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brett307

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About brett307

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    Zombie
  1. This Double this. Seriously, these are my exact feelings about the campaign team interfering with the maps. "Hey, we get that you have your own story and all going on, I mean, that's cool. But we think...well...maybe we should just totally mess all of the exposition up with WWI and a vague cutscene that makes very little sense to make this big story you guys have been creating since like 2009 even better. Oh yeah, and we'll make the DLC 2 map have nothing to do with the story and never revisit the actual plot of that map. Sound good? Great!" :roll: ^Ranting aside, I think tha
  2. The pictures reference the war propaganda featured in the US during WWI. It was extremely common to find ads and posters provoking people to join the war effort, most notably exploiting the horrific crimes the Germans committed in Belgium. ...Well what do ya' know, my 8th grade history class actually turned out to be USEFUL! Here's an example: http://upload.wikimedia.org/wikipedia/c ... elgium.jpg
  3. I agree with you on the ending cinematic, which was quite disappointing, but I think you may have read too far into this. To me, the cinematic was the "ultimate troll of all trolls" by our one and only Treyarch, not to mention that they have been playing at all of this being a mere fabrication of a child's mind. But I don't understand why this would discourage anyone if this is the true case- if the story is just Samantha's imagination, why get upset? It's still a damn good story, albeit riddled with inconsistencies and unavoidable plotholes, so I don't see the need to be upset. Should Zombies
  4. Can I ask where we got this "Campaign team made MOTD and Origins" bit from because I've never seen any official evidence of it. Jason Blundell (the lead director of the Treyarch campaign team) was confirmed to be the executive producer for both MotD and Origins, not to mention he appeared in the Behind the Scenes video for both maps. One can assume it was the campaign team responsible for both maps.
  5. The blood vials and newspaper likely mean nothing, it is simply a reference to MotD seeing as the campaign team made both maps. When there is a secret achievement, it is listed on the achievement board as "this achievement is secret", which does not appear when Origins is downloaded, so there is no "secret achievement" you are speaking of.
  6. The Panzer Soldat spawns as early as Round 7, and an air-raid siren will play to signify his arrival. SHOOT HIS HEAD. That's the best advice I can give you, because it's the only vulnerable spot to kill this asshat. Once you get to safe distance, however, he's not that hard to kill, I did so using dual-wield Five Sevens, so as long as you stay clear of his flamethrower- that will kill you before you can say "Samantha". If he gets you with the claw don't panic, just wait until he pulls you closer to him and knife him, which will allow you to be released. ^Follow these tips and you should f
  7. DAMN YOU, ZIELINSKIIIIIII! :twisted: But in all seriousness, I think that's really all it is, not to mention how often they've been hinting at something like this. With the story being contorted and twisted it was the only option. But once again, don't let this discourage the story. I'm positive the next game Treyarch will pick up from Buried, and (depending on what side they choose) we will see orange/blue-eyed zombies.
  8. @A Drunk Soviet, just because this map may have some inconsistencies with the story, don't immediately assume it should be considered non-canon. The map has been out for about three days, so of course things don't make too much sense right now. Give it a week and things will make sense. On-topic, it is my personal choice to simply ignore this cinematic as a whole, as it doesn't effect the story, it only gives us an insight as to how this story came to be- it is a fabrication of two children's imagination. Keep in mind that despite this saddening revelation, this is still a very detailed a
  9. ...I'm going to pretend this cutscene doesn't exist, whose with me? :? But seriously, I'm with ZOTD on this one- Eddie and Sam probably represent Richtofen and Samantha, the two most prominent and powerful characters in the game, and to them, their immense power and control of nearly anything and everything has rendered the mortal world and its inhabitants to be a pure meaningless game. Well, it's either that or...... http://i0.kym-cdn.com/photos/images/ori ... im-out.gif
  10. http://news.msn.com/science-technology/ ... s11&stay=1 Well...this is certainly awkward. (Seriously, I'm not sure what to say about this).
  11. Maxis now reminds me more of this guy (poor doctor Stockman. Great show tho) Okay, I'm dying. xD @Mix, my theory is that the robotic form was temporary until Richtofen could escape the test site and get Maxis to a proper human body, which would explain why he is still alive and well in the 1940s and how he conceived Samantha.
  12. Thank you, MMX! As always your support is well-appreciated. However, I'd like to point out that in the music video for Origins, "Archangel", brief footage is shown of the body that Richtofen is operating on, which shows an almost-zombified like man with a beard. I'd argue that he is zombified, or like you said, near death and zombification. Here's the video, pause on 0:39 to see the body: https://www.youtube.com/watch?v=JXCmVrdQXWo :)
  13. While I have not had a chance to play Origins (still on vacation) I have been avidly watching gameplay and squeezing every last drop of storyline info out of this map. More specifically, I have been fascinated with the Maxis Drone, an AI makeshift Quadrotor that follows the player that deploys it. However, there is a much greater purpose to this Buildable that is extremely important in the story of Origins. We will start with Dr. Ludvig Maxis himself, who's facial identity was finally revealed in the map's opening cinematic: http://images1.wikia.nocookie.net/__cb2 ... s_BOII.jpg During
  14. Call me crazy but I think we do... https://www.youtube.com/watch?v=zc9brnT5HMc
  15. In gameplay I've seen, when a player received a part for the orange staff Samantha said it was necessary to build all four to release her. At one point in early rounds she also has been heard saying this: "Can you hear me?! Please, you have to help me! I'm trapped here, I just want to go home." Where is Samantha's home exactly? I'd also like to point out she is not the Announcer, as it is a different tone than the usual demonic voice she uses. UPDATE: Later, Samantha says the following: "You have to help me. Please. There is a way to open the gateway. My father was so close, he said t
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