Jump to content


User Menu

Sign In

Sign In

Or sign in with one of these services

Sign Up

Forum Menu

More Staff Online

Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!

  • Archive User of The Month

    • At the moment no user of the month selected for this month

    • The Staff


  • Content Count

  • Divinium

  • Donations

  • Joined

  • Last visited

  • Days Won


1 Follower

About jiipee95

  • Rank

Recent Profile Visitors

5,184 profile views

Display Name History

  1. This is my own personal opinion but whatever automatic wall weapon, I think ICR is on the stage where it's easy to buy more ammo. When you double PAP and get dead wire it doesn't really matter what the weapon is, but wall weapons do have the option to buy more ammo if you'd run out, and assault rifle or smg has better mobility/reload than lmg's. Of course thunder gun is the best thing to get but I think you're looking for non wonder weapon.
  2. I watched the ending cutscene yesterday for the first time and well... It's not what I expected but it was kinda satisfying. But it made me hell of emotional, especially the last lines said by the crew members about where they are going. Because this is most likely the last time we'll see our friends. And I think it should be now, I don't think they can bring them back anymore. Oh all the memories...
  3. Yeah they should go back to what zombies used to be if they want to win me back and be excited about zombies again. I personally don't like BO3 or BO4 a whole lot, mainly cause of all these things to make the game easier and easier. If I do play BO3 the chronicles maps are fun yeah, but I think it's ruined by double PAP and gobblegums. (Yeah yeah just don't use them if you don't like em, by that logic there wouldn't be any negative reviews of anything). And as much as I like the idea of remakes it's sad that by far the most liked BO3 maps are in fact the remade ones. Maybe Der Eisendrache fits in too. 4 perks was fine back in the day, you had to make a choice and you could get all of them if you did the Easter Egg. In the end it never really mattered a whole lot since 4 perks seemed enough to me, im certain cases I could have wanted 1 one. The new perk system in BO4 is interesting but at the same time flawed. You have to make the choices before the game, which is boring. You can't decide to buy a certain perk instead of another if you didn't have it to begin with. In that way it limits your game more than the old perk system. Which is not a good thing.
  4. Well thinking about the fact that Treyarch will have a year less to develope the game and BO4 already had lots of problems at launch I can't say I'm excited. Don't really know much about season 2 or Chronicles 2, but those are probably a pass for me if season pass doesn't include them so kinda doesn't matter what game they are gonna be in.
  5. It's definitely interesting. Personally Modern Warfare was the first Call Of Duty game I have played. Although BO1 was the game that really got me into COD (mainly cause of zombies), Modern Warfare has one of the best campaigns in my opinion and multiplayer maps were fun and memorable to me. I like how the new game is not gonna be an exact remake (Duh we already got that). And I like how apparently DLC will be free? (Which is pretty surprising). Though it does raise the concern of a major focus on micro transactions. But I hope that's not the case.
  6. Gotta pick Moon as the winner. It's the epic map of zombies for me and an awesome finale to Black Ops 1. While Kino is fun to play and is loved by many (myself included), it just lacks the certain charm Moon has for me. It might not be a perfect map but what is really? The flaws for me are few and bearable, and part of the map. The Easter Egg is a fun one (though there is some random elements which both makes it interesting and frustrating). Best map of all time. And for the bronze trophy I'll pick Der Riese. It's just one of the iconic maps and a fan favorite. Shi No Numa is a good map too but personally I like Der Riese more.
  7. Moon - A lot better map for me, it's one of my favorites. Kino Der Toten - Tough pick, but let the nostalgia for Kino take this round.
  8. Yes, certain doors to "secret" areas this could be very well a fun way to access them. It would also be easier to hide the areas for the first time players since it doesn't have a text to open barrier.
  9. While the different way to open doors do sound fun and interesting at first, the fact is that it will drag down re-playability a lot. Or at least in my personal opinion. Puzzles are fun to solve for the first time, but once you know the answer it becomes a chore. This of course is true only if the opening of doors take effort and some time. Which it will if we don't want the whole map opened during round 1. In which case it's almost better to not have doors at all.
  10. 1. Shi No Numa - I just like the map better overall, the layout is more interesting, the random perks are made a lot better and you have some control over them with when you decide to open doors. Easy win. 2. Moon - it is still one of my favorites and THE EPIC map for me. Buried has always been kinda meh, but it does have interesting features. Just think it could have been done better. 3. Kino der Toten - Both easy maps, personally nostalgia points give this to Kino. I also find the space monkeys annoying, as defending perks get pretty tough once you have 3-4 in solo. Better map in multiplayer for sure. But I also think the whole zombies mode is better played with many people rather than solo. 4. Der Riese - The classic map wins this for me. A lot more enjoyable to play, but Origins is of course pretty epic and at the time of it's release a completely new experience. But Der Riese is just fun to play everytime, Origins I can't be bothered with all the time.
  11. I need to visit the forum more often, I've missed this completely. Now I gotta try to play them. XD Thank you
  12. 1. Shi No Numa - I have to keep in mind we're comparing the BO3 Der Riese aka Giant and not the WAW one for this one. It is a remade map and I think it's a downgrade from the WAW and BO1 versions (well not graphicwise). Shi No Numa is a solid map so I'll give this one for that. 2. Nuketown - There's not really competition here for me. I haven't played the new map a lot and while the first impression is good I just can't let it go further based on that. It takes time to form my final opinion on that map and Nuketown, while not being my favorite map, isn't my hated maps either so for me it makes more sense to give this one to Nuketown. 3. Shadows of Evil - It's more frustrating to get going but I gotta pick this one over Buried. Buried has lots of cool unique features, but it all just feels like a group project where everyone did one part separately and then in the end slammed it all together. It's fun to play though. Shadows Of Evil on the other hand happens to be one of the maps in BO3, I like the visual style of the map a lot (I don't really like margwas and the flys design for this map though), you can also explore the map in any order you like which is nice (A bit like Shi No Numa actually). 4. Moon - Well Moon is one of my favorites and THE EPIC map for me. Tranzit on the other hand... well we all know what Tranzit is like. 5. Kino der Toten - Well this is tough choice. I love both maps, but I'm gonna let nostalgia decide and give this round to Kino. This could have been either one, some other day I would have picked differently probably. 6. Shangri-La - Visually more appealing, much more interesting gameplay wise since it's pretty hard. I like Ascension too but in my ranks Shangri-La is higher. 7. Der Riese - Another tough choice but I'm gonna go with the old map. Classified is a remake made right though, but I just can't say I'd like it more than Der Riese. 8. Origins - Origins is a fun map, Call Of The Dead is not for me. I just really dislike the George Romero chasing you the whole game. Maybe if you could get rid of it at somepoint it wouldn't be a problem, but since he comes back even if you kill him, it's an easy win for Origins.
  13. 1. Shi No Numa - I've never really liked Nacht Der Untoten a whole lot compared to other WAW and BO1 maps so this was an easy pick for me. Shi No Numa is a great map in my opinion with the random perk locations and the freedom to go anywhere in any order. 2. Ancient Evil - Going with first impression here, also helps that I don't really like Die Rise cause of it's limited movement around the map. 3. Nuketown - I've started to like this more over the years. The perk system can be annoying since there is no way you can affect it. IX is a fun map, but has a bit too much going on in the later rounds. 4. Shadows of Evil - It's one of the best maps in BO3 and Revelations was such a huge disappointment that there's no way I would choose otherwise. 5. Voyage of Despair - I'm gonna pick this one mainly cause Buried feels like it's just all the unused ideas slammed into one map. Also I've been wanting a zombies map in a big ship ever since BO1. 6. Moon - It's way more fun to play. Der Eisendrache for me always goes the same way. There just isn't anything challenging with buildable wonder weapons and unlimited damage, other than Panzer. Moon is also the first epic map for me and I have great time playing it 7. TranZit - While Bus Depot is fun for a quick game of zombies, I find Tranzit more fun experience in general. We all know it's not the greatest map, but it's still pretty fun cause of that. 8. Kino der Toten - This is the first zombies map I've played, so maybe it's nostalgia talking. Tough choice, cause Mob Of The Dead is one of my favorites as well. 9. Verruckt - It's one of my favorite maps cause of the challenge it offers. Five is difficult too, but personally I like Verrüct more. 10. Ascension - This is a lot more enjoyable experience for me. Tough one though, since BOTD did a very good job bringing MOTD into BO4. 11. Shangri La - Well ZNS is one the worst maps so, easy pick cause Shangri-La is one of my favorites 12. Gorod Krovi - This one is very tough. I like both, but I'm gonna go with Gorod Krovi. Classified suffers from the BO4 game mechanics, as it is very VERY easy with them. 13. Der Riese - I mean c'mon, Der Riese is a classic and so much better than Dead Of The Night. Dead of the night does have a cool theme though, but that's not enough in my books. 14. Call of the Dead - As much as I dislike George Romero going after you the whole game, I think the map is more fun than town. Town is good for a quick game of zombies though. 15. Origins - Can be a bit tedious to get started sometimes and I hate that the power can go off, but it's one of those epic experiences. Farm is fun for a quick zombies game, but this time Origins wins.
  14. Well having played for almost 2 weeks now and reaching first prestige, I have a bit deeper opinions on different features of the game. Lets start with the perk system. It's pretty much the best thing in BO4 zombies. At first I felt it restricts me from building up to a strategy during the game and I have to decide what perks I want before the match. Now thinking back to the old perks there wasn't really much "strategizing" to be done with the perks cause there were certain ones way above the others, leaving usually only 1 perk slot open to choose between maybe 2 perks. Now the perks feel way different. I don't feel the need to have a certain perk in order to survive, and I can actually try out different combinations and how they work, and the modifiers add even more to that. I do favor some perks over the others and I tend to like different perks in different maps, but the thing I like about it is the multiple different choices you can make with the perks. Now from perks we get to the next thing, having no juggernog but having juggernog health as default. Now the health system was fine on launch, then they added more health cause idk why. I feel like what was supposed to make the game difficult was already compensated with the specialist weapons and more control over the use of elixers. It doesn't ruin the whole game but I feel the game was better with 150 health on normal difficulty. The specialist weapons are overpowered. You should really have a longer cooldown or something. Or maybe having to unlock the specialist weapons from the mystery box or by doing a small easter egg. Right now you spawn in with a wonder weapon. Definitely needs a nerf in terms of balance. One thing they managed to make better is the double PAP. The alternate ammo types are not as powerful as in BO3, which in my opinion works better. It's helpful, but it's not too helpful. Also having to PAP your gun 4 times to get higher damage to your weapon is a nice touch, but I'd rather have it just double the damage with one 10000 point purchase. That's just a small detail though. I like the minibosses/heavy zombies in this game. They do offer challenge without being too annoying. With the right weaponry they are fairly easy to deal with. The elemental zombies (I forgot the actual name just now) are also fun in the Chaos maps. It changes up things slightly from just having the regular type of zombies all the time, and combined with all the miniboss/heavy zombies it can get quite fun tbh. One thing that I like is how the game gets difficult pretty fast and pushes you to set up fast too. I don't find myself leaving the last zombie alive to progress towards my set up. Only if I attempt easter eggs but that's a whole different thing from a regular zombies game. The gameplay just flows forward all the time and feels great. The mandatory things are simple to gain access to. One thing I feel is you get a lot more points than in previous games. I often notice I have suddenly almost 10000 points very early in the game, comparing to old games where I felt I'm always lacking points. Idk if it's good or bad and this might be one of the reasons why the game feels to flow well. That's it for now, I'll probably get to more detail on each map later when I feel like it.
  15. How will the leaderboards work exactly?

About Us

Call of Duty Zombies is a fan-managed gaming community centered around the popular Call of Duty franchise with central focus on the Zombies mode. Created in 2009, CoDZ is the ultimate platform for discussing Zombies theories, strategies, and connecting players.

Activision, Call of Duty, Call of Duty: Black Ops titles, Call of Duty: Infinite Warfare titles, Call of Duty: WWII are trademarks of Activision Publishing, Inc.

We are not affiliated with Activision nor its developers Treyarch, Sledgehammer, or Infinity Ward.

Partners & Affiliates

Interested in becoming an affiliate/partner or looking for business opportunities? Shoot us an email at [email protected] to join the CODZ family. While you're here, show our partners some love!

Social Links

Facebook Group Join
Twitter Follow
Youtube Subscribe
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, Code of Conduct, We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. .