Five
The Pentagon is under attack! Washington is going to DEFCON 1 in this installment of "Zombies".
CoDz Code of Conduct
Listed below is the Code of Conduct.
Please don't just read numbered points and say "I'd never advertise!" and skip over it, because there are things you may not realize are categorized as advertising, or anything else, that are and you might have already broken them. If you have any questions regarding this, please ask, and have a good time and be sure to follow the rules!
1. ADVERTISING [ADV]:
Rule: Advertising to other users inside the CoDz Forum, whether it be via a post, personal message, or profile/signature links, to buy or view any products, websites, or other service is strictly prohibited. Non-intrusive links in signatures to personal YouTube accounts may be allowed, but that is case-to-case and each will be reviewed individually.
Consequence: The infringing user’s account will be banned, as well as the IP address. Any post with the intentions of advertising will be immediately and permanently deleted.
Example: If you are a spam bot, a hired advertiser, or a desperate website/business owner, this may apply to you. Signing up and making your only post a promotion for your zombie gameplay YouTube channel is breaking the rule. However simply sending links to a fellow forum goer who wants to know where to buy a capture card is not breaking this rule, PMing your buddy a link to a funny YouTube video isn't, etc.
2. DOUBLE ACCOUNTS [DBLE]:
Rule: Creating another account when a a user already has one account on CoDz is not allowed. There is little to no need for a separate account. If you've forgotten your password and need access back to your main account, use the Forgot Password link. Should there be a logical reason outside of forgetting credentials for the double account, contact a staff member immediately with details of the situation..
Consequence: The secondary account created by the original user will be permanently banned given with evidence of double accounts. In addition, the original account held by the user will be temporarily banned as well. Using the secondary account to avoid a suspension/ban on the main account will result in both accounts being permanently banned.
Example: A user creates a double account because they've been banned. If that account matches up the original user and no case has been made to the staff about the reason for the double account, both accounts will be banned after contacting the user.
3. SPAMMING [SPAM]: Spamming is defined as many things, and all of them aren’t allowed. As a CoDz user, you should hold yourself to a high standard and use common sense when posting.
Duplicate Posts -
Rule: Creating a thread that discusses a topic that has already been brought up in another thread is generally frowned upon, as each user is responsible for finding the pre-existing thread and making their remarks there. Cross-posting violations (making more than one post of the same question/answer across multiple forums) is prohibited.
Consequence: The infringing duplicate thread will be either merged (with the original thread), locked, or deleted, depending on the situation. When dealing with two duplicate threads, the staff will sometimes exercise their own personal judgement with regard to the thread’s posts, to avoid conversations being broken up and posts losing their cohesion, as all the comments in both threads are merged and arranged by the date they were posted.
Cross-posting violations will be dealt with by deleting all cross-posted threads. Users are responsible for figuring out the appropriate section in which to post their topic. If you have any trouble you may ask any staff member for advice!
We always welcome PMs from the users!
Example: If two threads are created that both discuss the exact same element of a newly released Zombie Map trailer, they become ‘duplicate posts’, as they consist of identical, or very similar, material. However, if someone makes a thread about, for example, who they think the Pentagon Thief is, and then someone else makes a thread in which they argue that it is actually someone completely different, they would not be breaking the rule.
Moreover, if someone made a thread that came to the same conclusion as the first user’s thread did, it still wouldn’t necessarily break the rule, as long as they brought new evidence to the table (or reevaluated old evidence) while doing so. If they reach the same conclusion, then they will be merged, in which case the older thread will remain, and the newer thread will become a reply to the older post.
Post Pumping -
Rule: Any user that makes a post just to increase their own post count is considered disruptive to the community, and is interfering with the other members’ usage of the CoDz forum.
Consequence: Violations will be dealt with on a case-by-case basis - some users will be warned verbally by PM, others may receive an official warning, and posts/threads may also be deleted (which will make your post count drop again!). Repeat offenders will suffer a Permanent Ban of their account on the forum.
Example: If a user makes a post saying “I agree,” or “We know,” or something similar and they do not further the conversation or productivity of the thread, that would be grounds for deletion of the post. The specific details of post pumping are left for staff to decide case-by-case, as there are a broad range of possibilities, which are quite dependent on the circumstances.
4. FLAMING [FLAME]:
Rule: Posts, signatures, avatars, or PMs that are intended to harass, threaten, embarrass or cause the distress or discomfort to another member of the CoDz Forum Community or any other individual or entity is unacceptable. (For this reason, the emoticon known as “facepalm” has been removed from the forum.)
Consequence: In some cases, warnings may be issued, but flaming is likely to result in Permanent Banning. It is therefore advisable to always be respectful to your fellow members; this does not mean you cannot disagree with someone, but you do not need to tear a person down in order to prove your point, so be careful with sarcasm! The response “I was only joking” will not get you much sympathy.
Example: If a user says to another on the forum that they are stupid, dumb, illogical, incompetent, etc., that is an example of a user tearing another down, and is considered to be ‘flaming’. Even sarcastically saying “Wow, you’re a bright one, aren’t you..” or “Did you figure that out on your own?” would qualify as a form of harassment.
5. OFFENSIVE CONTENT [OFF]:
Rule: Using offensive language in any context is not allowed here at the CoDz Forum. We believe that our intelligent members can make their points and offer their contributions WITHOUT the necessity of vulgarities. Included in this would be racism, sexism, or any other form of discrimination that may end up causing the distress or discomfort of a user or any group in general. Along with offensive language, displaying or linking to offensive content is not allowed at CoDz. Please be sensitive towards others and how they may react to sensitive material.
Consequence: Posts, signatures, or profiles containing offensive language, content, or links will be edited and/or deleted by the Forum Moderators and Warnings will be issued as appropriate. Repeat violations of this policy may result in more severe actions, up to and including Permanent Banning.
Example: You can come up with your own examples for sensitive language, I trust we all have at least a few in our heads, but simply starring out a letter or putting a strike through the word does not excuse its usage, such as f*ck, sh*t, etc. An example of offensive content could be an avatar of the Twin Towers falling with the caption “Burn baby burn!” This is very offensive to many people, and although it may not be so to you, please respect the feelings of other users.
Examples of offensive links include Pornographic, Racial, Defamation, or any other derogatory content. If it does not pass our CoC do not link to it on our site.
6. SIGNATURES [SIG]:
Rule: A user’s signature may only be 5 lines high, 15 pixels high per line and 65 pixels wide per line. A signature must follow all of the above guidelines concerning offensive language and material, and also concerning advertising.
Consequence: If a user creates a signature that violates the above rules, they will first be contacted and asked to change their signature. If they do not comply, someone will change it for them. Particularly horrid offenses will be dealt with by staff in an appropriate manner.
Example: A “good” signature could contain a few links to some threads (as long as they follow previous rules), zombie round numbers, a small image, or something personal, such as a saying or quote. A “bad” signature would contain any annoying “flashy” .GIFs, or any content that would not comply with previous CoC rules.
181 topics in this forum
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- 1 reply
- 2.7k views
This is kind of like a super analysis of the Five story, for info on my proof of this read my Five Analysis topic in the Asylum and the link at the bottom. Here it goes: In the 60's there was the space and arms race going on between the USA and Russia. After WW II we took many of Germany's finest scientists, to improve our technology. For the USA, it was called Project Paperclip, for Russia, I'm not sure. But we got hold of our unnamed scientists, the Russians got the Ascension Group and Frederick Steiner, AG made the rockets, Steiner introduced and worked on Nova6 with them. The USA, had to compete. So in the 60's, the followed old intel from one of the…
Last reply by PFCSNAFU, -
- 4 replies
- 2.7k views
Because in the Ascension radios, McNamara isn't heard at all, Castro is downed, JFK needs ammo, and Nixon appears to be faced with a large number of zombies, as you can hear his killstreak howl.
Last reply by Marky, -
- 11 replies
- 2.7k views
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Last reply by tanked99, -
- 12 replies
- 2.6k views
n00battak3r found this during the opening cut scene for "five", the guns seem a little out of place with all the other "normal" weapons on the wall. He was going to post it, but had to leave, so here you go.
Last reply by Johucoba, -
- 1 follower
- 1 reply
- 2.6k views
The map on the Teleporter in the war room before the power turns on is what this is about.. It's a graphed out map that reads imperial palace of peace.. And kind of looks like the layout of the WaW multiplayer map "courtyard" Here are some other photos as well.. Airial view, loading screen, and actual location. Do we know why this is there.. Why it's on the Teleporter... Anything? Side Note: I apologize if the photos are upside down iphone is projecting them that way. Also if this was previously discussed I apologize im not an avid user on this so I accidentally making it a new topic
Last reply by PINNAZ, -
- 13 replies
- 2.5k views
So, I've officially just surpassed MrDalekJD @ Round 74. Round 75 was the Pentagon Thief, and have begun Round 76. I have not had a chance to edit the tie breaking round into yt friendly size, nor add any commentary, but have had a chance to upload some footage of my progress to my youtube channel. user/cjgarof I have seen evidence of Round 78 that has since disappeared... but I AINT DONE!!!! This is a Road to Round 100... Not Road to Round 76. For any nay-sayers, disbelevers, and any claims of modding, hacking, or glitching.... I WILL MAKE THE ENTIRE GAME FOOTAGE ARCHIVES AVAILABLE STARTING FROM ROUND 1 to EVERYONE either when I'm dead, or I've achieved …
Last reply by SaLaD_FiNgErS_HD, -
- 3 replies
- 2.4k views
Hi! ive never made a post before so just bare with me lol so as most of you know, there are 6 windows in the spawn room on five, and only 4 can ever be active at a time. the order of 4 within the set of 6 is random every single time you start the game. what most players fail to realize is that there is a way to change the order of the 4 windows :) this can be done by taking the lower elevator in the war room down into the labs. going up or down once will change the windows (down = 1 shuffle / up = 1 shuffle) it can also be done by opening the PaP room by activating all the DEFCON switches. So why would this be even …
Last reply by anonymous, -
- 14 replies
- 2.4k views
I used to love this gun, then I made it past round 30 on five. un paped it took an entire clip to just slow them down. I died cause I got trapped and it wouldnt freeze fast enough. this gun aint so great.
Last reply by Zaptn., -
- 9 replies
- 2.4k views
So here it is guys, round 115 suicide and a new world record! 0 downs until suicide, which I more or less expected... I didn't see myself going down with this strategy. Total play time was around 39 hours, that's pretty damn fast for FIVE! How this strategy works So you hoard in the War Room, then take the elevator upstairs. If damaged, even slightly, 20 out of 24 zombies will follow you upstairs via the teleporter, rather respawning in the windows all over the area. If a zombie isn't damaged, it will pretty much always spawn from a window. If you don't shoot your zombies, you'll have a room full of window-spawners to deal with which is very dang…
Last reply by Superhands, -
- 6 replies
- 2.3k views
I was playing Five the other day. It was on round 18 and everyone else was down. It was near the end of the round, so I made around ten crawlers and headed for the small lift to get to the box. When I activated the lift, Samantha started laughing, and it kept looping over and over. My memory's a bit fuzzy, but I think it was playing over the lift jingle that usually plays. The laughing stopped when I left the lift, and after the game, the players told me they heard it too. What gives? Is it playing over the the jingle? Is it supposed to happen? Seems someone else has had the problem as well, as there's a YouTube video on it. For further details: http://www.youtube.co…
Last reply by Doppelgänger, -
- 9 replies
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Hey folks, today I looked for a Walkthrough of ZORK :-) I found something very interesting... ... Regarding the Thief At any point underground, the Thief may come by and steal valuables from you. If this happens, don't worry; you'll get the treasure back at the end of the game. The Thief is hard to defeat in a fight. If he is already in a room when you enter, it is usually a good idea to leave immediately; giving him a treasure will also distract him from attacking you for one turn. The nasty knife from the Attic is a slightly better weapon against the Thief than the sword is. You also become a better match as you gain points, so save purposely attack…
Last reply by Hellsling, -
- 9 replies
- 2.2k views
What is so good about this gun. I used it and ether the zombie hit me (even though i had Jug) and i shot and i died. Second chance didnt revive me and yeah, i still died. FML
Last reply by play2often, -
- 6 replies
- 2.2k views
I know it increments as levels go on, but where does it begin, and by what algorithm does it increase (i.e x1.1)? I know Duckcall00 has a chart on this, but the chart's too obscure and I question the accuracy of them anyway. Anyone know? Prize is brains.
Last reply by Tom852, -
- 7 replies
- 2.2k views
Hey guys, check out these things i found while no clipping on five. if anyone asks, i was playing on the xbox 360. and yes it was modded. but these are some cool finds to make up for it. so here. also, sorry for the crappy quality. also, any finds on 5 are relatively new to me, so im sorry if i accidently stole someone elses find. so, without further adieu, here they are. 1: Dead guy in the staircase. This freaked me out when no clipping. a lot. 2: Chalkboard with ominous stuff on it. I saw this on der riese. so i guess america stole it from germany in operation paperclip 3: NUCLEAR WEAPON SCHEMATICS!! These are really cool! They could be hints to asc…
Last reply by Kakar98, -
- 2 replies
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Hey guys, another step-by-step guide for you here, this one for 3-4 players on FIVE. This has gotten me to round 45 with 3 players, and that was quite a while ago when I still had a lot to learn about how to play this game so I'm sure I'll improve on that score sometime. Enjoy! ======================================== Starting area Stay in the starting room until round 3 or 4, just using your pistol and knife. When you get overrun, open the door and buy the MPL. Open the elevator ASAP as an escape route if everyone gets overrun. You’ll want to hold of up here for as long as you can, going down to the next floor when you feel like you’re getting over…
Last reply by Superhands, -
- 13 replies
- 2.2k views
Alright my Duckies, now that we are exactly one week away i just want to have some fun before we get any more information tomorrow not saying we will but we might cause its the tuesday before the next week of tuesday.. Anywho, I come to you my friends with a little pole and so my question would be for you guys if you could choose one character that would we replaced (Takeo >) who would you choose to replace them? choose your options from the poll above. This is only for lols there is no way this will pertain to the fact that these character are in CoTH. It would be cool if a certain character was though. xD
Last reply by Wafflegun'N'syrup, -
- 11 replies
- 2.2k views
So last nite i finaly made it past round 35 and got all the way to 38 and now i check the leaderboards and it still has me at 35 WTF has this happend to anyone else? and heres the kicker we were a 3 man team and my buddy did get the credit for roound 38 i say again WTF and i dont mod or glitch or any of that crap this just pisses me off
Last reply by K1llsteelr, -
- 3 replies
- 2.1k views
On Five there is a trap thing on the floor you start in, the lights turn green when you turn the power but it says "operational component needed" or something like that, what does it mean and where is the operational component? please find out because iv tried and i cant find it anywhere
Last reply by Lungers11, -
- 11 replies
- 2.1k views
So do you guys think that just the musical easter egg and a couple of pictures are all there is to easter eggs on five? I searched around but couldnt find the code for five so there might be more to it. As a ps3 user I cant play ascension so I started playing this map quite a bit and it doesnt look that bad once you get used to the pack-a-punch room tactic. If done correctly easier than kino even in my opinion. Like the black hole bomb in ascension I think the winters howl has something to do with the easter eggs in five; shoot at the clocks maybe? What do you guys think?
Last reply by AlphaSnake, -
- 2 replies
- 2k views
So going through the soundfiles, it looks like there were two takes for the Five intro. The second take is mostly used, but it also shows us that everyone had an extra line, and that JFK actually had his speech uninterrupted. There is a lot of silence though, so just skip through those parts. vox_zom_pent_movie_t1 (Take 1) Spoiler https://soundcloud.com/rissole-770292162/vox-zom-pent-movie-t1 vox_zom_pent_movie_t2 (Take 2) Spoiler https://soundcloud.com/rissole-770292162/vox-zom-pent-movie-t2
Last reply by Mr. Jay, -
- 11 replies
- 2k views
I am reposting this here, since there is now a strategy board, and I feel this was almost completely overlooked. Some time ago, A friend and I were playing Five on Split Screen when we realized the windows in the Basement level. After about 3 attempts at trying to utalize these windows we finally found a (nearly) Foolproof lapping strategy in the basement (The strategy was originally created in a SOLO game. After several attempts to form something with my friend, I went in solo to see what Icould come up with, and this was the first strategy developed.) It began as simply our alternative way of playing Five, but soon evolved into our only way of playing Five. The b…
Last reply by TroubledTurkey, -
- 13 replies
- 2k views
Hey guys, so a lot of people struggle to get through the first 10 rounds in solo play so I figured I'd create a little strategy guide to point-whore and get the Bowie on round 4 or 5, show you how to deal with the first couple of Pentagon Thief rounds and a general before-round-10 strategy. I'll then demonstrate the strategy I've been using for a while to run the laboratory/basement safely and effectively, a strategy which has multiple benefits and is a great alternative to running the War Room; unbeatable for staying out of the way if your teammates are running around like headless chickens in other areas We'll begin with the starting strategy, I've written a round…
Last reply by Onesiphorus935, -
- 2 replies
- 1.9k views
He named as Electrician in game model ...And A illuminati alert!!!
Last reply by Boom115, -
- 13 replies
- 1.9k views
I hear many people complain about how the Thief is the most annoying "boss" character, almost universally reviled. Well, I'm here to tell you to worry not and love the man! Think about it: the round is a pure break. You don't have to do anything, just sacrifice one gun. And you get a max ammo for your efforts! Sure, in the past this would be annoying because you'd lose one of your super awesome box weapons that you can't just go out and get again, but with the addition of Mule Kick on every map, this is no longer a concern. Now, pick up mule kick and keep your two kick-ass weapons, then fill the last slot with a wall weapon. Pack a punch it even, its all good! …
Last reply by TroubledTurkey, -
- 2 replies
- 1.9k views
Hey guys, sorry if this has been talked about before or has been posted somewhere else or what ever, but i wanted to see if anyone else has seen this easter egg/Note? Basically i found a note in the main spawn room on the lecturer stand, it's a little note which can only be read through a sniper scope. There's also another note in the same room as the power switch right next to the toolbox on the desk. BOTH of these notes state the same name/words.. which are 'Ignomo Jubilus' What does this mean?? has anyone found out anything about this? because from what i've researched so far i'm the only one whose posted this question. Post your thoughts or if you have found…
Last reply by Mesues,
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