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What will you hope will happen?


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For the next two dlcs, we have very little idea about whats to come.... I just want to hear everyone's ideas...

Example:

Map pack 3:

Four Multiplayer maps (of course), one reskinned from a previous game...

No new weapon (that was a 1 time only thng)

Zombie maps: Takes place with the N4 in Paris, the Eiffle tower ends up being the final spire... Then depending on who you fallowed, maxis or richtofen, unlocks a new map... (Maybe the same WAW map, but doing one unlocks greif and the other unlocks turned modes...)

Other: New camos after Pc and Ps3 release...

Map pack four:

No new multiplayer maps

No new weapon

Zombies maps: Take place either on the moon or in argotha with the O4... Where one must compleat the final task for richtofen or maxis... For black ops 2...

Then four new areas, each with one survival and one special mode...

Area one: A school with alarms that change positions or access to things characters are children and teachers... One greif and one survival map

Area two: Hell-ified Der reise, same as old der reise but with diffrent weapons and characters: Scientist (maxis and richtofen) one greif and one survival map....

Area three: Bordwalk, a dock filled with sailor zombies, this area comes with a turned and a survival mode where one can use rides and what not to take out what they can!

Area 4 DOA2: A brand new version of everyones favorite arcade game... Still 3rd person, and still killing epic waves of zombies... Only this time there are a few changes:

This time your playing as time traveling scientist, you start off in present day, and work your way back to when the dinosaurs roamed! Also, gems and power ups still apear, and secret rooms are here as well with Perma-ups... But now there are different types of zombies such as 1960's space monkeys, 1920's mobsters, 1800s cowboys, Aztecs, Romans, dinosaurs and a boss for each area, eventually leading you up to the 2030 battle between you and the classic cosmic silverback! There is also a greif version of this where teams can fight off the hordes the best they can and those with the most $$$ win...

Also included, by compleating the final zombies Easter egg fully, one gains access to a top secret map on a reskin of "encore" where you can play as AX7 and kick zombie face, or by doing the other Easter egg (for the other player) you unlock a new scorestreak for multiplayer: The Wunderwaffe DG2! :lol: :twisted:

That's my hope, let's see yours

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I hope a trailer is released after they get all this ghost and e3 shit out of the way lol but pretty much like your theory I just hope they over load us with zombie maps I don't understand how mw3 can have a million survival maps and we only get 4 zombie maps for Bo2 I want to see atleast 2 zombie features on dlc 3 and 5 new maps in dlc 4 and some other features like greif and hopefully something better then turned argotha, moon, paris, atlantis like just give us them all we are the customers the customers are always rite Treyarch/Activision listen to your customers please and thank you

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Zombies is a lot harder to implement then survival.... It has more entitys, new bots, design, voice acting, characters, perks, areas, vehicles, drops,ect.

And we've actually gotten 2 zombies maps with each dlc so far, and the game did come with seven maps on its own:

Nuketown

Tranzit

Bus depot Survival

Farm survival

Town survival

Farm greif

Town greif

Dlc

Diner turned

Die rise

Mob of the dead

Cell block greif

Given these areas are quite repetitive, I still would like to see at least ten new maps before the season is out... (That includes story's, survivals, griefs, and turnneds)

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In my opinion we only got Tranzit, Nuketown, Die Rise, and MOTD them survival maps are trash and how is it harder then survival to implement voice acting don't need it look at nuketown where your voice actors no voice actors in grief ethier they use the same guns every map dam near they only put 1 new perk in each map like they have had 6 years to make awesome zombie maps for us and we only got 14 zombie maps in 3 games in 6 years like come on if you have a pc and mod tools people have made thousands of sick zombie maps its not that hard and its a big part of treyarchs game and they don't deliver What us the players/customers want we get a new map every 2 months give or take and its boring as fuck once you plsy it for a month like give us variety I would like to play Bo2 and not know what map I'm going to play because thier are that many good maps in the game it takes me a second to decide like I go on its ethier dierise or motd like that's weak tranzit sucked dick I still played a million hours on it cause I had no choice it was ethier that big ass map or small ass nuketown like when I first playing zombies I always wanted to explore and see what was behind this door or that door I like maps where I can explore and do shit on you can only run trains and camp for so long before you get bored with it so they need to give us a shitload of zombies or I'll be retiring from playing video games all together cause ifthey don't do it this game they will never do it and I'll sell both my systems and never buy a call of duty game again so they won't be getting my 400 dollars plus on one game again camos, pprestige edition for ps3 and regular version for xbox 2 season passes like I only buy the game for zombies I don't play campaign I play a lil mp but even that's shit with all the cheaters they can't even fix glitchs or zombie leader boards I don't understand how they make billions of dollars just give us what we want and I'll be happy but until then fuck treyarch and activation billion dollar companies that only gave us 14 zombie maps in 6 years about to be 7

I would love a zombie killstreak like dogs that'd be sick in multiplayer and I like the a7x or what ever on encore even tho I don't listen to them that's a sick idea

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3rd DLC- Paris, to activate the final tower, which will either use the spire's energy to restore the Earth in it's gravity-Richtofen

Or shoot a beam at the Moon-Maxis

If Vahn's tweets are right, one combination may leave the Moon destroyed, with no chance for an O4 return next map for that player, and another player may have the N4 sacrifice themselves by jumping on the beam, etc.

Expect like a Turned Catacombs map or something. If Treyarch is feeling nice, maybe even a Paris-Themed Playercard for MP

MP maps for 3rd DLC

I like that Space idea you had ;)- Make it at the ISS, and it'd be a good small map

A farm- Like an old classic one, not the Zombies one

Mall- Like a full-fledged mall with stores and such

Independence- A 4th of July-themed map, which is a remake of that snowy MP map from BLOPS1. The snow is gone, but players have a new danger to watch out for: Fireworks.

You could be in a high-up area, and it'd hit you on it's way up, or it may malfunction, and come crashing down :lol: ?

4th DLC- Whoever you play as, you start on a new part of the Moon, but it's a tiny part of the map. You teleport to Area 51, which is more explorable than the last time we were on Moon, and you go down to Aghartha.

Bonus Maps:

Der Riese-Grief/Turned Play as a member of Group 935, or the Americans that eradicated the place.

Ascension-Grief O4 vs. Entity's (Richtofen, Samantha, Gersch, and Maxis). The O4 would probably get Samuel or Weasel.

Casino- Survival/Turned: Play in a Zombified version of the Club area on the Campaign. More gambling is introduced, such as a 2000 perk gambling machine, or a 2500 power-up machine. If the power-up machine was on a normal map, it'd be OP, but this is a "just-for-fun" map.

Disneyland: A new survival map, you get ALL old perks, + a new one, Cotton Candy Colida. This perk protects from all altercations with rides, and such. And trust me, rides WILL knock you down. You play as a Cupcake Mascot, A sales vendor in a pink and blue clown outfit except for a normal face, a CEO, and a typical D-bag Disney male star. Perma-Perks are buyable in little conseccion stands, and if you repair rides, you can ride them for safety, to kill Zombies, or if you ride the Matterhorn, to go to PAP. Each ride is upgradeable as well, such as Electric, Gas, Acid, Ice, and Fire. And you need to hop on, or you'll miss your chance to ride! The Boss Zombie is a clown, who shows up every 10 rounds, and attempts to break as many rides as possible. He's very fast, and a GIANT. However, if you shoot his clownboots, he can be defeated pretty fast. Also, to repair each ride, you'd need to spend 2500 for a ticket at the ticket stand (In the Spawn Room). The map is EXTREMELY OPEN, and has tons of Wonder Weapons, including one that was made by the enraged clown himself, the flaming popcorn shooter. It is an automatic, and sets zombies to ash pretty quick. Oh, and this map has a mini EE! You know that secret club in Disneyland (Look it up if you haven't!)? Well if you upgrade every ride in every way, and then shoot the Flaming Popcorn Shooter at the Club's Door, the door will get weaker, and then (Randomly, and will kill ALL zombies around, and knock all players to their feet), a HUGE rollercoaster will burst through the door. Right when the door busts, you see Afterlife bodies shimmer, 5 of them, and when the coaster comes to a halt, you see Weasel, Finn, Sal, Billy, and the Avogadro fly out through the air in the secret room, screaming stuff like,"Oh yeah, I've never had THIS MUCH FUN!", and "So this is what it's like to be FREE!". A cutscene plays, and your characters walk in, and then, realizing that they're criminals and some Electric dude, start freaking out. However, they decide to continue and walk in after seeing Brutus bouncing on a cupcake trampoline. The player looks to the left,, and sees Richtofen and Maxis playing chess, Richtofen using blue pieces, and Maxis using Orange. However, you see Richtofen "jump" a yellow piece, and he screams,"NOW LOOK WHO'S IN CONTROL OF THE GAME!". The camera moves to the O4 huddled around a laptop, and Nikolai says,"This Internet is bulls***!". Dempsey says,"Nothing like the old days, huh? Well get over here, Takeo, you made this thing, you may as well fix it!" The laptop's back shows a Ray Gun on top of a 115 Meteor from Shi No Numa, powering the PC. Takeo rips the Ray Gun off the back, and begins playing "Lazer-Tag" with the O4 and TranZit 4, who were getting drunk from Nikolai's new batch of Cotton Candy Colida. But, most shockingly of all, Brutus stops eating cupcakes, takes off his body, which turned out to be a suit, steps out as Eminem, and starts rapping while Avenged Sevenfold suddenly fall through the roof, playing the background music and singing the chorus, and the screen turns to show Skrillex adding a touch to the music as well. An old record player is shown, and Johnny Cash's words "Rusty Cage" are remixed in the background like,"Rusty, cage. Rusty Rusty, cage." Samantha gets up, and the legendary singer who sings her EE songs, (You know her:)) starts singing along with the chorus. Then, Clark Nova starts adding vocals here and there, adds to the chorus and guitar, and after a bit of strange harmony, the song fades out to the Main Menu music of Zombies.

The screen fades out to black as well, and when it's quiet and black, you hear Richtofen say,"Oh I made you hear that? I'm sorry, here, take this as payment."

You then have all perks and perma-perks for the match, and each player gets a new WunderWaffe, one that shoots infinite-damaged waffles through like 35 zombies! I expect everyone to get round 100 on this map.

TranZit expansion- For the navcard EE. It has new WW's and the overall prize for the Navcard EE is something truly spectacular: a PhD flopper unlock on EVERY map.

Hijacked Hell: A mob of the Dead skin of Hijacked, with a new water weapon! The weapon pushes Zombies back in a tsunami! (P.S. I actually have this whole weapon idea planned on another forum, if you want, I'll post it.)

Golden Gate Bridge- No man's Land: The game starts with everyone having a retriever, a galil, knife, Jug, and grenades. Speed Cola, Jug, Double Tap, and EC are in each corner, and the PAP machine is at it's normal location. The box is where the Electric chairs would've been, but it must be unlocked. You have to reach 5000 points before you can use it. There are no Knuckles, or buildables, or upgradeable grenades or redeemer, but, you can get Claymores after 5 minutes of playing time. This will really be like a practice area for trainers, hoping to be able to train good in open spaces. Oh, and an Acid Gat Kit is built on the opposite side of the map of where the chairs would be. If you last long enough here, you unlock the next map mentioned.

Cafeteria- No Man's Land: You have the Cafe, the room outside of it, and the Showers to train in. You start with M1927, Jug, grenades, a knife, and a retriever. An acid gat kit is built where the table would be, Double Tap is where claymores would be available, Electric Cherry is on the back wall where you'd normally see a Volts Meter, Speed Cola is where you would see a Acid Gat Piece, and Jug is in the cage in the Laundry, right on where the Volts meter would be. PAP would be on the Laundry Machine. Claymores would be down here somewhere as well, possibly where the Afterlife thing would be in the Laundry. Again, you have to unlock them. And the box would be where it normally is. If you survive a decent time, you unlock the next map.

Roof- No Man's Land: You start with no perks, an MTAR, grenades, retriever, and knife. All of the perks in the Bridge edition are in the Infirmary, but the Infirmary is risky, so I wouldn't go there often. The Box is across of where the back of the plane would be, and PAP is by the Tub of Blood. An Acid Gat Kit is on the desk where the beer bottle would be. And claymores are on the back of the roof. I would also expect maybe a Buddha Room version of this mode, and a Power Station or Town.

Buddha Room- Survival You start in the AN-94 room, and the only way back here is by Trample Steam, which is built in the hole in the wall in the actual Buddha Room. No other buildables are present. Quick Revive is on the back wall by the Elevator shaft in the AN-94 hallway, The PAP machine is in the hole under the wall with the Steam, Double Tap is on a wall, Speed Cola is where the Teddy Bear would be, and the Box is up on the catwalk, in the spot many people camp.

Die Rise Roof- Survival, Turned: Seriously, Die Rise needs mini-maps. Anyways, on Survival, Jug, QR, Double Tap, and the Machine go up the elevators, and uniquely, Speed Cola goes up the EE tower. The Box is where the Navcard machine would be.

Crown: Now this is just a funny little map, I 100% doubt them to EVER do this. Anyways, you play as the King of different genres. Eminem, rap. Elvis, rock. Michael Jackson, Pop. I'll let you guys pick the 4th man :). Anyways, you ride a bus through each of their hometowns, and they each have a weapon that was designed around them, but anyone can have it. They also get unique PAP camo on their guns, and in each mini-area, the perks, and the box are skinned after symbols and other patterns that allude to the Artist. Just a funny idea :)

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