=27459) and I had a blast trying to scrap up some decent information about my thoughts and theories. Some were correct, some absolutely weren't. To start this of I just want to explain that when it comes to an actual concrete theory there basically is none. But don't snap or turn this down! I want to start a discussion with you guys. The last time I tried this out, there were just a wall of text (just like this again, sorry n_n) but this time I want to go even further with your thoughts on this. The problem with this whole post is…
Last reply by Miteiteyo, -
- 5 replies
- 1.3k views
Hey Guys! It's been a loongtime since I've posted/been active but Die Rise got too boring to bother, been lurking for a few weeks while waiting for DLC 2. (Next paragraph is irrelevant to my main point, more of my personal opinion, ignore it if you want) And now we have it! Mob Of The Dead, Treyarch's Scariest Zombie map to date. They're not kidding too... Huge map, really taking into account what the community wants. I'm so glad they're doing a Penitentiary, probably some of the craziest places on earth, Like Eastern State & of course Alcatraz Anyway back on Topic - So the Executive producer specifically said during the trailer that MOTD takes place du…
Last reply by InfestLithium, -
- 2 replies
- 881 views
I was hoping that any of you guys might have tips on building the plane in Co-op. It seems harder to me to do in Co-op. I've done making the rounds, gg bridge, etc. all on solo but it seems I can never conplete that in Co-op. I go for prison clothes first, wardens room second, rope third, air tank fourth, and engine fifth. But in Solo it's and easy run to pick those up. In Co-op you have to keep going back an fourth.
Last reply by Flammenwerfer, -
- 11 replies
- 2.4k views
In the new trailer for Mob of The Dead, there is a pick-up for a Tomahawk. When thrown it goes straight through zombies. After thrown, it seems to return to you.
Last reply by BriggzyJ97, -
- 0 replies
- 674 views
To get the secondary grenade, a timed tomahawk, simply in the three areas the dog spawns, (dock, infirmary, etc:) have him eat 3-5 zombies and it will leave leaving the symbol ablaze. Do that with all three locations and in the bottom of the spiral decent, a wall opens up and inside is tomahawks.
Last reply by xcodesterox, -
- 18 replies
- 1.9k views
Im not trying to sound like im complaining, I absoulutely love this map, but there are too big things I don't like about Mob of the Dead. The Mystery Box: They took about half the guns that were in the box out, I mean, I never used guns like the M8A1 or KAP-40, or the SMR, but it was nice to have choices, of the guns that are left in the box, half of them suck, and the other half are/were the best guns in the Box, (MTAR, Galil, AK-47, LSAT, Ray Gun, Death Machine and Blundergat), it's way too easy to get a good gun out of the box and takes away from the challenge somewhat. The Perks, there's too little choices in Perks, I understand why they got rid of …
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- 5 replies
- 920 views
Alright mob of the dead: I've personally thought its been a grand map so far! Not too big, not too small, seceret song Easter egg I LOVE! but there are a few bits and bobs that don't add up! For instance: Why? The whole map has almost nothing to do with the story line of Samule, richtofen, or even with Nikolai and their companys... 2: Perks: Phd, and deadshot did NOT exist in this time period, as did any other perk that shakes black and white... And 3: Why does the Weasle Easter egg end two ways? One "continuing the cycle" and one "breaking the cycle" ... Well to REALLY begin we have to not look at mob of the dead, but at GREIF cell block: We k…
Last reply by bobane, -
- 0 replies
- 539 views
While i thought the music was great for the trailer, i cant help but feel that another song would go just as well with it. Try Papa Roach - Where did the angels go + trailer around when music starts Mix it together at the right time and it sounds amazing.
Last reply by AlphaOmega, -
- 30 replies
- 5.2k views
MOB OF THE DEAD Trapped In Time Alcatraz Island seems to be going in a loop. You seem to be trapped in time, going in a infinate loop. (This is ofcourse theory). All the information below is proof of this theory. Hear me out. In Die Rise, we are told to mend the rift. This is going back to Alcatraz, where here the rift is broken, and has created a damaged space-time continuum. Somehow, samuel is told to mend this, but he is over 60 to 80 years in the future. How does he do it? Is the man in the sky Russ? Is something linking these 2 locations? How bad is the brift damaged? In Mob Of The Dead, all the Perk bottles are phasing. They phase in an…
Last reply by TBGxRyan, -
- 0 replies
- 1.6k views
There are I believe 3 traps on the map, the acid trap, the fan trap, and the tower trap. The achievement is to use all 3 and upgrade them, before round 10. I haven't messed around with them yet, only the tower, but I thought might as well have this here for interest sake and for people to update the info. -Tower A turret or person or something fires sniper rounds at zombiesmpassing by. Upgraded, it shoots rockets at the zombies. Upgrade found above activation switch. Afterlife, and the trap being active is required. -Acid Basically a sprinkler system that spews acid on oncoming zombies TBA TBA -Fan More than it seems, spinning blades jettison…
Last reply by TuUhmazyn, -
- 6 replies
- 1.3k views
Hey guys i was reasearching mob of the dead on call of duty wiki and i stumbled across one of the pictures that had been taken from the trailer. So anyway can you notice a trap switch at the bottom of this tower on the left side this is definately a trap because of the small green light: so what are your thoughts? BTW the switch is behind some barbed wire at the bottom of the tower and what do you think it will do?
Last reply by TheBSZombie, -
- 6 replies
- 2.7k views
check this pik below as u can see i circled what looks like a trap activation switch on the left then on the ceiling there is spikes this might just be how the map is, but im really hoping traps are back xD
Last reply by Gaycandybacon, -
- 12 replies
- 1.5k views
Hey guys. This is a concern of mine that, with all this behind the scene stuff, we may have been given too much information. The map is due to be out in 1 week from now, and already we know: -Purgatory Mode -New Perk -New Wunderweapon -New Traps -Warden boss zombie -New Weapons ~AK47 ~Mini Uzi ~Chicago Typewriter(Tommy gun, Thompson) and much more! The thing that I love about zombies, is the feeling you get when you go into the map for the first time, and discover everything for yourself. This behind the scenes has ruined that experience for me. However, I do also think that maybe, treyarch gave all this information a…
Last reply by XxJason LivesxX,
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