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InfestLithium

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Everything posted by InfestLithium

  1. Bear in mind that we've never fully acknowledged what timeline Nuketown falls under. We know it happens at the same time of Moon, and we can't even figure out that date. We assume it's in the future because of certain events leading into Black Ops II. We hear Sam's Lullaby both in the loading screen of Moon and Nuketown's Easter Egg song. That is why we are guessing that there may or may not be a connection to Sam overall with this interesting find. I don't think Treyarch would slap on something like this for no reason; first a song and then how the camera changes direction to the sky? There's an allusion somewhere. And of course this map is recycling 1933; we keep reliving that year. All I am saying is that it is 1933 within the realm of Mob of the Dead, but for all we know it could be just a wee-bit later in the overall realm if the suggest scenario was true.
  2. This is such a weird topic to try and explain. If we say that this map technically occurs post-1942, then we void the in-games reference of New Year's in the early 30's. Could the cycle be encompassed in, say, a bigger time orb? Let me try and draw it out the best I can. If this is true, then there are two scenarios that can come into play. Samantha could come into power immediately after, or has just gotten into the MPD on Moon but has not used her powers yet (reference to pointing to the sky). Crazy stuff is happening, that's for sure.
  3. We did lose the amount of perks for the price of one brand new perk. There, we can see Mule Kick AND PhD Flopper taunting us in Mob of the Dead. I have a feeling if we really wanted to "revive" a perk, then another one that is crucial to us would take its place. Although I truly wish we could somehow get those perk machines on the boat working, it'll never happen. :cry:
  4. Where is everyone getting this "Weasel made the formula"? It's been circulating around and I can't find the reason for it.
  5. Most people have noticed that time just like you have. It really is interesting that Treyarch would actually use those numbers, and then re-use them once more for Where Are We Going.
  6. So what can become of this? Are you saying this is interrelated time-wise, such as some event that is occurring to the O4 is happening during Mob of the Dead, or it's just hints towards what to expect in the next map?
  7. Really? I could've sworn that your thread disappeared here as well...I may just be losing my mind! Thanks for clearing that up!
  8. Keep in mind that Liam's thread was removed yesterday a few hours after he posted it. It didn't return back into this forum until two hours after this thread was made. But yes; any further discussion about the trailer and soundtrack should be taken into Liam's thread. :)
  9. Welcome to the community, friendo! You've come to the right place for all your zombie-lovin'; I can assure you that we all love zombies as well. In fact, we have tons of discussion going on about the new Mob of the Dead zombies. You ought to share your thoughts and ideas with us. Enjoy your stay, and keep slayin'!
  10. Well...it's magical. But in all seriousness, we swirl a bathtub full of blood with with, kill 40+ zombies with the Acid Gat in the showers (where I assume that the plumbing is sort of connected), causing the blood of the zombies plus the acid within the Acid Gat to become infused with the spoon. Once you get it, a zombie hand somehow rises up to grant a Golden Spork. I'd say it's magical by those terms.
  11. Ah, YouTube scragglers. The moment it pops up there, I'll begin my downloading spree. Thanks for posting this up, Liam. I can honestly see myself purchasing the Final Plane Takeoff just because it sounds absolutely amazing despite the 36 second duration. I could just loop it endlessly and enjoy some really deep music.
  12. Once in a blue moon, the server will bug out and do something most online gamers know as "rollbacks". A hiccup in the system will some how fail to remember the previous games' data and statistics. In turn, your ranking will change based on what it was anywhere from a few games ago to almost a couple of days back. The statistics, however, will not decrease/change.
  13. I'm also very interested in this as well. Major points have been made here, and I honestly don't see what could be holding the YouTube channel back from restoration besides filtering what kind of content should be displayed and what shouldn't. Just so everyone can get a better definition on the subject, what do you say should be allowed to be on the channel if we are given the OK to do so?
  14. When someone tries to revive me in Afterlife, I'll do the same thing on them, but with a crown of zombies around. I wot have to worry because my arsenal will get me out of a heated situation, but I can't say the same for them. Also, I try and complete anything Afterlife-related right before the round ends so I have another chance if I can shake off the troll. I like to make sure that nobody gets the skull on top of the lamppost because...well, most people forget that it's there. The same goes for the roof. :P
  15. So then the point of that post is...? It's actually a quick glimpse of the plane that falls down from the sky. It crashes on to the top portion of the Golden Gate bridge, and slowly falls into the water down below.
  16. I say 70+ at an equilibrium between Live matches and Solo matches. Anyone can reach up in the 50's in a matter of a few hours, but it takes serious time and work to go beyond it because you'll come face to face with low ammo count, different weapon combinations, and a good strategy that doesn't primarily revolve around ridiculous tactics.
  17. If you want to play with some awesome slayers, try posting in this forum: viewforum.php?f=13 You'll find the perfect crew for you in no time. :)
  18. If you're serious about trying to find a good place to train around in this narrow map, there are a few alternatives to the most obvious ones. Showers - This area can get really hectic, but it's not a bad area if you know how to drag and cut. The only problem you will encounter is running into the sides of the shower stalls, but with enough practice, you'll learn to use them as advantage points in cut-backs. A Remington is on the wall, and you'll have clusters of zombies so taking 'em out shouldn't be a problem. The narrow pathways will allow for easy Hell Retriever hoarding. If having the Remington is not your cup a tea, there is an MP5 upstairs awaiting you. Docks - While everything is extremely close in space, you can actually do some pretty nice train sessions from the workbench to the Tommy or run up the stairs and drop down. For this maneuver, you may need to build the Zombie Shield on the nearby workbench for infinite uses. The guard tower may also provide some comfort if you're needing assistance, and having it upgraded can do wonders for you. Just make sure that you are comfortable running in narrow areas, and keep a nice arsenal for getting yourself out of sticky situations. Roof - An obvious but not common area to train, the roof provides good coverage to run circles. You will definitely need some form of pathway cleaner - perhaps a Blundergat or even shotgun will suffice. Claymores will also work very well here, given that you have obtained them early on. The plane can act as a perfect escape route for you. I don't usually use it, but it has saved my life a number of times when I am in dire need of getting off the roof asap. Down below, you'll find an Uzi that may work well as your primary for killing/point hoarding.
  19. Welcome to the community, friendo! Ah, so you're a Solo Slayer? I could never fathom trying to reach high rounds alone; I'm always forced to enjoy the company of those who also love slaying. But hopefully you'll share with us some of your strategies to reaching higher rounds. Enjoy your stay, and keep slayin'!
  20. More time to work = better focus on the gameplay and storyline = new elements aside those that we have been introduced to = success.
  21. I spent two whole rounds doing nothing but killing with the Hell's Retriever and I cannot throw the axe for the life of me. I'm quite certain I also exceeded the kill threshold as well.
  22. This has actually been happening for a long while; even beyond Black Ops II. Just a lot of graphics glitches going on, but I personally love the stretchy glitch. :lol:
  23. The rift itself cannot teleport objects; the rift is like a hole in the fabric of space and time. The perk machines had to be teleported through that rift, yes; however, these perk machines (aside the Electric Cherry) do not belong here. More than likely, Lucifer himself moved the machines into this time where they did not exist yet. So yes, they were passed through the rift - or a result of the rift - by Lucifer.
  24. Over 300.0 K/D...golly, you should've obtained something by now. If you just got the high K/D mark, the system may take a day or two to actually register a different rank for you. I know that it took well over three weeks to get my blue eyes, yet I already played five consecutive days of Zombies way back then. Some people also believe that there is a certain limit you must reach in every other statistic such as revives.
  25. While the Side Quest can be done in Custom Games, it cannot be done on Easy. It must be completed on Original. And welcome to the community, friendo! :)
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