General Zombies Discussion
Come here to talk about aspects of Zombies that just don't seem to fit into other sections.
CoDz Code of Conduct
Listed below is the Code of Conduct.
Please don't just read numbered points and say "I'd never advertise!" and skip over it, because there are things you may not realize are categorized as advertising, or anything else, that are and you might have already broken them. If you have any questions regarding this, please ask, and have a good time and be sure to follow the rules!
1. ADVERTISING [ADV]:
Rule: Advertising to other users inside the CoDz Forum, whether it be via a post, personal message, or profile/signature links, to buy or view any products, websites, or other service is strictly prohibited. Non-intrusive links in signatures to personal YouTube accounts may be allowed, but that is case-to-case and each will be reviewed individually.
Consequence: The infringing user’s account will be banned, as well as the IP address. Any post with the intentions of advertising will be immediately and permanently deleted.
Example: If you are a spam bot, a hired advertiser, or a desperate website/business owner, this may apply to you. Signing up and making your only post a promotion for your zombie gameplay YouTube channel is breaking the rule. However simply sending links to a fellow forum goer who wants to know where to buy a capture card is not breaking this rule, PMing your buddy a link to a funny YouTube video isn't, etc.
2. DOUBLE ACCOUNTS [DBLE]:
Rule: Creating another account when a a user already has one account on CoDz is not allowed. There is little to no need for a separate account. If you've forgotten your password and need access back to your main account, use the Forgot Password link. Should there be a logical reason outside of forgetting credentials for the double account, contact a staff member immediately with details of the situation..
Consequence: The secondary account created by the original user will be permanently banned given with evidence of double accounts. In addition, the original account held by the user will be temporarily banned as well. Using the secondary account to avoid a suspension/ban on the main account will result in both accounts being permanently banned.
Example: A user creates a double account because they've been banned. If that account matches up the original user and no case has been made to the staff about the reason for the double account, both accounts will be banned after contacting the user.
3. SPAMMING [SPAM]: Spamming is defined as many things, and all of them aren’t allowed. As a CoDz user, you should hold yourself to a high standard and use common sense when posting.
Duplicate Posts -
Rule: Creating a thread that discusses a topic that has already been brought up in another thread is generally frowned upon, as each user is responsible for finding the pre-existing thread and making their remarks there. Cross-posting violations (making more than one post of the same question/answer across multiple forums) is prohibited.
Consequence: The infringing duplicate thread will be either merged (with the original thread), locked, or deleted, depending on the situation. When dealing with two duplicate threads, the staff will sometimes exercise their own personal judgement with regard to the thread’s posts, to avoid conversations being broken up and posts losing their cohesion, as all the comments in both threads are merged and arranged by the date they were posted.
Cross-posting violations will be dealt with by deleting all cross-posted threads. Users are responsible for figuring out the appropriate section in which to post their topic. If you have any trouble you may ask any staff member for advice!
We always welcome PMs from the users!
Example: If two threads are created that both discuss the exact same element of a newly released Zombie Map trailer, they become ‘duplicate posts’, as they consist of identical, or very similar, material. However, if someone makes a thread about, for example, who they think the Pentagon Thief is, and then someone else makes a thread in which they argue that it is actually someone completely different, they would not be breaking the rule.
Moreover, if someone made a thread that came to the same conclusion as the first user’s thread did, it still wouldn’t necessarily break the rule, as long as they brought new evidence to the table (or reevaluated old evidence) while doing so. If they reach the same conclusion, then they will be merged, in which case the older thread will remain, and the newer thread will become a reply to the older post.
Post Pumping -
Rule: Any user that makes a post just to increase their own post count is considered disruptive to the community, and is interfering with the other members’ usage of the CoDz forum.
Consequence: Violations will be dealt with on a case-by-case basis - some users will be warned verbally by PM, others may receive an official warning, and posts/threads may also be deleted (which will make your post count drop again!). Repeat offenders will suffer a Permanent Ban of their account on the forum.
Example: If a user makes a post saying “I agree,” or “We know,” or something similar and they do not further the conversation or productivity of the thread, that would be grounds for deletion of the post. The specific details of post pumping are left for staff to decide case-by-case, as there are a broad range of possibilities, which are quite dependent on the circumstances.
4. FLAMING [FLAME]:
Rule: Posts, signatures, avatars, or PMs that are intended to harass, threaten, embarrass or cause the distress or discomfort to another member of the CoDz Forum Community or any other individual or entity is unacceptable. (For this reason, the emoticon known as “facepalm” has been removed from the forum.)
Consequence: In some cases, warnings may be issued, but flaming is likely to result in Permanent Banning. It is therefore advisable to always be respectful to your fellow members; this does not mean you cannot disagree with someone, but you do not need to tear a person down in order to prove your point, so be careful with sarcasm! The response “I was only joking” will not get you much sympathy.
Example: If a user says to another on the forum that they are stupid, dumb, illogical, incompetent, etc., that is an example of a user tearing another down, and is considered to be ‘flaming’. Even sarcastically saying “Wow, you’re a bright one, aren’t you..” or “Did you figure that out on your own?” would qualify as a form of harassment.
5. OFFENSIVE CONTENT [OFF]:
Rule: Using offensive language in any context is not allowed here at the CoDz Forum. We believe that our intelligent members can make their points and offer their contributions WITHOUT the necessity of vulgarities. Included in this would be racism, sexism, or any other form of discrimination that may end up causing the distress or discomfort of a user or any group in general. Along with offensive language, displaying or linking to offensive content is not allowed at CoDz. Please be sensitive towards others and how they may react to sensitive material.
Consequence: Posts, signatures, or profiles containing offensive language, content, or links will be edited and/or deleted by the Forum Moderators and Warnings will be issued as appropriate. Repeat violations of this policy may result in more severe actions, up to and including Permanent Banning.
Example: You can come up with your own examples for sensitive language, I trust we all have at least a few in our heads, but simply starring out a letter or putting a strike through the word does not excuse its usage, such as f*ck, sh*t, etc. An example of offensive content could be an avatar of the Twin Towers falling with the caption “Burn baby burn!” This is very offensive to many people, and although it may not be so to you, please respect the feelings of other users.
Examples of offensive links include Pornographic, Racial, Defamation, or any other derogatory content. If it does not pass our CoC do not link to it on our site.
6. SIGNATURES [SIG]:
Rule: A user’s signature may only be 5 lines high, 15 pixels high per line and 65 pixels wide per line. A signature must follow all of the above guidelines concerning offensive language and material, and also concerning advertising.
Consequence: If a user creates a signature that violates the above rules, they will first be contacted and asked to change their signature. If they do not comply, someone will change it for them. Particularly horrid offenses will be dealt with by staff in an appropriate manner.
Example: A “good” signature could contain a few links to some threads (as long as they follow previous rules), zombie round numbers, a small image, or something personal, such as a saying or quote. A “bad” signature would contain any annoying “flashy” .GIFs, or any content that would not comply with previous CoC rules.
Subforums
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3,284 topics in this forum
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- 6 replies
- 867 views
So apparently this perk increases your odds of getting good quality merchandise from your purchase at the box. Is it just me or is this just Bull Feces? Whenever that little brown b**stard sits atop my box I get nothing but snipers and war machines. Does this only happen to me, has the teddy got a vendetta against me, or does anyone else get the same treatment? When he isn't there I'm fine, but as soon as that flash comes I am not hitting that box until he gone done f**ked of at round 10.
Last reply by Reddonkeyham, -
nacht
by TheBSZombie- 14 replies
- 1.7k views
Who worked at this lab before it broke down. I know it appears in transit but I always wondered about the backstory of this map if there is any.
Last reply by TheNathanNS, -
- 1 follower
- 2 replies
- 1.3k views
There's no doubt everybody, from The Fan Communities to Thr Studio, Loves Nacht Der Untoten, Aka: The First Map of Nazi Zombies! I have made noticeable discoveries about this map... 1. It Was The First Map in "World At War" 2. It Came Back in The Final DLC of "Black Ops" 3. Tranzit Was So Big, "Black Ops II" Thought It Would Bring The First Map Back 4. Nacht Returns in Revelations As The Final Map for "Black Ops III" I bet you anything, Nacht will return to Treyarch's Next Call of Duty game as a In-Game Map (Not DLC)! The thing is, that move would not surprise me. This forum is to bring in great ideas for what they could do for this Map in their next game. …
Last reply by @Blu3z87, -
- 17 replies
- 2.3k views
Table of Contents A. Intro B. Low rounds C. High rounds, aka "zone within a zone' D. Trading in at the box E. Framelag Hello people of CoDz. Awful Lawton here, and I'm back to provide a guide to 100+ Nacht. Why, you may ask? My profile picture explains it. I have accomplished my one dream in zombies nowadays: a 100+ nacht game. Trust me, this map is a doozy, but with the technique of 'zone within a zone', you will rarely be hit past 30. Low Rounds In rounds 1 to 3, stab all zombies, using your pistol ammo when necessary. On round 4, buy the m1 carbine, and go for headshots when necessary. Rounds 5-9, buy the thompson and start hitting the box. You'll…
Last reply by Tattoo247, -
- 9 replies
- 5.6k views
Hey PIGoPRIOR here. I have a small theory for you guys. What if the Sniper Cabinet from Nacht der Untoten was just a weapon locker similar to the one found in GR/GLF/R1295 and just happened to put a Kar98k in it? They both have the basic idea of having a weapon stored within, although they both have obvious gameplay differences. Something to stack on this is the fact that in the iPod version, it has a different weapon (Flamethrower) stored in it. Now I know this was to actually make it useful, but still. What do you guys think? Do you see any connection?
Last reply by PIGoPRIOR, -
- 12 replies
- 1.4k views
I'll start, as I'm pissed off with them now. Xbox 360: irishnutjob89, glitching into the wall by using the trampol steam.
Last reply by InfestLithium, -
- 13 replies
- 1.8k views
If you are wondering what the map names mean for the zombie maps, click HERE. 8-)
Last reply by MyLittleHellhound, -
names that equal 666
by Guest- 14 replies
- 3k views
This is a list of names that add up to 666, using this guys system: http://www.openjs.com/scripts/666.php Just for fun. -------------- maxis misty russell(if that was Russmans name) gersch tank nikolai masaki sam fidel nixon robert kennedy moses lucifer
Last reply by Sluggo, -
- 0 replies
- 610 views
As the title says, it won't stay Open. After I shutdown my PC and I turn it on after work, my game is on Strict. So I reset my modem through the online settings and it's back on Open. I have to do this literally every night if my PC goes off. What is causing this or how do I keep it Open? I'm on Wired connection with these ports applied: 36081, 3074, 3075, 3478 for UDP and 80, 81, 443, 3074, 5223 for TCP. These are the only ports what will make my NAT Open. I've tried everything from port forward and from other players but that always keeps me Strict or Moderate. Treyarch provided me with the ports above. So is there any way to keep my NAT Open?
Last reply by ZoMBiE MaSSaCrE, -
- 0 replies
- 736 views
Hello, So this is my first post to the website and this has been on my mind for years. So the story is that the team of unnamed Marines, lead by Tank Dempsey, was to infiltrate Verruckt and recover Peter McCain. The team was being transported by plane and for some unknown reason, the plane crashed. Only four members of the team survived and they held out at the bunker in Natch der Untoten. They some how made it to the asylum and found that the asylum was overrun with zombies. I think most of the people that will see this knows how the rest of the story will play out from here. Please tell me if anything is wrong with my theory.
Last reply by elbrento133, -
- 2 replies
- 619 views
Hey Nathan169 here, This is my 200th post on the site. Post time that you played zombies and you had the greatest times going through rounds and racking up points. Mines was Playing Solo in Der Riese Map, on W@W. I survived until round 29. I actually recorded the gameplay, it was recorded last summer. That was during i didnt have easy cap to record the gameplay, i all did was video record off the tv screen. Its hard for me to post on youtube, its so frustrating... I did had a great time racking up points. Another, I remember playing Der Riese on W@W. This was the first time i ever played Der Riese. I kept blowing up zombies with M1 Garand w/ grenade launche…
Last reply by Mr.mashmello, -
- 8 replies
- 1.5k views
Here's my theory, and I honestly think it is correct. Let me know what you think. All right, so each map so far (Green Run and Die Rise) both have their own, specific navcard, and their own, specific navcard table. Now, we know that those navcards save, so if I had the Tranzit one, I would keep it in Die rise and vice versa. Now, as of right now, neither of those actually work on either map. Neither navcard works on either table. SO, Jimmy said something about waiting and using points to find new secrets. I thnk that his points are MS Points, and they apply to a map pack. Now, each map pack will have its own navcard and table, like the others. Each navcard goes into…
Last reply by The Clay Bird, -
- 2 replies
- 991 views
I need some help. i got the Die rise nav card into the buired nav reader. When i try to put the tranzit one in the die rie one, the table is pre built and wont let me place it i.
Last reply by Stop Mocking Me0, -
- 0 replies
- 750 views
In tranzit we had a nav card table... In die rise we had a nav card table.... In buried, you can guess we're LIKELY going to have a nav-card table come 6 hours from now! It's likely however, that these nav cards are going to be linked to one another: Support: Random bank and weapons locker implimation in die rise, and rumors of ending the N4's story here.... :? Non-support: There is stil 1 dlc left and it may be the final spire map.... Although we really don't hope so.... Spires are Boreing.... I liked MOTD's better.... Anyways if there is a nav card table: I (or one of you) can help me by supplying: Piece locations and if anything happened.... Cha…
Last reply by Stop Mocking Me0, -
- 6 replies
- 1k views
So can anyone fully explain the purpose of the NAV Tables and NAV Cards? We all kept waiting did all the easter eggs, and kept waiting... Still have no idea if this is over.
Last reply by Boom115, -
- 4 replies
- 1.3k views
This is my first post, although I read the forums quite often. I would just like to know the navcard locations. And if you know what the hell they were for could you tell me that too? Thanks -jbagot8
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- 0 replies
- 553 views
Posted this in Die Rise Section because that's where it's occcuring but either this site is dead or maybe noone knows but I have done everything right, completed the Tranzit EE and when I build it in Die Rise it's not staying built nor when it is built does it even prompt me to even put a nav card in. *Trying to build it in Solo Online Normal Mode if that makes a difference. I know nothing stays "put" in anything local. Is this specific to PS3 and needs to be patched or has others on PS3 been able to do it just fine? Also when it has accepted your card do you have to go pick up the white one or does it auto upgrade. Lastly if you go back to tranzit after changing ou…
Last reply by Charles871987, -
- 0 replies
- 590 views
So with the discovery of Die Rise's new NavCard machine and it accepting the TranZit NavCard I have came to a theory. What if, the previous card works for the new machine in a loop? example TranZit Card > Die Rise Table (Accepted), Die Rise Card > DLC 2's Table (Accepted) DLC 2's Card > DLC 3's Table (Accepted, DLC 3's Card > DLC 4's Table (Accepted), DLC 4's Card > TranZit's table. and then conclusion? Or TranZit Card > Die Rise Table (Accepted), Die Rise Card > DLC 2's Table (Accepted) DLC 2's Card > DLC 3's Table (Accepted, DLC 3's Card > TranZit Table then with all 3 cards maybe a final outcome on the last map? Big co…
Last reply by DeltaFlame, -
- 20 replies
- 1.9k views
Hopefully I won't get bashed on for this. Anyways, you know what I really miss about zombies? The Nazi aspect of it. The Nazi Zombies themselves. There was just something about them that made the game feel entirely different. Almost like an extra element added to them that seemed to make them feel scarier and more intimidating than just random zombies. I realize at their core they're all the same, but still, there was just something about them that made the game all that much better. I didn't mind breaking off from the Nazis a bit, a breather isn't a bad thing every now and then, but I'd always hoped they would return to their roots and bring the Nazi Zombies back. …
Last reply by TheNathanNS, -
- 29 replies
- 3.4k views
Well, what do you think. I think a full game version of NZ with Campaign, MP, and of course good ole` Original mode would be sweet. Plus it could come with all the maps. Come on Treyarch, you know you want to! ;)
Last reply by fisher10190, -
- 70 replies
- 7.1k views
(This is the same forum post I made at PLAYTHEGAME) Men. Hello, my name is Abel from PTG and I am also here with "Sophia". Say hello Sophia! - hi Anyway, moving on. I know you're going to hate this topic because it's going to be quite short. I might even edit it and add more to it if you like what you see. Now, let's talk about an/some idea(s) I would like to implement into the Nazi Zombie: Storyline. We all loved Arlington, didn't we? He is surely the most intriguing character that we've seen so far. But it's not just Arlington (The Weasel) that we find intriguing. The Lines in 'Alcatraz' have nothing to do with our main storyline in Black Ops II,…
Last reply by Strwrsbob, -
- 25 replies
- 5.1k views
[uPDATE] This is an old post, my theories have changed since I made this. I don't actually think there is another entity called 'The Blackness', however, keep the idea of "Removing Samantha" in mind. In the comments section of this post I talk about two alternate Samantha's, two with completely separate goals. We have the Origins Samantha, and the German Samantha. For all we know, the Origins Samantha could be this so-called 'Blackness' that I was talking about. If you'd actually want to get into the discussion, refer to the reply section! It's fun talking about this! Men, welcome once again. I will be talking about 'the price of removing Samantha's barrier' and 'th…
Last reply by Abel, -
- 2 replies
- 666 views
Hey Guys, My friend and I just made a video of our strategies for the Black Ops 2 maps. If you want some help, you should check it out.
Last reply by Chopper, -
- 26 replies
- 2.2k views
Hello everyone i am [WKZ]clan and i love zombies.I have been thinking about naking a master zombie guide but there are two problrms.First i am not a master of all aspects of zombies,second this is too big a task to do on my own.That is exactly why i am posting here.I am looking for others to help me make a master zombie guide.Currently two of these exist on the site viewtopic.php?f=16&t=19165 andhttp://www.callofdutyzombies.com/for ... 16&t=18800 However neither of these include bo23 nor every single aspect of zombies.My goal is to create a guide that does both of these things.It would be divided into several parts part1 zombie storyline and theories part two …
Last reply by ninezerowill, -
- 7 replies
- 1.5k views
Ok. So im going to try hit a 90+ game on Ascension sometime soon. I've got to 69 a few weeks ago(suicided) and then 68 today. In both game I've lost a quick revive to the lil bastards. I need help on how to kill them better. I always have to save like 10 of the 28 thundergun shots because that the only way I know to kill them. And if I knew better I could protect my qr's and have more ammo for the zombies. Srry so long
Last reply by SupaDupaScrub,
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