Research & Development
For those who wish to talk and discuss, or speculate, their ideas for upcoming Zombies maps.
CoDz Code of Conduct
Listed below is the Code of Conduct.
Please don't just read numbered points and say "I'd never advertise!" and skip over it, because there are things you may not realize are categorized as advertising, or anything else, that are and you might have already broken them. If you have any questions regarding this, please ask, and have a good time and be sure to follow the rules!
1. ADVERTISING [ADV]:
Rule: Advertising to other users inside the CoDz Forum, whether it be via a post, personal message, or profile/signature links, to buy or view any products, websites, or other service is strictly prohibited. Non-intrusive links in signatures to personal YouTube accounts may be allowed, but that is case-to-case and each will be reviewed individually.
Consequence: The infringing user’s account will be banned, as well as the IP address. Any post with the intentions of advertising will be immediately and permanently deleted.
Example: If you are a spam bot, a hired advertiser, or a desperate website/business owner, this may apply to you. Signing up and making your only post a promotion for your zombie gameplay YouTube channel is breaking the rule. However simply sending links to a fellow forum goer who wants to know where to buy a capture card is not breaking this rule, PMing your buddy a link to a funny YouTube video isn't, etc.
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Consequence: The secondary account created by the original user will be permanently banned given with evidence of double accounts. In addition, the original account held by the user will be temporarily banned as well. Using the secondary account to avoid a suspension/ban on the main account will result in both accounts being permanently banned.
Example: A user creates a double account because they've been banned. If that account matches up the original user and no case has been made to the staff about the reason for the double account, both accounts will be banned after contacting the user.
3. SPAMMING [SPAM]: Spamming is defined as many things, and all of them aren’t allowed. As a CoDz user, you should hold yourself to a high standard and use common sense when posting.
Duplicate Posts -
Rule: Creating a thread that discusses a topic that has already been brought up in another thread is generally frowned upon, as each user is responsible for finding the pre-existing thread and making their remarks there. Cross-posting violations (making more than one post of the same question/answer across multiple forums) is prohibited.
Consequence: The infringing duplicate thread will be either merged (with the original thread), locked, or deleted, depending on the situation. When dealing with two duplicate threads, the staff will sometimes exercise their own personal judgement with regard to the thread’s posts, to avoid conversations being broken up and posts losing their cohesion, as all the comments in both threads are merged and arranged by the date they were posted.
Cross-posting violations will be dealt with by deleting all cross-posted threads. Users are responsible for figuring out the appropriate section in which to post their topic. If you have any trouble you may ask any staff member for advice!
We always welcome PMs from the users!
Example: If two threads are created that both discuss the exact same element of a newly released Zombie Map trailer, they become ‘duplicate posts’, as they consist of identical, or very similar, material. However, if someone makes a thread about, for example, who they think the Pentagon Thief is, and then someone else makes a thread in which they argue that it is actually someone completely different, they would not be breaking the rule.
Moreover, if someone made a thread that came to the same conclusion as the first user’s thread did, it still wouldn’t necessarily break the rule, as long as they brought new evidence to the table (or reevaluated old evidence) while doing so. If they reach the same conclusion, then they will be merged, in which case the older thread will remain, and the newer thread will become a reply to the older post.
Post Pumping -
Rule: Any user that makes a post just to increase their own post count is considered disruptive to the community, and is interfering with the other members’ usage of the CoDz forum.
Consequence: Violations will be dealt with on a case-by-case basis - some users will be warned verbally by PM, others may receive an official warning, and posts/threads may also be deleted (which will make your post count drop again!). Repeat offenders will suffer a Permanent Ban of their account on the forum.
Example: If a user makes a post saying “I agree,” or “We know,” or something similar and they do not further the conversation or productivity of the thread, that would be grounds for deletion of the post. The specific details of post pumping are left for staff to decide case-by-case, as there are a broad range of possibilities, which are quite dependent on the circumstances.
4. FLAMING [FLAME]:
Rule: Posts, signatures, avatars, or PMs that are intended to harass, threaten, embarrass or cause the distress or discomfort to another member of the CoDz Forum Community or any other individual or entity is unacceptable. (For this reason, the emoticon known as “facepalm” has been removed from the forum.)
Consequence: In some cases, warnings may be issued, but flaming is likely to result in Permanent Banning. It is therefore advisable to always be respectful to your fellow members; this does not mean you cannot disagree with someone, but you do not need to tear a person down in order to prove your point, so be careful with sarcasm! The response “I was only joking” will not get you much sympathy.
Example: If a user says to another on the forum that they are stupid, dumb, illogical, incompetent, etc., that is an example of a user tearing another down, and is considered to be ‘flaming’. Even sarcastically saying “Wow, you’re a bright one, aren’t you..” or “Did you figure that out on your own?” would qualify as a form of harassment.
5. OFFENSIVE CONTENT [OFF]:
Rule: Using offensive language in any context is not allowed here at the CoDz Forum. We believe that our intelligent members can make their points and offer their contributions WITHOUT the necessity of vulgarities. Included in this would be racism, sexism, or any other form of discrimination that may end up causing the distress or discomfort of a user or any group in general. Along with offensive language, displaying or linking to offensive content is not allowed at CoDz. Please be sensitive towards others and how they may react to sensitive material.
Consequence: Posts, signatures, or profiles containing offensive language, content, or links will be edited and/or deleted by the Forum Moderators and Warnings will be issued as appropriate. Repeat violations of this policy may result in more severe actions, up to and including Permanent Banning.
Example: You can come up with your own examples for sensitive language, I trust we all have at least a few in our heads, but simply starring out a letter or putting a strike through the word does not excuse its usage, such as f*ck, sh*t, etc. An example of offensive content could be an avatar of the Twin Towers falling with the caption “Burn baby burn!” This is very offensive to many people, and although it may not be so to you, please respect the feelings of other users.
Examples of offensive links include Pornographic, Racial, Defamation, or any other derogatory content. If it does not pass our CoC do not link to it on our site.
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Rule: A user’s signature may only be 5 lines high, 15 pixels high per line and 65 pixels wide per line. A signature must follow all of the above guidelines concerning offensive language and material, and also concerning advertising.
Consequence: If a user creates a signature that violates the above rules, they will first be contacted and asked to change their signature. If they do not comply, someone will change it for them. Particularly horrid offenses will be dealt with by staff in an appropriate manner.
Example: A “good” signature could contain a few links to some threads (as long as they follow previous rules), zombie round numbers, a small image, or something personal, such as a saying or quote. A “bad” signature would contain any annoying “flashy” .GIFs, or any content that would not comply with previous CoC rules.
516 topics in this forum
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SPOILERS! I was playing Kino Der Toten on Black Ops yesterday and when I went through the teleporter and a couple of the rooms are Samantha's room. One of them has a big teddy bear, blood on the walls and floors, and some other stuff. The window is smashed, possibly meaning that there has been something that has smashed it whether it be someone jumping out, zombies breaking in, or gunfire.
Last reply by JoshMck574, -
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I got thinking (dangerous, I know) about the idea of having more spin-off/fun maps in future zombies to come to keep the community occupied given the wait between Treyarch releases is now every 3rd year. These maps could either be related, or just maps that go between map packs as they have been doing these past couple seasons, and knowing 3arc, it would probably have some relation to what's going on or it may not, either way would be fine with me. Basically, take maps like Call of the Dead, Mob of the Dead or even Nuketown Zombies. Filler maps mostly, but they have some relevant EE's and references to when and what's going on. It would be nice if after 3arc's next se…
Last reply by CRU_NINJA_575, -
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The dead of night map in Bo4 zombies is literally one big reference to the character known as "woods" in bo1 and bo2. The character has a tattoo of 115 (the number of the element that starts the zombie outbreak) and a tattoo of a werewolf. In the zombies map "dead of night" there are zombies (really? wow) and in the WOODS there is a WEREWOLF.
Last reply by anonymous, -
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Didn't put too much thought into it, but at the end of Ascension Richtofen says something along the lines of " fascinating, a dimensional rift!" and in the cutscene for Die Rise when Samuel is talking to Richtofen he says "What? What do you mean mend the rift?" Nothing too serious but just a quick thought, could it be a possibility?
Last reply by ShakableSwine, -
Ley Lines are the subject of today's discussion lady and gentlemen. This is a theory I have developed through research. In order to understand my theory first you must understand Ley. Ley Lines are cracks in the Earths crust that run in straight lines. They are shown to exert a larger magnetic field, and are often believed to hold many uses. For example some believe that if given enough energy, Ley Lines can transport you through time and space. Ley Lines are also shown to link areas of great importance, usually culminating in various points. These points are believed to have more energy than a single Ley as multiple are connecting. These areas are sometimes refer…
Last reply by Stop Mocking Me0, -
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I would not be surprised if half way between the third and fourth dlc 3Arc present us a pack with the best 4 zombie maps or WaW/BO1 for like 1200 points of the separate maps for 400 points each That would be the most logic course of action to give the ones who want the old maps back without stepping on the official Season pass dlc NEW maps
Last reply by bobane, -
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Richtofen: "This one sure put a fight..... however our mission is almost at an end, All of them have been collected..... now we only need to put them in place..." Nikolai: What do you mean?? Richtofen " We must go back and ensure the events of the past come to pass...." Flash" Teleporting through rift ( Richtofen leaves the Summoning key in the Excavator Tunnels) Richtofen: Now, those chain of events must be set in motion Germany, Breslau 1945 and again....... AND AGAIN Richtofen journeys through Shi No Numa.....ascension, Shanri-la until he arrives on the Moon Tak…
Last reply by Black Hand Smith, -
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Does anyone remember Faustus Schuster? He was spoken of on moon, and spoke the countdown for the teleporter connections in both Der Reise and the Giant. He was integral to the plot of moon, and was Edward Richtofen's best friend. He was in group-935, just like Richtofen, and I have the suspicion that he, too, was in the Illuminati. If you pay attention to the way that Richtofen speaks to Faustus, and the fact that Richtofen used himself as a test subject for the teleporter, rather than put Faustus though it. My theory is thus: Faustus Schuster was a higher ranking Illuminati member than Edward Richtofen. further than that, Faustus was the all seeing eye in the I…
Last reply by NaBrZHunter, -
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welcome friends to my first thread! i was inspired by mocking to post all of my ideas for zombies on the site! now if origins was truly the end,then please disregard this. however from people's reactions i assume there may be a chance of new zombies. i shall begin letting my ideas flow now! map ideas: Death Park(zombies+amusement park=epic) Forgotten(strait of gibitar with constant movement all around the map) Dotd(dance of the dead,based on mocking's school idea with a twist. it is on the day of homecoming with a more depressing feel,no worries mocking it will be of my own design) Cold Wind(the mountain range where everest is. not for vertical shy people. …
Last reply by sh3baproject, -
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i know there's another topic on perk ideas, but i wanted to give it a try. what perks do people have in mind for the next CODZ game?
Last reply by Stop Mocking Me0, -
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How come when they show the 4 catchers nikolai and dempsy look more like mason and reznov to me instead of nikolai and dempsy I understand its a prequel but the 2 charecters look nothing alike and to me it looks like takeo, reznov, richtofen, and mason in that order instead of takeo, nikolai, richtofen, and dempsy am I going crazy or did anyone else notice that also
Last reply by The Clay Bird, -
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Hey everyone,today i wanna talk about the future dlcs and the loading screen of die rise.So as every zombies map since ascension i think,there was a bit of page ripped off on the left and on the right.The left is the map before and the right is the map after.So on the die rise loading screen you can see on the left the loading screen the tree from tranzit and a bit of the nuketown loading screen.Then on the right,i'm not sure,i wanna hear your thoughts.I think it might be either a film reel like kino or a valve and some pipes,which could mean that the map is underground.I also wanna talk about a Paris map in zombies.So when i say this,you might not believe me but i'm fren…
Last reply by Schrödinger, -
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I've got ideas for new zombie maps:D Idea #1 So imagine this, a prison, in which all the zombies are prisoners and every 6 rounds, instead of normal dogs, you get guard dogs? And they attack you, you can sometimes get a power-up that makes them fight the zombies instead, but once the power-up runs out they go back after you. You'd have a courtroom at one end of the prison, and you must pass judgement to get pack-a-punch. You pay to enter the courtroom and if you have something significant or significantly good stats, then you get back your 5000 points and you get to Pack-A-Punch for free, if you aren't doing so well, then your perks and weapons are taken from you, …
Last reply by TheGamersImagine, -
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I'm sick of people thinking theyre good because they can run around in a circle for 10 mins and use any pap heavy machine gun and take out 500 zombies. Make them come at you from different angles, not in damn single file line. The zombies need.to be able to strategize atleast somewhat. Also drop tombstone, seriously, I just don't get the point of being rewarded with your shit back AFTER you die. This is supposed to be a survival game, not a slasher!
Last reply by xiRoNiCzZ, -
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I honestly would like this. I was sorta dissapointed during BO2's season that I didn't get the micro-packs for free, and this would be a good solution. There would be: 1. "Normal" Season Pass: All DLC Map packs, as well as a few bonuses (ie. Nuketown, exclusive calling card) - $60 2. Premium Season Pass: All DLC Map Packs, all micro-dlc, and the few bonuses, plus an exclusive something - $85-ish, maybe a bit more. In my opinion, this would be good for people like me who just want to have everything. People who only care about map packs still have their way, and people who like it all get to enjoy it all. Also, a bit off-topic, but how come we never get campaign…
Last reply by Speedo Cola, -
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So I've been thinking about future locations for DLC, now I know that we have Richtofens note with coordinates and ciphers are coming in thick and fast regarding the island research centre and stuff about Stalingrad but Treyarch love to play mind games with us, which is brilliant, but I wonder if it's all a game. They are giving us way too many clues regarding future DLC if you ask me. In the build up to the game release and while playing the giant we were tricked into believing that we would be revisiting the moon, which of course we didn't nor will we now it's been exploded into piece. Maybe we're being led down the same path again, maybe I'm being stupid, I'm intereste…
Last reply by Spider, -
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Anyone like cars? I was in NYC for their annual auto show a week ago and perhaps the best show in years. Many new models or models with drastic makeovers. Anyways, we have posted many ideas and thoughts on what we would like to see. Subsequently, I think it may not be a horrible idea to post things we hope not to see. It's like any relationship, it helps to know what works and what ticks. 1. Better map design-more accurately in terms of game play. Give us the option to camp or train with most maps. No more Die Rise or Buried, where moving around in the map mid-round becomes taxing and deadly. Wall weapon placements were just awful. Better organization on ma…
Last reply by Stop Mocking Me0, -
Separating The Paradox
by Guest- 2 replies
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There is a main and true storyline. Where it ends is simple if you are able to recognize where similar events meet, but 1 is slightly different. The difference is noticeable and from there you’ll see where we actually are post BO3. Now I want you to forget what you know. Imagine yourself in a frozen forest. Here’s some food for thought: Now go to Zombie Timeline on the site or on the Official Call of Duty site and really look. The desktop view of the timeline is recommended.
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Hi CODZ, so as I'm sitting here, I'm pondering, what could they actually do with the next gen consoles, that they cannot to with current gen? There was a rumour (that may well be true, I'm not 100%) that TranZit only had the fog because there wasn't enough ram to give everything a decent texture, and keep the game running smooth. So in future zombies, would we have an equivalent fog-free TranZit? Could the number of zombies per train be increased dramatically? Double perhaps? 48 solo, 96 4 player? What else can they add? Obviously no G spawn errors would be nice. Could they have multiple leaderboards for things separate from rounds? (such as chall…
Last reply by Stop Mocking Me0, -
- 11 replies
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When I first saw the announcement for the Pack-a-Punch camo, I was ecstatic. It looked to be the camo from WaW, which is by far my favourite. However, when I bought the camo today and used it, I noticed something odd about it. For starters, it has gold highlights in it. WaW's camo did not have these. Also, the designs seem random, like the PaP camos for the maps in BOII, and not somewhat symmetrical like WaW's. So, while this camo bears a resemblance to World at War's PaP camo, it does not quite fit the bill. Thus, this got me thinking. Could this "camo" be DLC 4's possible Pack-a-Punch camo? As in, this was just a taste of things to come?
Last reply by The Clay Bird, -
aether Referenced Document
by Guest- 0 replies
- 1.1k views
After I recently scene that you had Tagged me @anonymous I wanted to make sure the proper document was available for others. This was all I had ever recieved from you and I didnt get the chance to really read through it till now. There is alot of things here that are either some what true. However there is quite a bit of revisions need to be done here. Below is a list of things being thrown around as ideas created 5/1/2017 by @anonymous Officially being modified by @RequixEclipse 1:03 Am 8/28/2019. *Unknown Document* Update V.1 Praxis (Ancient Greek: πρᾶξις, Romanized Praxis: is the process by which a theory, lesson, or sk…
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8 Player map maximum Takes place on the moon and a new area. The new area starts in a place similar to Der Riese where there is a teleporter receiving pad. There are two doors each 750 leading down to hallways those hallways have small rooms where the box and perks can be found. The hallways connect to the main hub. The main hub has the main teleporter and the starting area for the Earth box. The teleporter will only work if all players are there and if the players on the moon are all on the teleporter there. On the moon the four people will be the four original characters. On Earth Misty, Marlton, Russman and Samuel. The original group will follow M…
Last reply by EvilHERONeos, -
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Do your best in imagination of your dream zombies map!!!
Last reply by Stop Mocking Me0, -
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(Original Thread) (The following is a transcription of a video by me on the same topic. This was written with permission and in collaboration with Eric and so I feel it is appropriate to give it the same name.) Prior to housing the Alcatraz Federal Penitentiary, Alcatraz Island was held in high regard by the Native American People, and elements of the Aztec mythology permeates the entire map. The most obvious reference, other than the setting of the map itself, is the Hell’s Retriever - a Tomahawk - this being a stereotypical native american hand-axe, however the connections run far deeper than this. First noted by Eric Maynard on May 23 2013…
Last reply by Mattzs, -
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Hi, it's the boring guy here. I'm not really a creative or fantasizing guy, but I'm sharing my ray gun ideas. I thought to myself, if one of my ray gun ideas make it into the next game, I would score big time with my son and his friends. These are Ray Gun templates, each with special animations when zombies die. Ray Gun: The Vaporizer Clip/ Mag 10/90 Rate of fire 225 The ray gun vaporizer shoots rays similar to the original but vaporize zombies plus splash damage. It does 1550 damage, good enough to be one hit kill until 15, plus 550 splash damage. Ray Gun: The Evaporator 15/105 450 Once PAPed it becomes the Evaporator. It works much like the or…
Last reply by Stop Mocking Me0,
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