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Countdown until Firebase Z launch!

Treyarch release the much anticipated DLC 1 - Firebase Z on 4th February 2021.

Come and join the discussion of this new map in the dedicated Firebase Z forum.

The countdown has finished, Firebase Z has arrived!

Uneven Pixel

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About Uneven Pixel

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  1. I think that for some donors, not all that this could work, (I.e. spider cave in zetsobou)
  2. I wouldn't say my Sprite animations are great, but they are good enough to suffice. Again, open source so feel free to mod as you please.
  3. For anyone who wishes to help with this project, I will be posting up our official Discord for the project. Feel free to join, and help us make this the best fan project this side of agartha. ? https://discord.gg/aezaQPQ
  4. The door opening mechanics sound good, but for more specific on maps. (Gotta make sure the open source is intuitive. :P) and the setting is of whatever we come up with. Both will result in interesting stories.
  5. So I am going to be making perks soon, all of which will be options. If anyone has some ideas for some, let me know.
  6. Dude, it’s been a good minute since I last saw you around here. Welcome back!

    1. Uneven Pixel

      Uneven Pixel

      Thanks. It has been a while

  7. The project is a little daunting as far as scope, but I am already 2 months into the engine and quite happy with its progress.
  8. The engine will be created in game maker studio 2, and will be completely made from scratch. I did look at the unity series, and while it is an excellent set of maps, there are a couple reasons why I am not using them. 1. It ties into the official zombies storyline, which I dont want. It limits our creative freedom and could potentially get the project shut down should treyarch or Activision feel it's a violation of their copyright 2. With a map series that is all listed on this site, there is no intrigue into finding parts of the story through the game, especially if you can ju
  9. So I have moved the project over to itch.io. Please still feel free to comment here and ask questions, place suggestions, or offer up ideas for the project. https://unevenpixelstudios.itch.io/project-zombies As always, cheers!
  10. Wow it's been a while. Good to see some familiar faces. I just got done with a contract programming job and I'm back at making zombies clones. I might want to start with your series to build the engine around if that's alright.
  11. I enjoy your ideas Nightmare. Might I use this in my newer black ops 3 engine for 2d zombies?
  12. I also had another thought on the weapon kits. What if it is sets of weapons that you can choose from, giving either a harder or an easier game expierience
  13. A lot of people are all up in arms over weapon kits, the other form of reward in our zombies xp system. They are saying that the ability to customize guns and/or change weapon locations would be unfair. Well, I am here to correct this problem. First off, no, you can't change weapon locations. That is not what he said. You can on the other hand customize the weapons you get off the wall and out of the box with the weapon kits. The name implies that they are kits to add to weapons (obviously), but that says a bit more. I believe that weapon kits will function similar to variants from AW, but n
  14. Cool concept. I like the xp progression for each map instead of overall rank. makes more sense. I still feel if we had a default, it would be the M1911, as we only have one deviation from that tradition so far.
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