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DeathBringerZen

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About DeathBringerZen

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    Cosmic Silverback
  • Birthday 10/15/1979

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  1. My first taste of zombies was playing World at War. I got the game for xbox 360 2 days before release and had my mate round taking shots each at it. On the second day we manage to complete it and while discussing how good it was during the credits we saw the words 'Nazi Zombies' appear and then the screen fades in to the player in a bunker. We played it, died on like round 4 or something and laughed about how mental a bonus one off mission it was for completing the game. It was over a week later another friend was round who explained to me it was a permanent unlock. I was instantly hook. Bought all the DLC's except Shi No Numa. Played it at a friend's and hated it. Never really grew on me either. Even bought it on PC to play custom maps. I own every zombie map on every game to date. Kinda lost my passion for it now but the story was my true passion. That's over now though so we'll see what BO5 has to offer and hopefully it can bring me back.
  2. Thanks everyone who voted. It really is a great honour. I've been using this site since 2010 and eventually created an account a year or so later to actually participate (I was a bit forum shy before then) and loved every minute. I lost interest in the game mode around BO3. Just felt the game leaned on the Mob/Origins mechanics too much and all the maps felt the same. The variety that came with BO2 in particular was replaced with a generic style. The side quests were also mostly pointless story drivel and the mystery within maps non existent. The spoon fed story and bizzare turn it took just killed the buzz for me. Destiny came along and I jumped ship. Now Fortnite is my drug and I'm too deep to quit. I'm locked in for life lol. Just like I did with BO4 I'll definitely buy BO5, out of dumb loyalty of course but also out of hope that I might enjoy it.
  3. It's amazing to see Treyarch make a little EE in homage to this after all this time. Very cool indeed!
  4. Yeah, my bad there is 8. That is exactly what they remind me of too. The dull colour makes them look interactive and they look the appropriate size for the symbols to fit into. I feel they will link to them at some stage. The 'shock & denial' description makes me think of the mobsters dying by the chair and then respawning and being in denial of their fate. It's a tough step for sure.
  5. Makes me think the symbols might be related to the 6 blue monitors in the spawn. 6 might flash up and you need to zap them or something. They don't show in custom matches so they're definitely tied to the EE.
  6. What's the deal with Classified though?? Is it a sequel to moon or a prequel? Why is Richtofen not Samantha?? I stayed dark until release but if anyone can shed some light on this it would be greatly appreciated.
  7. I got well stocked up and got several hours of playtime in and I'm still playing like a complete novice lol. Not a fan of zombies dying off over time though. Makes exploration on solo a serious challenge. Making crawlers is also a farce. Will definitely take a bit of time to adapt but I'm enjoying it nonetheless.
  8. As someone who is deep into fortnite right now I plan to get into the Blackout mode. The trailer looks good and definitely got me hyped up for it.
  9. I've seen you on it @Hells Warrrior but I assumed it was maybe your kid. I play it a lot these days, so much so I even got the battle pass and would be down to play anytime and that extends to anyone else who plays it on Xbox. Hit me up whenever Craig, I'm off for 4 days from today and plan on doing my week 4 challenges.
  10. Was at work when I posted my initial comment so couldn't expand as much as I wanted to but I want to give a big thanks to @Hells Warrrior aka Craig for being an amazing guy who literally saved this site and also a joy to game with. I genuinely have a lot of love and respect for you. I would also like to shout out @Covert Gunman who was a great friend to me for a few years while I was more active. You're a great guy Nick. Loved gaming with you and hope to do so again in the near future. I also wish to thank Shawn @Flammenwerfer for being a cool guy with the most sexual voice. @InfestLithium for being a handsome bastard (your selfies on Facebook are awesome!) @GRILLfor being a beer drinking legend and @Chopper for getting me a mod status on here and also for being a mentor and overall legend in this scene. I love you all and miss being a contributor. This forum helped me out so much during a dark period in my life that I won't bother you all with the details. I love having you all as friends on Facebook and I'm glad that we still interact beyond this site. I hope to be more active in the future and look forward to CoD2018. Its great to see so many folks keeping this site alive after all these years. Big shout out to @anonymous for sticking it out. Love you dude! Last but not least, I want to give a shout out to Milo @MrRoflWaffles for not selling out and continuing to be a no frills, no sell out community member who genuinely cares about the game-mode and is passionate about zombies regardless of revenue. You're a genuine legend.
  11. I'm still around, lurking in the shadows but decided to take a back seat during the IW Zombies era and skipped WWII Zombies altogether so as to avoid burning myself out again and to stay fresh for the next Treyarch outing. Its my own fault really. I hit custom zombies hard and it killed the game-mode for me. BO3 was also a big letdown for me. No real innovation except for the micro transaction inspired GG's and the overall kid mode feel to the game-mode in general. I also found the map design to be poor on most maps. IW Zombies was promising but I never bought any of the DLC as they all looked pretty lame tbh. I'll be around for the next game though, regardless of whether its good or not because I'm a sucker for Treyarch zombies. I sincerely hope that Treyarch actually try to be bold and innovative this time around though. I don't want every map to be inspired by MotD & Origins with the same perks across the board. Maps need to feel unique and different like the BO2 maps. Give them all their own identity and unique features. Anyway... Moderator or not I'm still here and always will be. Just need Treyarch to give me a reason to want to invest my spare time in discussing their game. I want to be passionate again and hope that can be the case this coming season.
  12. Hey dude! I remember you from the ATVI forums lol. The MLG_EPICzZzZzZz username was hard to forget. Unfortunately I haven't been as active as I used to be due to working extremely punishing hours but I have to for now at least so gaming has pretty much been non existent. I have however managed to have it all pay off finally over the last 2 years of hard graft as I have been given a promotion with more money and less hours. Absolutely delighted! Took some effort to get there though lol. Anyway, with that in mind I will hopefully be able to start gaming a bit more. Absolutely choking to get a high round solo run on Origins & Moon on Chronicles. Got to 100 on both maps and would like to try for 150 on the newer, easier versions. You should see me on here a bit for often as well, and I do post on Reddit a bit. Really pumped for WWII Nazi Zombies as well. The trailer really does have a ridiculously terrifying vibe to it that I feel BO3 completely lacked though I do still play it so it ain't all bad. Glad to have you around. :)
  13. I'm not sure about it dying exactly. I mean, with Infinite Warfare having a zombie mode now it seems to be very much alive but the game-mode itself has evolved into a child friendly, clutch ridden mess when compared to the WaW/BO1 days. Micro-transactions now play a major role, offering kids and idiots with money the chance to gamble with RNG mechanics in the hope of making an easy game-mode easier. Earning LD in-game is a slow process designed to temp the player into parting with their cash, especially when the developers decide to abandon the creation of new perk machines and lock many possible perk ideas behind the gumballs instead. The whole game-mode aspect has changed as well. BO3 zombies is ridiculously easy and that is one of the reasons I gave up playing. There is no challenge for the skilled veterans. I got to round 88 on my first solo game of Revelations and haven't played it since. The normally replayable EE's from older games have been replaced with these unrewarding and ultimately kinda pointless EE's that aren't even that fun to do. Zombies for me has become a YouTube friendly game-mode now being marketed exclusively for a young audience and I can't see it ever reverting back so I can't see me getting back into it. Gave IW zombies a try but after playing the first map I'm not investing in any of the DLC. Will see what Sledgehammer can come up with before passing judgement on their next attempt.
  14. This pretty much sums it up for me. I personally loved Tranzit at first and even now have very fond memories of it. It was a wasted opportunity though at the end of the day. The map itself was fantastic and very well laid out but the features within the map let it down badly and I put that down to limitations. If Tranzit came out on BO3 instead I think it would have had much more content and could have easily been one of the best zombie maps ever. As for the term 'Transhit', I hate it and I disregard the opinion of those who use it. I respect what they tried to do with it even if it failed to meet expectations.

About Call of Duty Zombies

Call of Duty Zombies is a fan-managed gaming community centered around the popular Call of Duty franchise with central focus on the Zombies mode. Created in 2009, CoDZ is the ultimate platform for discussing Zombies theories, strategies, and connecting players.

Activision, Call of Duty, Call of Duty: Black Ops titles, Call of Duty: Infinite Warfare titles, Call of Duty: WWII are trademarks of Activision Publishing, Inc.

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