Die Rise
High above ground, the terrifying combination of dizzying heights and the relentless undead may be your downfall.
CoDz Code of Conduct
Listed below is the Code of Conduct.
Please don't just read numbered points and say "I'd never advertise!" and skip over it, because there are things you may not realize are categorized as advertising, or anything else, that are and you might have already broken them. If you have any questions regarding this, please ask, and have a good time and be sure to follow the rules!
1. ADVERTISING [ADV]:
Rule: Advertising to other users inside the CoDz Forum, whether it be via a post, personal message, or profile/signature links, to buy or view any products, websites, or other service is strictly prohibited. Non-intrusive links in signatures to personal YouTube accounts may be allowed, but that is case-to-case and each will be reviewed individually.
Consequence: The infringing user’s account will be banned, as well as the IP address. Any post with the intentions of advertising will be immediately and permanently deleted.
Example: If you are a spam bot, a hired advertiser, or a desperate website/business owner, this may apply to you. Signing up and making your only post a promotion for your zombie gameplay YouTube channel is breaking the rule. However simply sending links to a fellow forum goer who wants to know where to buy a capture card is not breaking this rule, PMing your buddy a link to a funny YouTube video isn't, etc.
2. DOUBLE ACCOUNTS [DBLE]:
Rule: Creating another account when a a user already has one account on CoDz is not allowed. There is little to no need for a separate account. If you've forgotten your password and need access back to your main account, use the Forgot Password link. Should there be a logical reason outside of forgetting credentials for the double account, contact a staff member immediately with details of the situation..
Consequence: The secondary account created by the original user will be permanently banned given with evidence of double accounts. In addition, the original account held by the user will be temporarily banned as well. Using the secondary account to avoid a suspension/ban on the main account will result in both accounts being permanently banned.
Example: A user creates a double account because they've been banned. If that account matches up the original user and no case has been made to the staff about the reason for the double account, both accounts will be banned after contacting the user.
3. SPAMMING [SPAM]: Spamming is defined as many things, and all of them aren’t allowed. As a CoDz user, you should hold yourself to a high standard and use common sense when posting.
Duplicate Posts -
Rule: Creating a thread that discusses a topic that has already been brought up in another thread is generally frowned upon, as each user is responsible for finding the pre-existing thread and making their remarks there. Cross-posting violations (making more than one post of the same question/answer across multiple forums) is prohibited.
Consequence: The infringing duplicate thread will be either merged (with the original thread), locked, or deleted, depending on the situation. When dealing with two duplicate threads, the staff will sometimes exercise their own personal judgement with regard to the thread’s posts, to avoid conversations being broken up and posts losing their cohesion, as all the comments in both threads are merged and arranged by the date they were posted.
Cross-posting violations will be dealt with by deleting all cross-posted threads. Users are responsible for figuring out the appropriate section in which to post their topic. If you have any trouble you may ask any staff member for advice!
We always welcome PMs from the users!
Example: If two threads are created that both discuss the exact same element of a newly released Zombie Map trailer, they become ‘duplicate posts’, as they consist of identical, or very similar, material. However, if someone makes a thread about, for example, who they think the Pentagon Thief is, and then someone else makes a thread in which they argue that it is actually someone completely different, they would not be breaking the rule.
Moreover, if someone made a thread that came to the same conclusion as the first user’s thread did, it still wouldn’t necessarily break the rule, as long as they brought new evidence to the table (or reevaluated old evidence) while doing so. If they reach the same conclusion, then they will be merged, in which case the older thread will remain, and the newer thread will become a reply to the older post.
Post Pumping -
Rule: Any user that makes a post just to increase their own post count is considered disruptive to the community, and is interfering with the other members’ usage of the CoDz forum.
Consequence: Violations will be dealt with on a case-by-case basis - some users will be warned verbally by PM, others may receive an official warning, and posts/threads may also be deleted (which will make your post count drop again!). Repeat offenders will suffer a Permanent Ban of their account on the forum.
Example: If a user makes a post saying “I agree,” or “We know,” or something similar and they do not further the conversation or productivity of the thread, that would be grounds for deletion of the post. The specific details of post pumping are left for staff to decide case-by-case, as there are a broad range of possibilities, which are quite dependent on the circumstances.
4. FLAMING [FLAME]:
Rule: Posts, signatures, avatars, or PMs that are intended to harass, threaten, embarrass or cause the distress or discomfort to another member of the CoDz Forum Community or any other individual or entity is unacceptable. (For this reason, the emoticon known as “facepalm” has been removed from the forum.)
Consequence: In some cases, warnings may be issued, but flaming is likely to result in Permanent Banning. It is therefore advisable to always be respectful to your fellow members; this does not mean you cannot disagree with someone, but you do not need to tear a person down in order to prove your point, so be careful with sarcasm! The response “I was only joking” will not get you much sympathy.
Example: If a user says to another on the forum that they are stupid, dumb, illogical, incompetent, etc., that is an example of a user tearing another down, and is considered to be ‘flaming’. Even sarcastically saying “Wow, you’re a bright one, aren’t you..” or “Did you figure that out on your own?” would qualify as a form of harassment.
5. OFFENSIVE CONTENT [OFF]:
Rule: Using offensive language in any context is not allowed here at the CoDz Forum. We believe that our intelligent members can make their points and offer their contributions WITHOUT the necessity of vulgarities. Included in this would be racism, sexism, or any other form of discrimination that may end up causing the distress or discomfort of a user or any group in general. Along with offensive language, displaying or linking to offensive content is not allowed at CoDz. Please be sensitive towards others and how they may react to sensitive material.
Consequence: Posts, signatures, or profiles containing offensive language, content, or links will be edited and/or deleted by the Forum Moderators and Warnings will be issued as appropriate. Repeat violations of this policy may result in more severe actions, up to and including Permanent Banning.
Example: You can come up with your own examples for sensitive language, I trust we all have at least a few in our heads, but simply starring out a letter or putting a strike through the word does not excuse its usage, such as f*ck, sh*t, etc. An example of offensive content could be an avatar of the Twin Towers falling with the caption “Burn baby burn!” This is very offensive to many people, and although it may not be so to you, please respect the feelings of other users.
Examples of offensive links include Pornographic, Racial, Defamation, or any other derogatory content. If it does not pass our CoC do not link to it on our site.
6. SIGNATURES [SIG]:
Rule: A user’s signature may only be 5 lines high, 15 pixels high per line and 65 pixels wide per line. A signature must follow all of the above guidelines concerning offensive language and material, and also concerning advertising.
Consequence: If a user creates a signature that violates the above rules, they will first be contacted and asked to change their signature. If they do not comply, someone will change it for them. Particularly horrid offenses will be dealt with by staff in an appropriate manner.
Example: A “good” signature could contain a few links to some threads (as long as they follow previous rules), zombie round numbers, a small image, or something personal, such as a saying or quote. A “bad” signature would contain any annoying “flashy” .GIFs, or any content that would not comply with previous CoC rules.
824 topics in this forum
-
- 54 replies
- 13.2k views
Does everyone remember CotD's loading screen? How it was like a comic book, and its torn pages referenced the previous map (Ascension) and the next map (Shangri-La)? Well, it looks like Die Rise is also doing this. While the map loads, if you look on the bottom right, you can see a peculiar object. What this is, I'm not quite sure of, but it does seem like the screen's "page" is torn at that area. Also note the picture on the left hand side. http://i46.tinypic.com/1zqfs7t.jpg
Last reply by XxJason LivesxX, -
- 5 replies
- 5.8k views
What's up, doods. I've found something very interesting about the new perk Who's Who. Last night I was playing for a high round on my own (Got to round 60 and ranked 200 in the world, woot) And got my first down with all 6 perks on round 30. I got mad for a second because I thought I was gonna get screwed over by the respawning and get another down for free. But luckily I was able to avoid the zombies and I decided to just run away because the was no way I could revive myself with no monkeys or anything on me. I jumped all the way down, went toward the power room and all the sudden I get back in my old body with both Quick Revive and Who's Who gone. That's when …
Last reply by Stop Mocking Me0, -
- 1 reply
- 851 views
I haven't downloaded the map myself yet (And in hindsight i guess i shouldn't be making a thread about it until i do) but I've been hearing there are phasing Zombies as a boss round. Could this mean there is some kind of link to Moon, or maybe a teleporter to it in this map? Maybe it's a Call of the Dead type map where the Easter involves helping the old crew get off of Moon? Kind of far fetched i know. But i couldn't help not making the connection somehow.
Last reply by Flammenwerfer, -
- 6 replies
- 1.8k views
The easiest map to date is also the toughest map. Die Rise offers many great camping/training spots, the best wonder weapon for high rounds, and the best group of wall weapons. Like many things in life, Die Rise also lies a hidden catch; damn near impossible to recover from a down. No matter where you go down, co-op or solo, your chance of getting jug back and back to your spot is much more improbable than hitting the lottery and scoring with Jessica Simpson. Jug will always spawn in building 2, where there is no room to maneuver away from danger. The only remedy is the who's who/QR tag team. Many recent games in which I go down after down because inaccessible t…
Last reply by ThrowAmonkeyBomb, -
- 14 replies
- 2.3k views
I was just browsing my Facebook when I came across a post from (the actual) Kevin Sherwood. He tagged Nova, saying "Ashes! Ashes!" which sounds like a possible song lyric to me. Also, for those who don't know, Clark S. Nova is the man who sung "Carrion."
Last reply by GRILL, -
- 4 replies
- 1.1k views
Just thinking how the elevator, from what can be seen, only stops on floors where you can stop off it. I'm wondering why it goes to a level BELOW the power room. It's either just a convenience for us to be able to ride it up, or maybe there is a level below it that can only be gotten to by some other means, dropping, trample steam, etc. Anyone searched thoroughly or no-clipped below power?
Last reply by InfestLithium, -
- 10 replies
- 1.8k views
So recently I've been playing Die Rise, and its been a piece of cake once you get what you need. However, around rounds 25+ (solo) I have trouble keeping a zombie or two to replenish ammo, pap, new trample steams, or perks. I've tried a crawler (does immediately after leaving the vicinity). I've tried one runner (End up killing him because I get cornered in the tight corridors). And I've tried 2-4 walkers (Which works, but on round 25+ they die. I don't know how, but as soon as I leave the Buddha room, a random explosion happens and the round ends.) Its strange because I've always seen walkers die, only to respawn elsewhere. Does anyone have a strategy to keep a guy or tw…
Last reply by minator177, -
- 5 replies
- 961 views
http://twitpic.com/bz6v1u Fapfapfapfap. Lol
Last reply by TBGxRyan, -
- 9 replies
- 2.3k views
What we know so far: I noticed no one has done this already, so I thought I'd throw together a quick list of all of the things we've found out on Die Rise so far, I plan to update it as we make progress and get to the point of solving the Easter egg. So here we go: ------------------------------------------------------------------------------------- Clues/Tools 1. PHD Flopper is in the first elevator shaft in spawn, but it is blocked off by an invisible wall 2. There are gold tiles scattered around on the map, they don't seem to do anything yet 3. There are TVs scattered around the map. they don't turn off, and each one makes a different n…
Last reply by Simply Epic, -
- 1 reply
- 904 views
I dont know if anyone else has been having this problem ive been killed by it 5 times in a row. in the most recent patch they must have added a barrier along the wall where your coming down the elevator shaft right before the bottom ive tried going down the area slowly, fast, etc. ive been consistently put down any one else having this issue
Last reply by eggman7679, -
- 50 replies
- 8.6k views
I cannot believe.....CANNOT believe they didnt fix this with the recent update viewtopic.php?f=100&t=29127 It happened to me AGAIN, this morning after I had gotten set up and was on my way to my spot I like to play in. This is a very serious flaw in this map that they need to address. So am I supposed not be able to use the provided play areas and stay in certain areas because of this? The map is BROKEN. I'm astonished... I truly am. After reading all of the communities disappointments with treyarch should I really be upset though? Wow... Sorry for the rant guys, I'm just shocked, I really am.
Last reply by BOD3AN, -
- 17 replies
- 1.9k views
Hi I wanted to know what exactly do you have to do in order to get deranked. My friend said he got consecutive deaths in games over and over and lost his shotguns. I know you have to have a good KD but how good. What do you have to do in order to stay at your rank???
Last reply by Dahniska, -
- 18 replies
- 3.1k views
So Dan Seamans a Zombie developer just tweeted out moments after the DLC trailer. He Tweeted: Die RiZe Link: https://twitter.com/carbonfibah/status/ ... 6517761025 So i know this might just be a hype tweet but think about it, what possible mode of transportation have we seen in any posters... hm.. A Mother fuckin' helicopter!! Cuz think about it, the map will be multiple levels which would mean a aerial vehicle would be needed to get up/down the map. I can't see it being available at the first floor or whatever level we start at but maybe if you open a door or two maybe Tedd will be welcoming us onto a Cobra or Hipache. Would be sick! Also i think…
Last reply by CrazyTrain0917, -
- 3 replies
- 994 views
when you kill a Nova Jumper you always get a purple mist but i just got a green one so what perk did i get? Deadshot Daiquiri? http://www.youtube.com/watch?v=p5j9E1NxbH0 Im sure there are already threads on the fact of a perk bottle drop from only knifing but this was different.
Last reply by BOD3AN, -
- 1 reply
- 1.2k views
Hello everyone! I am MJPWGaming! I am looking for someone that would like to share there game of doing the Maxis side of the EE! It will be placed on my YT with full credit to you! www.youtube.com/MJPWGaming Send me a message on XBox Live if interested! Gamertag: COD ZMBS
Last reply by InfestLithium, -
- 12 replies
- 2.1k views
You know the spot where you fall down from the mattresses and when you turn around, straight ahead of you is the an-94 elevator shaft? Well you know on the left where it seems you cannot jump to the mystery box room? You can. You may have seen people put trample steams down to use to give them a boost. But if you do a sort of strafe jump to your left you can hop right into the room and straight ahead is the box.
Last reply by ZaquiriDaquiri, -
- 3 replies
- 1.1k views
Guys, did you know that the Sliquifier is an automatic weapon? All this time I used it like a semi-automatic and for the Richtofen EE I r*ped my trigger. I know it's something noob but I didn't expect it.
Last reply by LegitimateRage, -
- 2 replies
- 949 views
First of all... How the hell did the crew get to die rise, ITS IN CHINA!? In Tranzit the bus was going around picking up survivors. Why did they go to china? And if they went by plane they couldn't fly it because of the zombie apocalypse and all plane nav systems are most likely down soooo. yeah. Please leave thoughts and comments below!
Last reply by InfestLithium, -
- 6 replies
- 1.9k views
I have noted 2 rather annoying death barriers on Die Rise that are pretty game breaking (in solo). The first is the lift shaft that you have to jump down to the AN-94, if you dont go through the hole at the bottom (just before the AN-94) and hit the lift shaft wall, you DIE! Stay in the centre of the lift shaft and DONT jump towards the edges like my friend did, we were very confused as to how he died but after watching the video back, he hit the wall at the bottom of the lift shaft and was stuck on the wall. Im not sure if this is a death barrier, he was in solo so I couldnt tell you if we would have been able to revive him or not. Second is that slide (death …
Last reply by XxJason LivesxX, -
- 4 replies
- 1.5k views
Sorry about the sound. I would like to share this video I made with you showing a easy way to get free perks in Die Rise. I call it the ZOMBIE KILLIN MACHINES "Wall of Doom" ZB6Mg6iMg7Y
Last reply by ninezerowill, -
- 9 replies
- 4.8k views
Everyone knows that you can get in the spawn elevator shaft and hurtle to the bottom... but did you know you can get back up to the top, like... right away? Apologies if there is already a guide for this, but I've just found it and by jove I think it's bloody useful! Step 1 - get in the spawn elevator Step 2 - hurtle to the bottom Step 3 - find a key on the ground, you will see a glimmer Step 4 - head to the end of the hall, and look to the right as it turns Step 5 - you will see a box with ( ), hold x Step 6 - RUN back to the elevator shaft (because it IS timed and will leave without you) Step 7 - rocket to the top Step 8 - repeat as de…
Last reply by MrGibbs, -
- 1 reply
- 1k views
Hey Guys, this is my quick and dirty guide to how I start on this map. I won't lie, you need to know what you are doing for this strategy. Whilst I'm sure all good players can get setup, I think this is by far the most consistent way of getting where you need to be, guaranteed. Start tranzit, take 3 downs for perma jugg. Round 1 and 2. Straight in elevator, use a key and 'build' the lift to get it back up. Pick up another key. Stab all zombies, waste a bit of ammo, leave two zombies. Jump across to power, you need 2750 points to make this work. Just stabbing all 14 zombies on rounds 1 and 2 will net you 2540 with max window boarding. You need to use yo…
Last reply by KilledByPixels, -
- 15 replies
- 2.2k views
So after the leaderboards were updated, the map "great leap forward" was unvailed with the game mode "die rise". Seems like die rise IS the gamemode with Great Leap Forward the map. To me, I see die rise just being a variation of tranzit, for example it will have buildables but may not have a form of transport. Interesting to see that there is no survival maps on Great Leap Forward. Seems like treyarch are designing there newer maps like the classic ones with just a survival map with wonder wepons. Great Leap Forward is almost certainly a reference to the storyline and therefor, i think, the Easter egg will be totally awesome!!
Last reply by Stop Mocking Me0, -
- 15 replies
- 2.1k views
As many of you can tell from the trailer, High Rise takes place in skyscrapers, in what seems to be a modern looking city. I've seen talk here that the map is actually set in the future: today's time as opposed to the 1960s, the time frame we currently believe Green Run is in. I'm here to tell you why that's wrong. But first, let's talk location. Location wise, we know the map is in the far east, China to be precise. This can be told for a few reasons, namely the architecture seen in the trailer and a few decorations. In the trailer, we see a few Chinese paper lanterns, plus we see the the room with the statue in it. I think that so far, we're all agreeing at China s…
Last reply by brett307, -
- 3 replies
- 4.2k views
So we all know that Die Rise is located in China, but we don't exactly know where. I propose that Die Rise is not even located on the ground of China, but in the air. Yes, I am suggesting that Die Rise is a floating city, not on water, but in the air. In this post I will give my reasoning and background. In-Game Analysis First let's look at a few pictures. There are pictures I found on a simple Google search, but going into a match and looking at the sky gives a shocking reality that while it is daytime out, the stars, moon, and asteroids can be seen cleary in the sky. And these things do not seem to be what I look up to in the nigh…
Last reply by DeathBringerZen,
-
Recently Browsing 0 members
- No registered users viewing this page.