Research & Development
For those who wish to talk and discuss, or speculate, their ideas for upcoming Zombies maps.
CoDz Code of Conduct
Listed below is the Code of Conduct.
Please don't just read numbered points and say "I'd never advertise!" and skip over it, because there are things you may not realize are categorized as advertising, or anything else, that are and you might have already broken them. If you have any questions regarding this, please ask, and have a good time and be sure to follow the rules!
1. ADVERTISING [ADV]:
Rule: Advertising to other users inside the CoDz Forum, whether it be via a post, personal message, or profile/signature links, to buy or view any products, websites, or other service is strictly prohibited. Non-intrusive links in signatures to personal YouTube accounts may be allowed, but that is case-to-case and each will be reviewed individually.
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Example: If you are a spam bot, a hired advertiser, or a desperate website/business owner, this may apply to you. Signing up and making your only post a promotion for your zombie gameplay YouTube channel is breaking the rule. However simply sending links to a fellow forum goer who wants to know where to buy a capture card is not breaking this rule, PMing your buddy a link to a funny YouTube video isn't, etc.
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Consequence: The secondary account created by the original user will be permanently banned given with evidence of double accounts. In addition, the original account held by the user will be temporarily banned as well. Using the secondary account to avoid a suspension/ban on the main account will result in both accounts being permanently banned.
Example: A user creates a double account because they've been banned. If that account matches up the original user and no case has been made to the staff about the reason for the double account, both accounts will be banned after contacting the user.
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Duplicate Posts -
Rule: Creating a thread that discusses a topic that has already been brought up in another thread is generally frowned upon, as each user is responsible for finding the pre-existing thread and making their remarks there. Cross-posting violations (making more than one post of the same question/answer across multiple forums) is prohibited.
Consequence: The infringing duplicate thread will be either merged (with the original thread), locked, or deleted, depending on the situation. When dealing with two duplicate threads, the staff will sometimes exercise their own personal judgement with regard to the thread’s posts, to avoid conversations being broken up and posts losing their cohesion, as all the comments in both threads are merged and arranged by the date they were posted.
Cross-posting violations will be dealt with by deleting all cross-posted threads. Users are responsible for figuring out the appropriate section in which to post their topic. If you have any trouble you may ask any staff member for advice!
We always welcome PMs from the users!
Example: If two threads are created that both discuss the exact same element of a newly released Zombie Map trailer, they become ‘duplicate posts’, as they consist of identical, or very similar, material. However, if someone makes a thread about, for example, who they think the Pentagon Thief is, and then someone else makes a thread in which they argue that it is actually someone completely different, they would not be breaking the rule.
Moreover, if someone made a thread that came to the same conclusion as the first user’s thread did, it still wouldn’t necessarily break the rule, as long as they brought new evidence to the table (or reevaluated old evidence) while doing so. If they reach the same conclusion, then they will be merged, in which case the older thread will remain, and the newer thread will become a reply to the older post.
Post Pumping -
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Consequence: Violations will be dealt with on a case-by-case basis - some users will be warned verbally by PM, others may receive an official warning, and posts/threads may also be deleted (which will make your post count drop again!). Repeat offenders will suffer a Permanent Ban of their account on the forum.
Example: If a user makes a post saying “I agree,” or “We know,” or something similar and they do not further the conversation or productivity of the thread, that would be grounds for deletion of the post. The specific details of post pumping are left for staff to decide case-by-case, as there are a broad range of possibilities, which are quite dependent on the circumstances.
4. FLAMING [FLAME]:
Rule: Posts, signatures, avatars, or PMs that are intended to harass, threaten, embarrass or cause the distress or discomfort to another member of the CoDz Forum Community or any other individual or entity is unacceptable. (For this reason, the emoticon known as “facepalm” has been removed from the forum.)
Consequence: In some cases, warnings may be issued, but flaming is likely to result in Permanent Banning. It is therefore advisable to always be respectful to your fellow members; this does not mean you cannot disagree with someone, but you do not need to tear a person down in order to prove your point, so be careful with sarcasm! The response “I was only joking” will not get you much sympathy.
Example: If a user says to another on the forum that they are stupid, dumb, illogical, incompetent, etc., that is an example of a user tearing another down, and is considered to be ‘flaming’. Even sarcastically saying “Wow, you’re a bright one, aren’t you..” or “Did you figure that out on your own?” would qualify as a form of harassment.
5. OFFENSIVE CONTENT [OFF]:
Rule: Using offensive language in any context is not allowed here at the CoDz Forum. We believe that our intelligent members can make their points and offer their contributions WITHOUT the necessity of vulgarities. Included in this would be racism, sexism, or any other form of discrimination that may end up causing the distress or discomfort of a user or any group in general. Along with offensive language, displaying or linking to offensive content is not allowed at CoDz. Please be sensitive towards others and how they may react to sensitive material.
Consequence: Posts, signatures, or profiles containing offensive language, content, or links will be edited and/or deleted by the Forum Moderators and Warnings will be issued as appropriate. Repeat violations of this policy may result in more severe actions, up to and including Permanent Banning.
Example: You can come up with your own examples for sensitive language, I trust we all have at least a few in our heads, but simply starring out a letter or putting a strike through the word does not excuse its usage, such as f*ck, sh*t, etc. An example of offensive content could be an avatar of the Twin Towers falling with the caption “Burn baby burn!” This is very offensive to many people, and although it may not be so to you, please respect the feelings of other users.
Examples of offensive links include Pornographic, Racial, Defamation, or any other derogatory content. If it does not pass our CoC do not link to it on our site.
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Rule: A user’s signature may only be 5 lines high, 15 pixels high per line and 65 pixels wide per line. A signature must follow all of the above guidelines concerning offensive language and material, and also concerning advertising.
Consequence: If a user creates a signature that violates the above rules, they will first be contacted and asked to change their signature. If they do not comply, someone will change it for them. Particularly horrid offenses will be dealt with by staff in an appropriate manner.
Example: A “good” signature could contain a few links to some threads (as long as they follow previous rules), zombie round numbers, a small image, or something personal, such as a saying or quote. A “bad” signature would contain any annoying “flashy” .GIFs, or any content that would not comply with previous CoC rules.
516 topics in this forum
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- 2 replies
- 851 views
Hi CoDz! I was just wondering what weapons from CoD Ghosts you would like to see implemented into the next zombies installment? I ask because of the few that were brought back in BO2, namely the Barrett, RPD and MP5 (I know it was in BO1 zombies, but it was the MW3 model). A few of the weapons I would like to see in zombies from Ghosts: Chainsaw: This hip-fire only weapon is super fun to use in Extinction, and I feel it would be twice as fun in zombies (since, you know, its zombies). Pack-a-Punched, I could see this gun have a clip size of 100, with a reserve of 200, along with rapid fire and the retaining of its assault rifle mobility. Could be called the Shackleslicer…
Last reply by Prince Lolz, -
- 4 replies
- 850 views
I've had some many great discussions on Discord that have culminated here. The Storms First, I discussed with @RichKiller the importance of storms in Zombies. We see them all over the place: The "Five" intro cutscene is the first one. Kennedy says this famous line after Nixon freaks out when the zombies are breaking in to the Pentagon: There actually is a storm heard in the background of this scene, meaning one is actually happening on the day of this meeting. We also see storms physically in: Shadows of Evil, TranZit, Nuketown, Mob of the Dead, Origins, BO3's Ascension, Der Eisendrache in the form of the Storm Bow, Zetsubou No Sh…
Last reply by RichKiller, -
- 3 replies
- 845 views
each of the maps last letter spells tedd Tranzit Die Rise mob of the dead Buried ^ the last map will end in a y... Possible map names? post below what you think! i think its gonna end with the word "toy" as toy ends with a y... im thinking "Dead Toys" or something, a bombed toy store!
Last reply by ozmatz_buckshank, -
- 1 reply
- 831 views
We're almost certain that our characters are travelling back to 1917 during World War 1. A lot of people are thinking this map will simply be a prelude to Nazi Zombies and not an actual story continuation that'll raise more questions than answers, but from what LiamFTWinter had found from the video, his "spliced" image of the test being conducted on what is potentially the first zombie could indicate THIS is where it all began (metaphorically). What if this is where the characters are travelling to in order to PREVENT from the Zombie events from ever happening, thereby "saving" the world and ending the story? (judging by Treyarchs posts that every story has a …
Last reply by Ourobos, -
- 0 replies
- 830 views
After moon we had are answers. Everything we wanted to know was answered (besides hidden things like the blank portraits on kino) and it was done in a beautiful climatic ending. We were all pretty much satisfied besides the cliff hanger. Black Ops 2 created way too much questions. Basically 3 more storylines were implemented and I'll tell you what we should already know by now Storyline 1: The New 4/ Richtofen and Maxis Fued- I'll start off by telling you the whole storyline from Green Run to Buried by the Easter Eggs. Green Run- The Earth is destroyed and we have four new characters we don't care about. They are asked to power a tower for two different people Maxis…
Last reply by CRU_NINJA_575, -
Z-Gas
by Prince Lolz- 2 replies
- 829 views
A tactical grenade idea I had, I would normally place in it wonder weapons thead but it isnt really a wonder weapon. A bit more in the emp family... But is also pretty tactical and felt like it deserved its own thread. Z-Gas 3 Max I cannot decide if they should come from the box or somewhere else.. Tell me what you think. Anyway it is a small advanced looking canister filled with an unknown green substance. It primes by twisting the top, then is thrown. Green gas comes out and all the zombies run to it. It lasts about as long as an awful lawton bolt and isnt too good.. Lets try throwing it at other stuff A zombie- All the other zombies attack it as if its a …
Last reply by Prince Lolz, -
- 4 replies
- 827 views
Grief/Story mode map anyone? Imagine the O4 facing off against the N4, one siding with Maxis or Rictofen. The last battle for the Aether commences, in Paris. The catalystic collision of three different entities, Samantha, Maxis and Rictofen, slowly breaks the map apart and rips chunks of the Earth off into the space in front of our eyes. Both teams have to do their respective EE's first before the other, and the ending depends on who finished before the other. O4 wins, Rictofen ending? N4 wins, Maxis ending. Both work together and destroy both Maxis and Rictofen, Samantha ending? Just speculation and ideas. Also, we all know JFK was buried in Paris. How about ha…
Last reply by Shock3600, -
- 0 replies
- 820 views
Hey! Treyarch just tweeted out this: VB_9esQucmw I'm not going to ruin anything here so go ahead and watch for yourself! ENJOY! Images below:
Last reply by bbobs2, -
- 2 replies
- 819 views
Hi, So everyone has been talking about how Paris was a big map Treyarch has been wanting to make and such. People say it'll be in the next DLC, but I think it will be in the final DLC. I get this from the fact that we have been using towers like pylons and radio towers in our recent Easter Eggs. Well when you look at the Eiffel Tower, what do you see? I see one big booty Spire that Richtofen and Maxis would kill for. I chose that picture because the lights at the top remind me of ToB. Why not make that the grand ending for the Easter Eggs? Put your thoughts/counter theories below!
Last reply by Stop Mocking Me0, -
- 1 reply
- 819 views
In my mind we all know how the undead came to be, Which is Der Riese or The Giant Facility. Dr Ludvig Maxis was working on super soldier and teleportation experiments with a once sane man by the name of Dr. Edward Richtofen. Anyways, on to my theory. I will even include the awesome theory I heard about a cross dimensional rift that was happening after the teleporter's overload with the WonderWaffle Die Glocke (The Bell) 2, and whoever posted why guns are important to the story, I support it. Anyways, my theory supporting this is after so much time travel a hole was ripped in the space time continuum and all years (except 1932-1934 due to this happening before the telepor…
Last reply by Shock3600, -
- 1 reply
- 818 views
Not gonna get into as much detail as I have in my head and not sure if it has been mentioned already but here is some of my ideas: DISCLAIMER: I have been playing for a long time, since the beginning, every single map. I have my favorites just like everyone else. I don't want to make zombies super easy so it's possible to hit triple digit rounds before bed nor do I want over powered players or weapons so even round 90 zombies bow to my awesomeness, I believe skill is what makes this game fun. I understand that this topic has probably been discussed in multiple threads before but here is a new one. The others have either been abandoned, turned into an internet tough gu…
Last reply by Stop Mocking Me0, -
- 4 replies
- 810 views
In my idea there would be 4 zombies map returning: Kino Der Toten, Call of the Dead, Shangri-la, and Moon. There would be two other maps one would be after the maxis path and the Green Run Group and Original Crew would work together to save the world with Richtofen in a zombie body instead of Samantha. The other map would be after the richtofen path would be the Green Run Group versus the Original Crew with Samuel having blue eyes. In the second one thered be a boss thatg richtofen would leave Samuels body and go in a powerfull zombie or something and attack the OC. The other boss would be fluffy and would attack the GRG. The person controlling samuel could control the bo…
Last reply by Shock3600, -
- 1 reply
- 807 views
lately i had the idea from the die rise bottom right corner loading screen that we might get a volcanic - volcanic island map. The reason is is that the next page seems to be brown with dark colors, we might see the lava coming back from tranzit, probably a "paradise side of the map" where the volcanos eruption has not affected the island and a "erupted " side where theres lava and all that stuff. i think its probable. sldo almost everyone has always wanted a paris map so honestly paris seems like the best bet in a new map but hey one can dream of a volcanic island map
Last reply by Stop Mocking Me0, -
- 5 replies
- 807 views
Here's a little idea I came up with for what could make a pretty interesting map, this is just sorta a start of it though, feel free to add what you like. And realize that this is sorta multiplayer oriented, im not quite sure how this could work in solo. Okay so its nighttime, you start in Sam's neighborhood, sometime after Maxis calls her and Eddy down stairs. The playable characters(perhaps you can change characters later in the game once you meet someone) are Sam, Eddy, Maxis, and ...i have no idea, perhaps the "unknown Mexican" can make his first official appearance here. So you spawn in a different place in Sam's house, depending on who you are. If you are Sam or…
Last reply by thegoldenspork115, -
- 0 replies
- 798 views
I started typing this with a kernel of an idea and the ideas kept coming so ignore the sense of rambling and try to read through it xD My theory is that this new map will take place in none other than Peshawar, Pakistan. The location of the Multiplayer Map Overflow, and the Campaign mission "Fallen Angel". This location will become a "triple crown" location in the same way as Ascension (USSR) and Verrückt (Berlin) were with being both Campaign and Multiplayer maps. Originally, overflow was supposed to have flooded streets, but the idea was scrapped. My theory is that they will implement the flooded streets back into the map as well as have it be a dynamic …
Last reply by TheKingOfToast, -
- 0 replies
- 797 views
Cheesy name i know but check out this map. Summary: The undead have risen again from the medivel graves near an abandonded castle. Watch your back as you travel through this vast castle with its winding staircases and secret passages. Dont stay anywhere too long or something might just come a thumpin'..... Atmosphere: It is dark outside and there is little light. There is a huge candelabra in the first room and is one of main sources of light. The darkest places are as dark as the Tranzit foggy areas and the brightest is like Kino. Gloomy atmosphere. Creepy like Verrukt. Suddenly on round 5, the candelabra crashes to the floor, revealing a secret passage. Howev…
Last reply by AlphaOmega, -
- 2 replies
- 789 views
"Face your darkest fears as you fight for your life in the darkest shadow" -description of dunkelsten schatten This map would have NO doors or debris and would feture ALL perks. You would spawn in a dark circular room with no barricades as zombies would climb down the walls. In the middle of the room would be a teleporter. Quick Revive would be on one side while a box spawn would be on the other side. After 1 round the teleporter would start flashing and all the characters must get on the teleporter they would be left behind. The players on the teleporter will teleport to a location from random map. The location that was telported to will have regular gameplay. I…
Last reply by The Clay Bird, -
- 0 replies
- 787 views
Now what if in the third DLC, Richoften and Maxis finally make an appearance in physical form? Like Richtofen teleports down to Earth (to visit the New 4) and Maxis suggests that GR4 come to him. And it'll be another decision whether you go see Maxis and plan against RF, or you let RF come to you and you hunt down Maxis. And if you kill Maxis, Sam's finds a way to become back into control after turning on the other three, and Ricthofen gets zapped back up to Moon. Where then she goes on a rampage after hearing that her father is dead, only to send zombies at the O4 and the GR4 for killing her father. So it would be almost like the campagin mission in BO1 where you go from…
Last reply by EvilHERONeos, -
- 1 reply
- 781 views
After Great Leap Forward, I feel it's fairly evident that the last site will be a tower, like the pylon in Green Run and the radio tower in GLF. But what happens after this? I ask this because next DLC drop it's going to be likely we're activating a third tower, but then what? After the next DLC, we have two more left for Black Ops 2. Green Run -> GLF -> DLC 2 -> DLC 3 -> DLC 4 So what are your guys' thoughts? What will we be doing with DLC 3 and 4?
Last reply by Stop Mocking Me0, -
- 0 replies
- 773 views
Every map has had its own unique wonder weapon. From thunder gun to the jet gun.. But what would you like to see as a new wonder weapon? I personally would want to see a fire gun similar to the winters howl from black ops 1 map five, but shoots fire instead of ice?
Last reply by L0LitsRobsoj, -
- 4 replies
- 772 views
It makes sense doesn't it? During the loong, looong, off-season, we get a bi/tri-monthly comic book. It could slowly build up the first map of BO3, or simply give us background stories. It's obvious that Actvi/Trey have the talent for full-fledged comics. As much as I hate to say this, they can even make a huge profit from it (asssuming modern day comics are 4.00 bucks a pop) by selling it for $20-25. Though it's a bit late into the series to start doing this now (My money is on them finally ending it in Black Ops 4), it's still a great idea that's a win/win to both parties.
Last reply by Stop Mocking Me0, -
- 0 replies
- 771 views
i think that the 2 map pack will be the map on the moon or will be a zomibe map in cario because of the coding or the one i think that would be cool is the camipain map in mountains where you ae jason hutson well thats just what i think leave your ideas bellow
Last reply by teh shrew, -
- 1 reply
- 767 views
8 player team. (HARDCORE) More zombies! Wonder weapons(x8) More Bosses - Dogs(spawns with the zombies) every 3 rounds - Brutus's(every 10 rounds) Any other ideas?
Last reply by Stop Mocking Me0, -
- 0 replies
- 764 views
Hey guys this is a topic I though we could make and possibly find the missed easter eggs in previous zombie maps. I know we have searched the maps high and low for easter eggs but maybe there is something we missed. If some of you guys know some eater eggs that are not that famous maybe you could post them here. Thanks
Last reply by Rickcarr1, -
- 1 reply
- 762 views
It appears recently that trayarch has been giving us a new theme with each map, wither it be green run with its theme of being a huge map, or die rise's verticality theme... Actually to be honest I didn't see the whole vertical theme used as much as what I DID see: the theme of not being able to go back, once you crossed a certain boundary... Either way the next theme has to be something epic as well, ideas anyone? New elements added to the bunch? Temperature? Speed? Alternate realitys? Water? Space jumps? Rotation? How about a room swap map that constantly changes positions? Like say at one point you enter a room, then something happens, and you ca…
Last reply by Ryan Nowell,
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