Zombie Labs
Have some neat ideas for a Zombies map of your own? Got some concepts you'd love to have touched on? Post your own map ideas here!
CoDz Code of Conduct
Listed below is the Code of Conduct.
Please don't just read numbered points and say "I'd never advertise!" and skip over it, because there are things you may not realize are categorized as advertising, or anything else, that are and you might have already broken them. If you have any questions regarding this, please ask, and have a good time and be sure to follow the rules!
1. ADVERTISING [ADV]:
Rule: Advertising to other users inside the CoDz Forum, whether it be via a post, personal message, or profile/signature links, to buy or view any products, websites, or other service is strictly prohibited. Non-intrusive links in signatures to personal YouTube accounts may be allowed, but that is case-to-case and each will be reviewed individually.
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Consequence: The secondary account created by the original user will be permanently banned given with evidence of double accounts. In addition, the original account held by the user will be temporarily banned as well. Using the secondary account to avoid a suspension/ban on the main account will result in both accounts being permanently banned.
Example: A user creates a double account because they've been banned. If that account matches up the original user and no case has been made to the staff about the reason for the double account, both accounts will be banned after contacting the user.
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Duplicate Posts -
Rule: Creating a thread that discusses a topic that has already been brought up in another thread is generally frowned upon, as each user is responsible for finding the pre-existing thread and making their remarks there. Cross-posting violations (making more than one post of the same question/answer across multiple forums) is prohibited.
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Cross-posting violations will be dealt with by deleting all cross-posted threads. Users are responsible for figuring out the appropriate section in which to post their topic. If you have any trouble you may ask any staff member for advice!
We always welcome PMs from the users!
Example: If two threads are created that both discuss the exact same element of a newly released Zombie Map trailer, they become ‘duplicate posts’, as they consist of identical, or very similar, material. However, if someone makes a thread about, for example, who they think the Pentagon Thief is, and then someone else makes a thread in which they argue that it is actually someone completely different, they would not be breaking the rule.
Moreover, if someone made a thread that came to the same conclusion as the first user’s thread did, it still wouldn’t necessarily break the rule, as long as they brought new evidence to the table (or reevaluated old evidence) while doing so. If they reach the same conclusion, then they will be merged, in which case the older thread will remain, and the newer thread will become a reply to the older post.
Post Pumping -
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Consequence: Violations will be dealt with on a case-by-case basis - some users will be warned verbally by PM, others may receive an official warning, and posts/threads may also be deleted (which will make your post count drop again!). Repeat offenders will suffer a Permanent Ban of their account on the forum.
Example: If a user makes a post saying “I agree,” or “We know,” or something similar and they do not further the conversation or productivity of the thread, that would be grounds for deletion of the post. The specific details of post pumping are left for staff to decide case-by-case, as there are a broad range of possibilities, which are quite dependent on the circumstances.
4. FLAMING [FLAME]:
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Consequence: In some cases, warnings may be issued, but flaming is likely to result in Permanent Banning. It is therefore advisable to always be respectful to your fellow members; this does not mean you cannot disagree with someone, but you do not need to tear a person down in order to prove your point, so be careful with sarcasm! The response “I was only joking” will not get you much sympathy.
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Rule: Using offensive language in any context is not allowed here at the CoDz Forum. We believe that our intelligent members can make their points and offer their contributions WITHOUT the necessity of vulgarities. Included in this would be racism, sexism, or any other form of discrimination that may end up causing the distress or discomfort of a user or any group in general. Along with offensive language, displaying or linking to offensive content is not allowed at CoDz. Please be sensitive towards others and how they may react to sensitive material.
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Consequence: If a user creates a signature that violates the above rules, they will first be contacted and asked to change their signature. If they do not comply, someone will change it for them. Particularly horrid offenses will be dealt with by staff in an appropriate manner.
Example: A “good” signature could contain a few links to some threads (as long as they follow previous rules), zombie round numbers, a small image, or something personal, such as a saying or quote. A “bad” signature would contain any annoying “flashy” .GIFs, or any content that would not comply with previous CoC rules.
Subforums
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605 topics in this forum
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- 5 replies
- 2.2k views
So, we've seen the giant and how that's been upgraded compared to the WAW version of Der Riese. So, I've decided to go ahead and design a "Black ops 3" version of these classic maps. Nact----> "The Night" "Explore the classic zombie-infested bunker in this training-simulator adaptation of the original zombies map. Beware the dark secrets it holds". All in all this map is tiny, as it was in the beginning. It consist of 3 regularly opened rooms, same as always. Room A: Spawn room. Simple enough. There's a couple of wall buys here: Shiva obviously, and the M1 garand. Nothing else new YET. There's no mule…
Last reply by TranzlusiD115, -
ZOMBIE TIME-LINE FOR ALL CLUELESS CODZ'ERS
by Guest pandafist- 20 replies
- 2.1k views
Okay so first is: Nacht Der Untoten Second: Verrückt Third: Shi No Numa Fourth: Der Reise Fifth : Ascension / Five Sixth : Kino Der Toten (believe it or not) Seventh : Call of the dead Eight : Shangri-la Well anyways that is it, thank you Call Of Duty Wikia for helping me with the dates, and other than that i want to thank you for checking this topic out. Auf Wiedersehen, fellow CoD'zers .
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Anthem of the Dead: Map Concept
by Guest- 2 replies
- 2.1k views
Anthem of the Dead With this map, chapter gameplay is gone. It may return in the future but this map is just going to go back to the classic gameplay. This map is unconnected to the story I have been working on, it follows a strange group of people who have met at the start of the zombie apocalypse. The map deals with some themes in both the campaign and zombies while not being connected to either at all. In a rainy cityscape in the year 2025, a group of survivors will learn that they may already have lost the fight against the undead. Obviously I may have left some mistakes in this so if I did tell me, as I always say I am only human. Anthem of the Dead is loosel…
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Why Richtofen is in Eagle's Nest
by Guest Tac- 2 replies
- 2.1k views
As we know, Edward Richtofen was in Eagle's Nest, but it's not the one you think. When you think of Eagle's Nest, the one that usually comes to mind is the Kehlsteinhaus, "Hitler's Retreat." The Eagle's Nest he's at is actually Adlerhorst, a command compound. A man named Albert Speer presented this compound to Hitler, but Hitler dismissed it in February 1940. Speer was then told to adapt the complex for the Luftwaffe. A branch of the Luftwaffe is the Wehrmacht, who teamed up with the Waffen-SS. For those of you who didn't know this, Dr. Richtofen is in the Wehrmacht, and possibly even the Waffen-SS. Although the Waffen-SS was autonomous and existed in parallel to th…
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Shrieker Zombie Origin & Maxis Works w/ Japanese? 1 2
by Guest Tac- 25 replies
- 2.1k views
I was reading Krazycookies thread about the origin of the Napalm Zombie and thought I would find something for the Shrieker Zombies. As we all know, in the later phases of World War II, Nazi Germany increasingly put its hopes on research into technologically revolutionary secret weapons, the Wunderwaffen. Some of these weapons involved used directed-energy, or sonic weaponry using parabolic reflectors to project sound waves of destructive force. Could these be our Zombies? Did they put these reflectors in the Zombie and make him scream to cause destructive force? Next up, I read that in the latter half of World War II, the Germans investigated microwave weapons WITH …
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Vril-Ya The Power of the Coming Race
by Guest Tankeo Dempsaki- 9 replies
- 2.1k views
As discussion of the Vril-ya have become more prevalent as of late, I have decided to bring the original description of this race to CoDZ, please enjoy. CHAPTER I I AM a native of ----, in the United States of America. My ancestors migrated from England in the reign of Charles II., and my grandfather was not undistinguished in the War of Independence. My family, therefore, enjoyed a somewhat high social position in right of birth; and being also opulent, they were considered disqualified for the public service. My father once ran for Congress, but was signally defeated by his tailor. After that event he interfered little in politics, and lived much in his librar…
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i think i know what richofens building 1 2
by Guest pureninja- 29 replies
- 2k views
we all know that richofen has been collecting things to build something, maybye a weapon, maybe a mind control device but i beleive that i know what hes building well... not building, but weaponizing i will answer with a question what is the one device that has ever done actual, noticeable damage to sam? and what fecility holds the tech to build/weaponize one? discuss
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Alright the idea of this thread goes DIRRECTLY out to XxJason livesxX for the actuall idea around it... I just put it together... Now as for the map, its basicly a map that will take us through the finer points of ALL the great old maps, as we can't have them all return as individual maps in black ops 2, Saddly... This map will be called: "Return" and will feature many key areas of waw zombies as well as black ops 1 zombies... Perks include: Jug, SC, DT2.0, QR, SU, PHD, DD2.0 (see in link), And MK... The best way to explain this map to you is through SONG! (Jk this isn't Disney) No, instead I'm just going to walk you all through some game-play... …
Last reply by ZombieSlayerNater, -
- 6 replies
- 2k views
Welcome back to another Zombies Concept….. You start off in a parking lot as you walk forward to a group of booths……….and then…. You are greeted by employees of The Zombies Theme park! A amusement park inspired by the Zombie Maps! Yes indeed this is not the average Map Concept….this is a Park Concept. imagine a place where all the rides have something to do with Zombies! A place for zombie killers big and small…..and even Giants! lets take a tour of what this park has to offer Entrance The entrance to the park. Here you can buy entrance to the park and even convert cash into a Points Card. Everything sold at the park can be bought with cash or Poin…
Last reply by Zombietrilogy935, -
My take on the future Area 51 map....
by Guest graymonkey44- 20 replies
- 2k views
Now bear with me that this is purely speculative and these are just some crazy ideas written down.... This is pretty much everything I would want in a zombie map. So I hope a future map will eventually use the Nevada air base Area 51 as it would be awesome. It would be the first 8 player map and be similar to Verruckt in the way the characters start separated. 4 players start in a facility-type building while the other 4 would be stuck outside in an landing strip/ air field type area. The air field wouldn't just be one open space though. There'd be different areas to travel, similar to ascension. Like a landing platform with an alien spacecraft on it. The facil…
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So I have moved the project over to itch.io. Please still feel free to comment here and ask questions, place suggestions, or offer up ideas for the project. https://unevenpixelstudios.itch.io/project-zombies As always, cheers!
Last reply by jiipee95, -
Nightvale
by Guest- 2 replies
- 2k views
Nightvale Note: The images used in this idea were not created by myself and are used to represent aspects of the game that cannot easily be described. Nightvale is the beginning of a story set in an alternate universe where technology had advanced far beyond what is should have. The year is 1999, humanity has become more obsessed with enhancing themselves using the latest cybernetic augmentations. The line between what is right and wrong has been blurred to the point where human can barely describe the residents of the planet anymore. But people have been going missing on the streets. For months they had disappeared without a trace.…
Last reply by Black Hand Smith, -
- 1 reply
- 2k views
Hello everyone! I come from the reddit, and a certain user from here actually introduced me to this site. And i was like "Hey, i had an idea that didn't get much attention on reddit, why not post it here?". I'd love to get into the site more, so i'll be copypasting what i initially posted on reddit. It's a certain map idea/remake that i think you guys will like. Hopefully i don't end up being too noobish since i am more used to reddit than any other site. So yeah. I initially had the idea for a TranZit remake. Now don't click off, because i dislike the map just as much as anyone, although i find some enjoyment more than most. Anywhom, i initially created a Tr…
Last reply by NaBrZHunter, -
The Faust Connection: The Devil's puppet (Richtofen)
by Guest Magna- 3 replies
- 2k views
There are three posters in Kino that seem to be hinting forwards future maps, Moon, and Call of the Dead. The third poster is Dr Faust. Now I know little of Faust, but in Drama I studied its alternate version Doctor Faustus. For those who don't know Marlowe's play, Faustus abjures faith, the trinity and all things good. He summons Mephistopheles, who proceeds to distract him, with things that maintain Faustus' deal to the devil. Towards the end of the play Faustus has the chance to repent, but caught between two different versions of the same god he is inevitably dragged to hell. How does this relate to Call of Duty Zombies. Quotes 'On this earth, God's work is…
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Link Note: The following are just some notes I put together of where I’d like the storyline to go based on what we know so far. Groups of Characters where are they now? Origins Crew: Trapped in a time loop. Cannot interfere with major events directly. Origins Richtofen maintains a psychic link with Stuhlinger allowing him to relay messages and instructions to the tranzit crew. At the time of this Map Primus Crew is in the middle of a war for Der Eisendrache shortly before they win and fall off the face of history. Where they end up after the battle is yet another mystery which may or may not be discovered later on Tranzit Crew: In …
Last reply by Inconcievable, -
- 9 replies
- 2k views
I personally believe the next upgrade to the PAP machine should be for it to accept grenades, like, approach the PAP, then hold either RB or LB while you have the indicator. Then push X/Square to put a grenade in, costing 2000 for lethals, and 4000 for tacticals: Some basic upgrades: Frags----> Cluster bombs: Like grenades but explode multiple times, like metruskas. You get 5. Semtex---> Glue grenades: Bursts into a pale-yellow sticky goop. Any zombie or player it touches is slowed. You get 3. Glue grenades----> Crawler Traps: Double PAPed semtex will actually result in a crawler trap, this trap works like a bear trap and once deployed will …
Last reply by BestOfAllTime32, -
Shangri La is on Moon/Earth
by Guest BlindBusDrivr- 2 replies
- 2k views
You've all probably heard Tac's idea about Shangri La actually being on Mars. I have a similar idea, except I believe it is based on the Moon. Now obviously, it was originally based on Earth, or else it is impossible that Brock and Gary could be there. Here's my basis: For starters, let's take a look at the loading screens. you can clearly see several temples at Shangri La being picked up and moved in some sort of storm/vacuum. Now on the moon loading screen you can see what's very easily the same pyramid as one of the ones shown before, drifting just above the surface with it's base facing the surface, then in later frame…
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The Grandfather Paradox and Shangri-La Time-Travel
by Guest Tac- 18 replies
- 2k views
First off, the reason we bring up a paradox is due to the fact that at the end of the Easter Egg on Shangri-La, the characters are brought back to their starting point of searching for Shangri-La. This is called the Grandfather's Paradox. In this exact, real-life form, this paradox is a follows: Suppose a man traveled back in time and killed his biological grandfather before the latter met the traveler's grandmother. As a result, one of the traveler's parents (and by extension the traveler himself) would never have been conceived. This would imply that he could not have traveled back in time after all, which means the grandfather would still be alive, and the travele…
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- 0 replies
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Black Ops 3 DLC 1 Transmission Idea Note: The following is Merely a teaser for a Group of Concepts that will be released in a Bundle later on. Following the format I used to do a year ago with the Archangel Storyline Concepts. 3 brand new Multiplayer Maps Dome, Siege, Nightfall, One Classic Map Reimagined, Downfall.….. 1 Remastered Zombies Map Salvation.. and a Brand new Zombies Experience. Relic. Dome: Dome takes place in a futuristic Space Station within a Bio-Dome. The dome is like a miniature representation of all of earth’s Biomes crammed under one roof. The map features Dynamic weather ranging from winter snowfall,…
Last reply by Black Hand Smith, -
- 1 reply
- 2k views
Okay. So I know Cheese Cube had Iron Man in it, and there will be Age of Apocalypse coming soon, but what I would like to see is a super Marvel map, consisting of multiple hubs, maybe the Helicarrier, X and Avenger's mansions, and maybe a small section of Manhattan! Reply if you have an idea about hubs or a roster of playable characters. (Note: characters are not limited to the MCU.)
Last reply by Cap1945, -
Shangri-La's Monkey Connection.
by Guest Tankeo Dempsaki- 19 replies
- 1.9k views
This is a theory I came up with from something BlindBusDrivr said. We all know Treyarch loves their monkeys... And I have a theory about said monkeys. Now, it could be possible that the monkeys in Shangri-La are the Space Monkeys' Descendants. since the group had been flung into the future from COTD, and teleported to Shangri-La, in that time, the space Monkeys could have bred, (we've seen weirder) and made their way to Shangri-La. Possibly using the lunar landers we see in the debris blocking off some of the doors. Now. For this to work we have to assume that dying and being resurrected doesn't affect your ability to procreate.…
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Atlantis is set during one of the periods were the mob crew teleport through dimensions while riding the plane to the golden gate bridge. You teleport to the inside of a massive dome that surronds the underwater city, the plane crashes into the side of the dome and cracks begin to appear. The mob crew fall into the city and wake up to see that the outside part of the city is beginning to fill up with water. You must get inside grab a helmet to survive outside under the water, the goal of the mao is to escape atlantis i have a few more ideas for wonder weapons and such but i would love to hear some feedback and new ideas for the map as well if others like the idea of the m…
Last reply by Astrobat Devine, -
Nova crawlers + more **THEORY**
by Guest Zaptn.- 13 replies
- 1.9k views
Nova crawlers, space monkeys, zombie monkeys and the cosmic silverback all resemble a monkey wether it be a huge resemblance, or just a minor one. ***THEORY*** All of these Zombified monkeys started at Griffin station. Monkeys of all kind would be transported up to the moon from A51 into the Recieving bay (Spawn room). These monkeys were then further experimented on. First, the Nova crawler was made by combining E115 with a monkey and nova 6, but these zombies could teleport short distances. At the time, Richtofen was at Shangri la, Hiding the focusing stone behind the packapunch. Other monkeys were experimented on combining E115 with a monkey, creating…
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Dystopia: Map Concept
by Guest- 8 replies
- 1.9k views
Dystopia 100 years ago the plans for humanity's salvation were made…. 100 years later they were finally executed... Dystopia is my idea of giving zombies more long jeopardy. I have made it in such a way that you technically have three maps in one, that all link together through a way of transportation. This is not like Tranzit, the maps are quite large. The idea of the map came to me from a quote Jimmy Zielinski made, I then had the idea of a new version of zombies which was almost like an expansive level to play on that worked like many games where you save and leave. I also wanted to keep the old zombies available so the main map still offers fun survival along …
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Vr-11 Holds Key? + Final Map?
by Guest xFaTaLx RaMpAgE- 13 replies
- 1.9k views
I apologize if this is an old topic, I was not here in the CotD days. So I posed this question to myself and decided to come up with the best answer I could think of: What would happen if the Vr-11 was used in a warm climate? When the Vr-11 is used the human appears in the icy weather of Siberia. He also likely has no recollection of past events and is screaming and insane. I know if I woke up or became conscious in Siberia with just a suit on, I would go crazy too and start running everywhere. I think if the human would spawn in a warmer area he might be mentally stable as compared to his counterpart in Siberia. This person would have no memories, so the first …
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