Shangri-La
A legendary shrine lost in an exotic jungle. Where the undead lurk within a treacherous labyrinth of underground caverns, deadly traps and dark secrets.
CoDz Code of Conduct
Listed below is the Code of Conduct.
Please don't just read numbered points and say "I'd never advertise!" and skip over it, because there are things you may not realize are categorized as advertising, or anything else, that are and you might have already broken them. If you have any questions regarding this, please ask, and have a good time and be sure to follow the rules!
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Consequence: The secondary account created by the original user will be permanently banned given with evidence of double accounts. In addition, the original account held by the user will be temporarily banned as well. Using the secondary account to avoid a suspension/ban on the main account will result in both accounts being permanently banned.
Example: A user creates a double account because they've been banned. If that account matches up the original user and no case has been made to the staff about the reason for the double account, both accounts will be banned after contacting the user.
3. SPAMMING [SPAM]: Spamming is defined as many things, and all of them aren’t allowed. As a CoDz user, you should hold yourself to a high standard and use common sense when posting.
Duplicate Posts -
Rule: Creating a thread that discusses a topic that has already been brought up in another thread is generally frowned upon, as each user is responsible for finding the pre-existing thread and making their remarks there. Cross-posting violations (making more than one post of the same question/answer across multiple forums) is prohibited.
Consequence: The infringing duplicate thread will be either merged (with the original thread), locked, or deleted, depending on the situation. When dealing with two duplicate threads, the staff will sometimes exercise their own personal judgement with regard to the thread’s posts, to avoid conversations being broken up and posts losing their cohesion, as all the comments in both threads are merged and arranged by the date they were posted.
Cross-posting violations will be dealt with by deleting all cross-posted threads. Users are responsible for figuring out the appropriate section in which to post their topic. If you have any trouble you may ask any staff member for advice!
We always welcome PMs from the users!
Example: If two threads are created that both discuss the exact same element of a newly released Zombie Map trailer, they become ‘duplicate posts’, as they consist of identical, or very similar, material. However, if someone makes a thread about, for example, who they think the Pentagon Thief is, and then someone else makes a thread in which they argue that it is actually someone completely different, they would not be breaking the rule.
Moreover, if someone made a thread that came to the same conclusion as the first user’s thread did, it still wouldn’t necessarily break the rule, as long as they brought new evidence to the table (or reevaluated old evidence) while doing so. If they reach the same conclusion, then they will be merged, in which case the older thread will remain, and the newer thread will become a reply to the older post.
Post Pumping -
Rule: Any user that makes a post just to increase their own post count is considered disruptive to the community, and is interfering with the other members’ usage of the CoDz forum.
Consequence: Violations will be dealt with on a case-by-case basis - some users will be warned verbally by PM, others may receive an official warning, and posts/threads may also be deleted (which will make your post count drop again!). Repeat offenders will suffer a Permanent Ban of their account on the forum.
Example: If a user makes a post saying “I agree,” or “We know,” or something similar and they do not further the conversation or productivity of the thread, that would be grounds for deletion of the post. The specific details of post pumping are left for staff to decide case-by-case, as there are a broad range of possibilities, which are quite dependent on the circumstances.
4. FLAMING [FLAME]:
Rule: Posts, signatures, avatars, or PMs that are intended to harass, threaten, embarrass or cause the distress or discomfort to another member of the CoDz Forum Community or any other individual or entity is unacceptable. (For this reason, the emoticon known as “facepalm” has been removed from the forum.)
Consequence: In some cases, warnings may be issued, but flaming is likely to result in Permanent Banning. It is therefore advisable to always be respectful to your fellow members; this does not mean you cannot disagree with someone, but you do not need to tear a person down in order to prove your point, so be careful with sarcasm! The response “I was only joking” will not get you much sympathy.
Example: If a user says to another on the forum that they are stupid, dumb, illogical, incompetent, etc., that is an example of a user tearing another down, and is considered to be ‘flaming’. Even sarcastically saying “Wow, you’re a bright one, aren’t you..” or “Did you figure that out on your own?” would qualify as a form of harassment.
5. OFFENSIVE CONTENT [OFF]:
Rule: Using offensive language in any context is not allowed here at the CoDz Forum. We believe that our intelligent members can make their points and offer their contributions WITHOUT the necessity of vulgarities. Included in this would be racism, sexism, or any other form of discrimination that may end up causing the distress or discomfort of a user or any group in general. Along with offensive language, displaying or linking to offensive content is not allowed at CoDz. Please be sensitive towards others and how they may react to sensitive material.
Consequence: Posts, signatures, or profiles containing offensive language, content, or links will be edited and/or deleted by the Forum Moderators and Warnings will be issued as appropriate. Repeat violations of this policy may result in more severe actions, up to and including Permanent Banning.
Example: You can come up with your own examples for sensitive language, I trust we all have at least a few in our heads, but simply starring out a letter or putting a strike through the word does not excuse its usage, such as f*ck, sh*t, etc. An example of offensive content could be an avatar of the Twin Towers falling with the caption “Burn baby burn!” This is very offensive to many people, and although it may not be so to you, please respect the feelings of other users.
Examples of offensive links include Pornographic, Racial, Defamation, or any other derogatory content. If it does not pass our CoC do not link to it on our site.
6. SIGNATURES [SIG]:
Rule: A user’s signature may only be 5 lines high, 15 pixels high per line and 65 pixels wide per line. A signature must follow all of the above guidelines concerning offensive language and material, and also concerning advertising.
Consequence: If a user creates a signature that violates the above rules, they will first be contacted and asked to change their signature. If they do not comply, someone will change it for them. Particularly horrid offenses will be dealt with by staff in an appropriate manner.
Example: A “good” signature could contain a few links to some threads (as long as they follow previous rules), zombie round numbers, a small image, or something personal, such as a saying or quote. A “bad” signature would contain any annoying “flashy” .GIFs, or any content that would not comply with previous CoC rules.
680 topics in this forum
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- 23 replies
- 7.3k views
anyone ever notice that the gongs seem to have certain writings round the edged of them, certain illuminate writings? well i did and after doing a bit of work in the way of decrypting it i started to notice some odd words cropping up, "dragon" "beware" "fire" "wrath" so i started to decode more and found that repeated round the edge of the gongs there is the sentences "BEWARE THE WRATH OF THE DRAGONS FIRE" what does this mean, is it some thing o do with the achievement, or some thing else? I honestly don't know but there you go, another Easter egg hidden in Shangri-la.
Last reply by MixMasterNut, -
- 33 replies
- 7.3k views
fM9OZjhDo5s Thanks, please subscribe! Feedback welcome!
Last reply by idrumtoSKILLET, -
- 42 replies
- 7.2k views
So after a heated debate with another member about whether Jug moves or not, I looked constantly at the trailer to try to disprove.... after extreme examination.... I'll admit I was wrong.... the picture he posted behind the spikes has got to be a new perk... It's not jug.... There's 2 ways to prove this. You see the 5? Jug doesn't have a 5, it has a 10. Also, it looks to me like some sort of skull on the top instead of the health sign like Jug. I also thought it was peculiar that there is sort of an outline of the machine on the ground. That's what originally got me looking... Edit: Here's a picture of Juggernog to compare.... NOWHERE does it have a…
Last reply by graymonkey44, -
- 11 replies
- 7.1k views
Ive heard that shooting the pig in five makes more zombies spawn? Is the same thing true for the monkey on the temples? The ones that don't do anything, not the ones that steal your perks.
Last reply by dikkiedik1992, -
- 24 replies
- 7.1k views
Hey, this thread is to show you how to get the perk bottle from monkeys on shangri la. well, its more about strategies on how to obtain them. so this is what i have found out so far: If there is a legit max ammo that was dropped from a zombie, and u let the monkey take it, the perk bottle will always show up after the max ammo. But the max ammo is the only power up i have found that does this. lets say it was a carpenter. the perk bottle wont show up after the carpenter if it was a carpenter; only works for max ammo. I know you guys are probally confused, but i wont you guys to post if you have found any other order like the max ammo one then i…
Last reply by joshs1982, -
- 29 replies
- 7k views
I put this in annother post but I'll put the bit about time travel here where it belongs. Some of you might be asking how those two guys could be trapped, but in a loop, which shouldn't work due to the laws of ontological paradoxes [That if something ages by any amount it can't be in a paradox as it would age by an amount untill it died/decomposed. The solution is to be a. Immortal, or b. Use a past/new version of the object eg a book is discovered in the future, the reciever copies the book and sends it back in time so it can be recieved and copied and sent back...etc.], but honestly if that upsets you, I could probably give some reason as to how it could work …
Last reply by Daveyjone, -
- 6 replies
- 6.9k views
I searched for a topic about this but I couldn't find one. On the map that is on the loading screen in Shangri-La, I spotted a Black Sun, or a Schwarze Sonne, which is a Nazi occult sympol that was referenced in many of the zombie maps. However it was mainly mentioned in Der Riese. The Schwarze Sonne is where the tornado is. The tornado is touching down in the center of it. See the resemblance between the two symbols? What is really interesting is that the two maps where the Black Sun appears both have one thing in common... Solar Eclipses, which is the literal form of a Black Sun. I think this means that there was Nazi involvement in Shangri La, probably Group 93…
Last reply by donkanaille, -
- 6 replies
- 6.9k views
So there's been alot of talk lately from Treyarch Zombie developers about Shangri La. Multiple times, they mention a range of mountains. These tweets get us theorists thinking. Secondly, huge thanks for Mix for uploading the picture of the Vril cover with the mountain range. It's what really got me thinking on this, which lead to doing some searching on Google. I stumbled upon a very interesting article. It is the "secret" diary log of Admiral Byrd. Some of you may have heard of this, but here's is some background information on Admiral Byrd and radio log from his lost flight. Admiral Richard E. Byrd At 09:10 Hours, Byrd makes note …
Last reply by Shooter, -
- 31 replies
- 6.9k views
i had a look at all the other threads and there doesnt seem to be any that people could just contribute little tid-bits of info, so i made one. This is for people seeing something very small in the trailer and just putting it in here, rather than making a new thread or posting in an unrelated one so starting off: monkey things contain random pick-ups. they change, and most likely will drop whatever one you kill them on. women zombies. heroes return Nice new escape method of a boat thing There will be more info soon with inside xbox and probably a full zombies trailer, so more info can be compiled then here
Last reply by Sigint, -
- 9 replies
- 6.9k views
I will be taking off June 28, is this map releasing the morning of June 28 or later that night?
Last reply by Tac, -
The PM-63 has been in every Black Ops zombie map so far, but how many of you actually use it? To me it's just a redundant weapon that could be replaced with a more interesting weapon. I mean, we already have the Spectre, MPL, MP5k, and AK74u. Is there really room for another SMG? To give you a good idea, here's a list of all omitted weapons in zombies (from SP and MP): KS-23 Enfield AK-47 Skorpion Mac11 Uzi Kiparis M60 Stoner63 WA2000 PSG1 RPG Model 1887 Mosin-Nagant PPSh-41 MG42 Sten and honestly, i'd rather have any of these weapons than the PM-63. Even if another SMG was absolutely necessary, why not another SMG like the…
Last reply by TaylorGangSoFly, -
- 32 replies
- 6.7k views
i think they are both equally good guns. i think the wunderwaffe is the kind of power gun that you would need in order to get into the high rounds. the 31-79 JGb215 shrinks the zombies into wee babies and you can kick them flying away. reply as to what you think is better. thanks. :D
Last reply by Lmnop, -
- 47 replies
- 6.5k views
It seems from what i have found that the perks are moving ZOMG. Image 1: http://img5.imageshack.us/img5/5451/image22jq.png In "Image 1" you see Juggernog and also the bridge to its left. (Notice how far away it is from the Building) Image 2: http://img269.imageshack.us/img269/594/image23ko.png In "Image 2" you see what may or may not be juggernog. (Note how close it is to the building compared to "Image 1") Image 3: http://img864.imageshack.us/img864/8526/image24x.png In "Image 3" you see what looks like Juggernog but next to the building Image 4: http://img691.imageshack.us/img691/8808/image25jq.png Based off "Image 1" and the bridge you can clearly s…
Last reply by Tac, -
- 38 replies
- 6.5k views
Let me start off by saying that I don't know if this really is legitimate, I was browsing through some black ops forums online and I found this image in one of their posts. Here's the website: http://www.callofdutyblackopsforums.com/viewtopic.php?f=11&t=1638 What do you guys think?
Last reply by Greenchico97, -
- 7 replies
- 6.5k views
Sorry for the small pictures, couldn't find a better one. Takeo: http://image.xboxlive.com/global/t.4156 ... le/0/10002 Nikolai: http://image.xboxlive.com/global/t.4156 ... le/0/10003 Dempsey: http://image.xboxlive.com/global/t.4156 ... le/0/10004 Richtofen: http://image.xboxlive.com/global/t.4156 ... le/0/10005
Last reply by HalfSwiss, -
Alien barrels 1 2
by jmh2013- 28 replies
- 6.5k views
Just noticed that the same alien barrels that are in Kino are found in Shangrila. theres only two of them that i found. one of them is in the room thats all flaming next to the power room. and the other one is found in a corner around there. just an interesting find.
Last reply by Tac, -
- 22 replies
- 6.4k views
I just saw Jimmy Zielinski's tweet about life on mars sounding like a paradise. CNN wrote: Life on Mars was once possible, says NASA (from CNNLightYears): http://on.cnn.com/X46ZnW then someone else posted something else then Jimmy posted @assyriannuni @CNN @KSherwoodOPS sounds like paradise! (Sorry I couldn't get a picture of it I uploaded it to google but something screwed up BAM! right there! Shangri-La is meant to be a paradise... But recent disscusion has proved that Shangri-La could be on mars! This just proves that Shangri-La is on Mars! Does this mean that Shangri-La is on Mars?! Comment! P.S Thanks I GRILL I, Infest Lithi…
Last reply by Shooter, -
- 20 replies
- 6.2k views
If you pay attention in the trailer, about at 1:03-1:04 you can see a spinning statue or totem like thing.Also beside it, is like a circle that looks like a lever.Anyone else notice it?
Last reply by Natsu148k, -
- 8 replies
- 6.1k views
I hope Shangri-La will be vary vague in the clues to the Easter egg, like Ascension because it made the hunt way more fun and longer because you really did not know if it was the end or not. I would also like it if there was not achievements for finishing the Easter egg, but just one for starting it. I think this would add a little more mystery as to when it ends.
Last reply by Undead, -
- 12 replies
- 6.1k views
Here are the transcripts of all vital Shangri La quotes. Quotes for entertainment purposes or anything completely unrelated to the story were left out. If you'd like to view the transcripts and analysis of the Moon quotes, click HERE. Richtofen “I’m coming for you Maxis!” - down_revive_4 “Keep it away from Sam, Nikolai!” – hr_resp_monkey_2 “Back to hell!” – kill_insta_4 “That’s the concentrated element that I need for my project. But how do I get it all?” “A giant piece of 115 just happen to fall exactly on top of this temple, how is that possible?” “I will put that rock in my pockets, in my pockets with the spleens!” “The voices! THE VOICE…
Last reply by AlphaSnake, -
- 8 replies
- 6.1k views
hello codz... i know im a little late getting the dlc.. but in the 5 times iv played iv gotten used to the map.. me and a buddy of mine started play.. we relized that the bridge was an ok spot.. but can some1 give us a tip on what we are doing wrongs on rounds 1-5? seems like thoose are the hardest to surevive
Last reply by dikkiedik1992, -
- 38 replies
- 6k views
rxX1v3bjXak 3 important notes I found. 1. Original Cast obviously 2. RICHTOFEN IS IN NAZI OUTFIT 3. boss round is back with powerups floating above them? Back to number 2. It looks like my theory of the CotD encounter happening BEFORE Ascension. EDIT: boss rounds look like monkeys AND there is gonna be a solar eclipse happening which would make this the 2nd daytime map.
Last reply by TheCrows, -
- 5 replies
- 6k views
I didn't see this posted anywhere so I thought I'd post it, a part of the moon loading screen is on the left side of the Shangri-La loading screen behind all of the other pages from the previous maps, It would be pretty hard to figure out what that was if you haven't seen the loading screen for moon though. That is all.
Last reply by MixMasterNut, -
- 4 replies
- 5.9k views
Here is another one of my long-ish write ups. I combined all the different note-worthy things I have found around Shangri-La. Hopefully I can help connect the dots explaining the mountain range easter egg. Enjoy! Loading Screen/Mountain relation. My theory is that everyone is looking at it backwards. Everyone is saying “Hey, look at that mountain, it’s out of place!”, and automatically making the assumption that since the hill is out of place, the entirety Shangri-La shouldn’t be there. Let us take a step back; Think for a sec. We have two things that don’t mix. Why are we assuming that the mountain is automatically the one that –should- be there? I think th…
Last reply by Tac, -
- 16 replies
- 5.9k views
Can't find any good images of the old monkeys to know if this is a new feature or not, anyone mind helping? I think this may be a sign that this map may be like our good ol fashioned zombie maps! Good trailer, followed with a good map with excellent gameplay and lots of secrets! I feel like 935 has been a little absent since DR.
Last reply by Sz0ACiiDRaiN,
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