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slappamedoo

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Everything posted by slappamedoo

  1. None of this has ever happened to me. Does anyone have any audio?
  2. It says "lonely in the row"
  3. Yeah Green Run is in the Western USA for sure.
  4. That was fast. Lol. i threatened to never buy a COD game again and boycott season pass.
  5. She did say something about "just like a present daddy got me for christmas" when I picked up a gun with her. Wasn't really paying attention and I'm paraphrasing the quote. She does seem like the female version of Dempsey.
  6. So...we just run around forever and move up the leaderboards by running chains until we finally get caught? Sounds boring. Unless you're talking about not attacking zombies until the EE is complete, then yeah. Just keep one alive in the early rounds.
  7. Yeah I remember when people were saying the moon EE spelled the end of zombies as we knew it and I remember telling everyone "no way. We're gonna have our zombies, but they'll be in a more apocalyptic-post nuclear holocaust setting." I was right about that. As long as Treyarch continues to make COD, I think zombies will live on. The possibilities are endless with this series. They can even go back in time to before Moon and show some alternate survival story with different characters if that makes any sense. Just a whole new story line in the same universe.
  8. Sucks to be you then. I've had a ton of great competitive games.
  9. What does Marlton say about trees? He says ****** trees, indigenous to this area, a multitude to be exact. That could be a clue as to where it is.
  10. I got the blue skull after only playing 1 tranzit game and 18 grief matches. I saw one guy with a skull and blue eyes and by it's side there were two shotguns and shells lying around them. It was pretty sick.
  11. EDIT: ^ Totally didn't read your post dude. Pretty funny If you can co-ordinate with your team well enough you can have two guys stand in the doorway at the top of the staircase on Farm (crouched of course) while two guys pick off zombies that jump up to the balcony with the MP5 until they can afford the box, and both pairs switch off to keep getting points until they can afford nog and multiple boxes. This way the other team is stuck outside with only the Olympia and they'd have no access to nog, the MP5 (or is it AK 74u?...whatever), or the box. Sure they have more room out there but it takes skill to make it without nog.
  12. Love the galvaknuckles. Ended up getting like 20k points with it.
  13. Kill confirmed. Once double XP kicked in I was inhaling experience with my Vector class. Leveled up 21 times in 5 hours and now I'm @ 46 For comparison, after 40 hours of multi on BLops1 I'm only @ 48
  14. Lol I'm loving Grief. Sure people rage quit but if you pick up some real games it can be some great competitive zombie killing
  15. No I'm just saying maybe the picture doesn't mean anything. Did the posters in Kino amount to anything concrete? Nope.
  16. I don't want to...but Nuketown zombies. I know I'm going to regret buying when I find out N-town will be an individual DLC but I have to have it.
  17. I messed up the coloring on the far left corner. Gonna have to fix it in the morning. *facepalm* supposed to be the Anaheim Ducks logo. Really don't feel like adding the whites. The effect would be negligible. First emblem attempt. Thought i'd just try the Ducks logo to see if I could. Turns out I could
  18. I really don't think these maps were intended to be survival maps. I think the whole purpose of Town and Farm are to introduce the Grief game mode. The maps really feel like they were designed for that kind of mayhem. As for bus stop...I guess that's just a little taste for the hardcore zombie players...see how long you can last without perks...if you dare. Sure we could've gotten more but compare it to what we got in BLOPS 1 (let's forget about WAW's opening Z package) Kino (survival): Classic map but in the end players just ended up chaining on the stage so really, it might be bigger than the three survival maps, but the space utilized might even be less than these. Five (Survival): Garbage. Mess of a map. Only redeeming qualities are the characters. Dead Ops Arcade: Not even really a zombies map. Just a mini game's mini game. 3 total things. Call it 2 1/2 as DOPSArcade was useless. One mode. BLOPS2 Tranzit Green Run: Biggest map in zombies, lot's of functionality, story, weapons etc. Bus Stop (Survival): In general terms it's a disappointing effort but it's a great challenge for those who talk big and what to back their skills up. Town (survival): Not necessarily a big map. Small by our regular standards but there's plenty of room to move around and chain. PAP machine available right off the bat. Town (Grief): Modified version of town set to accommodate the new (and awesome)Grief mode) Farm (Survival) Farm (Grief) Nuketown (Survival): Bored of explanations but this is another challenging one In essence we got 6 things from Treyarch right off the bat. We got more value. As small as these maps are. If future maps are like this I will admit I'll be disappointed. There must be a point where variety kicks in. Moon appeared to be a step in the right direction. That led to Tranzit, but hopefully we'll see more variety in survival...though now when I think of the word survival...that's really the only goal...survive. Everything extra CAN be left to Tranzit.
  19. I would generally agree with you, but when you click on the crossbones it zooms in straight to California, and I feel like that may be actual. lol I was playing farm and I couldn't believe how much the whole thing seemed to resemble the farms I'd see in Northern California close to the forests.
  20. I'm with ^ him. I believe we'll get four more Tranzit maps. Green Run is specifically identified as a part OF Tranzit and is specific to the Northern Hemisphere. Also, when loading up zombies, there's an entire globe with just a single location that you can choose from. There's no way Treyarch got this much money and would do so little with it. I mean Grief mode+the implementation of re-vamped matchmaking are cool and all, but they aren't bank-busting innovations. I really do expect when we get all DLCs, zombies mode will be essentially big enough to be a stand alone game as previously described.
  21. What's so great about her quotes? Russ is way funnier.
  22. Let's be real, we got more than we got in BLOPS1. You got one decent map, one arguably bad one and a lame arcade mode. Now we have a really big map. 3 smaller maps for survival and grief mode. There's easily more to do.
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