Nuketown
Mass-energy equivalence, secret tests, crash landing perks. Survive in the iconic Nuketown, where the past and the future come together.
CoDz Code of Conduct
Listed below is the Code of Conduct.
Please don't just read numbered points and say "I'd never advertise!" and skip over it, because there are things you may not realize are categorized as advertising, or anything else, that are and you might have already broken them. If you have any questions regarding this, please ask, and have a good time and be sure to follow the rules!
1. ADVERTISING [ADV]:
Rule: Advertising to other users inside the CoDz Forum, whether it be via a post, personal message, or profile/signature links, to buy or view any products, websites, or other service is strictly prohibited. Non-intrusive links in signatures to personal YouTube accounts may be allowed, but that is case-to-case and each will be reviewed individually.
Consequence: The infringing user’s account will be banned, as well as the IP address. Any post with the intentions of advertising will be immediately and permanently deleted.
Example: If you are a spam bot, a hired advertiser, or a desperate website/business owner, this may apply to you. Signing up and making your only post a promotion for your zombie gameplay YouTube channel is breaking the rule. However simply sending links to a fellow forum goer who wants to know where to buy a capture card is not breaking this rule, PMing your buddy a link to a funny YouTube video isn't, etc.
2. DOUBLE ACCOUNTS [DBLE]:
Rule: Creating another account when a a user already has one account on CoDz is not allowed. There is little to no need for a separate account. If you've forgotten your password and need access back to your main account, use the Forgot Password link. Should there be a logical reason outside of forgetting credentials for the double account, contact a staff member immediately with details of the situation..
Consequence: The secondary account created by the original user will be permanently banned given with evidence of double accounts. In addition, the original account held by the user will be temporarily banned as well. Using the secondary account to avoid a suspension/ban on the main account will result in both accounts being permanently banned.
Example: A user creates a double account because they've been banned. If that account matches up the original user and no case has been made to the staff about the reason for the double account, both accounts will be banned after contacting the user.
3. SPAMMING [SPAM]: Spamming is defined as many things, and all of them aren’t allowed. As a CoDz user, you should hold yourself to a high standard and use common sense when posting.
Duplicate Posts -
Rule: Creating a thread that discusses a topic that has already been brought up in another thread is generally frowned upon, as each user is responsible for finding the pre-existing thread and making their remarks there. Cross-posting violations (making more than one post of the same question/answer across multiple forums) is prohibited.
Consequence: The infringing duplicate thread will be either merged (with the original thread), locked, or deleted, depending on the situation. When dealing with two duplicate threads, the staff will sometimes exercise their own personal judgement with regard to the thread’s posts, to avoid conversations being broken up and posts losing their cohesion, as all the comments in both threads are merged and arranged by the date they were posted.
Cross-posting violations will be dealt with by deleting all cross-posted threads. Users are responsible for figuring out the appropriate section in which to post their topic. If you have any trouble you may ask any staff member for advice!
We always welcome PMs from the users!
Example: If two threads are created that both discuss the exact same element of a newly released Zombie Map trailer, they become ‘duplicate posts’, as they consist of identical, or very similar, material. However, if someone makes a thread about, for example, who they think the Pentagon Thief is, and then someone else makes a thread in which they argue that it is actually someone completely different, they would not be breaking the rule.
Moreover, if someone made a thread that came to the same conclusion as the first user’s thread did, it still wouldn’t necessarily break the rule, as long as they brought new evidence to the table (or reevaluated old evidence) while doing so. If they reach the same conclusion, then they will be merged, in which case the older thread will remain, and the newer thread will become a reply to the older post.
Post Pumping -
Rule: Any user that makes a post just to increase their own post count is considered disruptive to the community, and is interfering with the other members’ usage of the CoDz forum.
Consequence: Violations will be dealt with on a case-by-case basis - some users will be warned verbally by PM, others may receive an official warning, and posts/threads may also be deleted (which will make your post count drop again!). Repeat offenders will suffer a Permanent Ban of their account on the forum.
Example: If a user makes a post saying “I agree,” or “We know,” or something similar and they do not further the conversation or productivity of the thread, that would be grounds for deletion of the post. The specific details of post pumping are left for staff to decide case-by-case, as there are a broad range of possibilities, which are quite dependent on the circumstances.
4. FLAMING [FLAME]:
Rule: Posts, signatures, avatars, or PMs that are intended to harass, threaten, embarrass or cause the distress or discomfort to another member of the CoDz Forum Community or any other individual or entity is unacceptable. (For this reason, the emoticon known as “facepalm” has been removed from the forum.)
Consequence: In some cases, warnings may be issued, but flaming is likely to result in Permanent Banning. It is therefore advisable to always be respectful to your fellow members; this does not mean you cannot disagree with someone, but you do not need to tear a person down in order to prove your point, so be careful with sarcasm! The response “I was only joking” will not get you much sympathy.
Example: If a user says to another on the forum that they are stupid, dumb, illogical, incompetent, etc., that is an example of a user tearing another down, and is considered to be ‘flaming’. Even sarcastically saying “Wow, you’re a bright one, aren’t you..” or “Did you figure that out on your own?” would qualify as a form of harassment.
5. OFFENSIVE CONTENT [OFF]:
Rule: Using offensive language in any context is not allowed here at the CoDz Forum. We believe that our intelligent members can make their points and offer their contributions WITHOUT the necessity of vulgarities. Included in this would be racism, sexism, or any other form of discrimination that may end up causing the distress or discomfort of a user or any group in general. Along with offensive language, displaying or linking to offensive content is not allowed at CoDz. Please be sensitive towards others and how they may react to sensitive material.
Consequence: Posts, signatures, or profiles containing offensive language, content, or links will be edited and/or deleted by the Forum Moderators and Warnings will be issued as appropriate. Repeat violations of this policy may result in more severe actions, up to and including Permanent Banning.
Example: You can come up with your own examples for sensitive language, I trust we all have at least a few in our heads, but simply starring out a letter or putting a strike through the word does not excuse its usage, such as f*ck, sh*t, etc. An example of offensive content could be an avatar of the Twin Towers falling with the caption “Burn baby burn!” This is very offensive to many people, and although it may not be so to you, please respect the feelings of other users.
Examples of offensive links include Pornographic, Racial, Defamation, or any other derogatory content. If it does not pass our CoC do not link to it on our site.
6. SIGNATURES [SIG]:
Rule: A user’s signature may only be 5 lines high, 15 pixels high per line and 65 pixels wide per line. A signature must follow all of the above guidelines concerning offensive language and material, and also concerning advertising.
Consequence: If a user creates a signature that violates the above rules, they will first be contacted and asked to change their signature. If they do not comply, someone will change it for them. Particularly horrid offenses will be dealt with by staff in an appropriate manner.
Example: A “good” signature could contain a few links to some threads (as long as they follow previous rules), zombie round numbers, a small image, or something personal, such as a saying or quote. A “bad” signature would contain any annoying “flashy” .GIFs, or any content that would not comply with previous CoC rules.
39 topics in this forum
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- 23 replies
- 6.2k views
So what is your highest round on Nuketown Zombies? Mine is 43. I am planning on going for 50 soon. :twisted:
Last reply by BreZnnn, -
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Last reply by Bang Joker, -
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Last reply by Bang Joker, -
- 7 replies
- 3k views
I love this map! Nuketown zombies is so fun and really easy to do a "rapetrain" My highest round is 36, if you wanna play add me on xbox - jordansk8 I've done videos on this map too: https://www.youtube.com/watch?v=wDPCkel2NjA
Last reply by Jacob Vickers, -
- 5 replies
- 2.1k views
nuketown is bus route B! i'm not saying this for no-clippers, i'm saying it for treyarch. nuketown is in nevada, and green run is in washington, yeah, it's 2,107 miles away, but we don't care! go on google maps and type in Hanford site, washington! AKA NUKETOWN! tranzit is to the right of audrey, past helen. you can hear the bus horn in nuketown, clarifying that it's close, because the 115 sound waves can only travel so far (excluding the demonic announcers)! this all happens in 2025! I AM RIGHT!!! ROUTE B IS REAL!!! (next time make bus route C be the white house) i'm a crazy richtofen and i do it for the believers! moon, nuketown, and tranzit happen at the same time! ted…
Last reply by anonymous, -
- 1 follower
- 4 replies
- 2k views
Sorry, @DecendintoDarkness I've said there was an upcoming OoFM, but unfortunately I felt like I had no Mystery this time. It's rather a summarizing explanation of what happened at the Nuketown Facility. I self felt a bit confusing how everyhting chronologically happens there, so I decided to create this post. For myself and the community. Grand thank you for @PINNAZ's Zombies Library and @RadZakpak's updated Timeline! So.... the Nevada National Security Site is an United States Department of Energy reservation located in Nevada. It was established on in 1951 for the testing of nuclear devices, covering approximately 3,500 km2 of desert and mountainous terrain…
Last reply by anonymous, -
- 27 replies
- 7.3k views
So. Nuketown Zombies. Great map. But.....I bet some of you are sitting there getting curious as to when this map actually takes place. Well, fear not, fellow zombie gamers! I have legit facts and evidence regarding when this map takes place. I know this has been covered before, but certain things have not been gone over. These are important facts! Let's first start off with the Nuclear Test Ban Treaty of 1963. This limited all Nuclear Testing to below the ground. As we can Clearly see, Nuketown Zombie's Nuke was positioned on a Tower. This is what we refer to as a "Above Ground" Or "Atmospheric" Explosion. These were, as I have said, banned in 1963. There were no more 'nu…
Last reply by anonymous, -
- 4 replies
- 2.1k views
So in the map nuketown you fight for your life after a weapon testing explosion. At the end however rockets from "moon" come down and blow it up. While this is all great in der eisendrache we blow up the moon before this can happen. So nuketown is still there and if Marlton is truly in the bunker than what will change, nuketown is still there and 115 weapons would still be tested there so what will that change and for better or worse? Tell me what you think.
Last reply by The_Giant_935, -
- 1 follower
- 10 replies
- 4.1k views
Has someone pointed this similarity out already? If you don't see what I'm getting out, note the bubble thingies coming out of both the... guy, and the excavator, they look identical. Also note the craters in the background of the excavation, it suggests that it's happening on the moon... yeah... but we don't know much about the actual location of the Nuketown loading screen comic book. Something else I'd like to note is the hue of the background in both panels, which features a very light blue with distinctive brighter patches around it. We can really only ASSUME that it is Nuketown since the comic is shown on that map. @Tac did point out that the line…
Last reply by anonymous, -
- 5 replies
- 1.7k views
Seriously, are we every gonna figure out what the hell is going on the comic screen or at least who is doing the excavating, or how they managed to build a giant floating spaceship thing to drill 115 from the Sedan Crater? Sure, it could be the U.S. but how exactly do we know WHEN they're doing this? It's in Origins, shown as a concept essentially, so if it's dating back to 1918 then how many times has it been used?
Last reply by The_Giant_935, -
- 6 replies
- 3.2k views
NASA photos Does this look like the loading screen? I think so....leave ur thoughts As requested as some of us may not be familiar with the nuke town zombies loading screen.... Besides the obvious that both devices really look the same, you have the clamps at the bottom, the basic shape of both objects, as well as they seem to both be made by someone who knows their rocket stuff (Nasa?) however the apollo mission to the moon....still a secret. speculation is both machines look very very eerily similar as well as the dates for the apollo mission to the moon happened within 10 years of supposed nuke town map as we have all spe…
Last reply by anonymous, -
- 0 replies
- 1.3k views
Any tips on doing coop first room. Strats, circles
Last reply by wesleykg00, -
- 3 replies
- 2.4k views
Has anyone ever had this happen? (Excuse me for sound in the video, theater mode needs work...) E2C-Jzi5sGk Like for those who need it: http://www.youtube.com/watch?v=E2C-Jzi5sGk
Last reply by Hells Warrrior, -
- 1 follower
- 42 replies
- 16.6k views
Nuketown and Moon occur at the same time. This fact is undeniable, given that we've literally been told by 3arc themselves: The problem that we've always had is trying to figure out chronologically when Moon/Nuketown takes place. Is it 1960-something, going with the Black Ops era? Is it 2025, going with the Black Ops 2 era? Or is it both, simply because Element 115 can displace objects in time and space? Well, I'm here to give my opinions and supporting facts on why Nuketown and Moon occur in the 1960's - and why the Nuketown loading screen itself happens beyond the year 2025. Events of Nuketown & Moon as they tr…
Last reply by GodOfWarrio, -
- 8 replies
- 2.1k views
Alright, so I mainly believe that, Nuketown was in the 1960s due to evidence (Cold War, original MP map containing Spetznaz vs. Americas, etc.), but what if the 115 that was revealed after the atomic blast actually displaced Nuketown on the timeline, sending it to present day? It would explain TranZit's Bus Driver, the Die Rise ads that say "since 1996" or "since 1997" (can't remember which one it is), and Nacht which appears in TranZit (but we already know that it's because of the displacement). I still believe that it's in the 1960's along with Moon and then TranZit, "bridging the gap" between the two games, but I just wanted to get this theory out there. I haven't …
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Hey guys im new to the forums but for a few days now me and a friend have been fooling around with the easter egg theories on nuketown zombies. First off i would like to say that all the population countdown thing on the nuketown sign does is control the big clock that hangs above the crater that has the numbers 3,2,1 and 0 on it. Every 33 kills, the clocks hand moves from 3-2 or 2-1 or 1-0 or 0-3 depending where it is already. The fact that the nuketown population countdown has 99 on it every 100 kills is not related to the perks dropping from the sky as in solo before i had all 4 perks in round 9. So why would the population countdown go to 99 then if it had no meaning?…
Last reply by Pizzaboy5799, -
- 15 replies
- 3.6k views
So basically Nuketown always thought a little, well incomplete to me, like Trinity Ave. it looks like it should have been playable and they could have done more with the map such as they could have made it bigger and have 8 perks (PhD, Stamin-up, Deadshot, Mulekick, Jug, Double Tap, Quick Revive, Speed Cola and Pap, but Jug would have to come before 20) I really felt that the perks were half-assed in BO2, except Origins where you can get all 9 but they nerfed PhD. So what are your opinions on this?
Last reply by Zombie_Slayer_115, -
- 11 replies
- 3.3k views
Hey, I keep Dying between the round 5 and 10 because of the various zombies speed. Usually jug falls on round 10+ because i'm unlucky as hell and I can't reach this round. When I watch videos of other peoples it seems pretty easy for them, but me, I can't dodge zombies, they keep tap/double tap me. Anyone has tips or training to survive without jug and dodge the zombies ? Thx
Last reply by MixMasterNut, -
- 9 replies
- 3.6k views
Hi everyone, I would like to report 2 strategies for Nuketown zombies. These strategies are carried out by spawn control of zombies. 1. I recommend this for solo play. At first, a player stays at backyard with a shelter. When zombies spawn, the player starts to slowly go to another backyard. When the player arrives at another backyard, he kills all zombies there. Then the player slowly go to the backyard with a shelter. This strategy is very safety. And this can be used until about R40. The film of this strategy is bUynWk6B1xg 2. I recommend this for coop play. At first, 2 players stay at backyard with a shelter. When zombies spawn, a player stay …
Last reply by TheAgalon, -
- 7 replies
- 2k views
Hello people of the fourms! Are you like me? Find Nuketwon just a bit to bland? Look what I have to say about it and forward to the Developers if you like it! Let's get into the content: Doors: You should be able to open up the bunker area in the back of green house. Down there would be Wunderfizz which is their automatically at the start of e game. This door would cost 3000 points to open. There would also be an MP40 on the wall for 1400 points. The Shed behind green would be a good area also. Perhaps it could be opened for 2500 points. Inside would be the KSG for 1750 points. The Sickle would also be inside for 4500 points. Perks: I think that the perks that s…
Last reply by z0mbiegod, -
- 10 replies
- 4.1k views
There's this little power box thing right outside the map over the fence near the front of the red truck that seems to "blow up" when u throw a frag (haven't tried other explosives) at it. Anyone know anything about this? I mean maybe its connected to some EE in Tranzit? After all marltons here, the bus sounds its horn here and is near Green Run on the map.
Last reply by Tattoo247, -
- 17 replies
- 2.5k views
I always thought it was a bubble nuketown time that happens on that map the soul transfer between Richtofen and samantha and also when "die" in the Bunker marlton and missiles fall to the ground on that map
Last reply by Tattoo247, -
- 3 replies
- 4.4k views
I have a theory about the bus sounds on the zombies map nuke town. If you look in the room over by the m16 on transit you can see that it says shelter. When I heard the bus horn it sounded like it was coming over by the shelter. that might explain about the shelter being open after you go down and the game is over. then I realized that the bus could have taken Marlton to transit.
Last reply by Hells Warrrior, -
- 12 replies
- 4.7k views
Wanted to elaborate more on a theory about Nuketown. Went into it briefly in another post but wanted to expand on it more then I had. One of the main topics BO2 added to the story line was Broken Arrow. It seems like the main story line on Die Rise, since it’s mentioned the most there, but it was also part of Buried. It’s the only real backstory we got to the N4. I can’t say for sure what Broken Arrow is, but I do have a theory of where it is and part of what it might have been researching. This theory is based on two assumptions. The first being that we never have a global outbreak till after the Moon rockets hit. And the other is that the TV messages on Tranzit an…
Last reply by nayrcraig, -
- 4 replies
- 2.2k views
There was a thought I had the other day, it just occurred to me again so I wanted to write it down before I forget it again. First, why is there no Nuketown Zombies section? Or am I missing it? Now, the explosion in Nuketown zombies is never ending, it just keeps going and going. Does this sound like an explosion to you? Because I'm sure even a nuke dissolves after a while, the more I thought about that, there were two things that stuck in my head. The first, and I guess more plausible idea is that, it's just a really cool animation and they kept it going just for cosmetic effect, a great job of smoke and fire and before Origins, was my favorite thing in zombi…
Last reply by MysteryMachineX,
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