TranZit
Continue the fight against the undead and search for clues to the truth of what lies ahead...
CoDz Code of Conduct
Listed below is the Code of Conduct.
Please don't just read numbered points and say "I'd never advertise!" and skip over it, because there are things you may not realize are categorized as advertising, or anything else, that are and you might have already broken them. If you have any questions regarding this, please ask, and have a good time and be sure to follow the rules!
1. ADVERTISING [ADV]:
Rule: Advertising to other users inside the CoDz Forum, whether it be via a post, personal message, or profile/signature links, to buy or view any products, websites, or other service is strictly prohibited. Non-intrusive links in signatures to personal YouTube accounts may be allowed, but that is case-to-case and each will be reviewed individually.
Consequence: The infringing user’s account will be banned, as well as the IP address. Any post with the intentions of advertising will be immediately and permanently deleted.
Example: If you are a spam bot, a hired advertiser, or a desperate website/business owner, this may apply to you. Signing up and making your only post a promotion for your zombie gameplay YouTube channel is breaking the rule. However simply sending links to a fellow forum goer who wants to know where to buy a capture card is not breaking this rule, PMing your buddy a link to a funny YouTube video isn't, etc.
2. DOUBLE ACCOUNTS [DBLE]:
Rule: Creating another account when a a user already has one account on CoDz is not allowed. There is little to no need for a separate account. If you've forgotten your password and need access back to your main account, use the Forgot Password link. Should there be a logical reason outside of forgetting credentials for the double account, contact a staff member immediately with details of the situation..
Consequence: The secondary account created by the original user will be permanently banned given with evidence of double accounts. In addition, the original account held by the user will be temporarily banned as well. Using the secondary account to avoid a suspension/ban on the main account will result in both accounts being permanently banned.
Example: A user creates a double account because they've been banned. If that account matches up the original user and no case has been made to the staff about the reason for the double account, both accounts will be banned after contacting the user.
3. SPAMMING [SPAM]: Spamming is defined as many things, and all of them aren’t allowed. As a CoDz user, you should hold yourself to a high standard and use common sense when posting.
Duplicate Posts -
Rule: Creating a thread that discusses a topic that has already been brought up in another thread is generally frowned upon, as each user is responsible for finding the pre-existing thread and making their remarks there. Cross-posting violations (making more than one post of the same question/answer across multiple forums) is prohibited.
Consequence: The infringing duplicate thread will be either merged (with the original thread), locked, or deleted, depending on the situation. When dealing with two duplicate threads, the staff will sometimes exercise their own personal judgement with regard to the thread’s posts, to avoid conversations being broken up and posts losing their cohesion, as all the comments in both threads are merged and arranged by the date they were posted.
Cross-posting violations will be dealt with by deleting all cross-posted threads. Users are responsible for figuring out the appropriate section in which to post their topic. If you have any trouble you may ask any staff member for advice!
We always welcome PMs from the users!
Example: If two threads are created that both discuss the exact same element of a newly released Zombie Map trailer, they become ‘duplicate posts’, as they consist of identical, or very similar, material. However, if someone makes a thread about, for example, who they think the Pentagon Thief is, and then someone else makes a thread in which they argue that it is actually someone completely different, they would not be breaking the rule.
Moreover, if someone made a thread that came to the same conclusion as the first user’s thread did, it still wouldn’t necessarily break the rule, as long as they brought new evidence to the table (or reevaluated old evidence) while doing so. If they reach the same conclusion, then they will be merged, in which case the older thread will remain, and the newer thread will become a reply to the older post.
Post Pumping -
Rule: Any user that makes a post just to increase their own post count is considered disruptive to the community, and is interfering with the other members’ usage of the CoDz forum.
Consequence: Violations will be dealt with on a case-by-case basis - some users will be warned verbally by PM, others may receive an official warning, and posts/threads may also be deleted (which will make your post count drop again!). Repeat offenders will suffer a Permanent Ban of their account on the forum.
Example: If a user makes a post saying “I agree,” or “We know,” or something similar and they do not further the conversation or productivity of the thread, that would be grounds for deletion of the post. The specific details of post pumping are left for staff to decide case-by-case, as there are a broad range of possibilities, which are quite dependent on the circumstances.
4. FLAMING [FLAME]:
Rule: Posts, signatures, avatars, or PMs that are intended to harass, threaten, embarrass or cause the distress or discomfort to another member of the CoDz Forum Community or any other individual or entity is unacceptable. (For this reason, the emoticon known as “facepalm” has been removed from the forum.)
Consequence: In some cases, warnings may be issued, but flaming is likely to result in Permanent Banning. It is therefore advisable to always be respectful to your fellow members; this does not mean you cannot disagree with someone, but you do not need to tear a person down in order to prove your point, so be careful with sarcasm! The response “I was only joking” will not get you much sympathy.
Example: If a user says to another on the forum that they are stupid, dumb, illogical, incompetent, etc., that is an example of a user tearing another down, and is considered to be ‘flaming’. Even sarcastically saying “Wow, you’re a bright one, aren’t you..” or “Did you figure that out on your own?” would qualify as a form of harassment.
5. OFFENSIVE CONTENT [OFF]:
Rule: Using offensive language in any context is not allowed here at the CoDz Forum. We believe that our intelligent members can make their points and offer their contributions WITHOUT the necessity of vulgarities. Included in this would be racism, sexism, or any other form of discrimination that may end up causing the distress or discomfort of a user or any group in general. Along with offensive language, displaying or linking to offensive content is not allowed at CoDz. Please be sensitive towards others and how they may react to sensitive material.
Consequence: Posts, signatures, or profiles containing offensive language, content, or links will be edited and/or deleted by the Forum Moderators and Warnings will be issued as appropriate. Repeat violations of this policy may result in more severe actions, up to and including Permanent Banning.
Example: You can come up with your own examples for sensitive language, I trust we all have at least a few in our heads, but simply starring out a letter or putting a strike through the word does not excuse its usage, such as f*ck, sh*t, etc. An example of offensive content could be an avatar of the Twin Towers falling with the caption “Burn baby burn!” This is very offensive to many people, and although it may not be so to you, please respect the feelings of other users.
Examples of offensive links include Pornographic, Racial, Defamation, or any other derogatory content. If it does not pass our CoC do not link to it on our site.
6. SIGNATURES [SIG]:
Rule: A user’s signature may only be 5 lines high, 15 pixels high per line and 65 pixels wide per line. A signature must follow all of the above guidelines concerning offensive language and material, and also concerning advertising.
Consequence: If a user creates a signature that violates the above rules, they will first be contacted and asked to change their signature. If they do not comply, someone will change it for them. Particularly horrid offenses will be dealt with by staff in an appropriate manner.
Example: A “good” signature could contain a few links to some threads (as long as they follow previous rules), zombie round numbers, a small image, or something personal, such as a saying or quote. A “bad” signature would contain any annoying “flashy” .GIFs, or any content that would not comply with previous CoC rules.
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1,377 topics in this forum
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- 16 replies
- 3.3k views
As playing in Tranzit with Russman. So! i was in town today buying jug & stamin-up When something strange happend. as i was walking up the stairs in the bar i heard Samantha SAY "DAD"? im assuming the Maxis has taken control or Russman & we eneed to stop him this is known from the quote in busdepot saying STOP Bus take a look at it! hearing DAD was not enough for me to believe this conclusion. what gave it away was RUSSMAN has one Red eye! Think about it. Three nukes! Three main characters out of the picture. & only Samuel can hear rictofin? whys that? & why is misty so mean to SAM? could it be because Misty is going to become Samantha? or could it b…
Last reply by EtherGK, -
- 10 replies
- 3.2k views
I haven't seen many people talking about the four or so suspicious trucks around the map. One is in the tunnel crashed into a wall. Another one is near the outhouse by the power, crashed into the wall. There is another by the Crush you have to go the shortcut to get, pretty sure crashed into a wall. I'm not sure of the rest, I think there is one by the cabin but I'm not sure. Anyway, all of the have doors just like the one at power you can open with your turbine instead of waiting for the power to go on, or the one that closes down there. I've tried myself using turbines to open them and nothing happens. Maybe if we get the Avogadro to zap them there might be something in…
Last reply by Gaycandybacon, -
- 15 replies
- 3.2k views
*EDIT* I have just realized, as I posted this, that this might need to go into the Asylum section, but when I made it, I didn't feel like it was hard core enough to go in there, but what do I know? So I looked at cjdog23's video for Dempsey's quotes. I noticed, At 18:57 Dempsey says, "I'm gonna to buy one of these for my 5 year old once this shit's over." eRZvoWTjvPs Thanks to MurderMachineX for helping me embed this video! Now, bear with me. It might be entirely possible that the girl from the poster is actually Dempsey's daughter, or his grand-daughter (Geez... the group sure does sound old with that context.), or someone entirely unrelated, and I'm …
Last reply by Jeager1999, -
- 25 replies
- 3.2k views
Black Ops 2's been out over a month now, and tons of people have done the Green Run Easter Egg, Tower of Babble. It seems fairly obvious that whoever's side you choose impacts future DLCs. Tell the community who's side you chose/will choose, why, and most importantly, how our choices can impact the final DLC! Who knows? Treyarch could incorporate some of our ideas!
Last reply by Luckasaurus, -
- 13 replies
- 3.2k views
I was reading another thread that sort of got off track so I thought I'd start a fresh one to discuss timeline and the clocks. I don't have Nuketown yet so I'm not able to test this out myself. There is apparently a clock that changes time on it that is tied to the population of zombies sign? If this is so then try to stop the clock on 19:49 (time stopped on clocks in the Bus Depot and Diner) or 19:04 (time stopped on Marltons watch) See if it does anything, makes anything appear, or triggers any audio, etc.. Out of all the clocks that have ever been in Zombies, how many moved (besides the small tick of the clock in Der Reise) I'm thinking this is significant. I'm …
Last reply by nockscitney, -
- 7 replies
- 3.2k views
I just found this out on my own, not sure if anyone else has found it, or if it is significant or not. i was in theater mode and glitched the camera out of the map near the farm, after going for a while I found a container that said some things in russian: http://www.flickr.com/photos/72705438@N ... hotostream and http://www.flickr.com/photos/72705438@N ... hotostream translated, the first sign says "infected" or "contaminated" and the second one says "Control-Dosimetric point Dityatki" (Dosimetric has to do with radiation) after some googling I found that Dityatki is a military check point leading to Chernobyl the site http://photo.unian.net/eng/detail/197…
Last reply by zombo187, -
- 23 replies
- 3.2k views
Havent tried this as of yet but as a thought to reset TEDD and the theories around the alt route...what abt the possibility that we can reset the route choices or EMP the clock to toreset the time and use the turbine to power it...any thoughts to support this??
Last reply by xXExpertCoahXx, -
- 7 replies
- 3.2k views
Well we all first thought we needed 4 player to do maxis, then we realised it can be done with two.. and now my thoughts are on going different ways about it, what if we can do it solo? You still hear the voices and have all the same stuff, there could be a way to go about it to at the least reach the acheiv..? And what if the electric trap means something else? Instead of turbine power how about avorgado into it then emping? Trapping him? :/ just a thought.
Last reply by Edward Richtofen, -
- 19 replies
- 3.2k views
I'd like to start by saying one thing: WHAT? That's what we're all thinking right? A hundred people have 200 theories on the Nav Cards. I know I myself have a few. Yet some of them are seeming to be fading away. I am quite aware that many people in the community are insistent on the idea that Nav is short for navigation. I have no argument. That is indeed a fact.. But not a fact in reference to TranZit. It was brought to my attention about a month ago in another thread that NAV may actually be an acronym for "Net Asset Value." Now we move on to where the title of this thread ties into this discussion. I was playing as Stulinger earlier tonight, and a…
Last reply by Kreative Killah, -
- 16 replies
- 3.1k views
In the trailer they show the bus coming around the back of the bus stop where all the lava is. Maybe theres another route? Moving the train containers?
Last reply by Delta, -
- 13 replies
- 3.1k views
First off, I'm going to also use this post as an introduction to myself. I'm going to attempt to become an active member of this community. I'm oM Blitz. You'll normally find me playing TranZit, League Play, or Pub Demo. I love anything relating to Zombies, I also love CoD, BO:II is the perfect combination. I'm an Intelligence Analyst for the US Military. So, its my job to compile, analyze, record, and predict the outcomes for any and all data that makes its way to me. You'll find that all my posts will be well organized and easy to digest. Got any questions? Just Ask. Enough about me. Lets continue. (I will be posting links to all my theories that either c…
Last reply by MrKechi115, -
- 21 replies
- 3.1k views
This is just a theory but I think the wires have some part to play in the easter egg. All over the map you can see that they are somehow connected whether it be to the tower, the traffic lights, or the sparking wires near all the turbine-openable doors. But when going into theater mode as if to trace the wires, they are all gone! It seems to me that treyarch doesnt want to make it easy for us to find where the wires lead. The only wires that I see that remain in theater mode are the ones that the traffic lights actually hang on, the one that fals from the tower to the ground, and maybe a few around power. I think if someone could noclip during a game and follow these wire…
Last reply by Triple Ex, -
- 22 replies
- 3.1k views
Our team was playing around in natch looking for anything really, when my friend discovered something. After knifing the "help" door mulpitiple times, a man fraily said ," Help me, please". We attempted to get the man to speak again for a few hours, but with no luck. Upon reviewing the game in theatre mode, the man was not audible. We attempted to recreate the scenario, but with no results. After a while my friend picked up on something else: whispers. Upon turnin the bass all the way down, my treble all the way up, and my volume very high, I started to hear them too. We attempted to find the source, but could not. The whispers seemed to be strongest when in front of the …
Last reply by takosauce21, -
- 16 replies
- 3.1k views
Hey all, I'm new here, so please forgive me if this has been said before. I went back to Black Ops the other day to play some nostalgic Ascension.... and during the loading screen, it hit me. What if that man on the far left is Marlton? He has the same qualities, clothing, and other attributes? And then the question arises - why is this man pictured on three of the loading screens? He obviously must have been important to Treyarch. Please post your comments, questions concerns, I want to hear some "experts" about this. Also, what about the blank portrait in Kino Der Toten? I wonder if this has any significance... Only time can tell.
Last reply by InfestLithium, -
- 17 replies
- 3.1k views
EDIT: By the response of CoDz members this doesen't work. There is still a chance of 10% that it works because people didn't do exactly what is needed, so you can try it but i don't suggest it becouse we all belive it doesen't work. If you are not interseted in 10% of this working, you can stop reading this post. ================================================================================================ I searched for "how to make navcard work" And google came up with a post on activision which was posted 10 hours ago. When i opened it the post was deleted. I guessed it got removed becouse its telling the secrets of Treyarch. Or simply a tr…
Last reply by Tattoo247, -
- 11 replies
- 3.1k views
I hope this helps you guys out, this way of Pack-a-punching is way easier and faster. Please let me know here in the thread if you found it useful. XBHxyYCtzEo
Last reply by way2g00d, -
- 7 replies
- 3.1k views
I need a ruling on whether this is coincidence, or the game has a preference figured out some way. I keep trying to create solo games as to play as Samuel so I can hear Richtofen quotes. But , I noticed that I am Russman about 40% of the time, Marlton 30%, Misty, 20% and Samuel 10% - Round about %. I am roughly on my 10th game and haven’t gotten Samuel yet. I t has been so bad for the first month of playing I didn’t even realize what Samuel's name was because I was never him. Maybe there is an easy explanation that I am unaware of. Thanks
Last reply by DBiggz, -
- 20 replies
- 3.1k views
Last night, I decided to play TranZit on a whim. It had been a long time since I played it, so I decided "why not?" However, something strange happened. I was teleporting all around the map, trying to get to the power station. I would keep setting down my turbine, getting a Denizen on me, and then creating the hole. However, right by the corn field, as soon as I set down my turbine, it sunk into the ground and flung across the map. Has this happened to anyone else? GRILL claimed it happened to him also on the same day.
Last reply by Tattoo247, -
- 18 replies
- 3.1k views
...after a free game update and it's two game modes are TRANZIT and SURVIVAL. Diner Tranzit mode takes place in the past, before the nukes hit. It's during the night, and you start in the garage. There's a bus pulled up outside facing the diner: the night bus travels clockwise around the map. The bus ride is similar to the original Tranzit's bus: the zombies were around before the bombs hit so Green Run is just as overrun, abandoned, and trashed. There's no lava, and the landscape is in its original, unaltered state. First stop is the Bus Depot. The bus station is closed for the night, but you can pay to go in the stores across the street. There's a bus …
Last reply by Kit2Karter, -
- 15 replies
- 3.1k views
I was going through some easter egg stuff and found this video: http://www.youtube.com/watch?v=N8EvV7edeu0&feature=plcp As you can see he lost the connection to the host, and weird stuff was happening, but the import ant thing is that around 3:30, he goes to the town and all the doors are open, including the laundry door, but the ones that aren't doors are closed because they are just textures in the wall, this is proof that the laundry door does open!!!
Last reply by -Armageddon-, -
- 2 replies
- 3.1k views
The first time I saw the rail near the power plant in tranzit, I was wondering what use it had. It couldn't be useless, why would treyarch make this? JimmyZ once tweeted: "A train car is a train car....unless derailed....that is....than it's junk, right?" And: "Crashed and derailed, it is the players who have failed". I know many people think he is just trolling. I don't know, but I just wanted to mention these tweets, maybe he's right and refers us to the train. The train which lays next to the power room, the train which was overlooked by so many players. "Overlooked and never found, but one does simly run around". Also, if you turn the fog in tr…
Last reply by anonymous, -
- 22 replies
- 3.1k views
The sewer holes in Town seem to have a similar pattern to the Aztec Calendar, I haven't seen anything about it on CoDz yet, nor do i think their is any relevance about it, just stating it as it seems out of place. (right click and click 'view image')
Last reply by AlphaSnake, -
- 12 replies
- 3k views
Introduction Recently we have a project to measure the weapon damage statistics. Today when we have been performing a preparation experiment, we have obtained a new information. That is the magma damage for zombies. We have measured it as an experiment. I would like to report it. Experimental procedure The new zomibes spawned from a barricade were used. The zombies have no damage. They were guided to a magma pool and were stayed there. The staying time at the magma pool is the touch time. The magma damage to a zombie was given by changing the touch time. The zombie's health was measured using a default knife. Results and discussion The magma damage to…
Last reply by 83457, -
- 23 replies
- 3k views
On a few occasions i have played tranzit and ended the game with a maxed out bank only to come back a few days later and have points missing.I went back for about 15pages on the tranzit discussion and didn't see any topic titles with this so i thought i would ask how much is the interest for your points being stored in the bank. I played a solo game of tranzit last night and took roughly 40,000 from the bank later in the game i went to return my points to notice it let my deposit the entire 125,000 i had on me even though my bank was maxed out the game before this one and should of only been missing 40,000. The last time i remembered playing tranzit before this was over a…
Last reply by ETEl2NAL407, -
- 9 replies
- 3k views
Hi all, I am yet too see anyone mention the russian text on the silo at the farm as well as the shelter with an arrow in the tunnel. Has anyone looked into this or who can speak russian to translate the text? BlakeD
Last reply by Tac,
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