Jump to content

ninezerowill

Member
  • Posts

    339
  • Joined

  • Last visited

Everything posted by ninezerowill

  1. If you can find it in the barracks and get a screenshot, it should be all good.
  2. Blech... Co-op, seriously? I don't mean to sound like a douche, but nobody i've ever played co-op with is as good as I am. Highest solo round without perks for me is 51 on Kino, and I have video proof: http://www.youtube.com/watch?v=mntEsGh7 ... ture=inbox Oh well, time to start searching for a suitable co-op partner. :cry:
  3. Excellent story! [brains] for you, sir.
  4. No OMA, Commando, or Second Chance? CoD life is golden :D
  5. I've noticed these hints and things as well in my playthroughs. Treyarch just needs to stop screwing around with map packs and start work on an actual full game about the storyline of zombies...
  6. Hell no. The WWII setting is dried up... A title about nothing BUT the Zombies story would be great though!
  7. This is interesting. But as much as I scour the internet for info, I have not come across anything where Treyarch talks about new species or what not... :?
  8. I really like this idea, makes alot of sense. Speaking of sense... Common sense people... Is it really required that M16 is corrected? We all know what the OP was trying to say lol yummy brains for you, sir [brains]
  9. That's hilarious Sometimes i'll throw a Gersch device thingy Just to watch how the zombies react to getting sucked into the black hole. Ahhh... good times.
  10. Dome, Asylum, and Outskirts. I prefer a run and gun style of play, Dome and Asylum were my 2 favorites. Outskirts for the occasional sniping match.
  11. I like it. "Echelon" really sounds like a possible name for a MP or Zombies map. :P
  12. In the lyrics for "115" (easter-egg song on Kino) there's a part of the song that goes - "... they're waiting for the Second coming again..." Maybe this is one of Treyarch's clever ways of giving us hints, maybe not. Just a random thought. Comments, thoughts, explanations maybe? (like I said, just a random idea I thought up)
  13. lol no offense, but "Re-enforcment map pack" sounds a bit corny. Maybe "2nd Coming" ... Let me explain my idea: In the lyrics for "115" (easter-egg song on Kino) there's a part of the song that goes - "... they're waiting for the Second coming again..." Maybe this is Treyarch's clever way of giving us hints, maybe not. Just another idea of mine.
  14. Hmmm... along with the theory of Firing Range being part of the next Zombies map, this is interesting, nice find. Now that I think about it, it would make sense to POSSIBLY have it based on a snowy level, Treyarch hasn't done a Zombies map with snow yet.
  15. Besides the windows, what else about Kowloon makes you think it might be the next Zombies map? I've searched the map up and down, and it doesn't seem likely that it could be an additional map, then again, it's my opinion lol
  16. Evidently, your not understanding what these "asses" are trying to say. This site wasn't established so people could make an account on here just to beg for things (in this case, the WaW classic maps). If they REALLY wanted the maps, they'd go buy the hardened or prestige edition of Black Ops, but, by posting on this site that: "gameshare, I want someone to gameshare with me" .. All they are doing is whining. If you have the maps on WaW, why are you whining about not having them on Black Ops? They're the same exact maps, only they've had a face-lift (graphics-wise), and a few new weapons in the mystery box. Just stop being a whiny twat and play the classic maps on WaW, and stop spamming the damn forums with this garbage.
  17. Harrier... 7 kills... A little luck... (newb players) and you've got your nuke. lol
  18. This. This makes the most sense, since it wasn't officially named "Area 51" at that time.
  19. Highest round is 24, got lucky and recieved the Ray Gun and flamethrower on rounds 9 and 12. Playing Nacht never does seem to get old :P
  20. Dr. Maxis stated in a radio message in Der Riese that Group 935 had operatives in America... So they might have stolen a cargo plane and taken the 115 from the Nevada base with them in the plane, and it crashed near where Nacht takes place....
  21. As a matter of fact, I noticed this just yesterday when playing a solo game on WaW... I upgraded something like 2 or 3 guns, and I saw that the moon was obviously different from when I had first started the solo game. Perhaps there is a certain number of guns you've got to PaP in order for something (if anything) to happen. "115" is too unrelistic of a number of guns to upgrade, maybe more along the lines of the number of main characters, Tank and the crew make 4, plus Samantha, Maxis, Peter make 7... Hmmm... 7 PaP weapons maybe? (Just an idea)
  22. My only answer for a favorite is Verruckt. It's the only map where I actually feel "challenged" by the tight corridors and sometimes stubborn-ness of the mystery box. Even more challenging when attempted as a team of more than 2 people. Plus, it's got some of the more creepier easter-eggs and sound bits. It's pretty un-settling when your going back across the map to refill ammo for a gun you bought off the wall, and you hear a random bout of screaming or insane laughter.
  23. By saying "the four we've come to love" .. Do you mean Nikolai, Tank, Takeo, and Richtofen?
  24. Well this is a theory that has floated around in my mind as to how NDU is part of the story. (my opinion) In Der Riese, one of the radios features Dr. Maxis talking about needing more Element 115 for his experiments, saying there is "a large supply at the Nevada base" (whether that's Area 51 or not is up for debate) and that he is requesting the element, and thats where NDU takes place. A plane delivering 115 to Der Riese is caught in the middle of a violent storm and crashes because of the storm, (hence the fog and puddles outside the building) the plane crashing near a war-torn airfield somewhere between Poland and Germany; the 115 is scattered across the field thus bringing the dead to life (since they were not experimented on, they can't reach through windows, crawl quickly, or do alot of damage; they're the basic brought-back-to-life Zombie) Only 5 marines survived the crash, the character that regains conciousness on the ground is a pilot and is killed by the running zombie, thus leaving four marines alive. (The introduction cut-scene shows the running Zombie.) Then the remaining marines barricade windows, block off flanking spots. As they barricade themselves and fight for their lives, one marine dies as the night progresses; one marine is killed barricading a window, the next is killed in the process of reloading his weapon, and the third marine sacrifices himself and is swarmed by what remaining zombies are left. The last marine manages to finish off the horde, and as the sun rises, he escapes. (The death sequences are just my imagination.)
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, Code of Conduct, We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. .