Research & Development
For those who wish to talk and discuss, or speculate, their ideas for upcoming Zombies maps.
CoDz Code of Conduct
Listed below is the Code of Conduct.
Please don't just read numbered points and say "I'd never advertise!" and skip over it, because there are things you may not realize are categorized as advertising, or anything else, that are and you might have already broken them. If you have any questions regarding this, please ask, and have a good time and be sure to follow the rules!
1. ADVERTISING [ADV]:
Rule: Advertising to other users inside the CoDz Forum, whether it be via a post, personal message, or profile/signature links, to buy or view any products, websites, or other service is strictly prohibited. Non-intrusive links in signatures to personal YouTube accounts may be allowed, but that is case-to-case and each will be reviewed individually.
Consequence: The infringing user’s account will be banned, as well as the IP address. Any post with the intentions of advertising will be immediately and permanently deleted.
Example: If you are a spam bot, a hired advertiser, or a desperate website/business owner, this may apply to you. Signing up and making your only post a promotion for your zombie gameplay YouTube channel is breaking the rule. However simply sending links to a fellow forum goer who wants to know where to buy a capture card is not breaking this rule, PMing your buddy a link to a funny YouTube video isn't, etc.
2. DOUBLE ACCOUNTS [DBLE]:
Rule: Creating another account when a a user already has one account on CoDz is not allowed. There is little to no need for a separate account. If you've forgotten your password and need access back to your main account, use the Forgot Password link. Should there be a logical reason outside of forgetting credentials for the double account, contact a staff member immediately with details of the situation..
Consequence: The secondary account created by the original user will be permanently banned given with evidence of double accounts. In addition, the original account held by the user will be temporarily banned as well. Using the secondary account to avoid a suspension/ban on the main account will result in both accounts being permanently banned.
Example: A user creates a double account because they've been banned. If that account matches up the original user and no case has been made to the staff about the reason for the double account, both accounts will be banned after contacting the user.
3. SPAMMING [SPAM]: Spamming is defined as many things, and all of them aren’t allowed. As a CoDz user, you should hold yourself to a high standard and use common sense when posting.
Duplicate Posts -
Rule: Creating a thread that discusses a topic that has already been brought up in another thread is generally frowned upon, as each user is responsible for finding the pre-existing thread and making their remarks there. Cross-posting violations (making more than one post of the same question/answer across multiple forums) is prohibited.
Consequence: The infringing duplicate thread will be either merged (with the original thread), locked, or deleted, depending on the situation. When dealing with two duplicate threads, the staff will sometimes exercise their own personal judgement with regard to the thread’s posts, to avoid conversations being broken up and posts losing their cohesion, as all the comments in both threads are merged and arranged by the date they were posted.
Cross-posting violations will be dealt with by deleting all cross-posted threads. Users are responsible for figuring out the appropriate section in which to post their topic. If you have any trouble you may ask any staff member for advice!
We always welcome PMs from the users!
Example: If two threads are created that both discuss the exact same element of a newly released Zombie Map trailer, they become ‘duplicate posts’, as they consist of identical, or very similar, material. However, if someone makes a thread about, for example, who they think the Pentagon Thief is, and then someone else makes a thread in which they argue that it is actually someone completely different, they would not be breaking the rule.
Moreover, if someone made a thread that came to the same conclusion as the first user’s thread did, it still wouldn’t necessarily break the rule, as long as they brought new evidence to the table (or reevaluated old evidence) while doing so. If they reach the same conclusion, then they will be merged, in which case the older thread will remain, and the newer thread will become a reply to the older post.
Post Pumping -
Rule: Any user that makes a post just to increase their own post count is considered disruptive to the community, and is interfering with the other members’ usage of the CoDz forum.
Consequence: Violations will be dealt with on a case-by-case basis - some users will be warned verbally by PM, others may receive an official warning, and posts/threads may also be deleted (which will make your post count drop again!). Repeat offenders will suffer a Permanent Ban of their account on the forum.
Example: If a user makes a post saying “I agree,” or “We know,” or something similar and they do not further the conversation or productivity of the thread, that would be grounds for deletion of the post. The specific details of post pumping are left for staff to decide case-by-case, as there are a broad range of possibilities, which are quite dependent on the circumstances.
4. FLAMING [FLAME]:
Rule: Posts, signatures, avatars, or PMs that are intended to harass, threaten, embarrass or cause the distress or discomfort to another member of the CoDz Forum Community or any other individual or entity is unacceptable. (For this reason, the emoticon known as “facepalm” has been removed from the forum.)
Consequence: In some cases, warnings may be issued, but flaming is likely to result in Permanent Banning. It is therefore advisable to always be respectful to your fellow members; this does not mean you cannot disagree with someone, but you do not need to tear a person down in order to prove your point, so be careful with sarcasm! The response “I was only joking” will not get you much sympathy.
Example: If a user says to another on the forum that they are stupid, dumb, illogical, incompetent, etc., that is an example of a user tearing another down, and is considered to be ‘flaming’. Even sarcastically saying “Wow, you’re a bright one, aren’t you..” or “Did you figure that out on your own?” would qualify as a form of harassment.
5. OFFENSIVE CONTENT [OFF]:
Rule: Using offensive language in any context is not allowed here at the CoDz Forum. We believe that our intelligent members can make their points and offer their contributions WITHOUT the necessity of vulgarities. Included in this would be racism, sexism, or any other form of discrimination that may end up causing the distress or discomfort of a user or any group in general. Along with offensive language, displaying or linking to offensive content is not allowed at CoDz. Please be sensitive towards others and how they may react to sensitive material.
Consequence: Posts, signatures, or profiles containing offensive language, content, or links will be edited and/or deleted by the Forum Moderators and Warnings will be issued as appropriate. Repeat violations of this policy may result in more severe actions, up to and including Permanent Banning.
Example: You can come up with your own examples for sensitive language, I trust we all have at least a few in our heads, but simply starring out a letter or putting a strike through the word does not excuse its usage, such as f*ck, sh*t, etc. An example of offensive content could be an avatar of the Twin Towers falling with the caption “Burn baby burn!” This is very offensive to many people, and although it may not be so to you, please respect the feelings of other users.
Examples of offensive links include Pornographic, Racial, Defamation, or any other derogatory content. If it does not pass our CoC do not link to it on our site.
6. SIGNATURES [SIG]:
Rule: A user’s signature may only be 5 lines high, 15 pixels high per line and 65 pixels wide per line. A signature must follow all of the above guidelines concerning offensive language and material, and also concerning advertising.
Consequence: If a user creates a signature that violates the above rules, they will first be contacted and asked to change their signature. If they do not comply, someone will change it for them. Particularly horrid offenses will be dealt with by staff in an appropriate manner.
Example: A “good” signature could contain a few links to some threads (as long as they follow previous rules), zombie round numbers, a small image, or something personal, such as a saying or quote. A “bad” signature would contain any annoying “flashy” .GIFs, or any content that would not comply with previous CoC rules.
516 topics in this forum
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Im a music guy, or at least portray myself as such, and I think a colab of a few artists would make a KILLER song! Lizzy Hale Maria Brink Amy Lee Lead singer for Flyleaf David Driaman M shadows (already done, but still) Ivan Moody Rob Halford Jamey Jasta John Mayer (interesting mellow part in the middle either before a huge solo or before a strong part of the song) Slash Santana Zakk Wylde Lead Guitarist for Dragonforce This would be an intense song. It'd have ups, downs, and mixes no one has quite heard of. Of course this would be a rather large song, lasting a while in gameplay, but after its all said and done, it'd make one killer…
Last reply by Hannibal, -
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Moon was originally Paris as many know however I recently watched Playthegamecentral's A Drowning in Paris and I hope they bring back Moon in Black Ops 2 but retexture the map to recreate the original Paris idea. An example of reskinning a map would be studio, that is a reskinned version of Firing Range! A Drowning in Paris http://www.youtube.com/watch?v=cLFnJsrsiis Like or Dislike? :D
Last reply by SacredRevenge, -
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Ok so, in BO2 one of the most gripping things about it's changes to zombies is the change of the dying crawler. In waw or bo1 the crawler could be kept alive indefinantly, even on large maps like moon. I'll admit, it would have been very painful to wait for a crawler to cross the map in tranzit, but as for buried, MOTD, and origins… Why not keep the crawler alive? In die-rise it would be caught on an elevator or stuck on a random floor so it also makes sense, but these 3 maps are different. SO do we want to see the return of the "shoot to kill" crawler, or do we want to have to keep a "full zombie" alive?
Last reply by Lenne, -
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Ok, so, basically my idea is that treyarch come up with a complete set of alternate textures for a map, and give us an option on the menu to switch between the traditional textures and a new one. For example, the old texture or traditional one could be of a destroyed area, while the alternate one presents the same map but pristine and undamaged. It's a pretty simple idea, though I don't know how easy it would be to carry out. I personally would love playing on some old maps, fully repaired. Thoughts? Edit: and the textures would in no way alter the layout of the map. It would be like nuketown / nuketown 2025. Exact same layout, just looks different.
Last reply by Taklok, -
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Shotgun Wunder-Weapon: Thundergun 2.0. KSG WHAT THE ****?? THAT WAS AWESOME!!!! It’s not like the thundergun where everything in front of you “disappears” but it does have an similar effect. It’s a Pump action slug air shot with a devastating aftermath. Chunks of flesh, arms, legs and heads will be taken off in mere seconds in a ripping motion caused by a vicious, pin point, wind tunnel, slug, shot from high speeds. Ammo: 3/12 single slug reload speed. P-A-P: 5/20 reloads all 5 at once. One shot per 1.2 seconds. (Try jumping off high grounds and shooting at the ground.. No fall damage!! Haha)
Last reply by Stop Mocking Me0, -
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We all had to remember the picture of a zombie and the Eiffel Tower that can be found on Der Riese. Hopefully I'm not wrong, but I believe that Moon was supposed to be Paris before they actually changed it to Moon since the code name refers to Paris, yes? I don't think any of he BO2 maps take place in Paris either (could be wrong on that). Is there any chance we'd see them in Paris now? That's like the map I'm certainly waiting for to happen, even if Moon did in fact come in its place. I know there has be something story wise that'll lead to Paris or at least somewhere in France.
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I have been toying around with this theory for a while now. I just posted it on the Codz reddit, but I feel it also belongs on Codz. I believe this quote from the Zombie Chronicles timeline gives an interesting hint towards the true nature of Monty and the Shadowman. “In the beginning, there was only the Aether and the Keepers. Among them were two beings who would later be known by many names. One would be known as Doctor Monty and the other as the Shadowman” The second line appears to indicate Monty and the Shadowman were former keepers; the “among them” meaning “among the keepers”. However, if the second sentence only refers to the keepers, …
Last reply by Mattzs, -
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Though known about since Ascension, Richtofen's diary is an item that has taken up somewhat of an importance in the story as of late. Explicitly mentioned for the first time in years by The Timeline, we learn that it was the purpose for journeying to the Rising Sun Facility, in game being represented as the infamous Laughing Book (Keep this in mind), specifically that after reading it, Richtofen began to "form his plan". The issue is, Richtofen starts at Der Riese, awakening his test subjects; they then travel to Manchuria, only to return to Breslau with only the diary in hand - so what makes it so important? After teleporting from Der Riese, the diary is drop…
Last reply by anonymous, -
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*This is not a section for you to post random maps that there are no clues for. These are potential maps that we have data, proving that this is a potential zombies map. I think after Die Rise, Atlantis may take place. Data: We know that the Sea Gem happened around the time Die Rise takes place. And I believe Russman makes a comment about Atlantis.(Not positive) After Sea Gem, I believe the Paris Map will take place. Data: There is a 935 base located near the Eiffel tower. After Paris, I believe we will be back in Space, for the 4th and final zombies map. This will be where it all ends. Also, around the same time Die Rise takes place, that year…
Last reply by Stop Mocking Me0, -
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For the next two dlcs, we have very little idea about whats to come.... I just want to hear everyone's ideas... Example: Map pack 3: Four Multiplayer maps (of course), one reskinned from a previous game... No new weapon (that was a 1 time only thng) Zombie maps: Takes place with the N4 in Paris, the Eiffle tower ends up being the final spire... Then depending on who you fallowed, maxis or richtofen, unlocks a new map... (Maybe the same WAW map, but doing one unlocks greif and the other unlocks turned modes...) Other: New camos after Pc and Ps3 release... Map pack four: No new multiplayer maps No new weapon Zombies maps…
Last reply by Stop Mocking Me0, -
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Okay, I'm new here, and I didn't see any posts like this, so I apologize in advance if I'm flogging a dead horse. UNKOWN NAME: Similar to the pack-a-punch machine, you place your gun into it, and it randomly transforms your gun into a retro version of your gun, or a futuristic version. Then, you could pack-a-punch the new weapon. This would be cool on the final map, since it could span the entire zombie arsenal through the time period. (Could RANDOMLY change your current wonder weapon into ANY wonder weapon from any map excluding the ray gun, and the jet gun) Nailed Up Cocktail: A person that bought this perk could either repair a window and make it so no more z…
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So in the recent "Letters From the Field" from Treyarch's Facebook page, aside from other "sources", there has been mention that there is the possibility of a giant metal man in Northern France, where the next map is supposedly taking place. Recently I've been looking into stuff that was hidden in Der Riese, and I discovered something that read "Die Glocke is mobile." This implies at the time of writing the note, Die Glocke isn't currently at Der Riese, so there's a possibility the teleporters weren't actually Die Glocke, but was instead this giant machine. This is just a quick theory I threw together at one in the morning, so it likely has many holes. What ar…
Last reply by killerussian, -
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* Plays Paraphony, Shangri La’s beautiful loading screen song, on the background* Guten abend liebe leute! I’m sure everyone has had a little basic history on school, but I am asking you: Where did it began? We are taught about the old empires of the Romans, Greeks, Persians and Chinese. We learned about the first human settlements in Mesopotamia, and perhaps a little bit about the ancient hunters, the early homo sapiens, as well. But we must agree that there is still alot we do not know about that time period, still hidden in the mysterious fog of history. Or are there things we do not want to know? Were we the first sentient organisms on this globe? Or has Earth be…
Last reply by anonymous, -
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So I was looking at the challenges within the game(i.e Zombie Hunter and the like) and noticed a sort of running theme between the three different sets. For instance, all of the achievables within the "Zombie Hunter" tier of challenges have calling cards which seem to reference the Shadows of Evil noir style. The other two tiers(one of them is "Gum Gobbler" and the other is "Survivalist" if I remember right) have general themes. The one I found interesting was the second tier, Survivalist. There seems to be somewhat of a Dia de Los Muertos theme ongoing, or the "Day of the Dead" for the non familiar. This ties in with something that Dempsey says in one…
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I want treyarch to make a future future like 5067 version of der riese that would be so cool.
Last reply by Whenwherewhy?, -
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If multiplier can have a weekend when leveling up and rising through ranks is half as hard, why not zombies? Your thoughts….
Last reply by The Clay Bird, -
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The tentacles of the Apothicans aren't really 'tentacles'. It's more that they're pieces of the being floating in and out of dimensions and that our mind can only comprehend them as tentacles. Carl Sagan's 'Flatland' describes this phenomenon fairly well. In it he explains how a third dimension is not only inconceivable but impossible to perceive by the two-dimensional senses of the inhabitants of the flat land. When a 3D being enters the 2D realm, any 2D, which he calls Flatlander, can perceive only one layer of the 3D being, changing as it enters the 2D realm further. Here are videos of certain 3D fruits (starfruit, garlic, banana), going through a 2D layer …
Last reply by anonymous, -
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To start off I'd like to say this post has been deleated twice now due to my iPad's safari crashing, so boo hoo to anyone that has any beef to my grammar... Just deal with it... It's plenty readable... ______________________ I've been meaning to ask this sense tranzit, but why is it when maxis communicates there's always that fading beeping noise? Sure it could be the fact he's using an intercom... But that doesn't make much sense at the pylon when he speaks to you, as there are no speakers.... That lead me to think "What kind of technology would be needed to send messages from the moon to earth?" This lead me to research group 601, And other radio wave related re…
Last reply by Stop Mocking Me0, -
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Hi, it's the boring guy here. We are still a good year away from the next zombies game, and at this point we can only speculate and suggest. Everyday we have people suggesting map locations or weapon ideas, to better market the next game. The boring guy thinks Treyarch should pay more attention to the gameplay to be successful, and less on the atmosphere. Here are the details. Give us options My two least favorite games, COTD and Buried, offer little variety when it comes to gameplay. Every game on COTD has the same basic set up and same basic strategy, and the same could be said for Buried. Both maps offer little room for the players to try different th…
Last reply by Stop Mocking Me0, -
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Der Wonderfizz It's a mysterious perk machine able to pull a perk into existence, presumably from another world, even worlds outside the current map you're on. And, YOU my good sir or madam, are Dr. Monty's LATEST scientist on hire. Your job? Create your own perk machines for all to enjoy. Essentially, this is a thread for any perk ideas you may want to implement, create, or discuss, similar to the "WONDERful Wonder Weapon Discussion Thread" (which you shouldn't confuse with this thread) Perk Suggestions: Please fill out the fallowing file for every perk you wish to purpose to the…
Last reply by Stop Mocking Me0, -
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So as we know the current engine Call of Duty franchise has been hauling is based on idTech 3 game engine that first saw action in 1999 (14 years ago) on Quake 3. We are now entering a new generation of console hardware and PC hardware is even a lot more powerful than the consoles. The engine is limited and is a bottleneck to what can be done graphically and physically within the engine on the future Call of Duty games. Now Call of Duty has also entered a three year development cycle from the hectic two year cycle it was before. Giving the developers more time to make their games. Treyarch is by far the largest studio out of the Call of Duty developers and it would on…
Last reply by Matuzz, -
- 15 replies
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Everybody loved the original four no doubt but someday we will have to move away from them. Before then we need to tell Treyarch what we want next so they don't ruin the next set of characters. People did not like the New Crew (Though I did) Maybe because they were not well written and maybe because people weren't ready to let go of the others. For now I want you to imagine a clean slate. No story restrictions, no mention of old characters. These are the first in a generation, it is your choice what they will be like and how they will work in a new story. One of the key things I saw when surveying old characters is lack of emotion or reactions. Its a zombie apocalyps…
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I have been thinking about something. There are many silhouettes without names, and faces without names. People have come up with many theories about these people, but there is one that I have not seen. What if they're all the same person. The silhouettes on the Nacht Der Untoten loading screen would be the first time that they showed up. This makes them the FIRST character introduced. Even before the Fab Four. A certain piece of evidence that they are the same person is the fact that they are connected with the Fab Four in Shi No Numa, and again with the portraits in Kino Der Toten. In fact, they're really all over the place. They'r…
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Time Loop Helix Complex
by Guest- 14 replies
- 1.4k views
I have been thinking really hard about time travel and the like and how what has happened in the Giant fits into zombies. So I believe I have came up with a solution to a lot of the big questions that have arose from the Giant and even before then. Anyways the first thing I want to get out of the way is that I am really against the alternate universes idea. Not because I don't like the idea, I am writing a story about it and I love the idea. Of course it could fit into the story, I am not denying that fact but I think it offers a more complicated explanation to all of this and that this theory will give another take on that, making it so you don't really need any alternat…
Last reply by Kill_All_Monkeys, -
- 5 replies
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When are the guys at Treyarch going to come out with a Comic Book-Novel of WaW/BO1? Just a full story line of what we know with visuals. That would be a huge money maker idea with 100% chance of people preordering/lines.
Last reply by Ryan Nowell,
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