Five
The Pentagon is under attack! Washington is going to DEFCON 1 in this installment of "Zombies".
CoDz Code of Conduct
Listed below is the Code of Conduct.
Please don't just read numbered points and say "I'd never advertise!" and skip over it, because there are things you may not realize are categorized as advertising, or anything else, that are and you might have already broken them. If you have any questions regarding this, please ask, and have a good time and be sure to follow the rules!
1. ADVERTISING [ADV]:
Rule: Advertising to other users inside the CoDz Forum, whether it be via a post, personal message, or profile/signature links, to buy or view any products, websites, or other service is strictly prohibited. Non-intrusive links in signatures to personal YouTube accounts may be allowed, but that is case-to-case and each will be reviewed individually.
Consequence: The infringing user’s account will be banned, as well as the IP address. Any post with the intentions of advertising will be immediately and permanently deleted.
Example: If you are a spam bot, a hired advertiser, or a desperate website/business owner, this may apply to you. Signing up and making your only post a promotion for your zombie gameplay YouTube channel is breaking the rule. However simply sending links to a fellow forum goer who wants to know where to buy a capture card is not breaking this rule, PMing your buddy a link to a funny YouTube video isn't, etc.
2. DOUBLE ACCOUNTS [DBLE]:
Rule: Creating another account when a a user already has one account on CoDz is not allowed. There is little to no need for a separate account. If you've forgotten your password and need access back to your main account, use the Forgot Password link. Should there be a logical reason outside of forgetting credentials for the double account, contact a staff member immediately with details of the situation..
Consequence: The secondary account created by the original user will be permanently banned given with evidence of double accounts. In addition, the original account held by the user will be temporarily banned as well. Using the secondary account to avoid a suspension/ban on the main account will result in both accounts being permanently banned.
Example: A user creates a double account because they've been banned. If that account matches up the original user and no case has been made to the staff about the reason for the double account, both accounts will be banned after contacting the user.
3. SPAMMING [SPAM]: Spamming is defined as many things, and all of them aren’t allowed. As a CoDz user, you should hold yourself to a high standard and use common sense when posting.
Duplicate Posts -
Rule: Creating a thread that discusses a topic that has already been brought up in another thread is generally frowned upon, as each user is responsible for finding the pre-existing thread and making their remarks there. Cross-posting violations (making more than one post of the same question/answer across multiple forums) is prohibited.
Consequence: The infringing duplicate thread will be either merged (with the original thread), locked, or deleted, depending on the situation. When dealing with two duplicate threads, the staff will sometimes exercise their own personal judgement with regard to the thread’s posts, to avoid conversations being broken up and posts losing their cohesion, as all the comments in both threads are merged and arranged by the date they were posted.
Cross-posting violations will be dealt with by deleting all cross-posted threads. Users are responsible for figuring out the appropriate section in which to post their topic. If you have any trouble you may ask any staff member for advice!
We always welcome PMs from the users!
Example: If two threads are created that both discuss the exact same element of a newly released Zombie Map trailer, they become ‘duplicate posts’, as they consist of identical, or very similar, material. However, if someone makes a thread about, for example, who they think the Pentagon Thief is, and then someone else makes a thread in which they argue that it is actually someone completely different, they would not be breaking the rule.
Moreover, if someone made a thread that came to the same conclusion as the first user’s thread did, it still wouldn’t necessarily break the rule, as long as they brought new evidence to the table (or reevaluated old evidence) while doing so. If they reach the same conclusion, then they will be merged, in which case the older thread will remain, and the newer thread will become a reply to the older post.
Post Pumping -
Rule: Any user that makes a post just to increase their own post count is considered disruptive to the community, and is interfering with the other members’ usage of the CoDz forum.
Consequence: Violations will be dealt with on a case-by-case basis - some users will be warned verbally by PM, others may receive an official warning, and posts/threads may also be deleted (which will make your post count drop again!). Repeat offenders will suffer a Permanent Ban of their account on the forum.
Example: If a user makes a post saying “I agree,” or “We know,” or something similar and they do not further the conversation or productivity of the thread, that would be grounds for deletion of the post. The specific details of post pumping are left for staff to decide case-by-case, as there are a broad range of possibilities, which are quite dependent on the circumstances.
4. FLAMING [FLAME]:
Rule: Posts, signatures, avatars, or PMs that are intended to harass, threaten, embarrass or cause the distress or discomfort to another member of the CoDz Forum Community or any other individual or entity is unacceptable. (For this reason, the emoticon known as “facepalm” has been removed from the forum.)
Consequence: In some cases, warnings may be issued, but flaming is likely to result in Permanent Banning. It is therefore advisable to always be respectful to your fellow members; this does not mean you cannot disagree with someone, but you do not need to tear a person down in order to prove your point, so be careful with sarcasm! The response “I was only joking” will not get you much sympathy.
Example: If a user says to another on the forum that they are stupid, dumb, illogical, incompetent, etc., that is an example of a user tearing another down, and is considered to be ‘flaming’. Even sarcastically saying “Wow, you’re a bright one, aren’t you..” or “Did you figure that out on your own?” would qualify as a form of harassment.
5. OFFENSIVE CONTENT [OFF]:
Rule: Using offensive language in any context is not allowed here at the CoDz Forum. We believe that our intelligent members can make their points and offer their contributions WITHOUT the necessity of vulgarities. Included in this would be racism, sexism, or any other form of discrimination that may end up causing the distress or discomfort of a user or any group in general. Along with offensive language, displaying or linking to offensive content is not allowed at CoDz. Please be sensitive towards others and how they may react to sensitive material.
Consequence: Posts, signatures, or profiles containing offensive language, content, or links will be edited and/or deleted by the Forum Moderators and Warnings will be issued as appropriate. Repeat violations of this policy may result in more severe actions, up to and including Permanent Banning.
Example: You can come up with your own examples for sensitive language, I trust we all have at least a few in our heads, but simply starring out a letter or putting a strike through the word does not excuse its usage, such as f*ck, sh*t, etc. An example of offensive content could be an avatar of the Twin Towers falling with the caption “Burn baby burn!” This is very offensive to many people, and although it may not be so to you, please respect the feelings of other users.
Examples of offensive links include Pornographic, Racial, Defamation, or any other derogatory content. If it does not pass our CoC do not link to it on our site.
6. SIGNATURES [SIG]:
Rule: A user’s signature may only be 5 lines high, 15 pixels high per line and 65 pixels wide per line. A signature must follow all of the above guidelines concerning offensive language and material, and also concerning advertising.
Consequence: If a user creates a signature that violates the above rules, they will first be contacted and asked to change their signature. If they do not comply, someone will change it for them. Particularly horrid offenses will be dealt with by staff in an appropriate manner.
Example: A “good” signature could contain a few links to some threads (as long as they follow previous rules), zombie round numbers, a small image, or something personal, such as a saying or quote. A “bad” signature would contain any annoying “flashy” .GIFs, or any content that would not comply with previous CoC rules.
181 topics in this forum
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- 7 replies
- 1.9k views
Know it's not directly Shangri-la related, but it does have something to do with it. On Five in the first room I found a picture of what seems to have been the foreshadowing of Shangri-La. I don't have a video link but its in the first room on the left hand side of the door nearest quick revive, just wanna know if anyone else haz noticed this.
Last reply by CLAYMORE, -
- 10 replies
- 1.9k views
Hey everybody. I began to like claymores recently, and now I'm trying out different methods to use them. I thought, one really nice opportunity to use claymores is against the thief. This is as well recommended in lots of strategy guides, but check the video out. iPqR011bfB0 The claymores seem absolutely useless?? Or did I do something wrong?
Last reply by Kutmah, -
- 11 replies
- 1.9k views
Here is my theory on whether or not the map “Five” is actually a part of the main zombie storyline. First off let me just debunk the rumor that its name “Five” is some kind of clue it will be involved. This is false. Its name is “Five” because a pentagon has 5 sides and there are 5 defcons. Now here is what I believe: Everyone has seen the movie Starwars right? (well actually its like a series) but anyways I think that Five is like a map that if they were in order it would come later but like star wars 4 came out before 1-3 and so on. Five is the ending of the story (well sort of) but what I think were going to see happen is that the group from the past will eventually ge…
Last reply by Monopoly Mac, -
- 10 replies
- 1.9k views
I've been on these forums for a fair bit now qnd i've seen a lot of people say they dislike Five, i don't get why. It's different, granted, but it adds a few neat dimensions, for example 6 windows in the spawn room, 4 work 2 dont, so it instantly makes the team work together to determine which windows are in use and which aren't, then the team can work out who's at what window, it adds a new weapon, it's multistory (3x floors), which is a first, it adds the infamous thief to the forever unfolding storyline (unless this map is just for S&Gs, whether or not it is, i think ascension should be the decider on whether or not it is linked to the story, if there's nothing p…
Last reply by K1llsteelr, -
- 11 replies
- 1.9k views
When you think the thief has not come for a while try and get a insta kill and when thief comes grab it and kill him in one shot.
Last reply by LMW-YBC, -
- 10 replies
- 1.8k views
Hey, new here, first post, be nice But anyone know a good, solid, TESTED strategy to get to round 25+ solo on Five? Having trouble getting past round 20. Pentagon Thief is a big obstacle, haha. Any suggestions would be much appreciated :)
Last reply by That Guy You Know, -
- 4 replies
- 1.8k views
I was exploring and stumbled upon the following quote by yours truly, President John Fitzgerald Kennedy, in Five. "Stick that in your Warren Commission, dick!" http://bit.ly/1IqtcUY Soooo, what the hell is the Warren Commission? The Warren Commission, formally as known as The President's Commission on the Assassination of President Kennedy, was a delegation of several members created by President Lyndon B. Johnson. The committee's assignment was to investigate the events surrounding JFK's death. The commission was created November 29th, 1963. President Kennedy was assassinated on November 22, 1963. JFK is obviously alive when he says the quote, …
Last reply by Schrödinger, -
- 10 replies
- 1.8k views
There are two attached no power strategies. First is the war room loop. It is fast but is a little dangerous. If you lose concentration, you'll die. 2nd is the lab strat. Is safe but slow. Fixed your video embeds ^way R 1-5 : Point whore with m1911 and m14 and get the bowie knife early on. Also buy claymores and get a claymore collection started asap. R 5-9.99 : Shoot and Knife all zombies for points and run the war room with barriers closed. R 9.999 : With a crawler or runner at the end of round 9 hit the box for monkeys, raygun & Winters-Howl. Open the barrier under the stairs in the war room. Leave the other barrier closed. R 10-21 : Run this strategy …
Last reply by way2g00d, -
the table glitch
by Guest Nzvder33- 8 replies
- 1.8k views
hi. ive recently seen a large part of the community using a glitch(in "five") making them "fly" over the zombies so they cant hit you. so if you dont know it,its done by jumping on a special window with two planks, in the spawn room,then jumping on the big tables making you invicible against the zombies. this is a serious problem,all the games i joined had these Douchebags in them(i joined 12 games all with these people doing the glitch) these people wont revive you if your downed. they attract more zombies and they only have an m14 and m1911,this means you have to figth off alot of zombies, and that douchebag runs out of ammo and you have to wait an hour …
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- 4 replies
- 1.8k views
So today i was playing five. i had all the perks, winters howl and aug. i was just finishing a round when i grabbed a insta kill and a double points and it so happens the thief round was next. so as soon as he appeared in the teleporter (war room), killed him literally within a second. for the next 3 rounds ( i was on 17 when the thief came) the alarm sound that comes on during the thief round continued for all those rounds as well, i became so annoyed i had to end the game. i should have waited for the next thief round but i diddnt. i was wondering if this has happened to anyone else and if it was just a glitch?
Last reply by Superhands, -
- 5 replies
- 1.8k views
i was playin five with a few of my friends and the box was in a room beside the power, ( imagine walking out of the elevator downstairs and turning left then right to turn on the power. turn right and exit the door and the room your facing is the one im talking about) and so i went to go and buy the box and my friend got to it first and so i was just foolin around so i spun around and layed down and i was facing a propane tank with the swastika on it. if your facing the box just turn around and you will see i think four of them. any ideas what these are filled with?
Last reply by Lucas4301, -
- 5 replies
- 1.8k views
"So easy, even the drunk could do it!" A 1-30+ strategy guide for beginner-intermediate players, showing you how to get set up easily and making the following rounds a simple task, reaching 30 in 1-2 hours depending on how long you have to spend hitting the box. I spent lots of points on the box in this run here, hitting the box every other round until round 19. And I still reached 30 in about an hour and a half. So probably just over an hour with good luck on the box, which surpised me as the strategy seems slow. We're implementing a tactic called 'auto-train' here, taking advantage of the mechanics of the PaP room to make gathering trains extremely easy. This …
Last reply by Superhands, -
- 6 replies
- 1.7k views
This will be my first Topic for you guys on codz, new here so i may post stuff like this from time to time. I would suggest adjustment to this strat depending on your own individual style and a high level of communication between players
Last reply by Sithbas, -
- 3 replies
- 1.7k views
Several months ago, my homie Sean and I were playing Five on Split Screen when we realized the windows in the Basement level. After about 3 attempts at trying to utalize these windows we finally found a (nearly) Foolproof lapping strategy in the basement. It began as simply our alternative way of playing Five, but soon evolved into our only way of playing Five. The basement Window Jumping Strategy is a lot more intense than the normal strategy, but it leaves you in good distance from the most beneficial wall guns and it has the elevator and Teleporters as decent Safety Nets. The strat has evolved many times since, develpoing new Sub-Routes when blocked in, Specific firing…
Last reply by Superhands, -
- 10 replies
- 1.7k views
Just a quick few mins of HD gameplay to let everyone know I've now hit round 100 with 0 downs, and since everyone keeps insisting, I'm going for round 115. Hopefully the game doesn't restart on me! I'll be putting out some full gameplay when the run is over. Getting to 100 took about 27 hours; the strategy everyone else uses results in roughly 40 hours to round 100. *Update* - Currently on round 110, a new world record will have been set upon release of video evidence Gonna do the last 5 rounds tomorrow morning and release a full video. So for those of you that missed yesterday's video, this is my fast-as-it-gets trap strategy: How thi…
Last reply by Superhands, -
- 8 replies
- 1.7k views
Okay, so as most of you probebly know. On the zombie map 'Five' there is a little zombie scientist that was deprived as a child, so thinks he needs to run around stealing your hard earned weapons, and fucking with ya friends because theyre shooting at him while you have nothing but fists to look down into. For everyone who has been living under a rock for the last few weeks, the name given upon to him is, the 'Pentagon Thief'. How to recognise him? Okay so this is him... http://s1113.photobucket.com/albums/k50 ... pthief.png Ugly looken fella ay' ? So he has a white coat, a stupid man-bag...grey hair, runs around like he's shat himself and has a 12 yea…
Last reply by liltaz23, -
- 1 reply
- 1.7k views
So, most of us know that if the thief steals your 1st or 2nd weapon while having mule kick, when you get it back, it'll count as a 3rd weapon. Now, my question is: If the thief steals your weapon and you go down afterwards (Grenade Suicide), will you get your weapon back. If so, will it count as a 3rd weapon without having Mule Kick ? Sorry if this has been discussed before in the forums.
Last reply by -Armageddon-, -
- 5 replies
- 1.6k views
It is only visible through no-clipping. If you go on the top floor and no clip into the area where there are all the desks and crap, there will be an office room. If you go into there, on a table there will be a wooden model of the berlin wall. You can tell because some pieces look like the guard towers and the guard buildings on the MP map without turrets. It is the exact same one as in Sam's room on Kino Der Toten, except without the characters's on it. I will get a vid up soon.
Last reply by DarthChronikus, -
- 6 replies
- 1.6k views
as u can see in the main room there are four clocks and everyone of 'em have got something wrote under them can u please say what's wrote under everyone clock? and maybe i'll find something new i'm talking about that there are 4 clocks and 4 heroes in the pentagon map and if the heroes hit the clocks together??? what will happen? it's just a theory i don't think will happen something i mean if u let me know what's wrote under them i'll made u know something .
Last reply by Hellsling, -
- 6 replies
- 1.6k views
FIVE is ultimately one of my top favorite maps to play both in co-op and solo. Extremely narrow spaces, multiple floors, challenging spawns, and most importantly, killing freakbags as John F. Kennedy. As fun as this map is, it is also increasingly difficult to get into the mid 20's due to poor planning. Many slayers insist on prepping for an excruciatingly long match; however, very seldom do they realize that the beginning is just as important as the adventure. No, it's not as difficult as it looks - patience and persistence is all you really need. Rounds 1-6 :: Spawn As stated before, we're not specifically looking to see how long you or your group can survive i…
Last reply by Chopper, -
- 2 replies
- 1.6k views
Hey guys, so I had another go at a no-perks round 50 again today after getting screwed over on 37 last time. I got this horrible glitch that pretty much cancels any spawn-trickery via the teleporters, thus causing the auto-train strategy and my trap strategy to not work as they should as well as making teleporting of any sort a pretty dangerous task. This is the second time I've had the glitch but I found out today what causes it, and died on round 19 as a result. I'll still be trying for 50 again. Put simply, if the Thief takes your gun and teleports you while you're on DEFCON 5, this completely messes with the teleporter respawning system. You can avoid this b…
Last reply by Superhands, -
- 4 replies
- 1.6k views
this has only happened to me once but me and my bro were in the pack a punch room and the scientist guy came we blasted at the teleporter and he died the second he set foot out of the teleporter has this ever happened to anyone else before? and if you have less than 5000 points (to PAP) and you try to PAP a gun it wont let you do it but i do this on spiltscreen and it makes the PAP machine stay available instead of flipping around on the wall and disappearing, try it and tell me what you think. P.s when you next use the machine (with enuf money) it will go almost instantly.
Last reply by MNATTY, -
- 10 replies
- 1.6k views
idk if theres a post about this anywhere, but what is the significance of FIVE? yes we know our heros are in ascension at the sametime. but what does FIVE have to do with our heros? Porter or Yuri as the pentagon theif? AM I THE ONLY ONE WHO WANTS TO KNOW THE TRUTH??? and if there is a post about this already well then lets have a re-teach. who knows might spark new ideas. . .
Last reply by demesphor, -
- 4 replies
- 1.6k views
Hey guys, full gameplay video for you here from a solo game on FIVE with no perks bought, reaching round 37. Auto-train FTW I can definitely improve this and it's a fun challenge, so I'll be going for it again in hope of a 50+ game. Feel like I got a little ripped off here, got an unusually horrible spawn right at the end as I came out of the elevator, thought I'd gotten through it then got a double-slap from behind, seemingly out of nowhere. Enjoy!
Last reply by Superhands, -
- 3 replies
- 1.6k views
I was playing five, then wephen I went in the first elevator, I hesrd a tapping noise, knock knock just going all the time. When I stepped out, it stopped. What is this
Last reply by lReFLeXx,
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