Jump to content

InfestLithium

Administrators
  • Content Count

    4,856
  • Divinium

    1,720 
  • Donations

    $20.00 
  • Joined

  • Last visited

  • Days Won

    125

About InfestLithium

  • Rank
    Ancient Keeper
  • Birthday 01/01/1994

Recent Profile Visitors

22,791 profile views

Display Name History

  1. I knew you'd be a great addition to the family @RadZakpak! Your writing skills are superb and the way you recreate the Zombies universe so eloquently but with that warm aura a ready usually gets when picking up a good book is unmatched. Can't wait to see what the rest of your future is like!
  2. Surprisingly, living in Southern California doesn't yield much for me. Closest would either be Alcatraz Island or Area 51 (technically closer by a few miles); however, it's between 4-6 hours of driving distance.
  3. Listening to movie orchestral music like Ivan Torrent's themes. Eating meat lover's pizza almost every other day. Having soda in the mini fridge at all times, only to drink it all when it hits midnight (night time soda tastes 100x better than in the daytime). Playing YouTube videos in the background while I play Skyrim, but refusing to take time to actually watch them. Listening to ASMR before I go to sleep. Starting projects just to leave them mid-progress and then resume them when I'm bored (unfortunately). Breathing.
  4. Moon all the way. Best Easter Egg, best rewards, best storyline implication, best Wonder Weapons, best gameplay mechanics, best setting. This is the greatest zombies map of All Time.
  5. Funny, I was making a similar Zombies mode in GameMaker as well. I got as far as fixing the round spawn issue and then gave up because I realized my sprite animation skills were terrible, haha. Good luck with your project! Can't wait to see an alpha version.
  6. Hey everyone! It's been a while since our staff has made a major announcement like this. I'd like to preface by apologizing for not being nearly as transparent as I'd like to be with these new changes. You may have seen some new things coming our way if you've been watching us closely on Twitter (and receiving our email newsletters the past few months). With this new announcement, we - myself, the staff, and our new friends - are making big changes and want everyone to know what's going on. We're happy to announce that Call of Duty Zombies is officially a part of the Collateral Network! For those out of the loop, CoDZ is now being managed not only by myself, but our new friendos @AzzidReign and @Anubis. Both are involved with the popular gaming website Se7enSins and have expertise in running online communities similar to ours. After much discussion, we agreed that combining efforts would help bolster both our communities with the goal of creating a more expansive network under the Collateral title. What does this mean for me? I'll be the first to admit that I understand the idea of change can be scary. Ever since I became a part of the staff alongside @Hells Warrrior and @Boom115, we've worked tirelessly to operate CoDZ and ensure that our members always had an undead home to talk with friends, be involved in theories, and be provided with everything Zombies. Collateral Network will help us stimulate the community from it's [rather interesting, if you've been paying attention to the BO4 season] slumber with a myriad of improvements to the site, features, expenses, and most importantly, communication. This network involvement also means we're able to provide greater features and enhancements to the community (such as in-depth map tutorials, faster page speeds, improved filtering systems when looking up threads, and more) that are soon to come. Us administrators made sure to keep the theme and feel of our community in mind when determining what's to come. This place is our home, and has been for nearly a decade. As such, I've made a promise to keep the CoDZ-aesthetic the same no matter which direction we go. I have great faith in the new network conglomerate and can't wait to share for you all what we've got in store. This is a big push for us if we plan on keeping CoDZ alive and kickin', so let's spread the love! By the way - we DO have a giveaway at the moment with Collateral for a free RGB gaming chair. You should check it out and get your entries in.
  7. Spoilers ahead...you've been warned. https://www.youtube.com/watch?v=DhAldi-CHQQ For those that haven't been paying attention to the Chaos storyline up until this point, allow me to provide a very brief summary of what the new gang has been up to: Now from here, we come to a few realizations based on the cliffhanger ending. The Oracle turned out to be Medusa, a Greek Gorgon who is infamously known for turning people to stone when they look at her. She has been the bad person this whole ride and the Chaos group has been helping to release her unknowingly. The Order are actually trying to stop Medusa. That's right - they're the good guys. Alistair is found, but turned to stone alongside a few other Order members who were presumably defending him. Bruno and Shaw are now marked by the Order and are possessed. Scarlet was the only person not turned to stone unlike her father and the other Order members, instead falling unconscious. Diego is the remaining conscious survivor of the group despite rushing to warn Scarlet about the above. Medusa put on the Order mask, likely to conceal her identity among them and protect her from the zombies. At the moment, there is speculation regarding a few of these points. Medusa may be exacting revenge for her two slain sisters, possibly by the hands of the Order. Alistair may have been kidnapped because he didn't want to be involved with the Order anymore, yet they needed his help. Shaw fell under the mark, but him and Bruno may be that way so the rest of the Order can accept them knowing they're on the Order's side. Scarlet may actually be a demi-god, hence why she wasn't turned to stone. While a few of these small theories have been hinted in previous maps, this really gave us a defined storyline and we can see how each character/group is connected to each other. Personally, I love how direct this path is compared to the Aether story yet keeps its mystery in leaving behind crucial questions while wanting a final conclusion. It's a breath of fresh air IMO. What do you think so far?
  8. Like Rave in the Redwoods meets Nuketown Zombies, but German-style. I'd love to see an underground bunker map that has the outside like another NML scenario.
  9. In case you missed Treyarch's Black Op 4 update during the "Shamrock and Awe" event going on: More info regarding the newest Gauntlet and special event modifications:
  10. The Chaos maps themselves are actually quite nice and there aren't current complaints in the community about them, ignoring general glitches/bugs of course. IX = Kino VOD = FIVE DOTN = Verruckt Their layouts are actually quite nice and offer different play styles. But I agree that a "Der Riese" - esque version would be cool. But what constitutes that type of map? Der Riese was simply an old map that was small-medium in size and offered getaway transportation via teleporters. Other than that, it didn't offer too much besides becoming the biggest nostalgia map in Zombies history because of what it introduced at the time. No doubt they heard the outcry from the end of BO3 and plan on changing the sentiment. I'm sure DLC2 will give us huge leeway into a satisfying ending.
  11. Hey @Silv3r Energy, I'm sorry to hear about your situation. But I'm super happy that you're alive and well, and in a better spot than before. Take all the time you need for yourself, and we're all here for you in any way we can be of assistance.
  12. As a guitarist, I can't wait to tackle these when I get home because I've been itching to have Zombies in my jam setlist! I've tried doing Dead Again and 115 in the past only to fail...but perk jingles are another story.
  13. Well, looks like Treyarch just released more content info that is now accessible across all platforms. Specifically, Zombies has a couple of adjustments and new features now available as listed below: New Gauntlet: "Death-Con Five" 30 rounds of unique "Classified" challenges Follows same 10-20-30 rewards similar to other gauntlets New Perk: Ethereal Razor Provides health gain and increased melee damage PC - New Public Playlists Includes the following playlists: Featured Gauntlet Latest Released Map Chaos Maps Aether Maps Rush No new intel regarding DLC2's upcoming Zombies map.
  14. As mentioned on Monday's content drops, Jason B. announced that DLC2 would mark an "end" to the Chaos Story for Black Ops 4 as a cliffhanger. This leads us to believe that DLC3 and DLC4 will exclusively be Aether maps, likely ending the story once and for all. I ran a poll shortly after we heard and asked fans what they thought about it. Seems like a good amount of people (sample size really) enjoy the idea of no more Chaos Story for the season. What are your thoughts on it? Personally, I'm disappointed that they're taking the "cut their losses" route. I imagine they realized how much the fans disliked the Chaos story compared to Aether and decided to focus on ending one storyline and then refocus on the next instead of trying to accomplish both. Honestly, that would be tough considering they spoiled us with BOTD and Classified...nobody really complained about the magnitude of those maps (besides gameplay mechanics). This should really give more time and info for Treyarch to properly handle the Chaos story better in the future.
  15. Pretty straightforward question, but one that isn't being discussed much. We know that the taste of our good ol' Aether story has our panties in a bunch for potential related DLCs for BO4, but what about the Chaos story? I feel that compared to Aether, Chaos has large potential to make plot changes since we know of only one goal: to find Alistair Rhodes. And how they do that can vary greatly - not to mention the other sub-plots that we need more info on. What's going on with corrupted individuals (Geoffrey, Bruno)? What do the Gods have related to the maps/perk machines? Why is Alistair a big target? What is the true motive behind each map? How would want to see us reach the "conclusion" of the Chaos storyline in BO4?

About Call of Duty Zombies

Call of Duty Zombies (CODZ) is a fan-made gaming community centered around the popular Call of Duty franchise with central focus on the beloved Zombies mode. Created in 2009, CODZ is the ultimate platform for discussing Zombies theories, sharing strategies, player networking, and more.

callofdutyzombies.com is part of the Collateral network of gaming sites, including Sevensins.com

Partners & Affiliates

Interested in becoming an affiliate or partner? Contact us to get started.

Our Privacy / Cookie Policy / Terms of Use

Call of Duty Zombies privacy policy / cookie information can be found here. We heavily enforce COPPA and anti-spam laws.

The terms of use can be found here for user agreement purposes.

Legal Information

Activision, Call of Duty, Call of Duty: Black Ops titles, Call of Duty: Infinite Warfare titles, Call of Duty: WWII are trademarks of Activision Publishing, Inc.

We are not affiliated with Activision nor its developers Treyarch, Sledgehammer, or Infinity Ward.

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, Code of Conduct, We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. .