TranZit
Continue the fight against the undead and search for clues to the truth of what lies ahead...
CoDz Code of Conduct
Listed below is the Code of Conduct.
Please don't just read numbered points and say "I'd never advertise!" and skip over it, because there are things you may not realize are categorized as advertising, or anything else, that are and you might have already broken them. If you have any questions regarding this, please ask, and have a good time and be sure to follow the rules!
1. ADVERTISING [ADV]:
Rule: Advertising to other users inside the CoDz Forum, whether it be via a post, personal message, or profile/signature links, to buy or view any products, websites, or other service is strictly prohibited. Non-intrusive links in signatures to personal YouTube accounts may be allowed, but that is case-to-case and each will be reviewed individually.
Consequence: The infringing user’s account will be banned, as well as the IP address. Any post with the intentions of advertising will be immediately and permanently deleted.
Example: If you are a spam bot, a hired advertiser, or a desperate website/business owner, this may apply to you. Signing up and making your only post a promotion for your zombie gameplay YouTube channel is breaking the rule. However simply sending links to a fellow forum goer who wants to know where to buy a capture card is not breaking this rule, PMing your buddy a link to a funny YouTube video isn't, etc.
2. DOUBLE ACCOUNTS [DBLE]:
Rule: Creating another account when a a user already has one account on CoDz is not allowed. There is little to no need for a separate account. If you've forgotten your password and need access back to your main account, use the Forgot Password link. Should there be a logical reason outside of forgetting credentials for the double account, contact a staff member immediately with details of the situation..
Consequence: The secondary account created by the original user will be permanently banned given with evidence of double accounts. In addition, the original account held by the user will be temporarily banned as well. Using the secondary account to avoid a suspension/ban on the main account will result in both accounts being permanently banned.
Example: A user creates a double account because they've been banned. If that account matches up the original user and no case has been made to the staff about the reason for the double account, both accounts will be banned after contacting the user.
3. SPAMMING [SPAM]: Spamming is defined as many things, and all of them aren’t allowed. As a CoDz user, you should hold yourself to a high standard and use common sense when posting.
Duplicate Posts -
Rule: Creating a thread that discusses a topic that has already been brought up in another thread is generally frowned upon, as each user is responsible for finding the pre-existing thread and making their remarks there. Cross-posting violations (making more than one post of the same question/answer across multiple forums) is prohibited.
Consequence: The infringing duplicate thread will be either merged (with the original thread), locked, or deleted, depending on the situation. When dealing with two duplicate threads, the staff will sometimes exercise their own personal judgement with regard to the thread’s posts, to avoid conversations being broken up and posts losing their cohesion, as all the comments in both threads are merged and arranged by the date they were posted.
Cross-posting violations will be dealt with by deleting all cross-posted threads. Users are responsible for figuring out the appropriate section in which to post their topic. If you have any trouble you may ask any staff member for advice!
We always welcome PMs from the users!
Example: If two threads are created that both discuss the exact same element of a newly released Zombie Map trailer, they become ‘duplicate posts’, as they consist of identical, or very similar, material. However, if someone makes a thread about, for example, who they think the Pentagon Thief is, and then someone else makes a thread in which they argue that it is actually someone completely different, they would not be breaking the rule.
Moreover, if someone made a thread that came to the same conclusion as the first user’s thread did, it still wouldn’t necessarily break the rule, as long as they brought new evidence to the table (or reevaluated old evidence) while doing so. If they reach the same conclusion, then they will be merged, in which case the older thread will remain, and the newer thread will become a reply to the older post.
Post Pumping -
Rule: Any user that makes a post just to increase their own post count is considered disruptive to the community, and is interfering with the other members’ usage of the CoDz forum.
Consequence: Violations will be dealt with on a case-by-case basis - some users will be warned verbally by PM, others may receive an official warning, and posts/threads may also be deleted (which will make your post count drop again!). Repeat offenders will suffer a Permanent Ban of their account on the forum.
Example: If a user makes a post saying “I agree,” or “We know,” or something similar and they do not further the conversation or productivity of the thread, that would be grounds for deletion of the post. The specific details of post pumping are left for staff to decide case-by-case, as there are a broad range of possibilities, which are quite dependent on the circumstances.
4. FLAMING [FLAME]:
Rule: Posts, signatures, avatars, or PMs that are intended to harass, threaten, embarrass or cause the distress or discomfort to another member of the CoDz Forum Community or any other individual or entity is unacceptable. (For this reason, the emoticon known as “facepalm” has been removed from the forum.)
Consequence: In some cases, warnings may be issued, but flaming is likely to result in Permanent Banning. It is therefore advisable to always be respectful to your fellow members; this does not mean you cannot disagree with someone, but you do not need to tear a person down in order to prove your point, so be careful with sarcasm! The response “I was only joking” will not get you much sympathy.
Example: If a user says to another on the forum that they are stupid, dumb, illogical, incompetent, etc., that is an example of a user tearing another down, and is considered to be ‘flaming’. Even sarcastically saying “Wow, you’re a bright one, aren’t you..” or “Did you figure that out on your own?” would qualify as a form of harassment.
5. OFFENSIVE CONTENT [OFF]:
Rule: Using offensive language in any context is not allowed here at the CoDz Forum. We believe that our intelligent members can make their points and offer their contributions WITHOUT the necessity of vulgarities. Included in this would be racism, sexism, or any other form of discrimination that may end up causing the distress or discomfort of a user or any group in general. Along with offensive language, displaying or linking to offensive content is not allowed at CoDz. Please be sensitive towards others and how they may react to sensitive material.
Consequence: Posts, signatures, or profiles containing offensive language, content, or links will be edited and/or deleted by the Forum Moderators and Warnings will be issued as appropriate. Repeat violations of this policy may result in more severe actions, up to and including Permanent Banning.
Example: You can come up with your own examples for sensitive language, I trust we all have at least a few in our heads, but simply starring out a letter or putting a strike through the word does not excuse its usage, such as f*ck, sh*t, etc. An example of offensive content could be an avatar of the Twin Towers falling with the caption “Burn baby burn!” This is very offensive to many people, and although it may not be so to you, please respect the feelings of other users.
Examples of offensive links include Pornographic, Racial, Defamation, or any other derogatory content. If it does not pass our CoC do not link to it on our site.
6. SIGNATURES [SIG]:
Rule: A user’s signature may only be 5 lines high, 15 pixels high per line and 65 pixels wide per line. A signature must follow all of the above guidelines concerning offensive language and material, and also concerning advertising.
Consequence: If a user creates a signature that violates the above rules, they will first be contacted and asked to change their signature. If they do not comply, someone will change it for them. Particularly horrid offenses will be dealt with by staff in an appropriate manner.
Example: A “good” signature could contain a few links to some threads (as long as they follow previous rules), zombie round numbers, a small image, or something personal, such as a saying or quote. A “bad” signature would contain any annoying “flashy” .GIFs, or any content that would not comply with previous CoC rules.
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1,377 topics in this forum
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- 8 replies
- 2.8k views
Hey guys, I've been thinking about this for a while and I'm ready to present my thoughts on how our new crew are where they are now. Firstly, in Nuketown Zombies, you can hear people in the bunker if you knife the door at the beginning of a round. There are multiple voices, but the person who can be identified clearly is Marlton, our nerdy friend who loves his high-powered guns. It can be assumed that the rest of the crew is in there with him. Also, early on in the game you can hear a bus horn. This bus can be identified as the TranZit bus, as the horn has a very distinct sound. So what exactly happened? Well, here goes: The Nuketown site is an a…
Last reply by Flammenwerfer, -
- 17 replies
- 2.8k views
seen this in the tunnel just looked interesting :shock:
Last reply by CynicalPilot, -
- 23 replies
- 2.8k views
Hello everyone, today I am going to be explaining to you guys a new mechanic I found in Black Ops 2 zombies that once again makes this game way easier than it should be. So, in the original Black Ops zombies, if you were to damage a zombie, that means it will not respawn if you go too far way from it. But, in Black Ops 2 it does quite the opposite. If you go too far away from a damaged zombie, not only will it respawn a new zombie, but that damaged zombie actually counts as a kill. So I have been testing new strategies with this... One that I have found was in the starting room of TranZit, the Bus Depot. If you leave the open-able door closed and only …
Last reply by Lenne, -
- 23 replies
- 2.8k views
I thought this might be of help in determining what each of the ranks means. Here we will reply to a few questions and then give some info on when (if at all) you got to a higher rank (if you can remember that is) First off is a few questions. 1.) What is your current rank (Skull with knife, shotguns, nothing?, Blue eyes or not? How many tallies?) 2.) Highest round? How many people? 3.) Have you done the Easter egg? 4.) Have you played all the maps? (Excluding Nuketown) 5.) Have you played all the game types on each map? 6.) Has your rank ever gone down? 7.) Explain when you got your rank, what it was before, and what you did in the game before you got…
Last reply by Reddonkeyham, -
- 19 replies
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Hello there guys, I don't normally like creating threads claiming to have new information about something, but I am 99% certain this time. I believe the earnable perks we can acquire in TranZit have levels to them, they're not only one reward. Maybe not all Perks, but the headshot perk for sure. Many of you have called it Deadshot Daquiri when it has little to nothing to do with it. I believe it's simly a headshot multiplier, if you want to use Deadshot Daquiri as a cool name, that's fine by me. Anyways, I went ahead and tested this out this afternoon. Used a PaPed RPD from round 1 to 35, absolutely nothing else. I got about 1,700 or 1,800 kills and 1,275 h…
Last reply by ImpetuousPanda, -
- 17 replies
- 2.8k views
First of all, make a Turbine. If you look at the top of the turbine when it is completed, there is a black arrow on a orange triangle. This is the EXACT same symbol found on the derailed trains! I think the turbine does have something to do with the Trains after all, we just have to test more things out. Maybe if a turbine is placed at all 4 parts of the train something will happen? This can't go unnoticed! Any thoughts? :)
Last reply by Tasty Applesauce, -
- 17 replies
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I was part of that last night and ive listened to the audio multiple times... some concerns... there is no such thing as a scalene triangle with two obtuse angles... but after that he says to complete the (TERTIARY NODE)now this is what to me seems pretty neat heres a link http://www.alisoneldred.com/blog/?p=99 and its not the story which is important its the lower painting the one named TERTIARY NODE... sure seems space oriented to me what does everyone think
Last reply by HotZin, -
- 23 replies
- 2.8k views
Hello Fellow zombie fans! I have just started a new zombie team Devoted to finding more information about the Easter egg. My team has just found a way into the church and have found a new bus piece that when inserted in the back of the bus drivers head makes the bus go backwards. Do not fear this not a troll I will have a video on my youtube page later tonight explaining and showing my findings. We are getting closer and closer my friends
Last reply by Tac, -
- 6 replies
- 2.8k views
Hey guys, this is my first post on here, my friend & I are trying to get the achievement for killing the electric zombie without him attacking us, we've obtained the EMP grenades so it's easy as possible, but is there any way to, attract or summon him? we've been playing for ages & he doesn't appear. we're also in need of an extra two players so we can finish the EE (Dr. Maxis line) my XBL GT is Happykillmore93 if anyone is interested in helping us.
Last reply by Jeager1999, -
- 7 replies
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I've noticed that different perks are in different locations (speed cola in diner). When the bus leaves (if you cant go back) how would we get those perks agian? What I thought is that you can get them in a little 12-pack . That would be funny. How do you think we will get them (IF we cant go back)?
Last reply by zombieman9, -
- 23 replies
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I have been messing around wih the light berms that shoot from the obelisk as you ads or shoot at the laundromat door. I've noticed the light beams go a few places one being that door another straight into bank , and one hitting a sort of antenna on too of bank I've also noticed that the beams don't only hit in town, I shot at the door looked at the tower and saw a beam going out into another direct sort of jn the direction of farm I'm guessing. Also while looking for these beams I was hearing noises a really light song playing faintly and also screaming coming from a set of doors in the laundromat. I then turned down my music volume and these sounds persisted kn top of a…
Last reply by Mullnut, -
- 23 replies
- 2.7k views
I'm making this topic because it seems as though there are a slew of topics proclaiming that it is over. We have lit up the tower and received our achievement. And to each of you who believe it is over, I have one thing to say to you....you're right. It's done. We have lit up the tower. That is the final result that we seek. But this is where I diverge from what you believe: I think we missed a lot. Now I have no idea if this was intentional or unintentional, but I believe that the developers made it possible to do the Maxis Easter Egg in more than one order. While the end result will be the same, we have missed the story and what actually occurred. I ur…
Last reply by FatedTitan, -
- 5 replies
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I was playing Tranzit the other night and as I was mowing down a group she says something of the lines of "Fixing to drop a lot of meat if you are still hungry Stu". More or less that quote....just thought it odd that she takes notice while in Die Rise, it's such a well guarded secret, thoughts?
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- 18 replies
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Hey guys, I've been thinking about this, and I just thought of something. What if the Perk machines no longer need the power to be turned on? It may seem a little far-fetched to everyone (hell, it kinda does to me) but I wouldn't put this outside the realm of possibility. I mean, look at Solo Quick Revive. That's available without the power, even though Treyarch could have made it so. Maybe that's a bad example.. What do you all think?
Last reply by Jeager1999, -
- 13 replies
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there are 2 signs from bus station to diner x /2 me and then now die on for you on for you is together so maybe we have to view this as a math problem y=mx + B x- /2 me so maybe it is read as (M)on for you over to me M in my guess is jet gun or moon since there is a sign that says moon help and discuss
Last reply by zombo187, -
- 6 replies
- 2.7k views
I have built the navcard table under the tower, however it will not save. Carlton says "i think this should be the last piece" or "i think this should do it", so I believe I've assembled all the pieces. (Meteor,plank,fuse box,radio). I did this Online-4players yet every time I start a new game, the pieces are still scattered. What am I doing wrong. Trying to complete the EE, having difficulty finding 3 others to help. I'm more concerned with having the table save, which would save tons of time and maybe I can finish this tonight. Any help is welcome. DoubleG-6 (PS3)
Last reply by Double G-6, -
- 15 replies
- 2.7k views
Go to town, Head toward bus terminal out into the fog and hug the right side. Before the lava, take a look at the sign - Rain Forest Cafe. Side note : 5 total man holes in town, can anybody cross confirm? The sign has what would seem to be an image of maybe a tea cup on it. But it is actually a FLOATING man hole cover. Go take a look. Next, below the sign on the Brick is writing etched into it. Something like "now Dine" with the "e" missing - "now die". Hmmm another place where you can get food and drink just like the DINER and DINER says Now Die as well. Tombstones. Maybe you need to tombstone at the Diner somewhere to open up manholes in …
Last reply by blckmephisto, -
- 9 replies
- 2.7k views
After looking through the scripted audio files that were ripped from the game, I have a few suggestions that may lead to finishing the Easter Egg. We have to keep in mind that there may actually be nothing else to do yet until the DLC's come out. The tower seems to be a teleportation device to transport you to other maps, I could be wrong. Although in all other COD zombies once you earn the achievement that is it for the EE. Quote from Richtofen in the ripped audio files - "Almost. All four must do it simultaneously. Together idiots, together! Must I do everything? Look how much I do for you already, it's the least you could do to save your pathetic planet, I swear s…
Last reply by Megaton A, -
- 11 replies
- 2.7k views
Well guys, after trying to analyze the video some more after the initial take, I've noticed other things not easily noticeable to someone right away. The first thing is this: http://dl.dropbox.com/u/86143522/blueprint.png Yes, I know the blueprints are old news, but I want to point something out that makes sense... The blueprint in the car door scene is clearly not for the Zombie Shield. As you can see at the bottom right of the blueprint, thats not a car door OR a dolly. So my conclusion is other blueprints will be scattered about the map or nearby buildable object parts. Another thing that was a little less obvious is this: See how she …
Last reply by Verrückt, -
- 2 replies
- 2.7k views
Take a look at this from the Green Run map screen: The pylon appears to have text written across it from what i can see. It looks to begin with a W, but i cannot work out the other letters, maybe a Z, I and S? Not sure. At the top there's a question mark, but i cannot figure out what it might say. I could be completely wrong and it might be nothing, but could people please help me to figure out if it says anything? If anyone has photo editing software to manipulate the image to make anything clearer that would be very helpful :)
Last reply by xWarMachine115x, -
- 4 replies
- 2.7k views
I will soon be typing up some weapon guides and guides for traversing TranZit. I was one of the lucky few to play Black Ops 2 zombies at a local GameStop event yesterday and boy, that game is amazing. Without spoiling anything though, once the game is released I'll post all off the wall weapons, their abilities, and locations in TranZit (box weapons I'll do later). After that I'll post some nice ways to traverse TranZit, fast and efficiently so your not getting nom nom nomed on by the undead. Also I'll be giving tips, tricks, and pointers on the new Grief mode (also a very fun gametype). Hope you guys are excited! See you on November 13th! :D
Last reply by xXExpertCoahXx, -
- 5 replies
- 2.6k views
Marlton Misty Russman Samuel's Quotes Bonus! Here's ol' R1ichtofen's quotes, too!
Last reply by Rissole25, -
- 21 replies
- 2.6k views
I have managed to make a video proof for the Quick Revive bonus you get in the game. It happened to me after I got a blue skull emblem but I don't think there is any relevance to it... First time it happened to me today morning, and now it's permanent (at least it still works). Sorry for the quality of the video, and the shaking, but I was playing with one hand and recording with the other... I think you can see what you need to see though. If anyone want's to try it out - add me on PSN (VerrucktPL) and I'll show you. d0a4gBWOKdY Explanation: Be proud of me, Waffles, i did it without the third hand! xD
Last reply by WretchedDamage, -
- 11 replies
- 2.6k views
In the Pack-A-Punch room in Trazit mode, there are little keypads next to some of the windows. One of the keypads read: 0246378 - this is one of the codes also found in moon on Black Ops 1. Also under that code, is a new one that reads: 43006.Could these be locations related to moon and the missiles found in town? Could these be the coordinates for the Tranzit map itself? If anyone can find coordinates for these numbers, please do so. This could mean finding out where Tranzit is located finally.
Last reply by CrazyTrain0917, -
- 3 replies
- 2.6k views
Whilst exploring the map Farm on Tranzit mode, I discovered that there are 4 lightbulbs across the map.I wouldn't have thought much of it but it's the fact that it is four which makes me suspicious it has something to do with the easter egg. I would have no idea where to start in terms of 'activating' them in some way, but if anyone is interested like me, please look into this. The locations of the 4 bulbs are as follows: 1) On the balcony wall next to the random box location 2) Inside the farm house, in the same room as the weapon holding fridge, hanging from a cupboard over the stove 3) Next to/behind smaller single back-door on the farm house 4) On the cabin…
Last reply by movotes,
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