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Posts posted by Hells Warrrior
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Hopefully this should be the final test, post rank 2 is active, don't have rank 1, small changes, does rank 1 get supplied? It shouldn't.
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8th, I hate condition rules, they are a nightmare when working over several different medals and categories.
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7th
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6th test
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5th test, did post rank 1 remove?
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4th Test
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3rd Test
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2nd test
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Remove rank 1, add rank 2
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Test
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Thanks for the patience today, we have now upgraded the forum software but we have also changed our database system from the "normal" and standard install on most servers from MySQL to MariaDB and we are also in the process of updating the storage engine to InnoDB.
This will bring a better performing database with faster queries and reducing things such as table locks which can cause the site to go offline as a result.
We are also introducing further changes down the line but as it stands we have done a severe amount of optimisation over the last year and more specifically since December and we haven't stopped yet.
Thanks for the understanding and I hope you all start see improvements, I'll be monitoring things over the coming days.
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Today we have implemented a change to who can award medals, two groups who didn't have permissions to do this before can now award medals if they want to and see someone has requested a medal and that it hasn't been actioned yet.
So the two groups who can now award medals if they so wish are Hall of Fame and Veterans
The members who can now award medals if they wish to are as follows
@GRILL @MegaAfroMan @way2g00d @BlindBusDrivr @LiamFTWinter @Undead @MrRoflWaffles @thegrix @lissa110 @Niho @Ehjookayted @MixMasterNut @Matuzz@PINNAZ @Jolteon @Tac @AlphaSnake @Phantom @Telixion @Vosty3 @Ibanez @shri046
To those that now have the ability to award medals, simply click on the create menu and then select add medal and then award the medals that have been requested. If you need to check the requirements, then you can do that by going to the CoDz Apps menu and then CoDz Medals.
Some of the names above some will not regonise, others such as LiamFTwinter and MrRofflWaffles will be more well known, we don't expect any of the mentioned people to ward medals and it is not a requirement but it is a privilege we have released to these groups due to the standing they have within callofdutyzombies.com and a small token of our appreciation.
The next stage will be the automation of awards, which we are working on and ironing out a few bugs with it before we test it further and implement.
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47 minutes ago, FuzzyMuffinz880 said:
"Eis" means ice in German yes, but google translate is incorrect. (Because that's a first) "Eisen" actually means Iron, so the actual translation is "The Iron Dragon."
This was cleared up months ago, closing the topic now.
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It's a news article, it automatically gets posted now in site news, whether an existing topic exists or not. If it duplicates then I'm afraid it duplicates an existing topic, this is about letting people know a new news article has been posted.
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It's about getting the tactics right before going over and not leaving it too late in my opinion. Killing time, bahamut, plunger, ray gun, pop shocks, afterlife all very good setups.
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No no, it's quicker to keep one zombie alive, enter code, play the game then advance to keepers/2nd wisp once you have completed the games (obviously killing the remaining zombie to advance to the next round). Why? well, you are still on a low round, you are not wasting any zombie kills by going through rounds you don't need to and the keeper is in position ready for the souls, this is what you call a good strategy.
Doing it the way you talk of, you have wasted an entire round possibly 2 or 3 rounds just getting to the keepers stage and before filling collecting the souls. Why? I would have been there before you with the way I suggest and quicker.
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On 3/24/2016 at 0:17 AM, Nieno69 said:
To make that clearly again: you can end the round after you teleport from the past!! Kill him or dont harm him and Run like a chicken ;)
You can but if you want to start a new round with loads of zombies spawning in and delaying the advancement of the easter egg, then be my guest. The best method is to retain that last zombie, get that code entered, beat the pandzer collect the items from the safe and then do the game at clock tower and fire test site.
Why advance a round when you don't need too, the logic behind that doesn't make any sense.
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I encountered this on Friday/Saturday on Xbox One - very irritating and needs to be addressed ASAP.
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10 hours ago, Fuetre said:
If you play coop and do the killing time method, will it take that one time to kill him, or will you need to go another 2 times, depending on the amount of players.
You need to fight him three times, but on the 3rd fight you utilise the killing time gumball and you will kill him on that 3rd round, get the pandzers out of the way first if you can but make sure to utilise the gumball before the boss starts to attack.
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I'll update it, sorry - We haven't really added anything to it and it has been neglected/under used. As mentioned in the suggestion you posted, I was contemplating the worth of it.
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Thanks for the suggestions folks, keep em coming.
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Simple bit of advice, wisp step - stamin up
Once you have gone back in time and collected the relevant parts, you'll be teleported to the test fire site. Use the the wundersphere and jump to spawn, don't kill the pandzer before going over, get to the death ray, add the fuse, switch it to protect and then go to the computer - lay down an electrical charged shot and enter the code and you should be good.
Once the code is entered hit that pandzer with everything you have, remember the easier and quickest method, is to get him to the death ray and get him caught in the electrical field and hit him with the bow.
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On 3/20/2016 at 10:56 PM, NaBrZHunter said:
Are these tests or are we tweeting these out? I like how it's going so far.
These are full fledge news articles, you'll start to see more and more. We decided that when a news article is posted, that a new topic is started as well = mainly due to the forum being the main landing page. We want to get people viewing the article as well as commenting on them.
UoTM
in Site News
Posted
I'm sorry - UoTM hasn't been dealt with before the start of April and I can only apologise, unfortunately we have all missed it and it's pointless running it for this month now. As a result, we will be allowing @anonymous and @shirtlesservice service to continue with this for the next month. This in effect allows the system to award it to both, I;ll simply award it to one of the other for March and April.
Again, apologies for this - I'll look into this so it doesn't happen again.