Research & Development
For those who wish to talk and discuss, or speculate, their ideas for upcoming Zombies maps.
CoDz Code of Conduct
Listed below is the Code of Conduct.
Please don't just read numbered points and say "I'd never advertise!" and skip over it, because there are things you may not realize are categorized as advertising, or anything else, that are and you might have already broken them. If you have any questions regarding this, please ask, and have a good time and be sure to follow the rules!
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Example: A user creates a double account because they've been banned. If that account matches up the original user and no case has been made to the staff about the reason for the double account, both accounts will be banned after contacting the user.
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Duplicate Posts -
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We always welcome PMs from the users!
Example: If two threads are created that both discuss the exact same element of a newly released Zombie Map trailer, they become ‘duplicate posts’, as they consist of identical, or very similar, material. However, if someone makes a thread about, for example, who they think the Pentagon Thief is, and then someone else makes a thread in which they argue that it is actually someone completely different, they would not be breaking the rule.
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Post Pumping -
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Consequence: In some cases, warnings may be issued, but flaming is likely to result in Permanent Banning. It is therefore advisable to always be respectful to your fellow members; this does not mean you cannot disagree with someone, but you do not need to tear a person down in order to prove your point, so be careful with sarcasm! The response “I was only joking” will not get you much sympathy.
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Rule: Using offensive language in any context is not allowed here at the CoDz Forum. We believe that our intelligent members can make their points and offer their contributions WITHOUT the necessity of vulgarities. Included in this would be racism, sexism, or any other form of discrimination that may end up causing the distress or discomfort of a user or any group in general. Along with offensive language, displaying or linking to offensive content is not allowed at CoDz. Please be sensitive towards others and how they may react to sensitive material.
Consequence: Posts, signatures, or profiles containing offensive language, content, or links will be edited and/or deleted by the Forum Moderators and Warnings will be issued as appropriate. Repeat violations of this policy may result in more severe actions, up to and including Permanent Banning.
Example: You can come up with your own examples for sensitive language, I trust we all have at least a few in our heads, but simply starring out a letter or putting a strike through the word does not excuse its usage, such as f*ck, sh*t, etc. An example of offensive content could be an avatar of the Twin Towers falling with the caption “Burn baby burn!” This is very offensive to many people, and although it may not be so to you, please respect the feelings of other users.
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Example: A “good” signature could contain a few links to some threads (as long as they follow previous rules), zombie round numbers, a small image, or something personal, such as a saying or quote. A “bad” signature would contain any annoying “flashy” .GIFs, or any content that would not comply with previous CoC rules.
516 topics in this forum
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- 6 replies
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I have not seen anybody talk about how going back this far (and it not being purgatory scenario)effects our weaponry and perks. Do you expect to have some of the perk machines and inventions not invented yet(ray gun) ? Does 935 have the technology back then to accommodate our desire for zombie annihilation ? Or will it be stripped down to our glory days of WaW zombies ? I think our heroes will be neck deep in the operation already at our time of intervention(time lapse of infiltration).Anyone familiar with background story remember Richtofen brainwashing and torturing the others? But to what degree will they provide this familiar zombie experience without taking away ever…
Last reply by Flammenwerfer, -
- 5 replies
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I don't know about most of you but i would it if we could get a Zombies map with a storm in the background or even when a boss round comes it starts to rain to let the player(s) know that the boss round has started and it would also be nice if they brought in new traps like in Black Ops One or just bring back the old ones i don't really care wouldn't that be nice. Leave a comment and tell me what you guys think. :)
Last reply by MF_MaxiMillion, -
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Perks, they affect our gameplay, skill, weapons, and overall limit to survive. Each map usually brings in a new perk, some good, some bad (I'm looking at you, Whos-Who) I think us, the community can think of some good ideas. Post your ideas below! Sent from my SCH-S738C using Tapatalk
Last reply by Slade, -
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I believe that Treyarch should release both a map pack 4 and 5 on the same day, August 27th, and they would both be all zombie maps. Map Pack 4 would include: New Zombie Map Ascension (re-mastered) Call of the Dead (re-mastered) Shangri-La (re-mastered) Moon (re-mastered) Map Pack 5 would include: Nacht der Untoten (re-mastered) Verruckt (re-mastered) Shi No Numa (re-mastered) Der Riese (re-mastered) Kino Der Toten (re-mastered) Five (re-mastered) Dead Ops Arcade (re-mastered) These are just ideas though, and would allow thoughs who want just the new zombie map, and the DLC from Black Ops 1 to get the maps they won't and those who wa…
Last reply by TheDunbarian, -
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I've been browsing these forums for about 2 weeks now, and I keep coming up with people talking about a future map that MUST be released... Paris? I want to know what would be SO great about a Paris map? Also, I don't like the idea of many users here who want that map to be the BlOps2: Zombies finale.. Wouldn't a better map be based on a mythical place?
Last reply by RichieHF, -
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perk 1:NUKEOZADE Cost: 2500 Drink Colour: glowing pink Symbol: A man standing with a nuke going off behind him Icon colour: dark blue Ability 1: when a player is one hit away from dying they will let off a mini explosion similar to a phd flopper explosion.(but no way near as powerful) Ability 2:It gives the player one extra slot for lethal and special grenades and gives the player an extra claymore slot. It also gives all explosive equipment the player has extra damage. Ability 3: It makes the player more immune to environmental effects such as lava,fall damage etc. Ability 4:They player can see zombies through thin walls similar to turned. …
Last reply by Stop Mocking Me0, -
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So, For BO3, I've decided to condense most of my ideas into one post I'll make weekly. I'll have a topic of the week, but it will always be about BO3 info. Week 1: June-5th : This week's topic: Movement A lot of speculation has come up about the movement system. Vonderharr has stated that every MP map will be designed to accommodate both the new movement system, and regular run-and-gun gameplay. No map can't be accessed completely by normal jumps. It's also HOPEFULLY a given that zombies will be given a movement system that DOESN'T have ANY type of boost. This leads me to believe that MOVEMENT WISE, we won't be seeing much of the thrust-jumps. Infact, I don't …
Last reply by Lenne, -
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What if the DLC is just a Navcard that you put in the navcard reader and it opens up a new part of the map. Just speculation. :roll:
Last reply by KilledByPixels, -
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I've been looking into more things that have been occuring at the same time as The Great Leap Forward and Green Run. I cam across Sea Gem. We've all been wanting a water map and I think this is right up that alley. http://en.wikipedia.org/wiki/Sea_Gem The Sea Gem was the first British offshore oil rig, and the first British offshore rig disaster when in 1965, the rig's legs collapsed, killing 13 of the crew. Currently, the only problem with this is the very low death toll. I may continue to update this thread with more shotgunning theories because if you make a million guesses you increase your chances of being right xD Adiition: The North Atlantic Ocean …
Last reply by Hannibal, -
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Having a Create a class for zombies. Maybe bring back the old multi player system from Black Ops 1 where you would use your unused points at the end of the game to buy perma perks, a pick of certain starting weapons (Weapons off the walls), attachments for your starting guns (quick draw, stock, grip, long barrel, fmj, tac-knife, dual weild, fast mag and different scopes with our pick of reticles) and Equipment. (Frag and Semtex grenades, claymores, C4, emp, bouncing bettys and shock charges. Also, this game type should have a mini map. Not so you see the zombies on the map, but your team mates and nearby buildings and/or structures. If you want this game type, …
Last reply by Stop Mocking Me0, -
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What?! Undead is posting an actual zombies related thread? I know... right? Hey CoDz, just thought it was about time we started up one of these threads again since we are now anticipating the first DLC release for Blops 2 and it's never too late to shed some light to those from Treyarch that are watching. That being said, I've gotta thing or two that I've posted before, and have held onto. 1. Character Selection - Normally I wouldn't be much for copying ideas, but I think Call of Duty could learn a thing or two from the set up of Left 4 Dead. That specifically being, if I set up an online match and have to wait for people, I'd at least want dibs on a char…
Last reply by Mr,Cr33p3rKill3r, -
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I am hoping that Treyarch will give us the customization we thought we would be getting with post launch. I expected to see things such as, no rebuilding barriers, knife only, pistols only, box rolls certain guns or rolls grenades only (hehehe), things like that. I think the customization we have now is dull and stupid...Nothing really worth playing custom games unless you just want to screw around with your friends. And then I wish they would add private matches/games so that we can actually do high rounds with a set number of friends whether it be two, three, or four. I'm tired of trying to do a challenge with one other friend and begging randoms to leave. Tis is s…
Last reply by legacy, -
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When Richthofen entered the MPD, dr. Ludvig Maxis told the remaining crew, Nikolai, Takeo and Dempsey and Samantha of his plan B: To sent three V115 rockets to Earth to minimalize the power of Richthofen and so decimate the damage he could bring. None of them could know the unforeseen consequences it would bring. “Goodbye, wife number nine! I do not think I will be able to top that one! She died when I blew up the Earth! Fun times… I will miss her.”-Nikolai’s first reaction of blowing up Earth. A V115 looks like the well-known Nazi rocket, the V2. The range this Group 935 wonderweapon has, however, is much larger. The range of a V2 rocket is 320 Km, the range of a V11…
Last reply by anonymous, -
- 4 replies
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Hello there. Throughout the ages of Zombies, many have called for a player limit upwards of 4, the current max for a proper game. I am here to propose a new feature which I believe should be added to the next instalment of zombies, Spectator Mode! What Spectator Mode would allow would be for more than the maximum amount of players for the match to join, but not in play. That is right, they are able to join only to spectate. This way, someone could join simply to observe a game, but not affect it in any way possible. This means that, even if there were 18 people in a game, only the amount for 4p Zombies would spawn. The Spectator Players are not counted as real chara…
Last reply by Stop Mocking Me0, -
- 5 replies
- 989 views
When are the guys at Treyarch going to come out with a Comic Book-Novel of WaW/BO1? Just a full story line of what we know with visuals. That would be a huge money maker idea with 100% chance of people preordering/lines.
Last reply by Ryan Nowell, -
- 3 replies
- 982 views
Hello everybody, This is my second post about this new wonderweapon idea. This time I improved the Gersch BHW Prototype. I made a new picture this time much better. What do you think? Do the poll and write down in the comment section why you chose that poll option. Link: https://www.dropbox.com/s/y9b6cttyumqyv ... typeV2.png P.S: Sorry for my bad English. I'm Dutch -Pinjiro
Last reply by RenamedProfile, -
- 1 reply
- 981 views
Now that origins is over and everything has been revealed it is time to think about the next game's zombies. To start thing off ill just say that in future zombies there will be two different stories going on at the same time one will be the continuation of buried and the other will be about the real zombies world, the one we saw at the end of origins. I believe that the Z plot of the next game will depend on the percentage of people who got the Maxis or Richtofen ending in Buried. I believe that if more than 50% of people got the Maxis ending the plot for the next Game will be about teaming up with Richtofen and useing his zombie to complete the quest EEs. But …
Last reply by Stop Mocking Me0, -
- 2 replies
- 978 views
Think about this for a minute..... A Nacht style/sized map, set in 2025, with marines dressed in full 2025 battle gear, and we actually fight NAZI ZOMBIES. Have I got your attention yet? ;)
Last reply by ThrowAmonkeyBomb, -
- 3 replies
- 976 views
Okay so I know the about everything in the story but the one thing I wanted to know more is the vril-ya I found out some info if people all ready know thus then I'll delete it but people had theory's that the Nazis came in tact with the vril-ya people and used the equipment to go to moon and build a saucer to go to Antarctica. could that mean that we might go to Antarctica and go to the vril-ya home. I think that those foot steps in die rise at the game over screen might be a vril-ya women cause in the book which was written about them the describe the women to be huge and tall I also saw a post about the nest map and people change the intro comic up and saw that their wa…
Last reply by SlinkerCoder8, -
The Todorov Narrative Theory
by Guest- 0 replies
- 976 views
Hello again! Today I have a theory which as far as I know hasn't been done before, it links with something I learnt of today. First off some background information. As the title says this theory is about the Todorov Narrative, what this basically is, is a theory that was created by Tzvetan Todorov, a Russian man who thought that all narratives follow a cycle of events almost. The way this goes is in five steps. The first is Equilibrium. This is the part of the story where the main character(s)/ protagonist(s) are introduced and where the setting is introduced. The second is the Disruption of the Equilibrium. Something happens within the story that will have a…
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- 1 reply
- 971 views
Hey everyone,today i wanna talk about the future dlcs and the loading screen of die rise.So as every zombies map since ascension i think,there was a bit of page ripped off on the left and on the right.The left is the map before and the right is the map after.So on the die rise loading screen you can see on the left the loading screen the tree from tranzit and a bit of the nuketown loading screen.Then on the right,i'm not sure,i wanna hear your thoughts.I think it might be either a film reel like kino or a valve and some pipes,which could mean that the map is underground.I also wanna talk about a Paris map in zombies.So when i say this,you might not believe me but i'm fren…
Last reply by Schrödinger, -
- 2 replies
- 970 views
Not much really to say or speculate about guys , but for once Mr. JimmyZ has changed his cryptic twitter description and is pointing us in the direction of earths core . it takes us here - http://en.m.wikipedia.org/wiki/Slab_(geology)#mw-mf-search it goes into little detail about the geology term Slab -In geology, a slab is the portion of a tectonic plate that is being subducted.[1] Slabs constitute an important part of the global plate tectonic system. They drive plate tectonics both by pulling along the lithosphere to which they are attached in a processes known as slab pull and by inciting currents in the mantle (slab suction).[2] They cause volcanism …
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NOT SAYING THERE WILL BE A NEXT DLC] But if there would be, I have a theory: I do not know whether or not the easter egg has been completed. But, if the zombies are stopped in the easter egg, what happens to the future? I think there will be a map far in the future, to contradict the past. Maybe a world beyond BO2, where someone has found 115 again, and the cycle repeats. The quote from the trailer could be "Those who forget the past... Are condemned to repeat it" and you have more mechanized weapons, WW, perks, etc. I think it'd be a different change. Side note: Didn't Treyarch say that we were supposed to get era-based weapons for Origins? So far I've see…
Last reply by Stop Mocking Me0, -
- 1 reply
- 958 views
i dont know if this has ever been brought up before but can they make a gobblegum that drops all weapons in a mystery box and then the box teleports to a different location pretty much just press square (ps4 user) on the weapon you want and then they spawn away
Last reply by jiipee95, -
- 3 replies
- 952 views
What do you think they should add? Comment below I'd like to see some new melee. Perhaps a axe. Something new Also, more wonder weapons.
Last reply by Stop Mocking Me0,
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