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InfestLithium last won the day on January 12

InfestLithium had the most liked content!

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About InfestLithium

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    Ancient Keeper
  • Birthday 01/01/1994

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  1. Pretty straightforward question, but one that isn't being discussed much. We know that the taste of our good ol' Aether story has our panties in a bunch for potential related DLCs for BO4, but what about the Chaos story? I feel that compared to Aether, Chaos has large potential to make plot changes since we know of only one goal: to find Alistair Rhodes. And how they do that can vary greatly - not to mention the other sub-plots that we need more info on. What's going on with corrupted individuals (Geoffrey, Bruno)? What do the Gods have related to the maps/perk machines? Why is Alistair a big target? What is the true motive behind each map? How would want to see us reach the "conclusion" of the Chaos storyline in BO4?
  2. InfestLithium


    Congrats on the Architect completion and baby @andydabeast! Such a big future ahead of ya! 🙂
  3. Treyarch has publicly announced on Reddit that Zombies will be receiving a brand new mode called "Gauntlet", where players will be tkaen through 30 rounds of unique challenges - ranging from area defending to weapon restrictions - to win in-game rewards. Every 10 rounds that are successfully completed result in Bronze/Silver/Gold medals that prove your feat in the mode. According to Treyarch, they claim this mode will be "competitive and replayable" enough for both casual and seasoned players to be enjoyable for months to come. The first Gauntlet will be featured in Voyage of Despair under the name "Unsinkable", with many more to come throughout the year (presumably, one for each map including DLC). This will be one the most major updates that have come to Zombies since the BOAS implementation. This sounds very promising and can't wait to play in 4 days!
  4. InfestLithium


    Happy 2019 everyone! It's been quiet on my end. Again, apologies - when I get busy, I keep my mind on one project at a time and unfortunately it means a total state of silence from other projects. That is changing by the end of the month (for realsies haha). I'm glad to see everyone ready to thrive this year, and I can't wait to see how it plays out for you all! Each one of y'all is family to me and I'm totally supporting your growth, your lows, everything. 🙂
  5. InfestLithium

    Airing Grievances.

    Forums are becoming more outdated by the minute, and we're one of very few popular communities out in the gaming world that still exist with such a large memberbase. I agree that reviving the YouTube would be a great priority. While I don't have the tools to make quality videos (or hell, a computer that can even handle uploading anything), I'd like to restart it back up. We had a great time with @NaBrZHunter when he led the position, and it's never too late to provide great content regardless of the attention we receive.
  6. I remember first joining back in 2011 during the hype of Call of the Dead. Brings back great memories! At the time, I didn't realize how expansive the story was until reading more into Kino der Toten, and people were trying to piece together the purpose for the map. It suckered me in, alright. I'll check with Reddit here and there for quick updates, but go back through all the old threads in the Asylum for great reads. A majority of them from greats like @PINNAZ gave me inspiration to write theories of my own.
  7. InfestLithium

    Long Time No See...

    Welcome back, friendo! 🙂
  8. InfestLithium

    The State of Zombies

    It's no secret that the community is setting everything ablaze right now. Many are saying that Zombies is killing itself while others are sitting back enjoying BO4 with very few problems. Treyarch undoubtedly has their hands full with reinforcing Blackout and Multiplayer while Zombies takes a back seat despite claiming that Zombies would be the best of its kind compared to the near decade we've had the mode. Bugs to fix, crashes to reduce, features that were announced that have yet to come...it's chaos. How do you feel about the current situation? What do you think should be the biggest concern right at this moment?
  9. Some of us have been fans since the World at War days, while others may have jumped aboard in the middle or are barely getting their feet with with the most recent game. Back in the day, there were two camps of Zombies enthusiasts - story-driven players and high round players. At the moment, these two groups have melded into one another (but not entirely) and now we have a color array of people who like the mode for different reasons. So what keeps you coming back to Zombies? For me, it's the team-based aspect of it. I hate playing Solo; I'd rather kill some freakbags with friends or even total strangers with no purpose other than enjoying the moment. I love seeing what kind of setup other people have and going "oh that's a pretty smart tactic I should do that". Don't get me wrong - I LOVE the story and exploration of maps but after a while, the real replay-ability of it lies within the co-op experience.
  10. Yesterday, a Reddit user by the name of u/CallOfNobodyCares posted on the Zombies sub revealing major information on easter eggs we haven't yet discovered, as well as alleged mistreatment during their time at Treyarch as a QA tester. While their background is yet to be considered true or not, his info about minor easter eggs have been verified both by YouTubers and the community. Any controversial information should be taken with a grain of salt. Voyage of Despair Shoot and interact with six fish across the map and receive a special power-up. Interact with some pistons in the Engine Room using the upgraded Kraken and unlock Pack-a-Punch at all locations. A Humonculus with flags can be seen in the distance with a sniper. It reveals morse code. Collect and pace three music sheets to the grand piano and you'll be able to temporarily change your Specialist weapon. Staying underwater for 30 seconds has a chance to play a verse sung by a siren. Blood of the Dead There is an upgrade of the Golden Spork that leads to the Sprknife. There are more drawings around the map that can be activated with certain attacks, including the Specialist weapons. IX Mini-bosses have an EE where they dance and play air guitar. This can only be done after completing the Viking Funeral EE and obtaining the Iron Bull shield. There are yellow text ciphers around the map that need to be solved. The room "Bath House" can be renamed to "Blood Bath House" by getting [supposedly] 830 kills in the blood bath within the Zeus Temple. The cipher story of the crying builder is about someone who built the map's traps and Wonder Weapon and was sealed behind the walls as punishment. You can take less trap damage by passing through each trap type and killing certain enemies with each trap. Classified After doing the punch cards, the player who is Dempsey can visit Area 51 and activate an Ultimis Dempsey quote by throwing a frag grenade at the warehouse to the side of the area. Leave NML and throw another frag at the same spot to trigger more quotes. In the corner facing the projector within the basement, you can hear Samantha sing the Crooked Man riddle. Miscellaneous DLC1 is a prequel to the Chaos story, with four new characters, and reportedly inside a mansion containing zombies, ghosts, nosferatus, werewolves, and other creatures. Nuketown Zombies is set to happen at some point in the season. Each DLC will have only 1 Zombies map. More maps are planned for the Aether story. Plans were made to implement a 4v4 mode. The BOTD Sprknife EE may or may not work, according to the leaker's last recollection of its status. The Classified EE Main Quest is verified to be the cutscene. Speed Cola will return in the next big update. It reportedly will be available when all four in-game vapors/colas are collected, and can deactivate/reactivate. Juggernog was removed because Treyarch could not figure out how to make it work with the current armor system. It may still make an appearance. Treyarch only listen to big YouTubers when it comes to suggestions/problems. There was originally a Campaign for BO4 but it was stopped mid-2017 due to them wanting to make more Multiplayer maps. There was a cut EE in IX where the crowd could do the wave. The Ciphers in IX are quotes from the High Priest. Do as you will with this information.
  11. InfestLithium

    Class Setups??

    Perks: Timeslip, Quick Revive, Stronghold, "That One Last Stand Perk" Elixirs: Burnout, Anywhere But Here, Equip Mint, Alchemical Antithesis Specialist: DG-5 I should say that I usually play Co-op and not Solo that much. But this is generally my go-to if I'm going for high round runs or just a really good game.
  12. InfestLithium

    The History, Traditional Powers and Known Uses of the MPD

    Great stuff @anonymous! 🙂 Regarding how the Keepers could've lost...how could the Shadownman - the original harbinger of doom - and a race of dark, powerful creatures lose to four humans who weren't wielding ancient staffs or anything to aid them besides guns? Guess having powers from the Dark Aether isn't totally powerful after all. @NaBrZHunter The MPD was built before the Agarthan War according to the timeline. Given that it required souls to be powered up, the corrupted Keepers likely hadn't got to that step yet. In fact, the MPD was the only connection to the Dark Aether and the soon-to-be Apothicans were banished into said aether, so they were connected but couldn't utilize the MPD.
  13. InfestLithium

    Classified Ending FOUND!

    In order to obtain the ending cutscene to Classified, you need to reach Round 150 in-map. This was found by TheGamingRevolution and his team with custom mutations on that allowed them to get close to R150 without experiencing a crash. Below are SPOILERS of the events that occur in the ending. This was Blundell's sneaky way of answering the whole "divide the community" comment. This reward is realistically only obtainable by high round players. Clever. Unfortunately, it's near impossible to do given how often the game crashes.
  14. InfestLithium

    The CoD Zombies Storybook

    @RadZakpak I'm super excited to see how this pans out! I love that you're dissecting it into installments of [basically] the games in how we perceive them. Should be totally easy to understand and follow, especially with your writing prose. 🙂
  15. InfestLithium

    The Origin of the Cosmonaut Zombie in Moon Finally Revealed?

    Alan Shepard in silver pressure suit, 1963 Looks almost identical the Cosmonaut suit, and certainly fits the year. Private Hastings is American, just likes these suits are. I could definitely see iterations of Cosmonauts being the test subjects for the teleporter, forever trapped on the Moon in this weird undead-limbo state with unreal 115 abilities (teleporting a person by headbutting them). Good catch, friendo!

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