Five
The Pentagon is under attack! Washington is going to DEFCON 1 in this installment of "Zombies".
CoDz Code of Conduct
Listed below is the Code of Conduct.
Please don't just read numbered points and say "I'd never advertise!" and skip over it, because there are things you may not realize are categorized as advertising, or anything else, that are and you might have already broken them. If you have any questions regarding this, please ask, and have a good time and be sure to follow the rules!
1. ADVERTISING [ADV]:
Rule: Advertising to other users inside the CoDz Forum, whether it be via a post, personal message, or profile/signature links, to buy or view any products, websites, or other service is strictly prohibited. Non-intrusive links in signatures to personal YouTube accounts may be allowed, but that is case-to-case and each will be reviewed individually.
Consequence: The infringing user’s account will be banned, as well as the IP address. Any post with the intentions of advertising will be immediately and permanently deleted.
Example: If you are a spam bot, a hired advertiser, or a desperate website/business owner, this may apply to you. Signing up and making your only post a promotion for your zombie gameplay YouTube channel is breaking the rule. However simply sending links to a fellow forum goer who wants to know where to buy a capture card is not breaking this rule, PMing your buddy a link to a funny YouTube video isn't, etc.
2. DOUBLE ACCOUNTS [DBLE]:
Rule: Creating another account when a a user already has one account on CoDz is not allowed. There is little to no need for a separate account. If you've forgotten your password and need access back to your main account, use the Forgot Password link. Should there be a logical reason outside of forgetting credentials for the double account, contact a staff member immediately with details of the situation..
Consequence: The secondary account created by the original user will be permanently banned given with evidence of double accounts. In addition, the original account held by the user will be temporarily banned as well. Using the secondary account to avoid a suspension/ban on the main account will result in both accounts being permanently banned.
Example: A user creates a double account because they've been banned. If that account matches up the original user and no case has been made to the staff about the reason for the double account, both accounts will be banned after contacting the user.
3. SPAMMING [SPAM]: Spamming is defined as many things, and all of them aren’t allowed. As a CoDz user, you should hold yourself to a high standard and use common sense when posting.
Duplicate Posts -
Rule: Creating a thread that discusses a topic that has already been brought up in another thread is generally frowned upon, as each user is responsible for finding the pre-existing thread and making their remarks there. Cross-posting violations (making more than one post of the same question/answer across multiple forums) is prohibited.
Consequence: The infringing duplicate thread will be either merged (with the original thread), locked, or deleted, depending on the situation. When dealing with two duplicate threads, the staff will sometimes exercise their own personal judgement with regard to the thread’s posts, to avoid conversations being broken up and posts losing their cohesion, as all the comments in both threads are merged and arranged by the date they were posted.
Cross-posting violations will be dealt with by deleting all cross-posted threads. Users are responsible for figuring out the appropriate section in which to post their topic. If you have any trouble you may ask any staff member for advice!
We always welcome PMs from the users!
Example: If two threads are created that both discuss the exact same element of a newly released Zombie Map trailer, they become ‘duplicate posts’, as they consist of identical, or very similar, material. However, if someone makes a thread about, for example, who they think the Pentagon Thief is, and then someone else makes a thread in which they argue that it is actually someone completely different, they would not be breaking the rule.
Moreover, if someone made a thread that came to the same conclusion as the first user’s thread did, it still wouldn’t necessarily break the rule, as long as they brought new evidence to the table (or reevaluated old evidence) while doing so. If they reach the same conclusion, then they will be merged, in which case the older thread will remain, and the newer thread will become a reply to the older post.
Post Pumping -
Rule: Any user that makes a post just to increase their own post count is considered disruptive to the community, and is interfering with the other members’ usage of the CoDz forum.
Consequence: Violations will be dealt with on a case-by-case basis - some users will be warned verbally by PM, others may receive an official warning, and posts/threads may also be deleted (which will make your post count drop again!). Repeat offenders will suffer a Permanent Ban of their account on the forum.
Example: If a user makes a post saying “I agree,” or “We know,” or something similar and they do not further the conversation or productivity of the thread, that would be grounds for deletion of the post. The specific details of post pumping are left for staff to decide case-by-case, as there are a broad range of possibilities, which are quite dependent on the circumstances.
4. FLAMING [FLAME]:
Rule: Posts, signatures, avatars, or PMs that are intended to harass, threaten, embarrass or cause the distress or discomfort to another member of the CoDz Forum Community or any other individual or entity is unacceptable. (For this reason, the emoticon known as “facepalm” has been removed from the forum.)
Consequence: In some cases, warnings may be issued, but flaming is likely to result in Permanent Banning. It is therefore advisable to always be respectful to your fellow members; this does not mean you cannot disagree with someone, but you do not need to tear a person down in order to prove your point, so be careful with sarcasm! The response “I was only joking” will not get you much sympathy.
Example: If a user says to another on the forum that they are stupid, dumb, illogical, incompetent, etc., that is an example of a user tearing another down, and is considered to be ‘flaming’. Even sarcastically saying “Wow, you’re a bright one, aren’t you..” or “Did you figure that out on your own?” would qualify as a form of harassment.
5. OFFENSIVE CONTENT [OFF]:
Rule: Using offensive language in any context is not allowed here at the CoDz Forum. We believe that our intelligent members can make their points and offer their contributions WITHOUT the necessity of vulgarities. Included in this would be racism, sexism, or any other form of discrimination that may end up causing the distress or discomfort of a user or any group in general. Along with offensive language, displaying or linking to offensive content is not allowed at CoDz. Please be sensitive towards others and how they may react to sensitive material.
Consequence: Posts, signatures, or profiles containing offensive language, content, or links will be edited and/or deleted by the Forum Moderators and Warnings will be issued as appropriate. Repeat violations of this policy may result in more severe actions, up to and including Permanent Banning.
Example: You can come up with your own examples for sensitive language, I trust we all have at least a few in our heads, but simply starring out a letter or putting a strike through the word does not excuse its usage, such as f*ck, sh*t, etc. An example of offensive content could be an avatar of the Twin Towers falling with the caption “Burn baby burn!” This is very offensive to many people, and although it may not be so to you, please respect the feelings of other users.
Examples of offensive links include Pornographic, Racial, Defamation, or any other derogatory content. If it does not pass our CoC do not link to it on our site.
6. SIGNATURES [SIG]:
Rule: A user’s signature may only be 5 lines high, 15 pixels high per line and 65 pixels wide per line. A signature must follow all of the above guidelines concerning offensive language and material, and also concerning advertising.
Consequence: If a user creates a signature that violates the above rules, they will first be contacted and asked to change their signature. If they do not comply, someone will change it for them. Particularly horrid offenses will be dealt with by staff in an appropriate manner.
Example: A “good” signature could contain a few links to some threads (as long as they follow previous rules), zombie round numbers, a small image, or something personal, such as a saying or quote. A “bad” signature would contain any annoying “flashy” .GIFs, or any content that would not comply with previous CoC rules.
181 topics in this forum
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- 3 replies
- 1.4k views
If this has been already talked about I apologize. On "FIVE" when you look in the sight of the AUG (PaP'd or not) in the war room by the elevator, you can see (barely) the bottom of the war room next to the PaP room. Also if your in the PaP room you can see the middle of the war room where the teleporter is. If you look around its like your in that spot looking around. Has anyone noticed this?
Last reply by ThreeProphets, -
- 11 replies
- 2.4k views
I am reposting this here, since there is now a strategy board, and I feel this was almost completely overlooked. Some time ago, A friend and I were playing Five on Split Screen when we realized the windows in the Basement level. After about 3 attempts at trying to utalize these windows we finally found a (nearly) Foolproof lapping strategy in the basement (The strategy was originally created in a SOLO game. After several attempts to form something with my friend, I went in solo to see what Icould come up with, and this was the first strategy developed.) It began as simply our alternative way of playing Five, but soon evolved into our only way of playing Five. The b…
Last reply by TroubledTurkey, -
- 3 replies
- 1.1k views
Every time i play on Five, i end up dying in the bottom section with the labs, or just dying trying to mash the elevator button, which normally gets me to like round 10. I have heard of that Pack-a-Puch room strategy but is there any others that work well? Soz if this is a repeat topic, i just wanna know
Last reply by Arcklez, -
- 0 replies
- 824 views
in the first room on five, on the podium, there's 2 things of paper, are these the same ones as the ones in d.r?
Last reply by hungry carr0t, -
- 133 replies
- 34.6k views
I hope that my title caught your attention... Well if your here it most likely did so lets get on with it... Many have attempted to figure out the mysterious scientist who appears from the cloud of red numbers who has a fetish for your guns... Who is he? Did he work in the Pentagon? Well I bring you today a theory many have brought up but never expanded on it... My candidate for the thiefs identity is... A Group 935 American Operative! Hehe... I gotcha there didn't I... Did you really think I was going bring an obvious character? To truly learn and discover anything you must attempt to think... Outside of the box! Now to bring to you theories backed u…
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- 1 reply
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This is kind of like a super analysis of the Five story, for info on my proof of this read my Five Analysis topic in the Asylum and the link at the bottom. Here it goes: In the 60's there was the space and arms race going on between the USA and Russia. After WW II we took many of Germany's finest scientists, to improve our technology. For the USA, it was called Project Paperclip, for Russia, I'm not sure. But we got hold of our unnamed scientists, the Russians got the Ascension Group and Frederick Steiner, AG made the rockets, Steiner introduced and worked on Nova6 with them. The USA, had to compete. So in the 60's, the followed old intel from one of the…
Last reply by PFCSNAFU, -
the table glitch
by Guest Nzvder33- 8 replies
- 2.1k views
hi. ive recently seen a large part of the community using a glitch(in "five") making them "fly" over the zombies so they cant hit you. so if you dont know it,its done by jumping on a special window with two planks, in the spawn room,then jumping on the big tables making you invicible against the zombies. this is a serious problem,all the games i joined had these Douchebags in them(i joined 12 games all with these people doing the glitch) these people wont revive you if your downed. they attract more zombies and they only have an m14 and m1911,this means you have to figth off alot of zombies, and that douchebag runs out of ammo and you have to wait an hour …
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- 0 replies
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I just had the weirdest thing happen to me. I had finished a round and gotten the death machine power-up. I had turned on all the DEFCON switches and was about to go to the Pack-a-Punch room and then I realized: the round was a Pentagon thief round! He stole my death machine and then I got teleported. I tried to follow him and got teleported into the Pack-a-Punch room! I'm going to try this again and if I kill him, I'll see if I'll be able to keep the death machine infinitely. Now THAT would be fun! :lol:
Last reply by uzi78678, -
- 2 replies
- 1.1k views
the thief is actually alex mason.......i think
Last reply by Funkdoc91, -
- 4 replies
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So my theory for five is that since our 4 heroes failed to contain der riese and teleported to kino that zombies ecsaped der riese. So since then the Americans All ready had 115 at area 51 right? So they probaly already have lab there and must've decided to make another 1 at the pentagon. But they really didn't understand wat it did until one day Americans stumbled upon der riese and kino der toten somehow and then stole the ray gun teleporter designs from der riese and stole thunder gun designs and those canisters with the things in it( most likely subjects to make crawlers that's why they're at five) and also must've stolen alot of documents rom der riese on how to make…
Last reply by Xieon, -
- 317 replies
- 42.3k views
The Thief ... That crazy scientist from the Pentagon who steals your weapons... His name is... DANIEL CLARKE Here is a picture of the Thief... THINGS TO NOTE IN THIS PICTURE 1) There is an equation involving A DIVISION than a double digit pronumeral, BY THE THIEFS EYE 2) There is an equation involving two ANTI-DIFFERENTIATIONS then some pronumerals, BY THE THIEFS NOSE [if you don't know what the symbol is of antidifferentiation, it looks like an f. The photo shows two of them, with '2 PIE' in between] 3) There is a short equation on the thiefs NECK, that contains BRACKETS 4) There is an equation, ENDING at the Thiefs LIP Here is a …
Last reply by carbonfibah, -
- 0 replies
- 717 views
You guys all probably know this, but those gay little TV's all over "Five" show you where The Box is. The TV's can be seen by every place The Box can spawn. Hopefully you have the map memorized or else you won't know where it is.
Last reply by Nikolai: The Hero, -
- 3 replies
- 1.1k views
In the second room down in the pentagon cotroll room there is the large map of europe, why? There in America, so whats with central Europe? Simple The fact is, if you look at the map, there are area's ringed, with notes my rubbish tv can't focus enough to read, but the rings are in Germany, Poland, France and Britain's south coast... Remember the pictures in Der Riese? Surely these ringed areas are notes on Zombies, the trail from Poland (Der Riese was near Warsaw) show arrows to Germany (Verruckt), to France (Paris), Then to Britain (That lighthouse place ). So the arrows show the trail of the zombies spreading over europe, and now they've breached the pentagon…
Last reply by Daveyjone, -
- 4 replies
- 2.2k views
So today i was playing five. i had all the perks, winters howl and aug. i was just finishing a round when i grabbed a insta kill and a double points and it so happens the thief round was next. so as soon as he appeared in the teleporter (war room), killed him literally within a second. for the next 3 rounds ( i was on 17 when the thief came) the alarm sound that comes on during the thief round continued for all those rounds as well, i became so annoyed i had to end the game. i should have waited for the next thief round but i diddnt. i was wondering if this has happened to anyone else and if it was just a glitch?
Last reply by Superhands, -
- 22 replies
- 7k views
In Five you can see a dismantled winters howl and plans for the thundergun in the lab, so thats where they were made... America finds the nazi experiments with 115, ok so were not going to leave it, we'll make weapons, if more zombies appear, we'll look like idiots... oh no zombies, we never saw this coming!
Last reply by killallzombies, -
- 4 replies
- 3.2k views
Ok so I am watching a no-clip video of Five, and it shows him pick up an object (like we do with the Fuse in CoTD) called a 'trap piece', so it got me wondering. Has this been found or is it an Easter Egg? Given that not everyone can no-clip, only PC (correct me if wrong), I can't imagine it would be an Easter Egg, but him picking it up is at 7:11, but I'd start the video (link below) at about 7:00. *EDIT* Apparently this has been known for a while, sorry I am out of date with FIVE Next up, the Thundergun is on a shelf in FIVE. Again, not sure if this is posted, but it seemed weird to me that it would also be in FIVE. So they took the Ray Gun and experimented …
Last reply by Superhands, -
- 3 replies
- 2.5k views
On Five there is a trap thing on the floor you start in, the lights turn green when you turn the power but it says "operational component needed" or something like that, what does it mean and where is the operational component? please find out because iv tried and i cant find it anywhere
Last reply by Lungers11, -
- 10 replies
- 2.3k views
Hey everybody. I began to like claymores recently, and now I'm trying out different methods to use them. I thought, one really nice opportunity to use claymores is against the thief. This is as well recommended in lots of strategy guides, but check the video out. iPqR011bfB0 The claymores seem absolutely useless?? Or did I do something wrong?
Last reply by Kutmah, -
- 5 replies
- 1.5k views
http://www.youtube.com/watch?v=lPH7H1hTMmI&feature=related i need our top analyzers on this!!! i found this and thought it might help us
Last reply by Strwrsbob, -
- 1 reply
- 1.5k views
It had been awhile since I played BO1, or zombies in general. But I was on Five the other night and when I stood next to the teleporter in the defcon room I heard a collective voice of males. Has anyone ever deciphered those words? I didn't have my head phones on so I couldn't make anything out but it might hold some hint to why there is a pentagon thief.. If anything it just need to be deciphered.
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- 2 replies
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Hey guys, sorry if this has been talked about before or has been posted somewhere else or what ever, but i wanted to see if anyone else has seen this easter egg/Note? Basically i found a note in the main spawn room on the lecturer stand, it's a little note which can only be read through a sniper scope. There's also another note in the same room as the power switch right next to the toolbox on the desk. BOTH of these notes state the same name/words.. which are 'Ignomo Jubilus' What does this mean?? has anyone found out anything about this? because from what i've researched so far i'm the only one whose posted this question. Post your thoughts or if you have found…
Last reply by Mesues, -
- 6 replies
- 2.6k views
I was playing Five the other day. It was on round 18 and everyone else was down. It was near the end of the round, so I made around ten crawlers and headed for the small lift to get to the box. When I activated the lift, Samantha started laughing, and it kept looping over and over. My memory's a bit fuzzy, but I think it was playing over the lift jingle that usually plays. The laughing stopped when I left the lift, and after the game, the players told me they heard it too. What gives? Is it playing over the the jingle? Is it supposed to happen? Seems someone else has had the problem as well, as there's a YouTube video on it. For further details: http://www.youtube.co…
Last reply by Doppelgänger, -
- 10 replies
- 2.3k views
I've been on these forums for a fair bit now qnd i've seen a lot of people say they dislike Five, i don't get why. It's different, granted, but it adds a few neat dimensions, for example 6 windows in the spawn room, 4 work 2 dont, so it instantly makes the team work together to determine which windows are in use and which aren't, then the team can work out who's at what window, it adds a new weapon, it's multistory (3x floors), which is a first, it adds the infamous thief to the forever unfolding storyline (unless this map is just for S&Gs, whether or not it is, i think ascension should be the decider on whether or not it is linked to the story, if there's nothing p…
Last reply by K1llsteelr, -
- 45 replies
- 10.1k views
I think at the name, five. comes from der rise! why!!! yes, you see when Dr max and Dr Ed is trying to sent zombies in and out of the teleporter to the mainframe in the courtyard, yes. but zombie nr five!!? Dit not teleportet to the mainframe or a blob! he disappear!!! where to? maybe to the pentacon in 1963. der is a lot of connection to grup 935 in germany from map five. a lot!!! and zombie nr five com and hell break loose!!! therefore the name; five... Tak for mig.
Last reply by Zombie_Slayer_115, -
- 15 replies
- 4.2k views
The Real reason we all hate Five is because theirs to meny windows for ZOMBIES!! if the maybe 4 windows then yeah i call it a good map for the first Five ( Five: Solo: 15+ Five: 2 ppl 23+ Five: 3 ppl 28+ Five: 4 ppl 35+ Five: 5 ppl impossible!!!!!
Last reply by aDavenport,
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