Five
The Pentagon is under attack! Washington is going to DEFCON 1 in this installment of "Zombies".
CoDz Code of Conduct
Listed below is the Code of Conduct.
Please don't just read numbered points and say "I'd never advertise!" and skip over it, because there are things you may not realize are categorized as advertising, or anything else, that are and you might have already broken them. If you have any questions regarding this, please ask, and have a good time and be sure to follow the rules!
1. ADVERTISING [ADV]:
Rule: Advertising to other users inside the CoDz Forum, whether it be via a post, personal message, or profile/signature links, to buy or view any products, websites, or other service is strictly prohibited. Non-intrusive links in signatures to personal YouTube accounts may be allowed, but that is case-to-case and each will be reviewed individually.
Consequence: The infringing user’s account will be banned, as well as the IP address. Any post with the intentions of advertising will be immediately and permanently deleted.
Example: If you are a spam bot, a hired advertiser, or a desperate website/business owner, this may apply to you. Signing up and making your only post a promotion for your zombie gameplay YouTube channel is breaking the rule. However simply sending links to a fellow forum goer who wants to know where to buy a capture card is not breaking this rule, PMing your buddy a link to a funny YouTube video isn't, etc.
2. DOUBLE ACCOUNTS [DBLE]:
Rule: Creating another account when a a user already has one account on CoDz is not allowed. There is little to no need for a separate account. If you've forgotten your password and need access back to your main account, use the Forgot Password link. Should there be a logical reason outside of forgetting credentials for the double account, contact a staff member immediately with details of the situation..
Consequence: The secondary account created by the original user will be permanently banned given with evidence of double accounts. In addition, the original account held by the user will be temporarily banned as well. Using the secondary account to avoid a suspension/ban on the main account will result in both accounts being permanently banned.
Example: A user creates a double account because they've been banned. If that account matches up the original user and no case has been made to the staff about the reason for the double account, both accounts will be banned after contacting the user.
3. SPAMMING [SPAM]: Spamming is defined as many things, and all of them aren’t allowed. As a CoDz user, you should hold yourself to a high standard and use common sense when posting.
Duplicate Posts -
Rule: Creating a thread that discusses a topic that has already been brought up in another thread is generally frowned upon, as each user is responsible for finding the pre-existing thread and making their remarks there. Cross-posting violations (making more than one post of the same question/answer across multiple forums) is prohibited.
Consequence: The infringing duplicate thread will be either merged (with the original thread), locked, or deleted, depending on the situation. When dealing with two duplicate threads, the staff will sometimes exercise their own personal judgement with regard to the thread’s posts, to avoid conversations being broken up and posts losing their cohesion, as all the comments in both threads are merged and arranged by the date they were posted.
Cross-posting violations will be dealt with by deleting all cross-posted threads. Users are responsible for figuring out the appropriate section in which to post their topic. If you have any trouble you may ask any staff member for advice!
We always welcome PMs from the users!
Example: If two threads are created that both discuss the exact same element of a newly released Zombie Map trailer, they become ‘duplicate posts’, as they consist of identical, or very similar, material. However, if someone makes a thread about, for example, who they think the Pentagon Thief is, and then someone else makes a thread in which they argue that it is actually someone completely different, they would not be breaking the rule.
Moreover, if someone made a thread that came to the same conclusion as the first user’s thread did, it still wouldn’t necessarily break the rule, as long as they brought new evidence to the table (or reevaluated old evidence) while doing so. If they reach the same conclusion, then they will be merged, in which case the older thread will remain, and the newer thread will become a reply to the older post.
Post Pumping -
Rule: Any user that makes a post just to increase their own post count is considered disruptive to the community, and is interfering with the other members’ usage of the CoDz forum.
Consequence: Violations will be dealt with on a case-by-case basis - some users will be warned verbally by PM, others may receive an official warning, and posts/threads may also be deleted (which will make your post count drop again!). Repeat offenders will suffer a Permanent Ban of their account on the forum.
Example: If a user makes a post saying “I agree,” or “We know,” or something similar and they do not further the conversation or productivity of the thread, that would be grounds for deletion of the post. The specific details of post pumping are left for staff to decide case-by-case, as there are a broad range of possibilities, which are quite dependent on the circumstances.
4. FLAMING [FLAME]:
Rule: Posts, signatures, avatars, or PMs that are intended to harass, threaten, embarrass or cause the distress or discomfort to another member of the CoDz Forum Community or any other individual or entity is unacceptable. (For this reason, the emoticon known as “facepalm” has been removed from the forum.)
Consequence: In some cases, warnings may be issued, but flaming is likely to result in Permanent Banning. It is therefore advisable to always be respectful to your fellow members; this does not mean you cannot disagree with someone, but you do not need to tear a person down in order to prove your point, so be careful with sarcasm! The response “I was only joking” will not get you much sympathy.
Example: If a user says to another on the forum that they are stupid, dumb, illogical, incompetent, etc., that is an example of a user tearing another down, and is considered to be ‘flaming’. Even sarcastically saying “Wow, you’re a bright one, aren’t you..” or “Did you figure that out on your own?” would qualify as a form of harassment.
5. OFFENSIVE CONTENT [OFF]:
Rule: Using offensive language in any context is not allowed here at the CoDz Forum. We believe that our intelligent members can make their points and offer their contributions WITHOUT the necessity of vulgarities. Included in this would be racism, sexism, or any other form of discrimination that may end up causing the distress or discomfort of a user or any group in general. Along with offensive language, displaying or linking to offensive content is not allowed at CoDz. Please be sensitive towards others and how they may react to sensitive material.
Consequence: Posts, signatures, or profiles containing offensive language, content, or links will be edited and/or deleted by the Forum Moderators and Warnings will be issued as appropriate. Repeat violations of this policy may result in more severe actions, up to and including Permanent Banning.
Example: You can come up with your own examples for sensitive language, I trust we all have at least a few in our heads, but simply starring out a letter or putting a strike through the word does not excuse its usage, such as f*ck, sh*t, etc. An example of offensive content could be an avatar of the Twin Towers falling with the caption “Burn baby burn!” This is very offensive to many people, and although it may not be so to you, please respect the feelings of other users.
Examples of offensive links include Pornographic, Racial, Defamation, or any other derogatory content. If it does not pass our CoC do not link to it on our site.
6. SIGNATURES [SIG]:
Rule: A user’s signature may only be 5 lines high, 15 pixels high per line and 65 pixels wide per line. A signature must follow all of the above guidelines concerning offensive language and material, and also concerning advertising.
Consequence: If a user creates a signature that violates the above rules, they will first be contacted and asked to change their signature. If they do not comply, someone will change it for them. Particularly horrid offenses will be dealt with by staff in an appropriate manner.
Example: A “good” signature could contain a few links to some threads (as long as they follow previous rules), zombie round numbers, a small image, or something personal, such as a saying or quote. A “bad” signature would contain any annoying “flashy” .GIFs, or any content that would not comply with previous CoC rules.
181 topics in this forum
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- 1 reply
- 1.5k views
Every time t do the ground-floor-by-the juggernog train, I get down. And when I circle the whole ground floor, they always get in front of me. So here's my solution and what works for me: Guns- Starting off, the first gun you should buy is the mpl. Nex gun you'll buy is the mp5k, and eventually you will trade yOur pistol for the stakeout. If you have mule kick, go try the box to get a WW or a good lmg. Why these guns?: MPL: This little gun packs a punch. Midway through round three when you'll start to be overwhelmed, this gun is perfect for taking them all out. Also good for head shots and holding off the elevator. Mp5k: you will trade your MPL for…
Last reply by Superhands, -
- 12 replies
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guys i think we are missing something here, we need somebody with noclip on a pc to take the ime to look at all the computer screens, i really do think this could help are efforts on the DerReise server in the computer terminal. p.s. found a note in KINO DER TOTEN th location of which is 1 of the rooms you teleport to after going to the PaP room, more specifically speaking its the room with the rocket and the sticky note is behind it. ---STICKY NOTE READS--- The effects of _____ 115. The power is undeniable, but who can use such weapons without themselves turning ---------------------------- END NOTE i also believe that that if you look closely …
Last reply by EC_100, -
- 4 replies
- 1.5k views
Please tell. This is for soloing
Last reply by iEATnubcakes9999, -
- 4 replies
- 1.5k views
Last night I was playing with friends, I picked up the death machine and was immediately knocked down before getting to fire it. The round end a few seconds later, I was revived I ran upstairs and bought double tap. When the next round started I still had the death machine and it never ran out for 4 rounds until everyone else got knocked down and I got over run with Zombies :evil:
Last reply by edavreda, -
- 1 reply
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Hey, I have taken it upon myself to upload all the zombie character quotes becuase.... well... they're pretty funny! So, without further ado, here they are! http://www.youtube.com/user/cjdog23#p/c/58FEF0EE652EFA3C/0/z7umYgXjaQ4 Please not that since there are multiple videos I have just included a LINK to the playlist which includes all character's videos. Enjoy!
Last reply by WhosOnFirst, -
- 4 replies
- 1.5k views
Hello CodZ, ThrowAmonkeyBomb here with a little post today, to declare my somewhat newfound love for the map five,.WR runs,co-op runs, first room challenges,you name it.All take massive skill and are fun to watch.Is it fun fun to play? for me,yes.In solo my record is 15 i believe,but my following toms bowie knife strat i have been doing considerably better then relying on the MPL If anyone else wants to talk about or declare their love for five,please comment below!
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Time after time I've encountered so many glitches with him. - He didn't speed up at all, even while turning around, looking and shooting at him. - Got stuck in the War Rooms teleporter, just stayed in it and did nothing. - Slow motion run, I was on the 3rd floor, ran into the room where he leaves (Power area) facing the teleporter, and somehow he spawned right in front of me. Stole my gun, teleported me to the same location (I heard two teleport noises, so he must have ran back into the teleporter after, now going for the next person), only looking the other way. PT is almost running on the spot, but moving very slowly towards the next person (who happens to be A…
Last reply by THE ERAYZA NATER, -
- 3 replies
- 1.5k views
Is it just me or does the pentagon theaf look like Russman (other than weight and beard)
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- 6 replies
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Alright, I was playing splitscreen online with my friend on FIVE with two other people. We activate the def cons to get into the PaP room to camp, and my friend and I somehow got in the teleporter at the same time, and when we got in the room, we had been instantly been downed with no nearby zombies. So we all died. Anyone else have this?
Last reply by jonzo, -
- 2 replies
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I love Superhands, and many other strategy guys for their contributions. I feel somewhat saddened that most big names like Tom and Eye are no longer available, many others shying away from doing guides that helped me tremendously. I'm doing a dummie's co-op guide for Five, in tribute to those guys, and because I'm bored at work. Rounds 1-3. If you are unable to defend yourselves then my guide will help you as much as ObamaCare. Best to quit and sell the game. Round 4 should have enough points to open the door and debris to go down stairs. Everyone get MP5K. One person stand left of the elevator, top of the steps head shooting any incoming zombies. One…
Last reply by Tom852, -
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The Pentagon Tech is the virtual boss equivalent to the Hellhounds or Space Monkeys, just with a different objective. As you all know, he takes your weapon and disappears with it. Some pointers to killing are rather obvious ones, but many overlook them. To make the Thief appear, you must have the power on, the switch of which is in the basement. Once you turn the power on, the thief will usually come within the next two rounds. Once the Tech is activated and takes everyone's weapons, you only have about one minute to kill him. The Thief's hit points increase as the rounds progress, so it'd be best activate time as early as possible so you can get the points. Yo…
Last reply by Rissole25, -
- 3 replies
- 1.4k views
Nobody ever has a strategy when it comes to this map. Sometimes it's not all about the player that can run away from a couple of dead flesh eaters..... But it's all about finding a good spot and hold a good fire position. Instead players run around like roaches in a abandoned building. Who's really about that strategic action???? Planning.. Timing.. Perk conserving..
Last reply by MixMasterNut, -
- 5 replies
- 1.4k views
http://img207.imageshack.us/i/glow3.jpg Discuss.
Last reply by Phillips455, -
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- 1.4k views
People have missed things, whether they be big, small, relevant, or irrelevant, but I am finding things and I want to here all your thoughts on them! While I am fine with comments saying it is nothing, I would appreciate some of you to think about it outside the box and come up with something! This thread is more for me to hear some thoughts on a few different things. In Kino, when you are teleporting place to place to get the different reels to be played, you go a room that is in the Pentagon, which we later see in FIVE. In the office, there is a room: When you go to the actual map FIVE, not from teleporting there, you find this room: If you notice, …
Last reply by K1llsteelr, -
- 4 replies
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there is a note that i've found which i dont know what it says it looks similar to the note in Kino. it is in the starting room on one of the podiums. its the podium to the left when facing the clocks. sorry if someone has already found it. can someone back me up on this.
Last reply by Dopey Legend, -
- 5 replies
- 1.4k views
This strategy is only meant to be attempted by PROS. It is EXTREMELY difficult to run by speed cola with both players at the top. This is fastest way(If you dont die alot trying it)to complete rounds past 40. I have only tried this twice now but I will get far on this map eventually. Rrhp4QC75z0 Good luck. :D
Last reply by Slow Death, -
- 2 replies
- 1.4k views
can anyone help cause i've been playing COD zombies in "Five" and for some reason it doesnt upfdate my new score, i dont know if i have use a glicht or something but everytime my rounds survived does not update but i found that my kills and point do update....... HELP[
Last reply by redguneer9, -
- 4 replies
- 1.4k views
Okay so I've been knowing about this for THE LONGEST but would forget to post it. Okay so I've noticed that if you stay away from the ''Labs'' Mid-round/Beggining-round/etc. No Nova Gas Crawlers will seem to spawn. So if you hate those teleporting little bxstxrds this hint might help you stay away from them.
Last reply by Superhands, -
- 1 reply
- 1.4k views
It had been awhile since I played BO1, or zombies in general. But I was on Five the other night and when I stood next to the teleporter in the defcon room I heard a collective voice of males. Has anyone ever deciphered those words? I didn't have my head phones on so I couldn't make anything out but it might hold some hint to why there is a pentagon thief.. If anything it just need to be deciphered.
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- 10 replies
- 1.3k views
It's been claimed by many that the Thief is Clarke, that the Thief is not Clarke, That the Thief is alive, that the Thief is a zombie. My question is.... If the Thief is Zombie-Clarke, how? He was blasted in the skull, rendering it impossible for him to be zombiefied. Then again, if he is Alive-Clarke, why do the zombies not attack him? For he's alive.... Then again, if he IS a zombie, why does he take your weapon and not attack you? All in all, Alive - Zombies seem uninterested in him.... Dead - He doesn't attack the player..... Clarke - How? His skull was popped like a melon and he fell 100ft So who IS he? His name gives nothing away "Th…
Last reply by Funkdoc91, -
- 2 replies
- 1.3k views
Alright I was playing on five today and as you spawn when you start theres those 6 big tv screens in front of you. Heres a picture of what im talking about idk how to attach the photo in this so heres a link.. http://david470.hubpages.com/hub/Black- ... -Magic-Box Any way you wont be able to tell in that photo but if you play the level youll recognize what im saying. In the bottom left corner tv theres seems to be an airfield with some bases on it that looks like area 51. If someone could verify this it's greatly appreciated. Also I noticed in the upper right hand corner 2 or 3 buildings on a hill in a jungle type environment??? If anyone knows what this co…
Last reply by LILNIG, -
- 2 replies
- 1.3k views
Hey guys, so this is a different take on my trap strategy here, combining elements from my strategy and the other strategy. This is suited to players who like to keep things mixed up rather than using the same rinse-and-repeat over and over. Keeps you on your toes as well as being pretty safe. It's a rough average of a minute per spawn, can be up to 90 seconds or can be as quick as 30 seconds. So from the War Room you hop into the teleporter to the Labs once the zombies start spawning in. Make a dash for the teleporter next to the Power Switch, or if you came through that teleporter and need to wait for the 15-20 second cooldown then wait in the Pig Room and exit…
Last reply by Superhands, -
What is your guys' opinion on this strategy? https://www.youtube.com/watch?v=WVo44W0X3uw
Last reply by QKnightZ, -
- 1 reply
- 1.3k views
One time my friend and I were playing and we saved a nuke at the end of the round. The next round happened to be the doctor round. We picked up the nuke and he died instantly. The only setback happened to be that the annoying sound that the game makes on the doctor round kept playing for the remainder of the game. Now we are trying to get insta kill for the doctor. lol
Last reply by TroubledTurkey, -
- 4 replies
- 1.3k views
I want to do a round 50 on every map. At a certain point the sallies loose their sexyness and I plan to trade it off for the crossbow. If I Pack-a-Punch the MPL, will it be strong enough to kill the Pentagon Thief in round 30-50? Or what are the plans or action at this stage?
Last reply by ZombiesAteMyPizza!,
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