General Zombies Discussion
Come here to talk about aspects of Zombies that just don't seem to fit into other sections.
CoDz Code of Conduct
Listed below is the Code of Conduct.
Please don't just read numbered points and say "I'd never advertise!" and skip over it, because there are things you may not realize are categorized as advertising, or anything else, that are and you might have already broken them. If you have any questions regarding this, please ask, and have a good time and be sure to follow the rules!
1. ADVERTISING [ADV]:
Rule: Advertising to other users inside the CoDz Forum, whether it be via a post, personal message, or profile/signature links, to buy or view any products, websites, or other service is strictly prohibited. Non-intrusive links in signatures to personal YouTube accounts may be allowed, but that is case-to-case and each will be reviewed individually.
Consequence: The infringing user’s account will be banned, as well as the IP address. Any post with the intentions of advertising will be immediately and permanently deleted.
Example: If you are a spam bot, a hired advertiser, or a desperate website/business owner, this may apply to you. Signing up and making your only post a promotion for your zombie gameplay YouTube channel is breaking the rule. However simply sending links to a fellow forum goer who wants to know where to buy a capture card is not breaking this rule, PMing your buddy a link to a funny YouTube video isn't, etc.
2. DOUBLE ACCOUNTS [DBLE]:
Rule: Creating another account when a a user already has one account on CoDz is not allowed. There is little to no need for a separate account. If you've forgotten your password and need access back to your main account, use the Forgot Password link. Should there be a logical reason outside of forgetting credentials for the double account, contact a staff member immediately with details of the situation..
Consequence: The secondary account created by the original user will be permanently banned given with evidence of double accounts. In addition, the original account held by the user will be temporarily banned as well. Using the secondary account to avoid a suspension/ban on the main account will result in both accounts being permanently banned.
Example: A user creates a double account because they've been banned. If that account matches up the original user and no case has been made to the staff about the reason for the double account, both accounts will be banned after contacting the user.
3. SPAMMING [SPAM]: Spamming is defined as many things, and all of them aren’t allowed. As a CoDz user, you should hold yourself to a high standard and use common sense when posting.
Duplicate Posts -
Rule: Creating a thread that discusses a topic that has already been brought up in another thread is generally frowned upon, as each user is responsible for finding the pre-existing thread and making their remarks there. Cross-posting violations (making more than one post of the same question/answer across multiple forums) is prohibited.
Consequence: The infringing duplicate thread will be either merged (with the original thread), locked, or deleted, depending on the situation. When dealing with two duplicate threads, the staff will sometimes exercise their own personal judgement with regard to the thread’s posts, to avoid conversations being broken up and posts losing their cohesion, as all the comments in both threads are merged and arranged by the date they were posted.
Cross-posting violations will be dealt with by deleting all cross-posted threads. Users are responsible for figuring out the appropriate section in which to post their topic. If you have any trouble you may ask any staff member for advice!
We always welcome PMs from the users!
Example: If two threads are created that both discuss the exact same element of a newly released Zombie Map trailer, they become ‘duplicate posts’, as they consist of identical, or very similar, material. However, if someone makes a thread about, for example, who they think the Pentagon Thief is, and then someone else makes a thread in which they argue that it is actually someone completely different, they would not be breaking the rule.
Moreover, if someone made a thread that came to the same conclusion as the first user’s thread did, it still wouldn’t necessarily break the rule, as long as they brought new evidence to the table (or reevaluated old evidence) while doing so. If they reach the same conclusion, then they will be merged, in which case the older thread will remain, and the newer thread will become a reply to the older post.
Post Pumping -
Rule: Any user that makes a post just to increase their own post count is considered disruptive to the community, and is interfering with the other members’ usage of the CoDz forum.
Consequence: Violations will be dealt with on a case-by-case basis - some users will be warned verbally by PM, others may receive an official warning, and posts/threads may also be deleted (which will make your post count drop again!). Repeat offenders will suffer a Permanent Ban of their account on the forum.
Example: If a user makes a post saying “I agree,” or “We know,” or something similar and they do not further the conversation or productivity of the thread, that would be grounds for deletion of the post. The specific details of post pumping are left for staff to decide case-by-case, as there are a broad range of possibilities, which are quite dependent on the circumstances.
4. FLAMING [FLAME]:
Rule: Posts, signatures, avatars, or PMs that are intended to harass, threaten, embarrass or cause the distress or discomfort to another member of the CoDz Forum Community or any other individual or entity is unacceptable. (For this reason, the emoticon known as “facepalm” has been removed from the forum.)
Consequence: In some cases, warnings may be issued, but flaming is likely to result in Permanent Banning. It is therefore advisable to always be respectful to your fellow members; this does not mean you cannot disagree with someone, but you do not need to tear a person down in order to prove your point, so be careful with sarcasm! The response “I was only joking” will not get you much sympathy.
Example: If a user says to another on the forum that they are stupid, dumb, illogical, incompetent, etc., that is an example of a user tearing another down, and is considered to be ‘flaming’. Even sarcastically saying “Wow, you’re a bright one, aren’t you..” or “Did you figure that out on your own?” would qualify as a form of harassment.
5. OFFENSIVE CONTENT [OFF]:
Rule: Using offensive language in any context is not allowed here at the CoDz Forum. We believe that our intelligent members can make their points and offer their contributions WITHOUT the necessity of vulgarities. Included in this would be racism, sexism, or any other form of discrimination that may end up causing the distress or discomfort of a user or any group in general. Along with offensive language, displaying or linking to offensive content is not allowed at CoDz. Please be sensitive towards others and how they may react to sensitive material.
Consequence: Posts, signatures, or profiles containing offensive language, content, or links will be edited and/or deleted by the Forum Moderators and Warnings will be issued as appropriate. Repeat violations of this policy may result in more severe actions, up to and including Permanent Banning.
Example: You can come up with your own examples for sensitive language, I trust we all have at least a few in our heads, but simply starring out a letter or putting a strike through the word does not excuse its usage, such as f*ck, sh*t, etc. An example of offensive content could be an avatar of the Twin Towers falling with the caption “Burn baby burn!” This is very offensive to many people, and although it may not be so to you, please respect the feelings of other users.
Examples of offensive links include Pornographic, Racial, Defamation, or any other derogatory content. If it does not pass our CoC do not link to it on our site.
6. SIGNATURES [SIG]:
Rule: A user’s signature may only be 5 lines high, 15 pixels high per line and 65 pixels wide per line. A signature must follow all of the above guidelines concerning offensive language and material, and also concerning advertising.
Consequence: If a user creates a signature that violates the above rules, they will first be contacted and asked to change their signature. If they do not comply, someone will change it for them. Particularly horrid offenses will be dealt with by staff in an appropriate manner.
Example: A “good” signature could contain a few links to some threads (as long as they follow previous rules), zombie round numbers, a small image, or something personal, such as a saying or quote. A “bad” signature would contain any annoying “flashy” .GIFs, or any content that would not comply with previous CoC rules.
Subforums
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http://news.msn.com/science-technology/ ... s11&stay=1 Well...this is certainly awkward. (Seriously, I'm not sure what to say about this).
Last reply by brett307, -
- 19 replies
- 2.2k views
"Collectors Edition Care Package of COD: Black Ops II" Via the Black Ops 2 wave 3 preorder bonus. Here's the care package... that they are going to announce tomorrow!! My guess is the Pre-Order of that Collector's Edition will be tomorrow!
Last reply by Shapeshifter, -
- 15 replies
- 1.6k views
"What's it like creating hit video games? Find out. Enter for your chance to win a tour of Treyarch Studios, a multiplayer session with developers, and a swag bag with a signed Collectors Edition Care Package of COD: Black Ops II. And, of course, there's more." Via the Black Ops 2 wave 3 preorder bonus.
Last reply by Death_Angel, -
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- 598 views
So we've seen that the icons light up based on the EE side you've done, orange for Maxis and purple for Richtofen. Both of mine are lit orange. The problem is, I never did the Maxis side on Tranzit. I did both on Die Rise, Maxis being the last one. It seems the colors are based only on the last side you've done, on any map.
Last reply by MysteryMachineX, -
- 2 replies
- 770 views
I absolutely stunk last night. Had a few tries on NML, failed to even come close to PAP. Played Call of the Dead, never got pass round 15 or less than 5 downs. Normally easily reach 20 on Five, last night never made it past 15. Even got a kid downed from trying to revive me. His high was 22, mine 37. Absolutely pitiful. I know my limits but failed to reach a respectable round on one of the easiest maps in Call of the dead is not acceptable. Five is harder but considering my experiences with it I should reach 25 with one hand. My normal PAP rate on NML is 30-40%, going 0 for 10 today was not normal. Problem is, my decision making last night was du…
Last reply by shirtlesservice, -
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Hello to everyone, Dark horse comics has released 3 pages for the upcoming issue #4 of the comic book what you all think? I am very curious to know about the area they are exploring. Plus in this issue it seems we can finally read conversations between Stuhlinger and Richtofen, maybe Treyarch will reveal us something very important trough them?
Last reply by The_Giant_935, -
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- 956 views
Hey, I am actually new to this forum and I have been reading up on the background story theories (if you want to call them theories) and I happened to notice that is no forum topic on the background story pertaining to the comic book loading screens. If anyone has any information on the background story for any/all loading screens, leave a comment below. Thanks, ghfan5
Last reply by xFierce_Fighterx, -
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COLT COMMANDO STATS 150-100 DAMAGE 750-RPM 30-MAG SIZE 270-SPARE AMMO 2.55sec-EMPTY RELOAD TIME 2.05sec-LOADED MAG RELOAD TIME IRON SIGHTS-Ghost Ring Sights PAP STATS 210-150-DAMAGE SAME RPM 40-MAG SIZE 360-SPARE AMMO SAME RELOAD BUT EVERY OTHER RELOAD IS AROUND 1 SEC DUE TO DUAL MAGS GALIL STATS 150-100-DAMAGE 750-RPM 35-MAG SIZE 315-SPARE AMMO 3.8sec-EMPTY RELOAD TIME 2.8sec-LOADED MAG RELOAD TIME IRON SIGHTS-Notch And Bead PAP STATS 220-150-DAMAGE SAME RPM SAME MAG SIZE 490-SPARE AMMO SAME RELOAD TIMES ADDED RED DOT SIGHT The Commando has the same damage as the Galil but when both w…
Last reply by PFCSNAFU, -
- 30 replies
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Basicly ive devised a sort of zombie language Just in case your mic goes on the fritz.... Knife player twice without backing away: fallow me.... Jump near door once then knife air: white buy this Jump ne'er door twice then knife air: blue buys Jump ne'er door thrice then knife air: yellow buys Jump near door four times then knife air:green buys Knife while mid 360 jumping followed by one shot of any weapon: throw gersh over here... Knife while jumping followed by single shot: throw grenade over here Knife while jumping 360: throw monkey bomb. Knife box weapon twice:someone grab this! Knife pap once and jump once: white pap first weapon K…
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just noticed/thought of this.. the moon on Der Reise is very dark on the front side and there is so much light coming from the "dark side" of the moon... this has to have some significance... sorry if this had been covered before. but especially the difference between the way the moon looks on ascension and how it looks on der reise..? i wonder if there is significance there or just coincidence
Last reply by Rissole25, -
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- 1.1k views
Cant wait for the 4v4 Zombie mode "Grief". I am a huge fan of Zombies and I have been a competitive gamer since 2005. So to combine the two I am very excited! Since I found out about the competitive aspect I was searching for a competitive site that was going to implement this to keep track of records, create teams, ect. I found Fragged Nation who is currently taking opinions, suggestions, and seeing how much interest there would be in a Competitive Zombie Ladder! If you think the competitive side will be awesome I encourage you to visit herehttp://www.fraggednation.com/forum/topic/Zombie-EventsLadders-27867 I am glad a site has taken in the Zombie aspect of th…
Last reply by ItsBarc, -
- 1 reply
- 527 views
Before Black Ops 2 came out, when you played zombies, there was never really a "winner". However, with the additions of Grief and turned mode, now we finally have some game modes where you can actually win. Since the addition of these game modes, there have been a lot of people asking for zombie playlists on gamebattles, but none have been added. So, I am proposing that maybe a thread, or section could be made specifically for players and teams to challenge each other in these game modes, as well as having some forum wide tournaments. I do realize that there is already a section for teams, but people really only use that to find partners for high rounds and easter eggs. T…
Last reply by 83457, -
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This forum needs a Nuketown section but... I play offline a lot and i noticed that when playing offline about round 5 there is the honk from the TranZit bus. but the honk is not played in online games. anything peculiar about that? And about the Countdown. When you spawn there is 99 the number goes down you hear that very out of pitch ring of an old church bell and then it resets. what is the purpose of that? at all? i mean i noticed that after that restarts sometimes that's when the perks drop. which leads me to my next concern When do the perks drop? after how many kills? time? round? how many times the board resets its numbers? what causes them to drop? …
Last reply by XxJason LivesxX, -
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- 844 views
Zombies is going to be big. Mark Lamia didn’t want to beat around the undead bush: “I’m not going to hide it from you – it’s a Treyarch game, we’re making Zombies. It’s a huge world, running inside the multiplayer mode. There are new game modes; it’s bigger and better” Any details to go with that tease? Nope — Mark is saving some of his secrets until later. “Zombies is its own game and it deserves its own time.” Source : Oneofswords. Read more: http://www.se7ensins.com/forums/threads ... z1vSz1SaB5
Last reply by demesphor, -
- 2 replies
- 609 views
From my experience this is confirmed To obtain: Confirmed: Method 1. Buy quick revive then down yourself and self-revive in that specific order, 3 times in a row without shooting or inflicting damage on any zombies. Unconfirmed: Method 2. Falling or diving from a very high distance that equals death. (Skyscraper or top of an elevator shaft). Can anyone confirm this or another method by which they have obtained it? To Lose: Confirmed: Method 1. Survive until round 15. Unconfirmed: Method 2. ???? Anyone have a confirmed way they have lost it? The reason for this is self knowledge and I am compiling an awesome sheet on every pe…
Last reply by way2g00d, -
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I think a lot about how to make topics that have never been discussed, and that is HARD, but I think I've thought of one so I know the title isn't very forthcoming so I'll begin to explain. This is a place to discuss, and include your ideas on why certain things are the way they are, in game, and in the story of zombies. Also, it's a place to debate on whether or not some things can be rationalized past the point of "just so the game is playable". Still confused? I'll give an example. It's no secret that Samantha wanted Richtofen and more or less, the rest of the group to die during their efforts to reach the Moon base. So why did she produce power to each area t…
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So after analyzing these songs again today, I found a few interesting connections between the two. 1. Both are the first song on their respective games. 2. Both have the main singer speaking of not being able to feel. It's like both are possessed by something other than themselves. The songs seem to support this. 3. Both talk about being the chosen one. Perhaps it is possible that there is some demonic being that takes control of the one inside the MPD. While part of them is still there, the majority of them has been taken over by this demon. This is why Samantha says there is something far worse that lies in the MPD. I also would l…
Last reply by InfestLithium, -
- 1 reply
- 866 views
Has anyone else noticed that in all the zombies maps so far, something has had to do with going down? Tranzit had Tombstone which only worked after you went down. Die Rise had Who's Who which only activated after going down, and Mob of the Dead has Purgatory/Afterlife. What are your thoughts on this, and do you think this pattern will continue in the next two DLCs?
Last reply by InfestLithium, -
- 1 reply
- 700 views
Hey guys, first thread here and I thought I'd start with something I found interesting. Now keep in mind I'm pretty new around these parts so if this has been brought up previously please forgive. So I was sitting around with a fellow member of the forum and getting frustrated err I mean playing die rise when a thought passed through. The first DLC was Ascension, followed by Call of the Dead, Shangri, and Moon. Well in Die Rise we ascend to a rooftop battle w zombies, and next was another installment of the "of the Dead" series. Maybe next up is the mythical land series of Shangri La to possibly Atlantis, and as for Moon, perhaps the center of the earth, or Mars. …
Last reply by Jolteon, -
- 4 replies
- 1.2k views
Hi everyone! I'm a little new here but i decided for my first ever post i would make it good! So by now a lot of you may know about the song that was sung in the trailer: avenged sevenfold "Carry On". Well i think this song has some hints towards what to expect from an easter egg! We all know Treyarch loves easter eggs and if they listen to the fans, like everyone says, then they would know we dissect EVERYTHING; videos, songs, easter eggs, dialogue. And what better way to have an easter egg by combining our love for looking for connections and SONGS. Without further ado, i give you my theory on the song and Easter eggs Some people live that se…
Last reply by yellow-card8, -
- 15 replies
- 1.8k views
Hi, I'm changing my name to Jay Walker. Isn't it unfair that Lemonade can easily reach 334 kills on NML when I can't PAP anymore? Isn't it unfair that 5and5 can reach round 50 with anyone within two hours goofying around when I can't even reach round 40? Isn't it unfair that Chopper can reach round 24 without opening any doors on Der Riese when I can't even do that with jug and better weapons? I sub all their channels and analyse all their moves and quite frankly can pull them off as well, until when it really counts. What makes them far better than me when I can do similar moves? Why are they far more success and I'm just a bum? Is it instincts? EyeCn…
Last reply by 5and5, -
- 9 replies
- 2.2k views
Alright, I'm normally NOT the guy to break tradition... But I REALLY hope our zombie DLCs carry over past "ghost" launch... There have been some news going arround about sledge hammer being added to the rotation... NOW I'm not sure if this is just some rumor started because of their work on Cod ghost and MW3 multiplayer, but it has been stated their making their own game by random people on CODZF... And as we all know, trayarch is the only company with the access to zombies... And if this is the case, we may not be seeing zombies again for another 2 years after the 4th dlc... As IFW need to make their game, and then sledgehammer.. I REALLY hope this is j…
Last reply by Stop Mocking Me0, -
- 1 follower
- 20 replies
- 8k views
I created this thread because I'm curious for your ideas about potential/made-up maps. As @RadZakpak once noted zombie maps are often merely a glimp of the entire location: Shangri-la taking place in just a small part of the entire temple complex, Tranzit taking place mostly on the surface of a huge underground tunnel-connected facility, Zetsubou laying on top of R'yeh, an enormous abandoned demonic Atlantis, etc. This way, the players can let their imagination go and theorize and discuss about what may lay ahead, out of the map's boundaries. Anyway, here are some concepts about maps I know Rad and Hunter talked about a couple of months back: …
Last reply by Desmond Racadio, -
- 11 replies
- 1.5k views
Hey I've been messing with the different layouts and different sensitivity's. does anyone have any advice for good solid layouts, currently im trying nom4d with 10 sensitivity. i play most of the time on xbox, with the black wireless controller, and ive noticed im going down more, even on my old settings. i HATE target assist, as it aims for center mass (or so it seems to me) and im up for trying anything you godly players use. im trying to beast out nuketown zombies. (made it to round 18 solo with defaults and i think sensitivity was between 11-14) so hopefully i can get some good advice about different layouts and different tactics control wise. any and all help is app…
Last reply by NZheadshot1, -
- 4 replies
- 964 views
I had a somewhat interesting idea the other night and figured I would once again share it with you guys. I speedrun Resident Evil 2 on occasion and was challenged a few days ago to do so and while I was doing it, it occurred to me that the wires you find in the questioning room that allow you to link up shutters for either of the two rooms of your choosing could be integrated into Zombies. Would it not be cool to have this feature in zombies? Now, those of you who haven't had the pleasure of playing RE2, these wires are used to block zombies from entering the windows for a short period of time (it's actually activated through story progression but not too far i…
Last reply by CBR_600_RR,
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