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dustyspud

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Everything posted by dustyspud

  1. ^Truth. I enjoy Five very much.
  2. ^^I do like that elemental blade idea along with it being random. Imagine one of those blades in addition to the Krauss Refibrilater. Just a fiery blade fest right in front of you! Just thought of a good name for the upgraded Bowie Knife: THE MEAT GRINDER (or M34T GR1ND3R if you're into the l33t sp33k)
  3. dustyspud

    m60

    Lets hope! Double tapping that thing would be thrilling to say the least.
  4. Do you have any idea how many people have pointed out that Anti Earth is arguing his theory as if it were the absolute and final truth and that all contrary evidence is just "fuel for doubt". Probably a dozen or so, but all were labeled doubters or 5 year olds or idiots. Well, yeah, it IS doubt. People DOUBT your "theory". Now prove beyond the shadow of a DOUBT that this is true. Otherwise GTFO already. Pointless thread needs to become productive or die.
  5. If you're unsure, use the search feature.
  6. I noticed this before, too, but i thought it looked like XIIV. Now that's not a proper Roman numeral, so I separated the characters to get X I I V, which when made into digits is 10 1 1 5, or 10115. I proceeded to google this number and it turns out that 10115 is a Manhattan zip code AND a Berlin zip code (or Berlin's equivalent to a "zip code"). This seemed extremely coincidental to me because of the whole "Manhattan Down" thing and the fact that Kino is in Berlin. [brains] for seeing what I saw.
  7. As much as I'd like to, we can't rule out the cosmic silverbacks until either Treyarch says otherwise or we play it for ourselves. My guess is they are going to be a type of large monkey or small ape, not a gorilla. I could be wrong, though.
  8. Not every map is going to be laid out like Der Riese or Kino. Why don't you learn to adapt to new map layouts? Probably because you're garbage when a map becomes the least bit challenging. That's my guess.
  9. We already have a water-based weapon-- Winter's Howl. You see, ice=water.
  10. Solo: Stay in first room until i have 3500-4500 points, which is usually round 3 or 4 depending on the ammo/powerup situation. Buy revive, first door, and MPL. Hold down the end of the MPL hallway by the elevator. After breaking 10,000 points and making a crawler (no matter what round), open all the way to the box, but DON'T turn on the power! Play box until i get an LMG (preferably the hk-21 because it holds more ammo than the RPK) and either a ray gun or winter's howl and hopefully monkeys. This will usually happen on my first box binge, but if not, just play another round building points with what i have. Once i have my weapons, turn on power, buy juggernog and double tap. When the thief comes, i take out my double tapped ray gun or winter's howl and demolish him with no problem. This gets me the Bonfire Sale. Wait until max/bonfire are blinking, then go to PaP room and upgrade both weapons for 2,000 points. Wait at door until Defcon 2, count to 6, start cooking grenade, throw when door opens. If I have the howl then I'll let off a shot just before the nade blows. If no howl, then I'll just rip like 10-15 shots with the ray gun. This takes care of the crowd outside the door and usually drops a powerup or two. Depending on points situation, i'll either open the lower barricades in the war room and start looping for the rest of the game, or i'll repeat the PaP room strategy until i can open them. Whatever i do, i stay the hell outta the basement to avoid gassers. Highest solo round: 30 4 player: Will edit this in later
  11. People keep saying things like "I don't see how this fits with the story", and I don't understand why. How did a cinema fit with the story when we first learned about Kino? We didn't know, but we played the map and found out. I expect the same will happen with Ascension, so just sit back and relax. We'll know soon enough.
  12. I think it's going to be either an "earth"-based weapon or a fire-based weapon. Maybe some sort of gravity-based weapon?
  13. Well, the lighthouse theory has been officially laid to rest. Ascension IS a cosmodrome.
  14. well we know that its either a lighthouse or paris. because you 'ascend' the lighthouse, that is the more likely choice. My point exactly. I can ascend the stairs in my house?? Does that mean Ascension could be my house? :shock: I just don't get it. Yeah, that guy totally did what you were talking about. The reasons I can remember for Ascension taking place in a lighthouse are: 1. A picture on the board by the GER planks in Der Riese was that of a theater, and what came next? A German theater used as a station by Group 935. This leads to the idea that the pictures on the other boards are clues to future zombie maps, hence why people believe Ascension will be at/in an English lighthouse. 2. The picture of Takeo standing by a lighthouse that appeared right in the middle of all the speculation about Ascension's setting 3. There was an incident in real life involving a ship carrying a ton of bombs/explosives that crashed into the shore on the English coast very near to both an English military base and a lighthouse. That's why some believe the map may start out on a ship. I'm sure there are more reasons that I don't remember, but if someone knows more, post 'em up. Edit: Also on the German board is a map of Germany with the location of Kino circled in red. The location of that base/shipwreck/lighthouse is the Isle of Sheppey which is in southeast England. The map on the ENG board coincidentally has a spot in southeast England circled.
  15. Indeed. If there's any validity to that one guy's post about playing Ascension, then we can look forward to a tac mask.
  16. Got to round 30 solo last night
  17. You can see Peter's grave on the iPhone version of SNN, and there's no hanging body.
  18. How do we know the "unconventional allies" are the 3 characters? Did I miss something? I'm not trying to be a dick, just wondering.
  19. Let's not get into the Clarke theory in here. There's already a clusterdump thread on that. I definitely don't think that Richtofen is the thief. You see him zombify on the iPhone version, and when he does, he's in his uniform, not a lab coat. I realize that you weren't stating that as fact, just as a possibility, which is good because we know so little about him. Who the hell is he?!
  20. I don't think there's much significance to the prompt saying "death-con." It gives you access to the PaP, so maybe it's just alluding to the deadly efficacy/efficiency of PaP'd weapons. On an unrelated note, in the first elevator, there's a sign that says "10 person max" (not exactly that). I thought that the sign was a bit too prominent to mean nothing, knowing treyarch and all. I've always thought that maybe throwing a monkey in there and filling it with zombies would cause it to crash. I tried this when I was in the War room, but nothing happened. Maybe that's because it's already as low as it can go? I've yet to try this on the first floor, but maybe it causes a crash, or MAYBE does something even cooler. A previously unknown area? Instant access to PaP, seeing as how that elevator is directly above the PaP room? I suppose a no-clip would quickly confirm or debunk this "theory." Just an idea, off-topic as it may be.
  21. McNamara says some word in the "USDD" mission that might be worth trying. I'll go ahead and play it in a few minutes to see what it is he said.
  22. These points have been made multiple times, but just put off as FUEL FOR DOUBT, valid though they may be. OP, you have to prove beyond the shadow of a DOUBT, and so far, you've failed. EDIT: I went back and reread some of this thread and came to the conclusion that Anti Earth is trolling.
  23. If you stand at the top of the stairs in the first room of Kino, you'll notice the roman numerals (formed by the boards) XIIV. That isn't a correct roman numeral, but if you turn it into digits, it becomes 10 1 1 5. 10115. I googled 10115 and it turns out it's the Manhattan area code AND an area code (type of thing) for Berlin. I just thought that was very coincidental. Lemme know what you think.
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