Research & Development
For those who wish to talk and discuss, or speculate, their ideas for upcoming Zombies maps.
CoDz Code of Conduct
Listed below is the Code of Conduct.
Please don't just read numbered points and say "I'd never advertise!" and skip over it, because there are things you may not realize are categorized as advertising, or anything else, that are and you might have already broken them. If you have any questions regarding this, please ask, and have a good time and be sure to follow the rules!
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Example: A user creates a double account because they've been banned. If that account matches up the original user and no case has been made to the staff about the reason for the double account, both accounts will be banned after contacting the user.
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Duplicate Posts -
Rule: Creating a thread that discusses a topic that has already been brought up in another thread is generally frowned upon, as each user is responsible for finding the pre-existing thread and making their remarks there. Cross-posting violations (making more than one post of the same question/answer across multiple forums) is prohibited.
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Cross-posting violations will be dealt with by deleting all cross-posted threads. Users are responsible for figuring out the appropriate section in which to post their topic. If you have any trouble you may ask any staff member for advice!
We always welcome PMs from the users!
Example: If two threads are created that both discuss the exact same element of a newly released Zombie Map trailer, they become ‘duplicate posts’, as they consist of identical, or very similar, material. However, if someone makes a thread about, for example, who they think the Pentagon Thief is, and then someone else makes a thread in which they argue that it is actually someone completely different, they would not be breaking the rule.
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Post Pumping -
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Consequence: Violations will be dealt with on a case-by-case basis - some users will be warned verbally by PM, others may receive an official warning, and posts/threads may also be deleted (which will make your post count drop again!). Repeat offenders will suffer a Permanent Ban of their account on the forum.
Example: If a user makes a post saying “I agree,” or “We know,” or something similar and they do not further the conversation or productivity of the thread, that would be grounds for deletion of the post. The specific details of post pumping are left for staff to decide case-by-case, as there are a broad range of possibilities, which are quite dependent on the circumstances.
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Consequence: In some cases, warnings may be issued, but flaming is likely to result in Permanent Banning. It is therefore advisable to always be respectful to your fellow members; this does not mean you cannot disagree with someone, but you do not need to tear a person down in order to prove your point, so be careful with sarcasm! The response “I was only joking” will not get you much sympathy.
Example: If a user says to another on the forum that they are stupid, dumb, illogical, incompetent, etc., that is an example of a user tearing another down, and is considered to be ‘flaming’. Even sarcastically saying “Wow, you’re a bright one, aren’t you..” or “Did you figure that out on your own?” would qualify as a form of harassment.
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Rule: Using offensive language in any context is not allowed here at the CoDz Forum. We believe that our intelligent members can make their points and offer their contributions WITHOUT the necessity of vulgarities. Included in this would be racism, sexism, or any other form of discrimination that may end up causing the distress or discomfort of a user or any group in general. Along with offensive language, displaying or linking to offensive content is not allowed at CoDz. Please be sensitive towards others and how they may react to sensitive material.
Consequence: Posts, signatures, or profiles containing offensive language, content, or links will be edited and/or deleted by the Forum Moderators and Warnings will be issued as appropriate. Repeat violations of this policy may result in more severe actions, up to and including Permanent Banning.
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Example: A “good” signature could contain a few links to some threads (as long as they follow previous rules), zombie round numbers, a small image, or something personal, such as a saying or quote. A “bad” signature would contain any annoying “flashy” .GIFs, or any content that would not comply with previous CoC rules.
516 topics in this forum
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- 1 follower
- 12 replies
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Ok so, in BO2 one of the most gripping things about it's changes to zombies is the change of the dying crawler. In waw or bo1 the crawler could be kept alive indefinantly, even on large maps like moon. I'll admit, it would have been very painful to wait for a crawler to cross the map in tranzit, but as for buried, MOTD, and origins… Why not keep the crawler alive? In die-rise it would be caught on an elevator or stuck on a random floor so it also makes sense, but these 3 maps are different. SO do we want to see the return of the "shoot to kill" crawler, or do we want to have to keep a "full zombie" alive?
Last reply by Lenne, -
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Remember 2 or 3 weeks ago there was the "leaks" of the zombies DLC? Well i know that Bermuda was definitely a fan made idea, but was Facility 41? It would seem to make sense if it wasn't and honestly when i seen the Die Rise poster i immediately thought it looked like a warehouse or some abandoned industrial estate. Now i've heard people say it#s gonna be like Highrise from MW2, But unlikely cuz the building looks half collapsed like that building in MP, Aftermath. Maybe we'll can go ontop of it. A remake of Der Riese is unlikely. If they did it would be the last DLC pack and it would just be reskinned, no added parts Also i haven't seen any discussion about whe…
Last reply by Saleenseven, -
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Looks pretty legit jan 29th new map pack REVOLUTION Do you guys think it will be a tranzit style map or just a big style map? Im just excited for new maps and new content I know this is in the other forums just wanted to put it on here. And get your guys thoughts on if it will be tranzit style or not
Last reply by game78, -
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We all had to remember the picture of a zombie and the Eiffel Tower that can be found on Der Riese. Hopefully I'm not wrong, but I believe that Moon was supposed to be Paris before they actually changed it to Moon since the code name refers to Paris, yes? I don't think any of he BO2 maps take place in Paris either (could be wrong on that). Is there any chance we'd see them in Paris now? That's like the map I'm certainly waiting for to happen, even if Moon did in fact come in its place. I know there has be something story wise that'll lead to Paris or at least somewhere in France.
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I have been toying around with this theory for a while now. I just posted it on the Codz reddit, but I feel it also belongs on Codz. I believe this quote from the Zombie Chronicles timeline gives an interesting hint towards the true nature of Monty and the Shadowman. “In the beginning, there was only the Aether and the Keepers. Among them were two beings who would later be known by many names. One would be known as Doctor Monty and the other as the Shadowman” The second line appears to indicate Monty and the Shadowman were former keepers; the “among them” meaning “among the keepers”. However, if the second sentence only refers to the keepers, …
Last reply by Mattzs, -
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Though known about since Ascension, Richtofen's diary is an item that has taken up somewhat of an importance in the story as of late. Explicitly mentioned for the first time in years by The Timeline, we learn that it was the purpose for journeying to the Rising Sun Facility, in game being represented as the infamous Laughing Book (Keep this in mind), specifically that after reading it, Richtofen began to "form his plan". The issue is, Richtofen starts at Der Riese, awakening his test subjects; they then travel to Manchuria, only to return to Breslau with only the diary in hand - so what makes it so important? After teleporting from Der Riese, the diary is drop…
Last reply by anonymous, -
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ok so i had an idea for a realy awesome zombie map. current name for it is dead rain. ok just to give you an idea of this map, remember that mission in BO2 campaign (dont remember the name) where you have to hide from the helicopter like drones in that fluded streets? well its a lot like that. random asortment of ideads. the streets of this level is fluded. if you stand still you will be drifted down stream. its raing very hard somtimes making it hard to see. lightning hits the water look out! it can weaken and stun you & the zombies! perk machines float down stream! bye them quick or they will float down stream & you will ha…
Last reply by Stop Mocking Me0, -
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So in the recent "Letters From the Field" from Treyarch's Facebook page, aside from other "sources", there has been mention that there is the possibility of a giant metal man in Northern France, where the next map is supposedly taking place. Recently I've been looking into stuff that was hidden in Der Riese, and I discovered something that read "Die Glocke is mobile." This implies at the time of writing the note, Die Glocke isn't currently at Der Riese, so there's a possibility the teleporters weren't actually Die Glocke, but was instead this giant machine. This is just a quick theory I threw together at one in the morning, so it likely has many holes. What ar…
Last reply by killerussian, -
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* Plays Paraphony, Shangri La’s beautiful loading screen song, on the background* Guten abend liebe leute! I’m sure everyone has had a little basic history on school, but I am asking you: Where did it began? We are taught about the old empires of the Romans, Greeks, Persians and Chinese. We learned about the first human settlements in Mesopotamia, and perhaps a little bit about the ancient hunters, the early homo sapiens, as well. But we must agree that there is still alot we do not know about that time period, still hidden in the mysterious fog of history. Or are there things we do not want to know? Were we the first sentient organisms on this globe? Or has Earth be…
Last reply by anonymous, -
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I think for a future zombie map they should have J.F.K., Macnamara, Dempsey and Takeo as the characters. Then perhaps for the map after that have Richtofen, Nikolai, Nixon and Castro. It could easily be explained in the story because their MDT's could have glitched when the characters on Five and the main characters on another map used them at the same time.
Last reply by harrdstyle, -
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So I was looking at the challenges within the game(i.e Zombie Hunter and the like) and noticed a sort of running theme between the three different sets. For instance, all of the achievables within the "Zombie Hunter" tier of challenges have calling cards which seem to reference the Shadows of Evil noir style. The other two tiers(one of them is "Gum Gobbler" and the other is "Survivalist" if I remember right) have general themes. The one I found interesting was the second tier, Survivalist. There seems to be somewhat of a Dia de Los Muertos theme ongoing, or the "Day of the Dead" for the non familiar. This ties in with something that Dempsey says in one…
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For map pack 3 I think were gonna go back to The Moon/Area 51 but I think they are going to expand both areas make griffen station bigger and maybe a tunnel to another station or maybe you can actually travel across the moon to the dark side of the moon which was a big conspricy when we the U.S first landed in the moon and also expand area 51 more and I believe for a fact the O4 and Phd will be back for the last 2 mappacks I think they keep the N4 in tranzit and DieRise then they did the actors for mp2 as suspected so the only way they top mp2 is by bringing our O4 back to do thier sides of the easter egg
Last reply by TheJayJizzLe, -
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If multiplier can have a weekend when leveling up and rising through ranks is half as hard, why not zombies? Your thoughts….
Last reply by The Clay Bird, -
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The tentacles of the Apothicans aren't really 'tentacles'. It's more that they're pieces of the being floating in and out of dimensions and that our mind can only comprehend them as tentacles. Carl Sagan's 'Flatland' describes this phenomenon fairly well. In it he explains how a third dimension is not only inconceivable but impossible to perceive by the two-dimensional senses of the inhabitants of the flat land. When a 3D being enters the 2D realm, any 2D, which he calls Flatlander, can perceive only one layer of the 3D being, changing as it enters the 2D realm further. Here are videos of certain 3D fruits (starfruit, garlic, banana), going through a 2D layer …
Last reply by anonymous, -
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Hi, it's the boring guy here. We are still a good year away from the next zombies game, and at this point we can only speculate and suggest. Everyday we have people suggesting map locations or weapon ideas, to better market the next game. The boring guy thinks Treyarch should pay more attention to the gameplay to be successful, and less on the atmosphere. Here are the details. Give us options My two least favorite games, COTD and Buried, offer little variety when it comes to gameplay. Every game on COTD has the same basic set up and same basic strategy, and the same could be said for Buried. Both maps offer little room for the players to try different th…
Last reply by Stop Mocking Me0, -
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Der Wonderfizz It's a mysterious perk machine able to pull a perk into existence, presumably from another world, even worlds outside the current map you're on. And, YOU my good sir or madam, are Dr. Monty's LATEST scientist on hire. Your job? Create your own perk machines for all to enjoy. Essentially, this is a thread for any perk ideas you may want to implement, create, or discuss, similar to the "WONDERful Wonder Weapon Discussion Thread" (which you shouldn't confuse with this thread) Perk Suggestions: Please fill out the fallowing file for every perk you wish to purpose to the…
Last reply by Stop Mocking Me0, -
- 15 replies
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So as we know the current engine Call of Duty franchise has been hauling is based on idTech 3 game engine that first saw action in 1999 (14 years ago) on Quake 3. We are now entering a new generation of console hardware and PC hardware is even a lot more powerful than the consoles. The engine is limited and is a bottleneck to what can be done graphically and physically within the engine on the future Call of Duty games. Now Call of Duty has also entered a three year development cycle from the hectic two year cycle it was before. Giving the developers more time to make their games. Treyarch is by far the largest studio out of the Call of Duty developers and it would on…
Last reply by Matuzz, -
- 12 replies
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Okay, so we all know in the first Black Ops, when you take the first letter out of each map pack name you get FEAR. So now we get Revolution. FEAR R___ What do you all think it could spell out?
Last reply by Caddyman, -
- 15 replies
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Everybody loved the original four no doubt but someday we will have to move away from them. Before then we need to tell Treyarch what we want next so they don't ruin the next set of characters. People did not like the New Crew (Though I did) Maybe because they were not well written and maybe because people weren't ready to let go of the others. For now I want you to imagine a clean slate. No story restrictions, no mention of old characters. These are the first in a generation, it is your choice what they will be like and how they will work in a new story. One of the key things I saw when surveying old characters is lack of emotion or reactions. Its a zombie apocalyps…
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I have been thinking about something. There are many silhouettes without names, and faces without names. People have come up with many theories about these people, but there is one that I have not seen. What if they're all the same person. The silhouettes on the Nacht Der Untoten loading screen would be the first time that they showed up. This makes them the FIRST character introduced. Even before the Fab Four. A certain piece of evidence that they are the same person is the fact that they are connected with the Fab Four in Shi No Numa, and again with the portraits in Kino Der Toten. In fact, they're really all over the place. They'r…
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Time Loop Helix Complex
by Guest- 14 replies
- 1.4k views
I have been thinking really hard about time travel and the like and how what has happened in the Giant fits into zombies. So I believe I have came up with a solution to a lot of the big questions that have arose from the Giant and even before then. Anyways the first thing I want to get out of the way is that I am really against the alternate universes idea. Not because I don't like the idea, I am writing a story about it and I love the idea. Of course it could fit into the story, I am not denying that fact but I think it offers a more complicated explanation to all of this and that this theory will give another take on that, making it so you don't really need any alternat…
Last reply by Kill_All_Monkeys, -
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So I just watched the music video or trailer for Zombie Chronicles. I noticed that there is a GobbleGum machine in it. Which leads me to believe that the did more than just remaster the maps. I do not know how I feel about this. It just wont have the same feeling of accomplishment getting to higher rounds using the GobbleGum machine. But it could also come in handy and be very useful on Origins, and Moon, which both take ages and ages to get set up on. But this also leads me to start believing some of the theories and speculations of new and different easter eggs in the maps. I mean I am sure that they will keep all of the main easter eggs, and most of the small ones, but…
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- 10 replies
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With the MANY topic discussing the final map, I believed we've reached the conclusion this will be a prequel map.... But what does that mean for the rest of the storyline? If this is a prequel map, chances are it will have 0% to do with the button... Meaning maxis will have taken over the aether for nothing and same for richtofen because you can't continue on that storyline... IF there is no closure now.... Black ops 3 will have a mess on it's hands... If one sided with maxis, how will it know? There's no achievement for completing either side, and there's no other way to games could read that info... The only solution would be for trayarch to waist time and mon…
Last reply by Stop Mocking Me0, -
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So, we know about the file in the game called "zombie_cairo" since there were one called "zombie_cosmodrome" and Ascension came out the way it is we cannot forget about that. It actually makes sense since Richtofen for an example is connected with the Illuminati and their symbol may have something to do with Egypt. Let's pretend there was an Illuminati base in there, what if it got destroyed or abandoned during the +20 years they time traveled. So, Richtofen could be going to the base's ruins to look for something. The other theory is Area 51. Since the coordinates in SNN pointed it. It was also pointed that the "americans had more 115 on nevada base." Wel…
Last reply by HalfSwiss, -
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I just had a quick suggestion for the Zombie storyline. BE warned, this is a conglomeration of a couple of posts I made on the official COD forums, they are old. Sorry for any confusion! I really hope this is the section that Treyarch reads for suggestions I was wondering if thet could add a new playable character to the zombie storyline. The whole Nazi Occultist aspect of the story has a whole “Indiana Jones” feel to it and I was wondering if you could add an archeologist/historian character to the story. BUT, this is not simply for fan boy purposes, I have legitimates reasons: 1. It’s a perfect homage- The entire zombie storyline revolves around Nazi Occu…
Last reply by Mattzs,
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