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About Jeager1999

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  1. Back in the day we had this topic ... who knew Ta-k.o (as most of you guys pronounce) was be such a badass. Okay, I did say in a Topic right around the Cinematic Trailer for Origins came out. I took back everything I said bad about Takeo. But we've yet to see how he is in the Game.
  2. I'm having a problem, I though the "Dragon" building would be easy to map out since every room is comprised of 90 degree angles but I can't see to get it all lined up right. But I'm still working on it, so it will take a little while.
  3. Okay, Finished the Escher Building (AKA: Upside Down Building) Each Floor and I also included the Elevator shaft since there are two small rooms and one has the GalvaKnuckles. For now, I'm taking a break, the "Dragon" Building is going to be a tough one, especially the Bottom Floor, its a freaking maze down there.
  4. Thanks. BTW: I'll be adding something like this to each map and will edit the others when I get the Time. Its a side Map of each Building Floor. Here's how it works. There are four floors to the Starting Building, this represents each floor and included the Elevator shafts and what from the go to. Notice how each one is a different color. Say I edited the Starting Floor and added this, to it. The top floor of this mini map will be White instead of Grey. This I hope make it easier to know what floor you're on. Working on the "Escher" Building next....good name huh?
  5. Done and Done. Awesome, thanks. Once I got the floors done I'll go back and take care of the little things. Mahjong Tiles and All.
  6. Okay, here is the Two Floor's under the Starting Floor. Again, not accurate when it comes to little things, I'm sure I'm missing some things here and there, but right now I'm just getting the layout of the maps. Someone posted earlier that you can drop(Very Carefully) down from the Starting Floor Hole near the M14. I've tried, but 1 out of 4 tries were successful, so I added a "Caution" Bar next to all the area's that have Drops (Good or Bad. Maps are on the Original Post Now. There is one thing I think I need to include with the Maps, it comes later on but could use the Info. I know for Richtofen's side of the EE (Which I'm hoping to Complete) you need to hit the corners of the Tower in order by the Tiles. I get the Tile Part but which corner is North-South-East-West?
  7. Oh, I am adding that too. You'll see what I'm doing once I upload to more map floors. I've almost down with the Starter Building and next up is the Upside Down Section.
  8. Thanks, all of you. The Floor under starter is being a tad tricky. I thought the hole right by the stairs leads to a Two Story Drop, hence the Death Drop. The hole behind that were you find one of the Parts is okay to drop down, that leads to the second half of bottom floor. Which I'm almost down with. But if I'm wrong, I'll make changes later. Soon as I get the "Fun" Part out of the way, I can Re-Twink them.
  9. I don’t know why I’m doing this, I really don’t think a Map is needed but I guess for me it’s more of a Challenge. It’s kind of good to have a Map with walls and no fog. I guess some are a little to big. Simply Right-Click and hit View Image. Anyway, I’m taking this slow and working on each Building- Floor by Floor. Now the map’s not accurate when it comes to Junk, specs of furniture’s and little things. This map will show the important things like Workstations, Parts, Weapons, Key Items for EE, etc. Looking at the Legend you might understand some of the Pictures mean, but here are the ones you might not understand. The S is for the Chinese Symbols, all of them. This just tells you where they are, not exactly which they are. The One-Way Access Point is for area’s that take you to an area but you can go back the same way. Hence One Way, the Letters represent the starting direction. So A means this is where you will start, B is where you end up. (Update) Got rid of "Death Drop" added Caution Bars, these will tell you where you can Drop Safely or to your Death. Again, it’s not perfect but if anyone has time to do a better one be my guess. Here is the Starter Floor of the First Building…. Well the Bottom Half that is. Now these Maps won’t be the same scale, each floor is bigger than one another and I want to keep the frame simple, some of you might want to print them out. I’m going by Order of Floor & Building, I think the Upside Down section is going to a problem but I like a Challenge. Keep checking Back. Upside Down Section Next.
  10. Civilization, the industrial complex, basically most of all that would be "Modern" as we know it ended in 1960's the day the Missile Strike, but that was THEN this is Now. It's 2025, or close to it. Seriously, how hard is it to come to that conclusion? But funny thing? I really don't give a crap about what Date the game is, I'm just going to continue playing and finish whatever Maxis or Richtofen wants us to do. And I think I know what that is.
  11. You know, sometimes looking outside the Box helps. It's obvious we are dealing with a whole new Zombies Mode. There is more to Green Run then we've seen, I have no doubt in that. It's just we can't do anything now, at least not until "Die Rise". Really, look for my "Someone Has to Say It" Topic. (Can't Copy & Paste on the Internet explore App.)
  12. It will be like MOON. We earn the achievement, the story ends, but the game still goes, no Ending Credits. We can continue searching, searching & searching in Green Run but there is nothing left to find. It's been close to two months since we figured out how to unlocked TOB Achievement/Trophy. Since then, we've found nothing. I'm still banking on my SideEE/GrandEE theory, I'm sure I'll get my answer when Die Rise comes out. If there is anything in the Quotes, then it probably gives hints to how the Story portion of the Tranzit Mode will end, that will envolve all the Maps, not just one.
  13. Five hits to the bong later and THIS is what you come up with? No offense but I think the determining the Time lime is a little easier than.....well all of that. Now I don't remember seeing any writings in russian in the Farm area but most of those I've seen were on crates/boxes. It's easy to believe they were transported there before the Missiles Hit. As to why there are future weapons in a obvious sixties era city is. Just because the world ended doesn't stop people from making some kick ass weapons....well they must of been drunk when the lined up the sites but still.
  14. Tried it three times. Won the first, lost the last two due to BS Players. Never played it again. If I was in the room when the Dev's thought this up. I'd smack Jimmy across the head before saying. Just make it 6 Players Total instead of 4 for Tranzit and Survival.
  15. So.......what's changed? I didn't see anything out of the ordinary. Nothing different with the gameplay that I can tell. Well its 12am here so its the 22nd. I'm calling it. Thanks again Trollach- Dah, I mean Treyarch.

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Call of Duty Zombies is a fan-managed gaming community centered around the popular Call of Duty franchise with central focus on the Zombies mode. Created in 2009, CoDZ is the ultimate platform for discussing Zombies theories, strategies, and connecting players.

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