Call Of The Dead
A shipwrecked crew of fearless explorers is hopelessly stranded in an abandoned Siberian outpost. Their dream of discovering the true origins of the Element 115 unravels into a hellish nightmare.
CoDz Code of Conduct
Listed below is the Code of Conduct.
Please don't just read numbered points and say "I'd never advertise!" and skip over it, because there are things you may not realize are categorized as advertising, or anything else, that are and you might have already broken them. If you have any questions regarding this, please ask, and have a good time and be sure to follow the rules!
1. ADVERTISING [ADV]:
Rule: Advertising to other users inside the CoDz Forum, whether it be via a post, personal message, or profile/signature links, to buy or view any products, websites, or other service is strictly prohibited. Non-intrusive links in signatures to personal YouTube accounts may be allowed, but that is case-to-case and each will be reviewed individually.
Consequence: The infringing user’s account will be banned, as well as the IP address. Any post with the intentions of advertising will be immediately and permanently deleted.
Example: If you are a spam bot, a hired advertiser, or a desperate website/business owner, this may apply to you. Signing up and making your only post a promotion for your zombie gameplay YouTube channel is breaking the rule. However simply sending links to a fellow forum goer who wants to know where to buy a capture card is not breaking this rule, PMing your buddy a link to a funny YouTube video isn't, etc.
2. DOUBLE ACCOUNTS [DBLE]:
Rule: Creating another account when a a user already has one account on CoDz is not allowed. There is little to no need for a separate account. If you've forgotten your password and need access back to your main account, use the Forgot Password link. Should there be a logical reason outside of forgetting credentials for the double account, contact a staff member immediately with details of the situation..
Consequence: The secondary account created by the original user will be permanently banned given with evidence of double accounts. In addition, the original account held by the user will be temporarily banned as well. Using the secondary account to avoid a suspension/ban on the main account will result in both accounts being permanently banned.
Example: A user creates a double account because they've been banned. If that account matches up the original user and no case has been made to the staff about the reason for the double account, both accounts will be banned after contacting the user.
3. SPAMMING [SPAM]: Spamming is defined as many things, and all of them aren’t allowed. As a CoDz user, you should hold yourself to a high standard and use common sense when posting.
Duplicate Posts -
Rule: Creating a thread that discusses a topic that has already been brought up in another thread is generally frowned upon, as each user is responsible for finding the pre-existing thread and making their remarks there. Cross-posting violations (making more than one post of the same question/answer across multiple forums) is prohibited.
Consequence: The infringing duplicate thread will be either merged (with the original thread), locked, or deleted, depending on the situation. When dealing with two duplicate threads, the staff will sometimes exercise their own personal judgement with regard to the thread’s posts, to avoid conversations being broken up and posts losing their cohesion, as all the comments in both threads are merged and arranged by the date they were posted.
Cross-posting violations will be dealt with by deleting all cross-posted threads. Users are responsible for figuring out the appropriate section in which to post their topic. If you have any trouble you may ask any staff member for advice!
We always welcome PMs from the users!
Example: If two threads are created that both discuss the exact same element of a newly released Zombie Map trailer, they become ‘duplicate posts’, as they consist of identical, or very similar, material. However, if someone makes a thread about, for example, who they think the Pentagon Thief is, and then someone else makes a thread in which they argue that it is actually someone completely different, they would not be breaking the rule.
Moreover, if someone made a thread that came to the same conclusion as the first user’s thread did, it still wouldn’t necessarily break the rule, as long as they brought new evidence to the table (or reevaluated old evidence) while doing so. If they reach the same conclusion, then they will be merged, in which case the older thread will remain, and the newer thread will become a reply to the older post.
Post Pumping -
Rule: Any user that makes a post just to increase their own post count is considered disruptive to the community, and is interfering with the other members’ usage of the CoDz forum.
Consequence: Violations will be dealt with on a case-by-case basis - some users will be warned verbally by PM, others may receive an official warning, and posts/threads may also be deleted (which will make your post count drop again!). Repeat offenders will suffer a Permanent Ban of their account on the forum.
Example: If a user makes a post saying “I agree,” or “We know,” or something similar and they do not further the conversation or productivity of the thread, that would be grounds for deletion of the post. The specific details of post pumping are left for staff to decide case-by-case, as there are a broad range of possibilities, which are quite dependent on the circumstances.
4. FLAMING [FLAME]:
Rule: Posts, signatures, avatars, or PMs that are intended to harass, threaten, embarrass or cause the distress or discomfort to another member of the CoDz Forum Community or any other individual or entity is unacceptable. (For this reason, the emoticon known as “facepalm” has been removed from the forum.)
Consequence: In some cases, warnings may be issued, but flaming is likely to result in Permanent Banning. It is therefore advisable to always be respectful to your fellow members; this does not mean you cannot disagree with someone, but you do not need to tear a person down in order to prove your point, so be careful with sarcasm! The response “I was only joking” will not get you much sympathy.
Example: If a user says to another on the forum that they are stupid, dumb, illogical, incompetent, etc., that is an example of a user tearing another down, and is considered to be ‘flaming’. Even sarcastically saying “Wow, you’re a bright one, aren’t you..” or “Did you figure that out on your own?” would qualify as a form of harassment.
5. OFFENSIVE CONTENT [OFF]:
Rule: Using offensive language in any context is not allowed here at the CoDz Forum. We believe that our intelligent members can make their points and offer their contributions WITHOUT the necessity of vulgarities. Included in this would be racism, sexism, or any other form of discrimination that may end up causing the distress or discomfort of a user or any group in general. Along with offensive language, displaying or linking to offensive content is not allowed at CoDz. Please be sensitive towards others and how they may react to sensitive material.
Consequence: Posts, signatures, or profiles containing offensive language, content, or links will be edited and/or deleted by the Forum Moderators and Warnings will be issued as appropriate. Repeat violations of this policy may result in more severe actions, up to and including Permanent Banning.
Example: You can come up with your own examples for sensitive language, I trust we all have at least a few in our heads, but simply starring out a letter or putting a strike through the word does not excuse its usage, such as f*ck, sh*t, etc. An example of offensive content could be an avatar of the Twin Towers falling with the caption “Burn baby burn!” This is very offensive to many people, and although it may not be so to you, please respect the feelings of other users.
Examples of offensive links include Pornographic, Racial, Defamation, or any other derogatory content. If it does not pass our CoC do not link to it on our site.
6. SIGNATURES [SIG]:
Rule: A user’s signature may only be 5 lines high, 15 pixels high per line and 65 pixels wide per line. A signature must follow all of the above guidelines concerning offensive language and material, and also concerning advertising.
Consequence: If a user creates a signature that violates the above rules, they will first be contacted and asked to change their signature. If they do not comply, someone will change it for them. Particularly horrid offenses will be dealt with by staff in an appropriate manner.
Example: A “good” signature could contain a few links to some threads (as long as they follow previous rules), zombie round numbers, a small image, or something personal, such as a saying or quote. A “bad” signature would contain any annoying “flashy” .GIFs, or any content that would not comply with previous CoC rules.
1,013 topics in this forum
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So I was just doing a normal Call of the Dead game on solo and I was aiming for getting all eight perks from killing George. I got five of them and for my sixth one, I tried something different. I tried killing George only with the Ballistic Knife and Sickle. It was working kinda slow, but it was worth it to conserve ammo. Then, I finally killed him. Then, I'm like "Yes! Almost there!" But, when I killed him, he just instantly disappeared not like how he usually just slowly walks off. He didn't drop a perk or anything. Then, I heard Samantha's laugh. What the hell just happened?!
Last reply by DragonZeta99, -
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I was playing CoTD with two friends, we were only playing to get the achievement for killing george, But as i ran back to spawn to calm him down a giant rock rose from the water making the same sound as the PaP rising (Bubbling noises, a little smoke) and it stayed there, there was no "x" options, no sounds when I pressed X on it, no nothing. It was very shortly after activating the power and buying juggernog aswell, Im sure it wasn't there to begin with. It stands slightly higher then quick revive and just as wide as quick revive, Its either that or im going crazy. Sorry for the small pic, but where the points are in this picture the rock rises around there.http://thumbn…
Last reply by Tehredfield, -
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So, here begins another post in the "Call of the Dead theories" topic section by imaneagle lol. I just can't stop my brain!!! So, down to business. Hopefully everyone reading this knows that call of the dead is based around a lighthouse, yes? Every map for the last 5 maps has had a special round, devoted to a specific enemy other than zombies, so its predictable that these rounds will return in call of the dead. The question, however, is what "gifts" will they be bearing??? My guess is "diver" zombies. Back in the 60's, before the scuba gear was invented, I'm pretty sure they had the big metal suits, that can be seen in scooby doo and kinda look like rosie big dadd…
Last reply by keyzersoze88, -
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i have heard that when you start the game it is very dark like very very dark so my theory is maybe the light house brightens up the map and brings you back to normal lighting
Last reply by latt81, -
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To start off, I'd like to say that I am a PS3 user so I really don't know how the map is like aside from the videos I've seen on Youtube. I wanted to start this topic before I would head off to sleep. Many of you know about the easter egg that involves our original crew and their entrapment in the lower level of a ship behind a metal door. My question is, how did they get there and why are they there? I'm curious about what you (CoDz members) think about this awkward incident. They mention a teleporter, that's one reason, but why could there have been one in a ship in Siberia (if I'm not mistaken on the location)? Obviously time has really passed on. It is wei…
Last reply by Scorpion, -
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I dunno about you but I love the scavenger and was disappointed it wasnt in shangri la but I hated the VR-11 Anyways, just out of curiosity who created those weapons because I know Maxis made the ray gun richtofen made the dg-2 and i think the russians made the thundergun so what about the scavenger and the VR-11? :)
Last reply by Bum Puff, -
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http://www.youtube.com/watch?v=3_Cx82OF ... ture=feedu 1:20 is a new boss george romero 1:35 new gun 0:54 danny trejo 0:59 sarah michelle gellar 1:04 robert englund first glance it looks good, im getting the impression it strays completely off storyline but i don't care in my opinion it looks great 7 discuss away... ;)
Last reply by thatsumoguy, -
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I have tried the EE a few times with 2 and 3 guys and the fuse has never appeared on the desk after hearing the guys talk. Do you have to have 4 guys to do the easter egg? Please let me know what I'm doing wrong!!
Last reply by x FOROURHERO x, -
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Alright, this here is my theory. So, we all saw that in the cutscene, the zombie pushes him off the edge of the lighthouse and into the cold waters. What I'm guessing that there are trace amounts of Element 115 in the water (perhaps even lining the bottom of the lakes.) This would explain the random power sources for the PaP Machines and the accelerated rate of freezing in the water. I am aware that the water is cold, but it shouldn't be able to fully freeze someone in 20 seconds or so. This could also explain why George calms down when he enters the water: he is getting pumped with more of the element. Sure, maybe this should make him rage even more, but I…
Last reply by ZombicidalManiac, -
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Ok so after watching videos, reading the forums, etc., do you think that this will be a "FIVE" like map with basically no connections to the Zombie story or do you think that entails more than we think? I currently can't tell, I am torn between them. My mind says they aren't connected, but my Zombie-lovin heart dies for it to be! I like the idea of they are off making a movie and came upon 115 and it turned into chaos. We know that somehow, they came in contact with it because of the modern zombies (crew members) that you can see wandering around. What do you guys think? Is it connected or not?
Last reply by LUDRICOUSZ, -
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It took me like a week to realize it was in the level to begin with, so I'll just point it out to everybody: its across from speed cola. Go up through the cave, into the lighthouse, down to the bottom floor, and through the back door (into another cave), and down the ice chute to get to it. I believe it costs just as many points to get to as in Ascension. Just wanted to point that out for players like me that bee line to the ^melee before anything else
Last reply by sharkisevil, -
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My mic is broke but can still hear people, I would like to have some people with kids but it doesn't matter, also I have gotten to round 97 solo on call of the dead.
Last reply by RockatheShocka, -
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... Without having the vr11 or scavenger and lucky me, no max ammo or perk. Isn't he supposed to drop them if you don't kill him in the water?
Last reply by popeadam, -
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ok ive been thinking for a while about the new map. i have two ideas, one being the map based off the mission THE DEFECTOR. if you look around the whole area of the mission, it clearly screams ZOMBIES at you. cracked walls, blood stains, meesed up rooms etc. i think that most of us think the same. plus its set in vietnam, so vietnamese zombies sounds cool. my other idea is that the map DISCOVERY will be the new map. it seems like a really good place to put zombies in and when i was looking around the map i found a POWER SWITCH that looked like the one from zombies at the back of the map. that gave me a good idea to think this. so what do we think? DISCOVERY OR THE DEFECTO…
Last reply by Sutinen, -
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Yeah, tre stars blinking to you from 3 different locations. After you have dialed the numbers 2746 in the lighthouse and the music stops and you can heir the code, a mose code and the stars are blinking the mose code.
Last reply by Tac, -
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Here is a 4 part video series showing me playing through rounds 20-24 on Call Of The Dead. Enjoy! Part 1 Gslj89jvw4A Part 2 _X9Wqo4rpx4 Part 3 q4fFGb9tVH0 Part 4 d1BCcCCvO1c
Last reply by RedDeadRiot, -
- 4 replies
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Whether you think of the Teleporters from Der Riese and Kino Der Toten, the Ziplines from Shi No Numa, or the landers from Ascension. There's almost always been away to get out of a bad situation. So here's the thing. Barely anybody has made an independent template JUST for the trap or JUST for the "Escape Machine", so here I am. First of all: Traps.... Map Theme: Name: Cost: Kill instantly, or sting for a bit ?: Insanity Level on a scale of 1-10, Optional: What does it do?: Is there a catch? (Besides using money or turning on power?): Trap Upgrade? (Slight idea I had that you can upgrade traps): My Trap Map Theme: Carnival Name: Spinning Bo…
Last reply by BenHR, -
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So, the poster lists A7X and 45 Grave as music contributers. Most of us know who A7X is, but who is this 45 Grave? I did a little research and came up with this: "45 Grave is an American punk rock band from Los Angeles, California formed in 1979. The original group broke up in 1985 but vocalist Dinah Cancer subsequently revived the band. 45 Grave are noted as one of the first bands to mix punk rock with horror-themed lyrics, thereby positioning them as progenitors of the horror punk subgenre. Their unique appearance and morbid theatricality also distinguished them as innovators of goth rock as well as "deathrock," a term used to identify a subgenre of punk rock incor…
Last reply by GroundSpoon, -
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I got to round 38 a couple of hours ago and it didn't show up on the leader board. We was playing for 4-5 hours and should be rank 35-40 in world. Just wondering if anyone else has had the same problem. I feel really disappointed after playing such a long game :x
Last reply by way2g00d, -
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What do you think they will be? I dont think the cosmic silverback (as ive seen in other cotd posts) but those mechanics! If you have played DOA You face mechanic type guys with a crowbar. It is also in the dreamland server. It will also make sence as its next to a destroyed ship/lighthouse. Ship Mechanics?
Last reply by nzkissma, -
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Hi everybody ! I made a game friends. In my first box, I got the V-R11. I never really liked this weapon, but this was better then nothing. I kept it during the whole game PaP'd so I could make my friends invincible during a little moment. I was one of the first to criticize the weapon during the first trailer of COTD, and now I must admit it isn't that bad (it isn't the best weapon at all neither), but with some fixes it could be a very good weapon. First of all, the width of shot. In fact, when you first shoot with it, it looks like it could hit multiple zombies. But in reality the hitbox is small, too small. Even hitting one zombie can be a challenge sometimes.…
Last reply by Link40, -
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http://www.callofduty.com/intel/465 ^link to new intel on CoD HQ. they mention about halfway down that; "Rumors have leaked in concerning access to an underground passage, but as of yet they're unconfirmed. " is this just talking about the door to speed cola? or something else? i've seen it mentioned that people have heard what sounds like a sliding "door" or "rock" when romero gets mad, is this something about that. just throwing this out there so the people out there who have time to play can try something.
Last reply by Strwrsbob, -
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Hahaha!! Def just a huge coincidence.
Last reply by infamousKONVICT, -
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I didnt look at the lock where the main 4 guys are trapped at but when I was looking around for the lock combos they have colors in the middle go and look and see if the lock have a numbers on it for the colors. I cant see cause my teams suck so I can never get to see if they have a number on it.
Last reply by Tom852, -
- 7 replies
- 1.4k views
I apologize if this is regarded as a spoiler, but as the majority of you may now know, the easter egg to Call of the Dead is about our old heroes stuck in a dark room behind a metal door with a teleporter. They ask for help and receive your assistance to go back in time, or teleport. I feel as if this easter egg was not that big. I found no meaning to it. Perhaps there is a meaning to it, but I don't understand it. What do you think?
Last reply by Scorpion,
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