TranZit
Continue the fight against the undead and search for clues to the truth of what lies ahead...
CoDz Code of Conduct
Listed below is the Code of Conduct.
Please don't just read numbered points and say "I'd never advertise!" and skip over it, because there are things you may not realize are categorized as advertising, or anything else, that are and you might have already broken them. If you have any questions regarding this, please ask, and have a good time and be sure to follow the rules!
1. ADVERTISING [ADV]:
Rule: Advertising to other users inside the CoDz Forum, whether it be via a post, personal message, or profile/signature links, to buy or view any products, websites, or other service is strictly prohibited. Non-intrusive links in signatures to personal YouTube accounts may be allowed, but that is case-to-case and each will be reviewed individually.
Consequence: The infringing user’s account will be banned, as well as the IP address. Any post with the intentions of advertising will be immediately and permanently deleted.
Example: If you are a spam bot, a hired advertiser, or a desperate website/business owner, this may apply to you. Signing up and making your only post a promotion for your zombie gameplay YouTube channel is breaking the rule. However simply sending links to a fellow forum goer who wants to know where to buy a capture card is not breaking this rule, PMing your buddy a link to a funny YouTube video isn't, etc.
2. DOUBLE ACCOUNTS [DBLE]:
Rule: Creating another account when a a user already has one account on CoDz is not allowed. There is little to no need for a separate account. If you've forgotten your password and need access back to your main account, use the Forgot Password link. Should there be a logical reason outside of forgetting credentials for the double account, contact a staff member immediately with details of the situation..
Consequence: The secondary account created by the original user will be permanently banned given with evidence of double accounts. In addition, the original account held by the user will be temporarily banned as well. Using the secondary account to avoid a suspension/ban on the main account will result in both accounts being permanently banned.
Example: A user creates a double account because they've been banned. If that account matches up the original user and no case has been made to the staff about the reason for the double account, both accounts will be banned after contacting the user.
3. SPAMMING [SPAM]: Spamming is defined as many things, and all of them aren’t allowed. As a CoDz user, you should hold yourself to a high standard and use common sense when posting.
Duplicate Posts -
Rule: Creating a thread that discusses a topic that has already been brought up in another thread is generally frowned upon, as each user is responsible for finding the pre-existing thread and making their remarks there. Cross-posting violations (making more than one post of the same question/answer across multiple forums) is prohibited.
Consequence: The infringing duplicate thread will be either merged (with the original thread), locked, or deleted, depending on the situation. When dealing with two duplicate threads, the staff will sometimes exercise their own personal judgement with regard to the thread’s posts, to avoid conversations being broken up and posts losing their cohesion, as all the comments in both threads are merged and arranged by the date they were posted.
Cross-posting violations will be dealt with by deleting all cross-posted threads. Users are responsible for figuring out the appropriate section in which to post their topic. If you have any trouble you may ask any staff member for advice!
We always welcome PMs from the users!
Example: If two threads are created that both discuss the exact same element of a newly released Zombie Map trailer, they become ‘duplicate posts’, as they consist of identical, or very similar, material. However, if someone makes a thread about, for example, who they think the Pentagon Thief is, and then someone else makes a thread in which they argue that it is actually someone completely different, they would not be breaking the rule.
Moreover, if someone made a thread that came to the same conclusion as the first user’s thread did, it still wouldn’t necessarily break the rule, as long as they brought new evidence to the table (or reevaluated old evidence) while doing so. If they reach the same conclusion, then they will be merged, in which case the older thread will remain, and the newer thread will become a reply to the older post.
Post Pumping -
Rule: Any user that makes a post just to increase their own post count is considered disruptive to the community, and is interfering with the other members’ usage of the CoDz forum.
Consequence: Violations will be dealt with on a case-by-case basis - some users will be warned verbally by PM, others may receive an official warning, and posts/threads may also be deleted (which will make your post count drop again!). Repeat offenders will suffer a Permanent Ban of their account on the forum.
Example: If a user makes a post saying “I agree,” or “We know,” or something similar and they do not further the conversation or productivity of the thread, that would be grounds for deletion of the post. The specific details of post pumping are left for staff to decide case-by-case, as there are a broad range of possibilities, which are quite dependent on the circumstances.
4. FLAMING [FLAME]:
Rule: Posts, signatures, avatars, or PMs that are intended to harass, threaten, embarrass or cause the distress or discomfort to another member of the CoDz Forum Community or any other individual or entity is unacceptable. (For this reason, the emoticon known as “facepalm” has been removed from the forum.)
Consequence: In some cases, warnings may be issued, but flaming is likely to result in Permanent Banning. It is therefore advisable to always be respectful to your fellow members; this does not mean you cannot disagree with someone, but you do not need to tear a person down in order to prove your point, so be careful with sarcasm! The response “I was only joking” will not get you much sympathy.
Example: If a user says to another on the forum that they are stupid, dumb, illogical, incompetent, etc., that is an example of a user tearing another down, and is considered to be ‘flaming’. Even sarcastically saying “Wow, you’re a bright one, aren’t you..” or “Did you figure that out on your own?” would qualify as a form of harassment.
5. OFFENSIVE CONTENT [OFF]:
Rule: Using offensive language in any context is not allowed here at the CoDz Forum. We believe that our intelligent members can make their points and offer their contributions WITHOUT the necessity of vulgarities. Included in this would be racism, sexism, or any other form of discrimination that may end up causing the distress or discomfort of a user or any group in general. Along with offensive language, displaying or linking to offensive content is not allowed at CoDz. Please be sensitive towards others and how they may react to sensitive material.
Consequence: Posts, signatures, or profiles containing offensive language, content, or links will be edited and/or deleted by the Forum Moderators and Warnings will be issued as appropriate. Repeat violations of this policy may result in more severe actions, up to and including Permanent Banning.
Example: You can come up with your own examples for sensitive language, I trust we all have at least a few in our heads, but simply starring out a letter or putting a strike through the word does not excuse its usage, such as f*ck, sh*t, etc. An example of offensive content could be an avatar of the Twin Towers falling with the caption “Burn baby burn!” This is very offensive to many people, and although it may not be so to you, please respect the feelings of other users.
Examples of offensive links include Pornographic, Racial, Defamation, or any other derogatory content. If it does not pass our CoC do not link to it on our site.
6. SIGNATURES [SIG]:
Rule: A user’s signature may only be 5 lines high, 15 pixels high per line and 65 pixels wide per line. A signature must follow all of the above guidelines concerning offensive language and material, and also concerning advertising.
Consequence: If a user creates a signature that violates the above rules, they will first be contacted and asked to change their signature. If they do not comply, someone will change it for them. Particularly horrid offenses will be dealt with by staff in an appropriate manner.
Example: A “good” signature could contain a few links to some threads (as long as they follow previous rules), zombie round numbers, a small image, or something personal, such as a saying or quote. A “bad” signature would contain any annoying “flashy” .GIFs, or any content that would not comply with previous CoC rules.
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1,377 topics in this forum
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- 13 replies
- 3.5k views
I know, I know, no one can find anything - but seriously, do you think that the Maxis and Richtofen Tower of Babble is all that exists in Tranzit? Lets look at it in a bullet point format. Signs indicating a 2nd bus route Orbs after the tower of babble has been done Nuketown you hear the bus Nuketown you see a 2nd bus station Numerous tweets and "possible" hints from Jimmy and others that more exists The map is too huge for it to consist of the tower of babble only The jet gun, it must have a use other than a wonder weapon The church tower The bowling alley and the room next to it These are just some of the things that have bugged me about this map, there has to…
Last reply by thegoldenspork115, -
- 21 replies
- 3.5k views
I have managed to make a video proof for the Quick Revive bonus you get in the game. It happened to me after I got a blue skull emblem but I don't think there is any relevance to it... First time it happened to me today morning, and now it's permanent (at least it still works). Sorry for the quality of the video, and the shaking, but I was playing with one hand and recording with the other... I think you can see what you need to see though. If anyone want's to try it out - add me on PSN (VerrucktPL) and I'll show you. d0a4gBWOKdY Explanation: Be proud of me, Waffles, i did it without the third hand! xD
Last reply by WretchedDamage, -
- 10 replies
- 3.5k views
Hi Guys, Just wondering if anyone has a good strategy when playing solo do deposit points in the bank. What's the best way to hold the zombies off to give you enough time to put it all in the bank. I was thinking it's probably leave one Zombie, Go to town, EMP the zombie to put him to sleep and then do the business. That's all well and good but if you don't have the EMP's (because we all know how hard it is to get them from the box, and in addition, when playing solo you may not be relying on the box too much [i tend to use either MP5 or M16, depending on where you're training]) I don't really know. Monkey's don't give you a great deal of time, but you have t…
Last reply by nockscitney, -
- 8 replies
- 3.5k views
Does anyone know what the blue light flickering in that building is? While looking at it earlier, I can't believe I've not noticed it before..to the people that have free cammed and looked inside I'm probably gonna seem like a right lemon now but could it be a teleporter(style of no mans land/area 51?) and what with the whole 'moon' references going on, plus the many hints at the bar playing a significant part in all this. That area also seems suspiciously 'accessible' in that there's no need for a barrier/fence to be there, what with the road seriously protruding out of the ground. Also, picture town survival with the 3 of the crossroads unaccessible; La…
Last reply by applied_science, -
- 20 replies
- 3.5k views
Did you guys know that you can suck up powerups with the Jetgun? I've used this thing many times in different ways but I never noticed you could pull perks toward you with it. Wonder what else you could pull toward you with it besides a horde of zombies. lol This video is from Lonely mailbox and he pretty much sums up the effective way of using the gun plus you can see the sucking up of powerups at the end. Edit: Sorry forgot to link the video lol
Last reply by CrazyTrain0917, -
- 0 replies
- 3.4k views
First of all I'd like to nominate this thread to @Electric Jesus and @PINNAZ, as their past comments in posts of many years old unconsiously inspired me about a lot of the following content. Also, allow me to copy-paste parts of a short intro about the Hanford area I wrote a while back to get into the atmosphere: Hanford Site, WA Tranzit, as all of you might know, takes place in Hanford, Washington State, USA. The shape of the Columbia river, the roads and the railway are astonishing corresponding. Hanford was, and actually still is, an American scientific-military facility. Lets go back to the origins of the Hanford Works. In 1943, in the m…
Last reply by anonymous, -
- 7 replies
- 3.4k views
Hey all, Been having lots of problems with the maxis side of the tranzit easter egg. We have gotten to many different points but never completed it. Basically we all get turbines, turn on and off power, get knuckles and go under the tower in the cornfield. The navigation table is built every time so that's not the issue. When the avogadro spawns, which seems to be difficult to get him to do even when waiting for lightning overhead, he comes towards the tower and we set down our turbines. Now here is where my confusion begins ... 1) When you place down the two turbines underneath the obelisk in the cornfield and you get the maxis qoutes about: A) needing more…
Last reply by bagel_, -
- 16 replies
- 3.4k views
Maxis says after you complete the Tower of Babble EE he will need to get the other towers up and running. what towers would be tall enough to work for him? The Effel Tower. the next map will be in Paris. and will feature the origional crew. (+Samtofen) the Origional Crew will escape off the Moon, ethier via help of the Tranzit crew. or Maxis himself. they will rewire the teleporter to teleport them somewhere else but Area 51, The MDT will talk them to a secret Nazi base. that's hidden under the streets of the City of Lights. there. Maxis will instruct them to power up the Effel Tower to help Maxis gain enough power to get rid of Richtofen. and end the horr…
Last reply by Megaton A, -
- 10 replies
- 3.4k views
Hey guys just thought it would be a good idea to have a biuldable list (or possible items to be build) with all the findings we gathered in one thread so everybody can have and idea of what items are available and which builds are the best. I will try to update the list in two parts at the moment "items" and "buildables" but i think some other categories should be consider as "color codes" and "blueprints plans" Any item or buildables we find please post a pic so we update the thread with items/ builds to credit the finder of this new possible build. Im pretty sure there would be a lot of possibilities with this, so any help or info in this matter will be …
Last reply by julpr, -
- 18 replies
- 3.4k views
In Kino and Ascension, there are fire traps that can kill zombies instantly, yet in Green Run, the zombies can survive walking on LAVA, and even catching on fire. How is this possible? Did Richtofen make the zombies stronger? Or just an oversight?
Last reply by MysteryMachineX, -
- 16 replies
- 3.4k views
Did anybody hear these quotes in game? No more corn to wander around in (maybe burning the corn somehow? And make a bunch of popcorn...) A brand new town we've never been to (russman also says something about two diferent towns) A quote about the farm and how they are now ruins,(this one is the least weird of this, maybe just means she misses the place with people around...) Its like i took a gun added a bunch more guns and it crapped a supergun.... This last is very intriguing to me, with the second, good looking town being a close second place. Also if someone can paste here the guns names found in the codes, to see if we can find some conection to perha…
Last reply by billy_bonesz, -
- 20 replies
- 3.4k views
Just finished playing a game of tranZit and had a couple wierd things happen... Should start off by saying, ive been riding the bus for the last week.. on a quest to find possible missed quotes.. I figured being able to provide locations and scenarios to the quotes would give a better understanding of tranZit as well as our new hero's... Expect to see a thread about this very soon! And i put in my work on this guys! it wasnt like i rode the bus around the map 3-4 time's... more like i went to rnd.30 pretty well with every character, strictly! riding the bus! (getting out between stops for the higher rnds.) so i'm excited to see some discussion on this. S…
Last reply by Gintama, -
- 19 replies
- 3.4k views
Has anyone experimented with what is underneath the bus? At the Bus Depot, the bus stops over a patch of lava that is depressed a few feet in the ground. As far as I am aware, this is the only place in all of Green Run where the lava is coupled with an elevation change. It might be nothing, but I'm going to try to duck under the bus as it begins to park at the Bus Depot. Maybe there's something under there...
Last reply by ArsenalAreBeast, -
- 21 replies
- 3.4k views
What divine interventions have you witnessed? After turning power on, off, on Richtofen was telling me to take the jet gun. Twice i grabbed a turbine, only to have it blow up and Richtofen laugh at me. When I took the jet gun, the game worked normal (i know the ee). Once I went down far from everyone and Richtofen(?) said 'everyone needs a hand now and then (or similar)' and i just got back up like I was revived. What have you witnessed?
Last reply by CrazyTrain0917, -
- 13 replies
- 3.4k views
there are 2 signs from bus station to diner x /2 me and then now die on for you on for you is together so maybe we have to view this as a math problem y=mx + B x- /2 me so maybe it is read as (M)on for you over to me M in my guess is jet gun or moon since there is a sign that says moon help and discuss
Last reply by zombo187, -
- 16 replies
- 3.4k views
There seems to be some kind of symbol on the front of the bus right above the licence plate. Any ideas what this looks like?
Last reply by Zombieprotege, -
- 5 replies
- 3.4k views
Looks like all the threads/topics have been moved in this TranZit section so to quickly get everything organised i have created this to keep all the information we have on TranZit up to date and in one central area that is easily read and understood. I will post everything i know about it and can get access to here but if there is anything that needs to be added then please say and i will update it as soon as i possibly can. I will only post officially released information and no leaked or speculating rumors around it. Thank You What is TranZit? TranZit is intended to be the MAIN zombies mode. (There are others as i am sure you are aware of) but this is…
Last reply by deathb4di2h0nor, -
- 8 replies
- 3.4k views
Along the Maxis side of things: a trichotomous/scalene/obtuse/circumscribed/pyarmid shape, not a far stretch from the treyarch symbol. This meets all of the criteria. After the lamps connect to the pylon, maybe they connect to each other to form the circumscribed portion. RUSH 2112, Misty's hat 2112, RUSh (Rusman), pentagram meaning evil could coincide with Rusman being evil, "stop rus" Let me know what you guys think, anyone tested? any ideas? You may have to right click and save/open in new tab to view full pics, sorry about that!
Last reply by Megaton A, -
- 8 replies
- 3.4k views
Hey guys, I've been thinking about this for a while and I'm ready to present my thoughts on how our new crew are where they are now. Firstly, in Nuketown Zombies, you can hear people in the bunker if you knife the door at the beginning of a round. There are multiple voices, but the person who can be identified clearly is Marlton, our nerdy friend who loves his high-powered guns. It can be assumed that the rest of the crew is in there with him. Also, early on in the game you can hear a bus horn. This bus can be identified as the TranZit bus, as the horn has a very distinct sound. So what exactly happened? Well, here goes: The Nuketown site is an a…
Last reply by Flammenwerfer, -
- 18 replies
- 3.4k views
In the area where we pack a punch underneath the bank we are thrown into what seems like a violent crime scene. I am aware that blood splatter is all over the map but I believe that this room is telling a story that we are generally missing. I have been thinking for some time now that its fairly clear that the Denizens were once in cages here. Hence...the cages empty all over. I was there recently in game and decided to look a little closer. I positioned myself into the entrance and did a quick look around and tried to clear my head of any already formed theories. I noticed that the blood splatter seems to show signs of a struggle, and that the blood splat…
Last reply by CrazyTrain0917, -
- 11 replies
- 3.4k views
In the Pack-A-Punch room in Trazit mode, there are little keypads next to some of the windows. One of the keypads read: 0246378 - this is one of the codes also found in moon on Black Ops 1. Also under that code, is a new one that reads: 43006.Could these be locations related to moon and the missiles found in town? Could these be the coordinates for the Tranzit map itself? If anyone can find coordinates for these numbers, please do so. This could mean finding out where Tranzit is located finally.
Last reply by CrazyTrain0917, -
- 14 replies
- 3.4k views
I was playing local zombies and I built the zombie shield. I replaced my turbine for the zombie shield and headed to the power room. Turned on the power and built the electric trap, but I accidently fell in the lava hole right next to the power room. I then spawned once my brother killed the last zombie and he noticed that I still had the shield on my back! I was able to have 2 buildables, plus it was unbreakable! Also I noticed that the power lines do not appear when playing local. Maybe a hint towards the EE? Edit: Just tried it again and it worked!
Last reply by Caddyman, -
- 16 replies
- 3.4k views
Since somebody decided to lock my other thread I'm just making a new one with the video link this time. MY thread was (Most popular video on COD TV) Google Theater mode problems.... I tried to render my video and upload to callof duty elite.tv and it rendered but did not upload so i recorded it on my ipod. I didn't appreciate being called a troll....... SO heres my proof... http://www.youtube.com/watch?v=RNOhuIXX ... e=youtu.be
Last reply by Bronsauce66, -
- 21 replies
- 3.4k views
So I went on TranZit to the the EE done. I built the Jet Gun and heated the pylon. The only problem was I couldn't get Edward enough 115. I sat under the pylon blowing up zombies for 12 rounds and it still wasn't enough. One reason I think it didn't work was that I didn't build the table. I had read on this forum that you didn't need to so I didn't bother, figuring it was a waste of time. I really don't understand why it didn't work. Please give me all the info and suggestions you can. Thanks
Last reply by Megaton A, -
- 6 replies
- 3.4k views
Hey guys, this is my first post on here, my friend & I are trying to get the achievement for killing the electric zombie without him attacking us, we've obtained the EMP grenades so it's easy as possible, but is there any way to, attract or summon him? we've been playing for ages & he doesn't appear. we're also in need of an extra two players so we can finish the EE (Dr. Maxis line) my XBL GT is Happykillmore93 if anyone is interested in helping us.
Last reply by Jeager1999,
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