General Zombies Discussion
Come here to talk about aspects of Zombies that just don't seem to fit into other sections.
CoDz Code of Conduct
Listed below is the Code of Conduct.
Please don't just read numbered points and say "I'd never advertise!" and skip over it, because there are things you may not realize are categorized as advertising, or anything else, that are and you might have already broken them. If you have any questions regarding this, please ask, and have a good time and be sure to follow the rules!
1. ADVERTISING [ADV]:
Rule: Advertising to other users inside the CoDz Forum, whether it be via a post, personal message, or profile/signature links, to buy or view any products, websites, or other service is strictly prohibited. Non-intrusive links in signatures to personal YouTube accounts may be allowed, but that is case-to-case and each will be reviewed individually.
Consequence: The infringing user’s account will be banned, as well as the IP address. Any post with the intentions of advertising will be immediately and permanently deleted.
Example: If you are a spam bot, a hired advertiser, or a desperate website/business owner, this may apply to you. Signing up and making your only post a promotion for your zombie gameplay YouTube channel is breaking the rule. However simply sending links to a fellow forum goer who wants to know where to buy a capture card is not breaking this rule, PMing your buddy a link to a funny YouTube video isn't, etc.
2. DOUBLE ACCOUNTS [DBLE]:
Rule: Creating another account when a a user already has one account on CoDz is not allowed. There is little to no need for a separate account. If you've forgotten your password and need access back to your main account, use the Forgot Password link. Should there be a logical reason outside of forgetting credentials for the double account, contact a staff member immediately with details of the situation..
Consequence: The secondary account created by the original user will be permanently banned given with evidence of double accounts. In addition, the original account held by the user will be temporarily banned as well. Using the secondary account to avoid a suspension/ban on the main account will result in both accounts being permanently banned.
Example: A user creates a double account because they've been banned. If that account matches up the original user and no case has been made to the staff about the reason for the double account, both accounts will be banned after contacting the user.
3. SPAMMING [SPAM]: Spamming is defined as many things, and all of them aren’t allowed. As a CoDz user, you should hold yourself to a high standard and use common sense when posting.
Duplicate Posts -
Rule: Creating a thread that discusses a topic that has already been brought up in another thread is generally frowned upon, as each user is responsible for finding the pre-existing thread and making their remarks there. Cross-posting violations (making more than one post of the same question/answer across multiple forums) is prohibited.
Consequence: The infringing duplicate thread will be either merged (with the original thread), locked, or deleted, depending on the situation. When dealing with two duplicate threads, the staff will sometimes exercise their own personal judgement with regard to the thread’s posts, to avoid conversations being broken up and posts losing their cohesion, as all the comments in both threads are merged and arranged by the date they were posted.
Cross-posting violations will be dealt with by deleting all cross-posted threads. Users are responsible for figuring out the appropriate section in which to post their topic. If you have any trouble you may ask any staff member for advice!
We always welcome PMs from the users!
Example: If two threads are created that both discuss the exact same element of a newly released Zombie Map trailer, they become ‘duplicate posts’, as they consist of identical, or very similar, material. However, if someone makes a thread about, for example, who they think the Pentagon Thief is, and then someone else makes a thread in which they argue that it is actually someone completely different, they would not be breaking the rule.
Moreover, if someone made a thread that came to the same conclusion as the first user’s thread did, it still wouldn’t necessarily break the rule, as long as they brought new evidence to the table (or reevaluated old evidence) while doing so. If they reach the same conclusion, then they will be merged, in which case the older thread will remain, and the newer thread will become a reply to the older post.
Post Pumping -
Rule: Any user that makes a post just to increase their own post count is considered disruptive to the community, and is interfering with the other members’ usage of the CoDz forum.
Consequence: Violations will be dealt with on a case-by-case basis - some users will be warned verbally by PM, others may receive an official warning, and posts/threads may also be deleted (which will make your post count drop again!). Repeat offenders will suffer a Permanent Ban of their account on the forum.
Example: If a user makes a post saying “I agree,” or “We know,” or something similar and they do not further the conversation or productivity of the thread, that would be grounds for deletion of the post. The specific details of post pumping are left for staff to decide case-by-case, as there are a broad range of possibilities, which are quite dependent on the circumstances.
4. FLAMING [FLAME]:
Rule: Posts, signatures, avatars, or PMs that are intended to harass, threaten, embarrass or cause the distress or discomfort to another member of the CoDz Forum Community or any other individual or entity is unacceptable. (For this reason, the emoticon known as “facepalm” has been removed from the forum.)
Consequence: In some cases, warnings may be issued, but flaming is likely to result in Permanent Banning. It is therefore advisable to always be respectful to your fellow members; this does not mean you cannot disagree with someone, but you do not need to tear a person down in order to prove your point, so be careful with sarcasm! The response “I was only joking” will not get you much sympathy.
Example: If a user says to another on the forum that they are stupid, dumb, illogical, incompetent, etc., that is an example of a user tearing another down, and is considered to be ‘flaming’. Even sarcastically saying “Wow, you’re a bright one, aren’t you..” or “Did you figure that out on your own?” would qualify as a form of harassment.
5. OFFENSIVE CONTENT [OFF]:
Rule: Using offensive language in any context is not allowed here at the CoDz Forum. We believe that our intelligent members can make their points and offer their contributions WITHOUT the necessity of vulgarities. Included in this would be racism, sexism, or any other form of discrimination that may end up causing the distress or discomfort of a user or any group in general. Along with offensive language, displaying or linking to offensive content is not allowed at CoDz. Please be sensitive towards others and how they may react to sensitive material.
Consequence: Posts, signatures, or profiles containing offensive language, content, or links will be edited and/or deleted by the Forum Moderators and Warnings will be issued as appropriate. Repeat violations of this policy may result in more severe actions, up to and including Permanent Banning.
Example: You can come up with your own examples for sensitive language, I trust we all have at least a few in our heads, but simply starring out a letter or putting a strike through the word does not excuse its usage, such as f*ck, sh*t, etc. An example of offensive content could be an avatar of the Twin Towers falling with the caption “Burn baby burn!” This is very offensive to many people, and although it may not be so to you, please respect the feelings of other users.
Examples of offensive links include Pornographic, Racial, Defamation, or any other derogatory content. If it does not pass our CoC do not link to it on our site.
6. SIGNATURES [SIG]:
Rule: A user’s signature may only be 5 lines high, 15 pixels high per line and 65 pixels wide per line. A signature must follow all of the above guidelines concerning offensive language and material, and also concerning advertising.
Consequence: If a user creates a signature that violates the above rules, they will first be contacted and asked to change their signature. If they do not comply, someone will change it for them. Particularly horrid offenses will be dealt with by staff in an appropriate manner.
Example: A “good” signature could contain a few links to some threads (as long as they follow previous rules), zombie round numbers, a small image, or something personal, such as a saying or quote. A “bad” signature would contain any annoying “flashy” .GIFs, or any content that would not comply with previous CoC rules.
Subforums
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3,284 topics in this forum
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nacht
by TheBSZombie- 14 replies
- 1.7k views
Who worked at this lab before it broke down. I know it appears in transit but I always wondered about the backstory of this map if there is any.
Last reply by TheNathanNS, -
- 6 replies
- 1.7k views
What class would you put these weapons in? They are all listed as just machine gun....I think they are somewhere between SMG and LMG but not quite sure where.
Last reply by aegisknight, -
- 5 replies
- 1.7k views
I missed these trailers from W@W, did anybody else? They did make a lame ascension trailer and apparently they had a Kino one that they presented a while back at COD Elite. Hopefully they make them again for Blops 2!
Last reply by TheDrizzle-0, -
- 8 replies
- 1.7k views
A map editor for zombies and customizable box and gameplay with a community online game mode with player rated map's and options to download other players map's....
Last reply by Kill_All_Monkeys, -
- 5 replies
- 1.7k views
Instinct vs. Conditioning Ha! You thought I'd get into it with letting you know that my name is Ehjookayted AKA EyeCntSpel, and that today, I've been thinking about a couple things. I understand a lot of the game comes from strategy as well as just survival tactics, but there's a point where we all must think about how we have gotten so good at zombies. What is instinct and what is conditioning? Are you a natural or are you trained to slay zombies? There has long been the idea that athletes are not born, they're made. And I must concede this, there is a point where your raw instincts become conditioned, and where your conditioning becomes your insti…
Last reply by Te55eract23, -
- 8 replies
- 1.7k views
I already have the season pass for PS3, because I didn't know that I'd be getting an Xbox. So now, I have to wait a month to play Die Rise. I wanna play this map, but I don't know if I should wait until it gets to PS3, or not. BTW, I like trains. Is this a rape train map? Is this better than Tranzit?
Last reply by Saleenseven, -
- 10 replies
- 1.7k views
So I've just been discussing this with @anonymous in another thread - the way Treyarch in W@W and in earlier Black Ops maps used to just take multiplayer or campaign maps and rehash them into a zombies map - in W@W Nacht was a bunker from Airfield, Verruckt was Asylum, Shi No Numa was Semper Fi, Der Riese was Nightfire, and the trend for rehashing continued in Black Ops. I proposed an idea in the thread that since zombies has become so popular, that more zombies maps should be released per DLC, and what with the fact that a lot of people still prefer the old style maps without all the quests, building, zombie bosses and other stuff (hence why The Giant proved pop…
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- 1 reply
- 1.7k views
I wanted to tell you about this initiative , I play for some months Zombicide (a tabletop cooperative game) , among you there is someone interested in this game ? you could melt Zombicide with call of duty zombies , we could create cards , characters , maps and missions , all done by us :) It would be great to involve the whole community !
Last reply by kronosork, -
- 13 replies
- 1.7k views
Hey Guys, This is a topic I've been thinking about for a little while and would love to get some of your opinions on it. Is there a right way to play zombies? Have we over strategised the game? Have we become slaves to fastest tactics at the expense of fun? Here are the questions I've been thinking about. Some backstory; I started playing zombies with Kino about 1 month after Black Ops came out. The excitement I felt with trying to learn this new game was incredible. Trying out new guns, working out that the Famas was bad, Commando and Galil were good and RPK and HK were beast. I learnt by playing on the stage on Kino. It's where I learnt to…
Last reply by The Clay Bird, -
- 1 reply
- 1.7k views
This forum needs a Nuketown section but... I play offline a lot and i noticed that when playing offline about round 5 there is the honk from the TranZit bus. but the honk is not played in online games. anything peculiar about that? And about the Countdown. When you spawn there is 99 the number goes down you hear that very out of pitch ring of an old church bell and then it resets. what is the purpose of that? at all? i mean i noticed that after that restarts sometimes that's when the perks drop. which leads me to my next concern When do the perks drop? after how many kills? time? round? how many times the board resets its numbers? what causes them to drop? …
Last reply by XxJason LivesxX, -
- 16 replies
- 1.7k views
Change can be good and bad, depending on your view. Some can appreciate the consistency, others prefer the freshness. Many changes were made between BO1 and BO2, and as always some were good and some were shit. Let's open the page on the changes made and let the public decide. 1. Persistent upgrades-These upgrades are different from map to map, and some are crucial to your objectives. I would appreciate them more if they play a lesser role in our game. Perks like tombstone and PhD are potentially game changers, thus play great emphasis in our set up. I would like them reduced for the next game. Rating-Neutral 2. Leaderboards and ranking system-Absolut…
Last reply by Chopper, -
- 12 replies
- 1.7k views
Although Call of Duty has one of the largest gaming players known to console (and the world), Zombies has garnered the opportunity to give such an expansive audience the gift of slaying zombies. It started from a fun, innocent game mode and quickly turned into a saga filled with a luscious storyline while entailing very interest map concepts and arsenal to kill zombies. In fact, this is where a particular invisible line is drawn. Some would say that the context behind the mode is what gives Zombies its vigor. There's something about scavenging the map for hidden radios, looking at the entire scenery to inspect the environment, analyzing every quote that is offered. Ea…
Last reply by Matuzz, -
- 10 replies
- 1.7k views
I want a DLC to contain some sort of workbench where you can craft a gun to have what modifications you want. You want a Hybrid Sight on the M14? GO BUILD IT. You want an RPG with a double mag-esque type of add on? GO BUILD IT. You want a Ray Gun with a stock? I DUNNO HOW IT'S POSSIBLE BUT BUILD IT! I just want more opportunities to do things how I want it, not follow a set pack a punched track. Thoughts?
Last reply by EvilHERONeos, -
- 4 replies
- 1.7k views
viewtopic.php?f=53&t=18694 ^^^my reply to that i think using the pyramid from the moon our heros will go to stone henge and this is how paris is connected. the pyramids power is infact a stargate to stonehenge. from stone henge the heros find a stash of 115 in the catacombs of paris aka the homebase of group 601 possibly a resistance team and survivors of the zombie apocalpyse. paris might be the last remaining defense the heros have to stopping richtofen. thats why we didnt go to paris, thats why we went to the moon, thats why they gave us group 601. thats where well find out what the heros will do about richtofen. plz leave any and all question…
Last reply by demesphor, -
- 6 replies
- 1.7k views
Anything new?
Last reply by OblivionsCurse, -
- 6 replies
- 1.7k views
Hello, and welcome to my first topic. It is on something that has troubled me for over a year, and it's the question: Did Richtofen and co head straight to the Moon after Ascension, having already obtained the golden rod and focusing stone, or did the events happen in the order of the maps release? Reasons why Ascension may be directly before moon: -It would make sense; they are at a space station, perhaps they were attempting to access moon from there? -Dempsey's, Nikolai's and Takeo's clothes are ripped and bloody on Ascension, they are immaculate on Shangri-la, and then back to ripped and bloody on moon. -Richtofen is wearing some sort of astronauts outfit …
Last reply by floofy55, -
- 10 replies
- 1.7k views
I have both bo1 and bo2 with no dlc map packs and I can only get one and have no idea which to choose (I only care about the zombies maps not the multiplayer maps). I play solo 70% of the time and co-op 30%. I might get a 3rd controller but maybe not. Please give reasons why I should get whichever you recommend :D
Last reply by Tattoo247, -
- 6 replies
- 1.7k views
I've been an avid fan of the zombies franchise ever since I unlocked that little Easter Egg at the end of World at War. A small 4 room survival mode against? Zombies! For me when I first found the mystery box and purchased it was a thrill. When I got the Ray Gun however... That was an even greater feeling of excitement. Through out the World at War maps there was no a variety of Wonder Weapons at all. Then Der Reise came. Where webers introduced to the Wunderwaffe. Black Ops came around and with that, more zombies. This was were we began to be introduced to a new wonder weapon for each new map. From the Thundergun to the Winter's Howl to the Shrink Ray. Each new weap…
Last reply by creepertrent, -
- 11 replies
- 1.7k views
Hello CoDz! With all the latest hype and Zombies discussion being rejuvenated, the first thing that always comes to my mind first is the music. The beloved EE songs we always found in each and every map. And throughout the Zombies career so far, we've have had several great vocalists work alongside the Zombies soundtrack mastermind, Kevin Sherwood. Those vocalists being: Elena Sigeman Lullaby For A Deadman The One Beauty of Annihilation 115 Abracadavre Pareidolia Coming Home Clark S Nova Carrion We All Fall Down Malukah Where Are We Going Always Running And of course, the group project of all three: Archa…
Last reply by DrVonstool, -
- 6 replies
- 1.7k views
I'm really shit at zombies. Whenever I play solo on Voyage of Despair I have trouble getting past round 25. Does anyone have any advice on getting better?
Last reply by KronoriumExcerptB, -
- 4 replies
- 1.7k views
Okay just found this video while searching through youtube videos. It is from FPSRussia and he is showing us how to survive the zombie apocalypse: http://www.youtube.com/watch?v=gX-wPWE6 ... g-logo-xit Remember back to the video where he wore that TACITUS shirt and was showing off Charlene/dragonfly giving hints to Black Ops II, then Treyarch used the image of charlene on their website (from this itself I believe they were doing something together). Is he now giving us some hints towards Zombies? - Always be aware of the scenario and your surroundings. - A new way to attracting zombies via sound? - Exploding cars! "We all know it's coming" OR…
Last reply by DJDerp, -
- 6 replies
- 1.7k views
So i feel like everyone has forgot about the guy in the zombie labs. The on that shot the wave gun, remember? It would make a lot of sense if he was to replace Richthofen, i mean, he IS on the Ascension Poster. I dunno, just seems very likely
Last reply by Jmasta7, -
- 10 replies
- 1.7k views
Hey Guys, there have been a multitude of threads on here regarding the ranking system. I thought I would start a new thread to post my personal ideas on how you can improve this system. 1 - weekly, monthly and lifetime stats. This should be fairly easy as it's already been in MP for what, 3 games now. 2 - statistics per gun. You can't get headshots realistically with ray gun, sallies or the war machine. If I play first room challenges, my headshots are close to 90%. If I do a high run attempt, my headshots are close to 0%. These are in MP already, and should be easy enough to implement.
Last reply by Nasdaq401, -
- 2 replies
- 1.7k views
This was inspired by Faust's recent post regarding El Dorado and Agathar. The big problem I still see overall is how to link Atlantians, Illuminati AND The Nazis. Throw Vril-Ya into the mix too. Please excuse me if this has been covered before. Vril-Ya are a semi-advanced race, who some thought came from the centre of the Earth, which could be assumed to be Agartha. Atlantians are an ancient advanced race. These are supposed to be Atlantian Cities around the world. There is a network of tunnels linking them, and the circle is the location of The Main Atlantis Pyramid. This can be linked to both Vril-ya and Agartha, among many more. Whe…
Last reply by Ehjookayted, -
- 17 replies
- 1.7k views
Imagine you're playing a simple game of zombies, again, spending more time shifting through lobbies looking for decent players with mics to play with. But every game you get just leaves you with a no-mic-er or three who, while they may be good, are difficult to corporate with. So I came up with the idea of a mic-only lobby, A choice, much like "best-all connections", which allows one to ONLY search for players with mics, you have to have your mic plugged in for this and without it you will not be allowed to access the lobbies. Now, this setting is mainly tied to PS4 and XBO systems, even though the XBO comes with a built-in kinnect, it will require voic…
Last reply by lead_psychopath,
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