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  1. Some time ago, our comrades @RadZakpak and @Carnage Evoker had a rather interesting discussion about the appearance and role of green light throughout several zombie maps. Green light doesn't appear often, but when it does it is exclusively associated with a paranormal and unnatural event. We have experienced it in: The Shadows of Evil intro cutscene, every time a character commits a murder. The green lantern post in Morg City. The green lanterns in Tranzit, allowing Denizens to dig a hole. The portals appearing around a stone pillar upon doing a 'skull cleansing ritual' in Zetsubou. The light of the submarine beams in Call of the Dead, allowing the Golden Rod to appear in the map. In Call of the Dead, the green morse code broadcasting the message "V-R-I-L". As seen, there are not many cases when green light makes an appearance, and the very reason of why this is may be what it actually indicates. You see, green light seems to indicate some level of interdimensional interaction. To understand this, keep in mind that our mortal brains cannot comprehend anything beyond our 3th dimension, the physical world around us. In this thread, I've explained it more elaborate, but the take home message is that when a fourth dimensional entity or event makes it's entrance through our thirth dimension, things may look twisted. In his stories, Lovecraft even used this theory for the appearance of his multi-dimensional beings passing through our dimension, causing the typical 'tentacle shapes' his creatures often have. Imagine a 3D fruit (say, a grapefruit or starfruit) passing through the flat 2th dimension, this would actually look like this: If you'd live in the 2th dimension, and actually see a 3D fruit moving through your universe, you'd definately process this information as "paranormal". The same is the case for any epidimensional object, event or entity occuring or passing through our 3th dimension. Multiple religions and cultures across the world fit with the idea of their gods being impossible to perceive, while they are always there, observing us from some realm beyond ours. As a Biblical verse tells us: "But the natural man receiveth not the things of the Spirit of God: for they are foolishness unto him: neither can he know them, because they are spiritually discerned." - Cor 2:14 Okay so, clearly this would be the case for any angel, demon or spirit. Some humans even claim to be able to communicate with these, using magical diagrams such as Ouijaboards or the Seal of God (also referred to in the books of Der Eisendrache: "Occultism in the court of Elizabeth I" and "The Evil Archon"). We can actually see this being done by for instance the Warden, using his absurd Apothicon octogram to correspond with his dark lords. But how would this go with lifeless things? No entities passing through our dimension, but events happening between. How would our human brains cope with such thing? I believe this may be indicated as 'green light', like a blur our brain creates to handle with things we cannot physically see nor understand but yet are happening. The Denizens dig a hole through the Aether, initiated by the green light emmited by the lantern posts. We know the souls of the victims of the Shadows of Evil murders got attached to certain objects, and the process of these souls leaving their physical body and moving through our dimension may be seen as green light. Sacrificing a human soul in the final Call of the Dead easter egg step releases sufficient amount of energy to open up a gateway to Pablo's pocketdimension, retrieving the Golden Rod. Notice how the same dials are also encountered in Tag der Toten, where Pablo says the following about them: "Take this, they can help you communicate with otherwordly entities". Cleansing the skulls in Zetsubou opens up temporal rifts, allowing zombies to enter this point in space-time to defend the rituals. In short words, green light seems to mask an event we cannot comprehend. An interaction between our realm and another one.
    5 points
  2. Wow, After 7 Years of making THIS thread, which was a new discovery in TRANZIT of an age old easter egg that pretty much went unconfirmed & unsolved since Der Riese, I think I can finally put to rest the appearence of the "J.D." initials and the word "DELGADO" that appears on the Chalkboard. I stumbled across this BO3 texture (which I think is from Origins Chronicals - i_p7_zm_ori_debris_paper_names_c A List of Treyarch Dev names John "DELGADO" https://www.artstation.com/jdelgado01
    5 points
  3. Have you ever wanted to experience the Call of Duty Zombies storyline as a narrative, interweaving all the little details to make a story that can be read anywhere? The CoD Zombies Storybook is an anthology project, telling every facet of the zombies storyline in a narrative fashion for easier reading and understanding, with some artistic liberties and theories thrown in to keep the story cohesive. If you would like to view each chapter on the site, click here. You can click any chapter on the sidebar to the left or go from the table of contents. Book 1: Ascend From Darkness (Complete): Told from a variety of perspectives, Book 1 chronicles the exploitation of Element 115 by Group 935 during the Second World War, which ultimately led to the chaos pervading the entire story. Book 1 introduces Doctor Edward Richtofen, his superior and rival Doctor Ludvig Maxis, as well as Maxis' daughter Samantha. It also shows the war and experiments taking place behind the curtain from the perspective of American spy Peter McCain, as well as soldiers across the front, “Tank” Dempsey, Nikolai Belinski, and Takeo Masaki. Book 1 will see the rise and fall into madness of the brilliant Richtofen, as he sets a plan in motion that will alter time and space permanently, and have him come to meet his three infamous test subjects for the first time. [Google Doc Here] Book 2: A Soul Alone (Coming Soon): Set back and desiring power, Edward Richtofen enlists the help of Dempsey, Nikolai, and Takeo to complete his plan to enter the Aether. Through all the blood and gore from legions of undead controlled by Samantha, the group, together known as Ultimis, finds themselves sent jumping through time in search of key components to Richtofen's plan. As we follow Ultimis, we see the ramifications of Richtofen's actions on the world during the era of the Cold War, where Group 935 scientists are used between the United States and Soviet Union in a technology race. The unholy experiments perpetuated by Group 935 and Samantha's influence create chaos in the modernizing world as major powers meet in order to keep the peace. [Google Doc Here] Book 3: Brimstone To Damnation: Following Richtofen's entering of the Aether, the world in 2025 is plunged into chaos from the fallout of the missiles sent to Earth by Maxis. Broken Arrow, the organizational successor to Group 935 in the United States created during the Cold War, is in part responsible for the post-missile civilization's falling apart. Former agent of Broken Arrow, known only now as “Russman”, wanders America, his memories inconsistent from the 115 exposure. Along his travels he meets Samuel Stuhlinger, a disgraced reporter with former connections to a flesh-devouring cult. Utilizing Broken Arrow's technology and wary of zombies and other survivors, they travel in search of solace in Hell on Earth. Marlton Johnson, an engineer and conspiracy theorist, who has only survived through his intelligence and knack for technology, meets Abigail “Misty” Briarton, a farm girl who lost her family and searches for a better future. As the four would come together at a zombie-infested bus station, they would be known as Victis. The world has been plunged into a war between those on the side of Ludvig Maxis, his voice now a part of technology across the globe, those listening to Edward Richtofen's voice inside their head, and hordes of the undead. Caught in this conflict, Victis must choose a side and find purpose as the world literally crumbles beneath them. Book 4: Salvation Lies Above: When Edward Richtofen began to meddle with Element 115, he inadvertently caused ripples across the multiverse. One Dimension 63 was home to alternate versions of Group 935, Richtofen, Dempsey, Takeo, Nikolai, and Ludvig Maxis, now present during the first World War. Lost without her father, Samantha calls to the Ludvig of this dimension, enlisting his help as well as Richtofen and the three soldiers sent to capture him, in order to free her from the Aether. Together, Richtofen and his unconventional allies would become Primis. Following Samantha's freedom, Richtofen would come to learn of his true importance to the state of the multiverse. Driven to put an end to the chaos ensnaring it, and to redeem the actions of his other selves, Richtofen comes together with the rest of Primis to collect their eternal souls and put an end to the reign of the Apothicons, an ancient evil responsible for Richtofen's corruption and the spread of Element 115 throughout the dimensions. Book 5: No One Escapes Alive: A chain of events is set in motion that will break the cycle that has been continuing for so long. From across the multiverse, Primis, Ultimis, and Victis come together under the command of Nikolai, now burdened with the knowledge of the Kronorium. The breaking of the cycle has created ripples across space and time, drawing both Monty and the Shadowman to the conflict as they try to prevent Nikolai's grand scheme. Only now as the Aether has reached its end do their true motivations become clear. My goal with the storybook is for readers to have an easy to understand and an entertaining source of zombies knowledge. If you have any criticism or any concern regarding accuracy of information, please ask in this thread. The purpose of this thread is to suggest any changes and provide criticism for the way the story is told. I am an amateur writer, and criticism will only help me. I will also use this thread to update when a new chapter is posted. NOTE TO ANY NEW READERS: Do not take my work as a definitive understanding of the storyline. Understand that there are many points in the zombies storyline left ambiguous or that were completely abandoned by Treyarch. My goal with the storybook is to use commonly accepted theories from the community to fill in these gaps to create a cohesive story. Simply, do not use my storybook as the be-all end-all source of storyline knowledge, as much of it is speculation, and as the storyline continues to evolve under community intervention, things will change in the story.
    4 points
  4. Bringing this topic up again because I am an insane person. I think I have a more consistent answer for the eye colors of zombies, and it centers around the MPD. By default, zombies seem to just have Apothicon influence with red eyes. When the MPD is present on the Moon, however, the eyes by default are orange-yellow. When Richtofen takes over, he changes them to blue. The APD overrides the MPD in the local area in Alpha Omega to be white. Why are the eyes red in Mob of the Dead and Blood of the Dead? They are in a pocket dimension consisting entirely of Alcatraz Island and the unfinished bridge. No MPD. Why are the eyes red in Tag der Toten? Is is also a pocket dimension consisting of the Siberian Facility. No MPD. Why are the eyes red in Revelations? It takes place in Agartha where the Apothicons have brought their influence, but no Moon and no MPD. Why are the eyes red in Gorod Krovi? This I think is the crux of the wider answer. At the end of Der Eisendrache we teleport the MPD to Earth, remove its controller, and blow up the Moon on November 5th, 1945. The way fractures seem to work is that they build off of each other, so by blowing up the Moon on November 5th, 1945 in the Deceptio fracture, the Moon blows up at the same time in the Proditione and Agonia fractures. Gorod Krovi takes place on November 6th, 1945, so the Moon is now blown up and there is no MPD to influence the zombies, hence the red eyes. Why aren't they red in Zetsubou No Shima? Because ZNS takes place on October 18th, 1945, before the Moon is blown up. The MPD is still there. In Origins and Shadows of Evil, the Moon and MPD are still there, planted by the Apothicons ages ago, so the eyes are orange. I think this theory aligns with what Blundell said about the eyes mattering sometimes and something they don't matter. With this theory it doesn't really change anything that the eyes in Gorod are red, it's just that way because of when it takes place. Same with where Blood and Mob take place. But it does matter in certain cases where we need to know who is in the MPD.
    4 points
  5. I'm enthousiast to say that I have found a theory to explain the big paradox that bridges the Giant and Tag der Toten, and simultaneously the Cycle and the Broken Cycle. Both outcomes of the Multiverse requires the other one to exist, but how can this paradox be explained? Big thanks to @Forest Fire with his interesting discussions and thoughts on this subject, which sparked the idea of this thread. Also, you need a bunch of Cristopher Nolan brains for this one, so good luck. A Paradoxal Prologue A discovery made by no one else than our @clueless himself was a paradox that emerges in the Giant, a paradox that is proof that the Cycle has been broken before. To understand this we have to look at Mob of the Dead, the map that is essential to breaking Monty's Cycle. As you may know had Primis to travel through Alcatraz between Zetsubou no Shima and Gorod Krovi, however at some point in the Cycle a trap was set up. Essentially, the souls of the mobsters were used to create a pocket dimension (Mob of the dead), eternally trapping Primis, disabling them to proceed in Monty's Cycle (Blood of the Dead). During the climax of Mob of the Dead, the souls of the prisoners are transported to the Golden Gate Bridge. But this time, the plane doesn't crash because Weasel meant to bring them here. So what happens to the plane? Well, if the Cycle Continues, the purgatory Hell dimension does a "soft reset" that returns everything back to its former spot, and the only ones with memories are the Warden and Weasel. Icarus never makes it far enough to reach the storms Eventually though, the Weasel does win, stopping the Alcatraz Cycle and causing Monty's Cycle to break as well via Blood of the Dead's ending, Alpha Omega and Tag der Toten. So Icarus, flying through the sky, eventually flies through the storms overhead. In Zetsubou no Shima we get a glimpse of what such storms can do; temporal displacement. Point of the story: Only in a Broken Cycle can Icarus leave Alcatraz. And, ladies and gentlemen, what do we encounter on the roof of the Der Riese Waffenfabrik during the Giant? Icarus, the indication and proof that the Cycle has been broken before. This is the Giant's Paradoxal Prologue to our story… Dempsey: "Hey other me, if you're hearing this, then it means something's gone FUBAR. We're going to Plan B. Stick to that kraut bastard like glue. We need to find out what the hell he has been doing, what he's going to do. We may be able to get a fix on your location if you can trigger one of the paradox visualizations. Good luck, we're all counting on you. Oh, wait, what ever you do, don't get too close to the radioactive beacon. Makes your hair fall out." The Nexus Point I've devoted an entire thread to this which I can recommend to read, but I will summarize it here. The main point is that the events in the intro cutscene of The Giant is a so-called 'nexus point', an event where various timelines converge. And there are two possible outcomes, hear me out. Primis Nikolai, Dempsey and Takeo arrive at der Riese and persuade Ultimis Richtofen to join them and awaken the test subjects. What's more, they tell him to not open the MTD because that would unleash a great evil. Here's the split: either Richtofen activated the teleporter, or he doesn't. In case he doesn't, they will awake the test subjects and some radioactive event will occur, leading to the 'Fallout House' radios: Maxis is talking about a battle won, a nuclear wasteland, the children disappearing and himself suffering from a radioactive disease. Possibility 2 is that Ultimis Richtofen does activate the MTD: Primis Richtofen steps out and Monty's Cycle will happen. He is send by House Maxis, who is following Monty's plan to fix the world ever since the "knock on the door". Ever since, the past is changed and Maxis perceives that the children return and his radioactive disease is reversed. As the original outcome of the universe was changed, his old experiences first became vague memories, and then vanished completely. But this is not restricted to Maxis: Also Primis Nikolai, Dempsey and Takeo who initially firmly wanted to keep Ultimis Richtofen alive and awaken the test subjects, now fall into confusion and follow Primis Richtofen who obeys Maxis' mantra: "the test subjects must never be awoken". Completely reversed to their initial plan. Maxis: "Reality itself is shifting. I find myself reflecting on memories I am not longer sure are my own. Beyond the window, I saw a wasteland stretching far as the eye could see. I saw scourge visited upon the Earth. I saw the children withered before my eyes. That was before... before he came. Samantha has been returned to me once more, as have you Edward... as have you." Of course, Possibility 2 is what we directly see in Black Ops 3. But Possibility 1, the outcome that got overwritten by Possibility 2, is what happened prior. It is the outcome that eventually led to a "battle won" but with a very pyrrhic victory: A world destroyed by radioactivity. The Beacon Remember the Dempsey radio I quoted earlier? These personal messages to Primis Nikolai, Dempsey and Takeo are recorded before Possibility 2 overwrote Possibility 1, so outside Monty's Cycle. Dempsey states that they may be able to get a fix on other Dempsey's location if he and his pals can trigger a paradox visualization, coming back on that later. If you thought things were complicated, brace yourself for the next part. Now in Tag der Toten, you can hear Richtofen saying the following: "I remember something Samantha told me a long time ago. She told me her "dad had a plan"." This plan of Maxis, obviously referred to by Sam's quote in the Origins outro cutscene which took place in the House before Possibility 2 overwrote Possibility 1 (as the Cycle didn't happen yet), may include whatever led to "winning the battle and destroying the world". This old plan of Maxis was before Monty instructed Maxis the events of Black Ops III. Anyway, immediately after Richtofen saying this in Tag, Nikolai exclaims "Look, the Lighthouse is lit!". This sounds very much like Maxis saying: "Look, the Beacon is lit" after completing the Giant's 'Paradoxal Prologue' easter egg. In Blood of the Dead it is made clear that a lighthouse is a way to communicate across the Aether. So are our actions in the Giant essential for what happens in Tag der Toten, and vice versa? Is this why Dempsey mentions that he needs to get a fix on the location of his other self via a beacon that is radioactive? Talking about radioactivity, is the beacon the reason of the radioactive world that was a consequence of Maxis' plan? The description of Tag's Easter Egg is to "Resolve the Paradox". It could function, in a certain way, as a means to complete the paradox, the very paradox we were introduced at in the Giant. Tag der Toten is the final piece of puzzle for the odd radioactive timeline that was caused by Possibility 1 even before the Black Ops III Cycle started. Perhaps the fire and lava appearing in Tag during this quest as a consequence of '115 evolving' may be caused by the nuclear fallout of Maxis' plan. So before the Giant happened, Tag der Toten was already going on. Or no, what is better to say, Tag der Toten already happened: Time is irrelevant in the Multiverse. The crashed Icarus at the Giant is proof that plane has left the Alcatraz Cycle and that the Monty Cycle was broken before. But if you think we are finished, there is something else left. The End There is one thing you may be wondering: If Tag already happened, how could there still be a Multiverse with Element 115 at all? Consider this: We activated the Beacon while playing the Giant, which already takes place in Possibility 2. So to break the Cycle, the Cycle must already have occured. And I think the location that Dempsey wants us to trigger is that of the Frozen Forest. Remember this sequence: "I am the last of us, but I will be joining you soon my friends. -cough, cough- death is near. I hope what we have done doesn't come back to bite this universe in the ass. Thank god we will all be gone, because if Monty ever found this place, we would be in a world of shit. Maybe now, with us all gone, the children will truly be safe. -D " This sounds very much like the ending of Tag der Toten. Nikolai, Dempsey, Takeo and Richtofen die in the Frozen Forest so the children will be safe in a new world, without Element 115 and Aether. This may be what happened at the end of Possibility 1: Maxis mentions that the world is destroyed (the 'old' Aether Multiverse is presumably absorbed in the radioactive Dark Aether) and the children are gone (they left to the new world, Maxis explicitly says they are gone and not neccesarily dead). The Element 115 that is 'evolving' at the end of Tag is already the process of it vanishing from existence, and the world is annihilated in a radioactive fire. Now the sentence "awaken the test subjects" even makes sense: It regards Victis in their cryogenic slumber cells in Alcatraz. Because Primis travelled to the Frozen Forest, Victis is woken up and Tag can actually happen! So could the outcome of Possibility 1 not only be Tag der Toten, but also the dissolution of the Aether Multiverse in general? And then, Monty knocked on the door of the destroyed House, eventually triggering Black Ops III to happen which backwards affected everything so the Aether Multiverse was contineously re-established anyway again? If you came this far, cheers on that. Hope to see you in the comments!
    4 points
  6. Paying my respects to Ray Liotta, who passed away earlier today. He apparently passed away peacefully in his sleep, at age 67. I knew him best as Billy Handsome in Mob of the Dead, but I know he was a huge influence across generations of acting. Dude seemed like a genuinely good guy on top of his amazing roles and even better performances. Rest in peace, Ray Liotta. Your afterlife awaits, and I hope it's a good one.
    4 points
  7. @Grimmstein has made up a lovely piece of cover art for Book 1:
    4 points
  8. "Okay everyone, gas around" * Sighs* "Give me order!" "The Doktor has a Christmas story your you" "Ooh story time I love it!" "Oh joy, I'm warm and fuzzy already" "Feel free to leave Dempsey. Or kill yourself" "Is that mistletoe? I suddenly feel like kicking your mounth" "Where's my wodka? Where's my where's my wodka?" "Nikolai put down that bottle" *Smashes bottle and yells* "Ouch, not there" "I have a story for you that my grandfather used to tell me when I was a little, little, little..." "Ah, it's like grandpa used to talk about hookers" "Nein, it's nothing like that" "I like hooker!" "It was the night before Christmas, and all through the house not a creature was stirring, except for a mouse" "I kill the mouse!" "That's good Takeo, well done" "The shotguns were hung by the chimney with care, In hopes that Zombie Klaus soon would be there" "Oh I love Zombie Klaus!" "Yeah" "Takeo and Dempsey were snug in their beds" "What?" "While visions of murder danced in their heads" "Murder!" "I like murder" "And Nikolai in his 'kerchief, and I in my cap, Had just settled down for a long winter's nap" "I be big spoon, you be little spoon, yeah?" "Shh, don't tell anyone" "Okay" "When out on the lawn there arose such a clamor, I reached for my luger and pulled back the hammer" "Ahahaha" "Away to the window I flew without haste, Tore open the shutters and began to lay waste" *Laughs* *Laughs* "Banzai!" "The blood on the breast of the new-fallen dead, gave the luster of rubies all glistening und red" *Sighs* "When, what to my wondering eyes should I see, But a miniature sleigh pulled by filthy monkeys" "Oh, I hate monkeys" "And then, as I stood with my mouth all agape I heard the moaning and gnawing of those damn dirty apes." "Because they have no honor!" As I drew back the trigger, all set for the kill, Down the chimney came Zombie Claus, ahaha, what a thrill!" "Ohhh!" "He was wearing the flesh he tore from St. Nick" "Oh!" "And his clothes were all bloody!" "Oh man this is sick sick" "A bundle of limbs poked out from his sack, And he looked like a hobo, just having a snack" "Like my brother, he is broke" "His eyes were glazed over, his nose was not there! His cheeks were half eaten, but he had not a care! The drool from his mouth spilled onto the floor, And the stench from his carcass, I simply adored!" "That's just wrong" "The stump of a leg he held tight in his teeth, And he wore some intestines on his head like a wreath" "Oh-hoh!" "He had sores on his face and a distended belly, That shook when he moaned, like a bowlful of jelly" "Like pregnant hooker!" "He was deliciously gaunt, it made me giggle, And I laughed and I laughed, I wet myself a little..." "It happens" "A wink of his eye as it "popped" from his head, Oh how I love, the sexy undead" "Really?" "He's not well" "He spoke not a word, and went straight for my heart, As I leveled my 12 gauge, and blew him apart" *All laugh* "Haha, Now we are talking" "On the floor lay his finger aside of his nose, On the tree, like ornaments, were his teeth and his toes" "Ohhh" "And then in an instant, he sprang back to life, I threw down the gun, and reached for my knife" "You need katana!" "But up the chimney he went, as he gave me the finger, "Nein!" I shouted "you must stay, you must linger!" " "No, come back Zombie Klaus" "And I heard Zombie Klaus moan, as he flew out of sight, "Merry Christmas to all, and to all a good-bite." *All laugh* "Haha, bit, get it? Ah fuck you"
    4 points
  9. Chapter 41: Great Tribulation ServantB67129.txt Chapter 42: Delusions of Grandeur
    4 points
  10. Hello everyone, and welcome back to the Order of Forgotten Mysteries! Today we will be discussing a topic that has been around for years with no definitive answer in sight, and even with the release of Alpha Omega the question is raised again: What do the Zombies' eyes signify? This seemed like a simple question with a simple answer: It's about who's in control. However, this assertion has been challenged a couple of times in the past, and now this mystery has still yet to be solved. Let's review the known eye colors and the maps they appear in. Yellow/Orange Maps: Nacht, Verruckt, Shi No Numa, Der Riese, Kino, "Five", Ascension, Call of the Dead, Shangri-La, Moon (Pre-egg), Nuketown (Before round 30), Buried (Post Maxis End Game), Origins, Shadows of Evil, The Giant, Der Eisendrache, Zetsubou No Shima, and Classified This color is typically associated with Samantha Maxis. It would be easy to assume that while Samantha's soul is inside of the MPD, the eyes are orange as they switch to blue immediately upon Richtofen switching his soul into the MPD. This, however, is a tricky assumption to make, as there are numerous examples of times when eyes are orange where Samantha CANNOT be in the MPD. This includes Nacht and Verruckt, which take place before she enters the MPD on the timeline, Origins and Shadows of Evil, which take place in Dimension 63, Shadows of Evil not involving Samantha at all, and TG and DE which take place in fractures where the MPD is never occupied by Samantha, but it empty when it is teleported to the castle. It is not fair, however, to say that the orange eyes have no association with Samantha. In every map with the orange eyes, the announcer is the demonic version of Samantha. One recent quote that is intriguing regarding these eyes is this one from Classified: As a member of Group 935 for years, Schuster must have seen a ton of zombies throughout testing, and yet, why is he so intrigued by the yellow in the zombies' eyes during his time at Broken Arrow? The best explanation for this is that they match the eyes of the zombies that Samantha unleashed at Griffin Station after Maxis' death. Indeed, the following audio reels from this one explore Schuster warning the others in Broken Arrow about Samantha. He is aware of the eyes' connection to her, and that she is still around. One last interesting thing to note, in the Maxis end game for Buried, when Richtofen's soul is removed from the MPD, the eyes of the zombies turn back to orange, and yet, there is no announcer on the map. It is silent when powerups are picked up. Blue Maps: Moon (Post Egg), TranZit (And all of Green Run), Nuketown (After Round 30), Die Rise, Buried This color is most certainly associated with Edward Richtofen. Immediately upon entering the MPD, all zombie eyes turn blue, and upon Maxis winning in Buried they lose their blue. Eddie says in the Origins end cutscene while playing with Sam that he believes that zombie eyes should be blue. In the Maxis end game, Maxis will place Edward's soul into a zombie body which will have, of course, blue eyes. In the Richtofen end game, Edward enter's Stuhlinger's body, and he gains blue glowing eyes whenever Richtofen speaks. It is always associated with Richtofen as the demonic announcer. Red Maps: Mob of the Dead, Gorod Krovi, Revelations, Blood of the Dead With their first appearance in Mob of the Dead, it seemed that the Warden, or whatever Ancient Evil was in control was responsible for the red eyes, as the announcer was completely different. This, however, is thrown out the window with Gorod Krovi. There is seemingly no explanation for their role in the map and why Samantha is the announcer. It has been speculated that the eyes are associated with the Shadowman, Dr. Monty, or some other entity that has a role in these particular maps. While Blood of the Dead confirms that the Shadowman has a role in influencing the Warden of Alcatraz, and his control in Revelations would make sense, this does not explain how he would control them in Gorod Krovi as he is still trapped in the Summoning Key by that point. Dr. Monty on the other hand would make sense in Gorod and Revelations as in Gorod he made his first appearance calling out to Primis, and we now know he has a hand in perpetuating the cycle, which Gorod is a key part of. Light Purple Maps: Origins (Templar Zombies) While I was initially skeptical about these eyes, believing that lighting made them appear different, they are 100% different from the normal orange-eyed zombies on the map. These templar zombies only spawn under the dig site and inside the Crazy Place. They seem to work alongside the regular orange-eyed zombies in attacking the player, and are the first attackers in the outbreak. Notably many of the templars bear a black sun symbol on their chest: This is the very same symbol seen on the robes of the Order of the Keepers: Could these templars hold the spirits of long-dead Keepers from the Great War? Or were they petitioned by the Keepers to, even in death, defend the dig site so that the 115 could never be utilized by the Apothicons again? White Maps: Alpha Omega While it seemed Treyarch had forgotten the debates regarding eye color, they have thrown us another curve-ball in giving the zombies white eyes in Alpha Omega. This seems to be signified by Avogadro being inside the APD at Camp Edward. This is all fine and dandy, until you realize that Samantha is still inside the MPD. The Samantha announcer from Classified remains the same, and yet the eyes have changed. Could this be an area-specific control, where Avogadro can only control them within the limits of Camp Edward? This seems unlikely, as in the original timeline, according to Alpha Omega's radios, the Avogadro is still within the APD as of 2025, and in Nuketown Zombies the eyes are orange. It is possible, however, that after the explosion caused by drilling, the APD and Avogadro inside were destroyed, and thus Samantha regained control. Zombie eyes, seem to correlate with electricity in a lot of cases. In TranZit when an EMP is thrown near a zombie, they will lose their connection with the Aether, becoming harmless, and losing all color in their eyes. The Galvaknuckles make short work of them compared to, say, a knife, or a gun. With that in mind, it may be obvious to see how using the mind-control abilities of the APD and his own electrical powers, the Avogadro could take control of zombies in the vicinity. Green Zombies' eyes turn green when they are friendly. This can be caused by the Turned/Brain Rot ammo types or the Ctrl-Z Elixir. They are simply short-lived zombies that swipe at other zombies before bleeding out. Their story significance is most likely little to none. If there is any that I missed, let me know. What do you make of this situation? Was this thread eye-opening?
    3 points
  11. "I know the Shadowman is probably talking to you. Don't trust him! He's evil. I wouldn't piss on him if he was on fire. I bet he's saying all sorts of terrible things, spreading all kinds of rumours about me. By the way, I spell rumours with a U. After the O, before the R. That's a nice little easter egg. In fact, it's everything." – Dr. Monty An U after the O and before the R. It has been generally speculated that this refers to the universe existing between Origins and Revelations. We know that Origins was the start of Primis’ quest, and Revelations the finale. But if this would concern Primis’ journey, it would not limit itself to a universe but to the entire multiverse, given the fact that they jump around from dimension to dimension and from fracture to fracture. No, the fact that it has been hypothesized that U stands for universe reminds me of one piece of text specifically. Written on the Shadows of Evil scrap paper, we can read the following: “A universe has been born. The others must be undone”. Next to it, we see a drawing of an endless multitude of worlds, with one world being highlighted by colour and size. What is this new universe that has been born? And why does it only exist between Origins and Revelations. How was it “born” in the first place? We know that the scrap paper is written by Primis Richtofen while he was being influenced by House Maxis and Monty, so it would be likely to suppose that if there would be one universe that has to be preserved by Primis Richtofen, it’d be Monty’s perfect world. But if it would be this perfect world, wouldn’t it have to exist already before Origins? Because during that map we have Samantha that telepathically attempts to reach us from the House. And since Monty’s perfect would continues to exist after Revelations, why would the U be before the R? I’d like to remind you of a theory created by @Rapt several years ago already (phew man, we’re getting old). In a nutshell: The Frozen Forest was created by Primis and Ultimis sacrificing themselves at the end of Tag der Toten. I’d like to build upon that theory by arguing an alternative possibility. Maybe the Frozen Forest realm took shape by the creation of the Elemental Shard. But I do believe that what we see at the end of Tag der Toten is the creation of a pocket-universe: that of the House. Yeah, that’s where things start to get a bit complicated. Following the examples of the Alcatraz pocket dimension and the supposedly Morg City pocket dimension (or pocket universe, as I prefer to call them), we can deduce two observations that are very likely to take as facts: 1. The creation of a pocket-universe requires a sacrifice of four souls 2. A pocket-universe is ethereally isolated from the regular world, yet physically based on it. Point 1 is corroborated by the fact that the Alcatraz pocket is being held together by the souls of the four electrocuted mobsters, while in case of the Morg City pocket this is likely related to the poisoning of the four Shadows characters. Point 2 can be argued by the fact that both the Alcatraz and Morg City are very alike to their original version, only slightly altered, but the external seems to struggle to manipulate it (think about how Maxis couldn’t contact Richtofen in Alcatraz). The sacrifice of the souls of Nikolai, Richtofen, Takeo and Dempsey in the Frozen Forest can be alike the death of the four mobsters or the Shadows crew – the latter even being more similar since their cause of death too is drinking poison. Having murdered themselves, they too are sinners and can be sacrificed to complete a ritual that created a pocket-universe. The House would function as a perfect pocket-universe, since it seems to be isolated from the regular world yet physically based on it. What’s more, in the Zombies Chronicles trailer we see Samantha playing with a snowball with inside the House: the perfect metaphor for a pocket-universe. But both locations being a pocket-universe makes sense. As we often see in case of pocket dimensions, the souls of the characters sacrificed will also appear in the pocket itself. The souls of our four heroes can be found in both the House and the Frozen Forest. The only reason why I think that the universe referred to in the scrap paper is the House is because it is written by Primis Richtofen while he was influenced by Monty. In the concerning Revelation wisp of Dr. Monty, he mentions the following: “That’s a nice little easter egg. In fact, it’s everything”. This highlights the importance of the one ‘U’ that exists between Origins and Revelations. The House is everything…This reminds me of the theory that the House is a spiritual realm much like Plato’s World of Ideas – In which the children play the story of both the Original Universe (Black Ops I) and the Cycle (Black Ops III), simultaneously being impacted by the events of their games. What they do in Samantha’s realm is converted into reality, much like how Monty’s drawing become physical weapons and utilities in the 3th dimension. Could be a reason why this one universe is so important. But why would the others have to be erased, if it are mere effects of the birth of this one universe? I’m writing this theory as I drink more beers, so I think it is time to stop now. Leave your thoughts if you have any ideas!
    3 points
  12. A few corrections when it comes to specifics, because this EE is very buggy and for that reason there was a lot of misinformation. But according to trial and error and the code, this is a more accurate series of steps for Maxis' side: https://www.reddit.com/r/CODZombies/comments/gi9z1w/actual_die_rise_guide_for_maxis_side_tired_of_the/ The main contentious step is the "reincarnation is key" one. Apparently Russman has nothing to do with it. You only have to pack-a-punch the ballistic knife and go shoot the buddha statue or somewhere near it after killing enough zombies and triggering the "reincarnation is key" line. After that, for some reason Misty and Marlton have to be the ones to pick up the balls or the game will glitch. So I think he says, "Ah, yes! Do you see? The energy of their broken souls has been released! Their energy fields remain in flux. Matter must be transformed before it can be contained. The Spire must be energized as fire and light. Create a field with which to bind it." after shooting the buddha statue, implying you should use the trample steams and the balls to create the field. Then, after creating the field, he would say, "Excellent! The energy fields are changing, transforming, flowing. Ah, you are on the right path. You must look for objects of steel. With the appropriate weapon, their energy fields can be manipulated" with the weapon of steel being the galvaknuckles at the end. It's possible he might be using Victis' energy also, he just isn't implying it. But regardless, they are used to manipulate energy acquired in a different manner. I also find it interesting that it must be done in a specific way, hitting the different directions of the tower in a certain order, which feels like it would relate to some pseudoscience about energy and the poles, but I'm no expert there. As for what the balls are, they seem to be made of the same material as the lion statue and have a similar pattern to its neck collar. I have to assume it's just some kind of mysticism at play.
    3 points
  13. Part 2: A lost tape in the archives (January-November, 1983) 1983 was considered one of the most dangerous years of history, with two nuclear superpowers being entangled in a Cold War with each other. Among the many spies involved in this international ‘Chess Game’ was a woman named Samantha Maxis. Deployed in the Bundesrepublik Deutschland, she was a connecting link between the CIA and the spies on the other side of the Iron Curtain. One of her ‘operatives’, Tatyana, was active in the Lubyanka, the KGB’s headquarters in Moscow. In 1983, several fanatic KGB’ers found something extraordinary here, abandoned and hidden in the archives of their old WW2 files. It was a tape with old war footage of Soviet soldiers liberating the Polish village of Morasko, stumbling upon Projekt Endstation. There were shots of monstrous humanoids, undead. Seeing this, the ‘extremists’ realized that they had uncovered a gamechanger for the rest of the course of the Cold War. As soon as possible, a large number of scientists, materials and resources were allocated to Morasko, attempting to investigate the site of Projekt Endstation. This operation was called ‘Operatsiya Inversiya’, literally meaning Operation Inverse, starting upon the Red Army’s first encounter of the Cyclotron on February the 3th, 1983. Due to it’s secrecy, all men and women involved were obligated to break contact with all their contacts, including their families. Among them was one Kazimir Zykova, a mechanic whose family lived in the Baltic region of the Soviet Union. He had decided to work for Operatsiya Inversiya due to his belief in communism and the Marxist revolution worldwide, but against the will of the KGB, he attempted to write a letter to his wife, explaining his sudden demise. After several days of residence on the side, Zykov was approached by Colonel Lazarev, the head of the operations at Morasko. The Cyclotron had to be deactivated, and as Zykov understood WW2-aged German equipment, he was demanded to go down into the former Nazi stronghold to cut the machine’s power. Little did Zykov realize what was awaiting him… Packed in a hazmat suit, wearing led plates around his most vulnerable parts, Zykov entered the underground bunker in an efford to contain the radiation leaking from the Cyclotron by deactivating the power. However, just like the case in 1945, the Cyclotron was unable to be deactivated by cutting the power. It seemed that energy from the Dark Aether was feeding the mechanism. Zykov couldn’t turn it off. With the undead roaming the undercrofts, Zykov was barely being able to keep himself alive. Once he knew he couldn’t turn the power off, he was willing to sacrifice his life for the greater good. He realized something important was at stake, something beyond one human life. He sacrificed himself for the world. At the same time, realizing something important was going on at the KGB, Tatyana, one of Maxis' spies in Moscow, send a worrying message to Maxis. Upon seeing the tape herself, Tatyana was determined to sacrifice her life in order to prevent what was going to unfold. She was able to steal the tape and bring it to her house, but she was caught and arrested moments later, and brought to the KGB’s prison. The Soviet fanatics were determined to keep the files about Projekt Endstation and Operatsiya Inversiya classified to the West. Another one of Maxis’ spies in Moscow was able to retrieve Tatyana’s package and could send it across the wall to West-Berlin. Here, Maxis made contact with Grigori Weaver, her supervisor in the CIA, operating in the Pentagon. Upon receiving and seeing the tape, he realized the danger of Operatsiya Inversiya, and founded the Requiem department.
    3 points
  14. In Nevada, the cactuses are tall And the Eye of Providence sees all So don’t get it twisted Their demands are listed From the Shadows, they watch you crawl - J "B" Chapter 45: Relentless Epilogue: Rebirth Well everyone, it's been 4 years. And after numerous rewrites, major life events, entire new games, and new depths of zombies lore, I can say we've reached the end of the line for Book 1 of this project: Ascend From Darkness. I'm not quite 100% finished as I am still going through and updating chapters for V2 of the book. The new link for V2 of the book can be found here. So far I've updated chapters 1-14 and foresee finishing updates by the release of Cold War. If you've already started reading the old version, and want to be up to date on what is changing, you can follow along here. Here's to the future of this story. Let's see where Cold War takes us, and we'll be right back after these messages...
    3 points
  15. To whom it may concern We're all going to burn I fear I am nearing the end My ink has run dry I'll give the radio a try Maybe then His hand He will lend Who am I kidding From where I am sitting There is no rule left to bend But heed my call Read through it all And perhaps my warning will send - J "B" Chapter 39: Last Disciple Entry1474.txt Chapter 40: Will and Testament
    3 points
  16. So concurrent with the final 8 chapters, I'm going to be working on a V2 of Book 1 to make little tweaks that I think fit better in canon, fix mistakes, remove plot threads that are unnecessary, and just make general improvements. This is gonna be needed before I can put this book out there as a more final product since I started on this version of the book all the way back in 2017 and my writing style and ideas have changed since then with many discussions and everything we've learned in Black Ops 4. For anyone reading this that has read earlier chapters and noticed something that doesn't seem right or could be improved, let me know so I can add it to the change list. If something isn't explained enough or confusing that's very important. For right now, here are changes I plan on making, in case someone starts/started reading before V2 is done: - Removing instances of Richtofen referring to the Shadowman as "My Lord". That was reactionary to Blood of the Dead, but I think their relationship is different from the Warden's. - Adding more references to Maxis' Vril experiments and better explaining what that's all about. - Making sure the zombies' eyes are always yellow. - Adding evidence of the Illuminati to Shangri-La, giving Richtofen more reason to be angry with them and leave, for not sharing their knowledge with him. Stuff like the Illuminati writing on the gongs. - Changing the idea that Richtofen came up with teleporter technology. The Keepers were the original inventors, and Monty seems to have influenced Maxis' interest in it. - Adding instances to suggest Maxis has knowledge of Keepers in some capacity. - Adding Keeper stuff back to Der Eisendrache. I originally left it out believing it to be limited to fractures, but I've changed stances. - Mentioning "The Genesis Code" early on, something Maxis has interest in. - Making sure Griffin Station is not given that name until Group 935 occupies Griffin Castle. - Adding a mention when Richtofen returns to Der Riese from Shangri-La how he found an ancient teleporter there. This is the same one we see used in the Classified opening cutscene.
    3 points
  17. Here's a couple of ideas: -Zero Base: The map would take place at Zero Base, a place created by an alternate Doctor Maxis to house artifacts he discovered while travelling through space and time. You play as Victis, set during the events of the comics. You find a great number of ancient Keeper artifacts that further delve into their history, and you have radios from this alternate version of Maxis, explaining what universe he came from, and how he acquired the Kronorium. The new wonder weapon could be a variation of the 31-79 JGB215, perhaps a version with swappable artifacts to use like in concept art for Shangri-La that have different effects. Zombie Richtofen exists as a mini-boss that does not directly attack the player, but will stalk them around the base, rallying zombies to run faster when he comes near. Shooting him causes him to hide for a while. The easter egg quest would require four players, and follow the comics where Stuh acquires the Kronorium and you give your blood. -Expanded Shangri-La: Following a similar design method to Treyarch's Aether maps in BO4, Shangri-La would be made up of the original map plus a great deal of expansion into the temple itself. Notable story goodies inside include statues of Primis (As Cal theorized from Revelations), a portal to the Crazy Place (As Anon mentioned), and a radios from Richtofen as he explores the temple and discovers the purpose of the statues and the temple. Can also get more story about Sally and Brock and Gary. Could also show Soviet influence in the temple as confirmation that they have taken over the temple, hence the lunar lander. -The Black Sea Lab: @NaBrZHunter and I discussed this awhile back at length. It takes the idea of Atlantis, and instead turns it into an underwater Group 935 lab. The idea that he had for the story was it is within the Black Sea near Italy where lunar experimentation is performed. The Russians eventually discovered the facility and took it over during the war, and there is where the Vril Rod was being kept. In Richtofen's deal with the Soviets, he asked that the Vril Rod be returned, hence the submarine in Call of the Dead. The map would be mostly interior, showing another side of Richtofen's operation against Maxis. Here we discover Group 935's plans as the war would have progressed. There would also be sections underwater which can be traversed with scuba suits. Similar to Moon, occasionally, there will be breaching events that could cause areas to become flooded with water. These are announced over a site-wide intercom, and involve underwater Panzer Soldaten that will approach windows and begin slowly breaching them. They must be dealt with by venturing into the water and killing them. I was also thinking the lab could be built on ancient Keeper ruins left long abandoned, and by using your suit you can venture into the ruins and explore their work and learn more about their role as protectors of the universe. -TranZit in its Prime: Imagine the Hanford facility before the rockets hit earth. So no pesky lava or fog. The map is set in daytime, and includes all previous areas. You play as Russman, Berkeley, and two new agents from Broken Arrow. After sending a sample of Avogadro from Camp Edward, Russman and Berkeley return to Hanford to find Broken Arrow has recreated Avogadro, and he has begun raising the dead and fighting back against Broken Arrow. Here you learn more about what happened to the citizens of the town before Broken Arrow took over in the 60s-70s. You get to explore the local Sanatorium to uncover the horrors of Broken Arrow's research. There are more underground areas like the power station. Pernell will occasionally talk through electronics. TEDD looks brand new, but his attitude is just the same. His bus can be called and sent to locations on a whim. He can also take alternate routes to get places faster. You can also pay him in points to get out of the bus and fight with you for a short time. As you play, Russman begins to question his allegiance to Broken Arrow as he uncovers many of their dark deeds. You work to contain Avogadro through any means necessary. Lastly, -Die Rise Remade: With the revelation this place is a Broken Arrow facility, remake the original at the same time and place, but with more explorable areas and one new key feature: A grappling hook. BO4 has a grappling hook, and everyone knows grappling hooks make everything better. Also be able to call elevators without keys, add Bios as enemies, give a little background on the facility and why it is here. Also explain the polarization device and who commissioned it.
    3 points
  18. New chapter! Chapter 25: Eviction: https://docs.google.com/document/d/119PjSqvTF3pVxpt7SW2YC9AXeOYYVObOCDe-zwwqfL0/edit#heading=h.pokbj05d74l8 I cut the original Chapter 25: Heart of the Reich, another Peter-focused chapter because it just didn't quite fit in with the story I want to tell. Eviction is Peter-centric, but much more laid-back and dialogue heavy. Next chapter, Judgement Day, has potential to be one of my favorites, whenever I do eventually decide to write it.
    3 points
  19. I'd like to bring this thread back to life because I believe the answer to the most mysterious eye color, red, has been answered. In the wake of Tag der Toten and the end of the storyline, seeds have been left to explain this mystery which I would like to explain. In Tag der Toten we are introduced to Apothican Blood: A collection of smaller organisms that form a hive-mind and make up the blood of the massive Apothicons, like the one we see in Revelations. It just so happens that the zombies in Tag der Toten have red eyes. Given Alpha Omega's confirmation that an Aetherial entity close enough can take control of the undead, it is reasonable to assume the red eyes are a result of the Apothican Blood, which can form coherent thoughts and actively fights against Victis as they try to harness it. Don't believe there is a connection yet? I'd like to remind you of the first time we saw red eyes in Zombies, the first time that I neglected to mention in this very thread. That's right, Russian Cosmonaut Zombie Monkeys are the first enemy to have red eyes. What is the significance? Allow Dr. Yena and Dr. Gersh to explain: Ah, so this is the origin of the space monkeys in Ascension. Seems like a strange thing to answer, until you make the connection between the Blood and the Monkeys, and realize this may be more an explanation for the red eyes. Let's review the maps that contain red-eyed zombies and discuss the Blood's connection. Mob of the Dead/Blood of the Dead The presence of red-eyed zombies in Alcatraz might seem to contradict this theory immediately, with the lack of direct appearances by anything Apothicon. However a portion of the Blood of the Dead easter egg may have been an early appearance of the Apothican Blood being used for another purpose: These orb/portal looking things are spawned by an arc of red light emanating from the lighthouse, and at each location interacting with the orb recounts the story of inmates of the prison, their souls trapped here to replay these moments over and over again, much like the Mobsters and Primis. Here's a picture of Apothican Blood: Now we know that the Warden was a hardcore Apothicon fanatic, going so far as to commit suicide to do their bidding. With blood as a running theme, he may have acquired Apothican Blood to use on himself and the mobsters to keep them coming back over and over in their endless cycle. Interestingly... their blood is later used on Primis. Interesting, but let's move on to the next map. Gorod Krovi Barring the name of the map itself, which translates to City of Blood, what evidence is there for the Apothicon Blood appearing here? I'm glad you asked. These "ancient beasts" being referred to may not actually be other dragons, but instead the Apothicon beasts, whose blood we are discussing today. Quite similar to the space monkeys, the dragons are extremely aggressive and hostile. The only way to control them is through the use of frequencies and mechanical collars. Another thing that may seem insignificant on the surface but further supports this theory: The upgrade quest for the Dragon Shield. It involves getting kills, then blasting several Apothicon symbols around the map, and then... bathing the shield in the blood of a dead dragon, giving the shield red eyes and a red blast... yuuuup: So I believe the presence of red eyed zombies is either a result of the presence of these dragons, or, as mentioned in radios on the map, the people of Stalingrad were intentionally infected, but rather than being infected with 115, they were infected by the Blood. And lastly, Revelations This one is obvious, with our first appearance of the source of the blood: The Elder Gods: The only hole I can see to poke in this theory, as pointed out by @KronoriumExcerptB, Shadows of Evil has a heavy Apothicon presence and yet the eyes are orange there. While that massive beast in the sky is not an Elder God and we don't quite know what it is, why wouldn't it have the same type of Blood?
    3 points
  20. With the upcoming continuation of our beloved story, let's not forget about the disgusting treatment of human beings at the Treyarch facility, the place where workers are mentally broken. Treyarch's money and our joy are at the cost of their lives. The gaming industry must change: https://kotaku.com/the-human-cost-of-call-of-duty-black-ops-4-1835859016 (And that while, ironically, CoD Zombies was the cause of an open-minded and creative individual not only doing what his boss told him but also putting his free will and time into developing this 'bonus mode')
    3 points
  21. Intro Bringing up some occurances of this recurring theme for discussion In no particular order. If you can think of any more or have any ideas please discuss below! Examples 1) Archangel (Origins) The most clear example. 2) Chronicles Trailer This goes with the "minds eye" metaphor angle. 3) Physical globes Black egg looks much like a leyline globe Summoning key VERY similar + apothicon influence Shang meteor looks a lot like a globe also. But this time with physical geography instead of leylines. Conclusion Of course the obvious thematic interpretation is that it's about "control" and power. A strongly recurring theme. But with the Venus references in ciphers. The shrinking meteor with the baby gun. I was wondering if there might be another way to look at this that might shed some light on the origins of the Black Egg and the summoning key. I'd love to hear any ideas! Thanks for reading.
    2 points
  22. Just found this on the COD Zombies reddit before the post was deleted... But since I have came back to the site, this is the only evidence of the existance of BO2's DLC 5 with a screenshot of Der Riese running in-engine. As this was the list of enemies for BO2 DLC 5, it was going to be a Proto-Chronicles before becoming Chronicles.
    2 points
  23. High res picture of farm loading screen
    2 points
  24. Credits: To start things off thank you to "Lack of finding names" for contributing many photos of the early Green Run in a previous thread. It is generally understood that during the early development of Green Run, Jimmy Zielinski envisioned a Tranzit that was much grander than the the one that shipped at launch. "Anonymous" wrote an amazing thread discussing this in great depth going over cut game modes and features. Prototype Preservation Channel: **DISCLAIMER** INFORMATION ON THIS TOPIC IS SPARCE, I APOLOGIZE FOR ANY INACCURACIES. Back in 2019 a YouTube channel by the name of "Prototype Preservation" disappeared just as quick as it appeared. This channel focused on early pre-alpha versions of Call of Duty Black Ops 2, mainly focusing on the multiplayer content showing the many ways that the game has progressed during its early development, also showing many features that were cut along the way. It is theorized that many of the dev kits they utilized were sourced from "Prototype Warehouse" on "Archive.org". However, it was directly by the hand of Treyarch that this channel was terminated as they have been known to send cease and desist letters to those who either obtain these dev kits or post media from them online. Multiple users have claimed that Treyarch has an automated tool to remove this type of media from the internet as it is posted. "It's a real shame Activision took down most of the devkits available on Archive.org. Prototype Warehouse had all the devkits for every cod game available there and all his youtube videos were taken down showing each game, but now it's hard to find any available devkits for bo2. The ones I do know that have them. Are just trying to avoid an C&D letter from Activision. Usually the first one is just to scare you, but most don't chance it with them." - RedxSkull There is without a doubt an early dev kit of the zombies game mode somewhere in circulation on the wider internet, and in fact Protype Preservation before their termination claimed to have a copy with early Green Run, even playing it claiming is was very different from the map Tranzit that we got at launch. This was said 3 days leading up to the termination of the channel, ergo the only footage of pre-alpha Green Run is now lost, assuming Prototype Preservation was served a cease and desist because of this claim. Since then several new pieces of photos/audio media have come up but no video exists of the early build online at all. Leaving the greater internet to wonder what early Green Run was like except the people holding these dev kits. Media: overview2.png - Google Drive DRIVE.GOOGLE.COM overview1.png - Google Drive DRIVE.GOOGLE.COM farm1.png - Google Drive DRIVE.GOOGLE.COM farm3.png - Google Drive DRIVE.GOOGLE.COM 1669178086858-alphatitlescreen.png - Google Drive DRIVE.GOOGLE.COM title1.png - Google Drive DRIVE.GOOGLE.COM alphatitlescreen1.png - Google Drive DRIVE.GOOGLE.COM town1.png - Google Drive DRIVE.GOOGLE.COM town.png - Google Drive DRIVE.GOOGLE.COM townalt.png - Google Drive DRIVE.GOOGLE.COM busdepot.png - Google Drive DRIVE.GOOGLE.COM busdepot2.png - Google Drive DRIVE.GOOGLE.COM farm2.png - Google Drive DRIVE.GOOGLE.COM farm.png - Google Drive DRIVE.GOOGLE.COM Screenshot_1.jpg - Google Drive DRIVE.GOOGLE.COM Screenshot_2.jpg - Google Drive DRIVE.GOOGLE.COM [img]https://i.imgur.com/tYoAL3O.png[/img] [img]https://i.imgur.com/tYoAL3O.png[/img]
    2 points
  25. Ah, I remember correcting some steps of that guide. I'd like to emphasise that this is true. The quote, however, is "Reincarnation will reveal the way forward." Fun fact, it doesn’t matter who picks up the balls. I have proven that in a comment to the post you’ve linked. That quote is after having completed the sequential floor symbols step, not after completing the Trample Steam step. The "objects of steel" refers to the balls in the dragons' mouths, while the weapon refers to any sniper rifle. I consider the most-correct Die Rise Maxis Easter Guide to be either the current CoD Wiki Fandom's guide, or my guide which includes each of Maxis' quotes along with what triggers them divided into which steps they occur in.
    2 points
  26. Some of you may know of the Spitfire variant "Deep Voyager" from Black Ops 4. Something you might not know is that the gun flashes Morse Code when you reach the 250 kill requirement in zombies. The morse code it flashes is "-. . --." This translates to "Ned" this is a reference to Ned Land, a character from the Jules Vern novel "20,000 Leagues Under The Sea" The variant itself actually depicts a specific scene, where a Giant Squid attacks the submarine the Nautilus. The character "Ned" referenced by the morse code is trapped in the brig during this scene. As the damaged submarine begins to fill with water. The morse code is a signal letting us know he is trapped. Obviously this variant also appears in MP. So it's just a fun little easter egg, and not really related to the zombies story. Although having a living thing trapped inside a weapon is an idea that has come up in zombies before in a few different ways. I still thought it was worth sharing though!
    2 points
  27. @Lack of finding names an idea popped in my head about this which is sole speculation but I am sure @Carnage Evoker would love it. What if the four classic maps were originally intended to be busstops in Tranzit? We have Nacht already. We also have zombies with mysterious badges of "Hanford Sanatorium" on them, which perfectly fits with a structure similar to Verrückt being somewhere out there. Der Riese, also referred to as "factory", would easily fit as one of the nuclear factories that were present at the Hanford Site. In the pre-Alpha concept art you posted earlier, we even see factories as an intended area in Tranzit. Shi no Numa would be a bit more tough to place, but it would actually fit quite well with the wooden barns, fences and other structures found in Farm. The area itself even seems to be covered in a green fog as opposed to the red colour encountered in the rest of the map, quite fitting with Shi no Numa. Now, the maps may not have entirely been put in Tranzit. Think of it more like Tranzit's Nacht, which is partly accesible and a bit changed when compared with the original map.
    2 points
  28. if you guys want to see my youtube channel, here is a link: http://youtube.com/channel/UCQTi2Z6a3aHMRLExX3scxXA/videos
    2 points
  29. Alright so I lied about that one, not into this series anymore and have just about entirely moved on. Thanks for the memories at least, while they had lasted.
    2 points
  30. This comes a little later than expected, but, I finally pushed through and finished editing Version 2 of Book 1: https://docs.google.com/document/d/1jiaHzygu1JByl_oaegLmcwVchoC4BHHMCkpQY-FAPkQ/edit?usp=sharing For the list of major changes, you can check this document: https://docs.google.com/document/d/1LCq_i_x7HDF8RgLQOEE10QAUqGg1-7yrpVln72DsTPQ/edit?usp=sharing I'm finally going to take a step back and leave it as is. This is the complete Book 1. And thankfully, Cold War doesn't seem to be changing much about the Aether storyline, so I'm content knowing this is pretty much the final version. Now then, on to Book 2!
    2 points
  31. "Nuketown (After Round 30)" I believe it's round 25 for Nuketown.
    2 points
  32. Yeah that's true. We've had it for a while, it'd be nice for a new switch up. Love to see what Die Maschine and the new maps give us.
    2 points
  33. Part 1: The First Breach (1938-1945) Nazi-Germany's official foundation of the secretive Uranverein (literally: the Uranium Club) was in April 1938, shortly after the discovery of nuclear fission. It's objective was to research and develop atomic weapons during the course of World War II. The Reichsdirector of the Nuclear Program was Kurt Diebner, a German nuclear physicist from that time. Several years later, in the midst of the second Great War, two German professors working in the field of nuclear and quantum physics, Dr. UlrichVogel and Dr. Kurtz, designed a particle accelerator under the name 'Projekt Endstation'. The project was all about a device called the Cyclotron, a particle accelerator which was believed to be supreme in uranium enrichment, a process essential in developing nuclear weapons of mass destruction. Dr. Diebner approved their project, and announced that the Nazi government would fund their research. Dr. Vogel and Dr. Kurtz had to leave their university, and depart for an area near the village of Morasko, West Prussia. Here, the facility in which the Cyclotron could be built in absolute secrecy was being constructed by the labour of prisoners of the nearby concentration camp, Fort VII. Several years passed on as World War II continued and Dr. Vogel and Dr. Kurtz kept performing experiments with the Cyclotron. On the 7th of March 1944, while running Test Run 12, an incident occured. After colliding two particles, the machine started to alter the environment, and objects were materializing in the chamber. It appeared that they had caused a spacetime breach, generating a Rift to another dimension. Slowly, the scientists at Endstation began to realize that the incident was no setback, but rather a breakthrough. The Cyclotron was unable to be deactivated, as it was powered by the energy of the other realm they just breached, the Dark Aether. While the scientists at Endstation were cautious in investigating the Rift, word was send to the Reich's High Command about the latest events. Meanwhile, dr. Vogel and dr. Kurtz were intrigued by the effect the cyclotron accident had on the exposed subjects. They discovered that their bodies were contaminated by a mysterious substance deemed as 'Exo-Element 1', essentially 'zombifying' living persons. Almost one month has passed since the incident, and the scientists were still studying the effects of Exo-Element 1 on the exposed men. As they seemed to behave very violently, they were sealed in a chamber. Removing the Exo-Element 1 from their brains reduced this behaviour, but they were still not fully healed. It began to look like the patients couldn't be saved anymore, and their fate was doomed. More research regarding Exo-Element 1, the Rift and the dimension that was beyond showed unlimited potential. On the sixth of June, the Western Allies landed on the shores of Northern France and the created of the second front was a fact. Germany started to lose more and more soil, and the Reich's High Command started to get more desperate as they were putting their bets on the Wünderwaffe programs: high-tech rifles, rockets, giant armored vehicles and the atomic bomb received more funding. The German chancellor also started to see the potential of Projekt Endstation, and approved more funding for the facility. The bunkers beneath Morasko were originally built to enrich uranium for Nazi-Germany's nuclear program, became now devoted to research and possibly weaponize the extraordinary anomalies that they had stumbled upon here. The released isotopes from the machine had unnerving effects on the habits of exposed subjects, and the newly discovered Exo-Element 1 also proved to be able to be weaponized in the form of the Decompressive Isotopic Estrangement device, or D.I.E. in short. After studying the effect of Exo-Element 1 contamination of subjects by the Wechsler, Dr. Vogel began to realize that the transformative effect could be used as a weapon itself as well. The idea of creating an undead army made him study the effects of the element on the brain, and how to restore basic orders and loyalty to Nazi-Germany. As the end of the war approached, Endstation's research provided a potential key to flip the course of the war in the Nazi's favour. Vogel had a plan: Dr. Vogel states that preparation have been made ready to open what he calls 'the Third Front'. In 1945, Germany was stuck between two fronts: the Eastern and Western Front. I believe that this 'Third Front' is not a geographical, but rather a global one. This is where the gamemode Zombie Onslaught comes into play for the first time: As we see many years later, in the Cold War, activating the Cyclotron can lead to interdimensional breaches randomly across the globe. Perhaps this is the Third Front, spawning in undead contaminants all over the world, weakening the Allies. I am curious what the package is that they talk about… Germania was the name of Germany's capital during the Nazi's regime. It seems here that something or someone was send from Endstation to Germania, apparently 'ensuring victory'. Something must have gone wrong, as clearly the war ended with the Allies as victors. I wonder though, if it has something to do with the package send earlier to Morasko. What do you think?
    2 points
  34. ok look... i know this thread is super old but i just had one thing to say. i saw this thread when i was rather young back in 2014. about i was 12 at the time, and for some reason this thread just popped into my head and i remember this exact message. im not sure if you're still active on here but i just wanted to say thank you
    2 points
  35. And in the darkest night If my memory serves me right I'll never turn back time Forgetting all but not the time
    2 points
  36. According to the CoD wiki, you don't actually get teeth for not going down. Here is the list of all the things that give teeth: It's also important to note you only get extra teeth with up to 3 relics. Any more than that, and you are just challenging yourself for no extra reward. I'm by no means an Extinction expert, but the way I've just earned teeth was playing PoC public matches with three of the easiest relics on on regular difficulty. It's more fun that way IMO than existing boosting methods, and I would end up with around ~10 teeth per match depending on the competency of your teammates with challenges.
    2 points
  37. As of the current situation, the connection between Lovecraftian horror and Shadows of Evil cannot be denied. However, though many are familiar to the pop culture icon that legendary creatures like the great Cthulhu and the Deep Ones of Innsmouth, several other lesser known races have fallen by the wayside in the public eye. Chief among those being the ancient evil Nyarlathotep. It was my original intent to create a much more detailed and elegant follow up to help paint this very complex and living world that I absolutely love and have come to adopt as my own. Lovecraft has always been my favorite author, and I have been absolutely fixated with him ever since I read The Lurking Fear in the sixth grade. As per usual however, it seems obvious to me that large and important Youtube gaming sensations are far too eager to jump in with inside information and appear as the messiah of gaming theories. God, I hate them so very very much. So, as things go, I’m going to forsake the usual go around where I attempt to create an atmosphere with the inclusion of images and just lay the cards down on the table for all to see. I can’t possibly know EXACTLY what is going to happen in Shadows of the Evil, but as someone who knows their Lovecraft by heart I’m willing to bet I am one of the forward authorities on this web forum. First of all, given what I have seen in comparison to what we have experienced in Mob of the Dead it’s unlikely that we will be facing Cthulhu as our major enemy. If we are, then in my opinion Treyarch would have failed catastrophically in both researching and understand the world that they have granted themselves access to. Though Cthulhu does pose a massive threat to humanity, he’s but a drop in a sea of insanity that threatens our way of life. More than likely, we’ll be facing the incursion of the much more powerful outer god Nylarlathotep for reasons that will follow. I'm bound to omit quite a bit of knowledge due to time constraints, but here is what I believe is most critical to know. First of all, Nylarlathotep is the original avatar of chaos and evil in the universe. He has taken many shapes in the existence of humanity, from an Egyptian pharaoh to AND FOR THE LOVE OF GOD PAY ATTENTION TO THIS PART an a shadowy figure known as the Black Man in areas of Massachusetts. In other words, we have our Shadow Man.The Black Man is frequently used as a substituted for Satan, tempting mortals with the knowledge of the ancients through used of the Necronomicon. Yes, the very same Necronomicon in the Evil Dead that granted massive amounts of esoteric knowledge and began to raise the dead. In all likelihood, the Necronomicon is the very same book we see in the trailer for Shadows of Evil, with all of the supposedly satanic paraphernalia. Now comes the matter of Nylarlathotep’s major servants, the Mi Go. The Mi Go are a race of celestial fungus from the planet Yoggoth, and are a flying multi-dimensional creature that appear to us in the form of… Well, this. Look familiar at all? I should hope so. The Mi Go are a hyper advanced race, typically moving from one planet to the next like galactic locus spreading chaos and evil in the name of their god as they fiddle around with all manners of electronic weaponry. Normally, humans are so low on the evolutionary chain that they are just barely paid any notice by these creatures at all. However, the human mind has one critical advantage over the Mi Go that they can never hope to attain; the ability to make irrational decisions based on guessing and heuristics. The Mi Go brain operates entirely on a system of logic rather than perception, with nearly every outcome of an event being run through a series of algorithms that the Mi Go can replicate with impunity. However in a purely algorithmic though process one must assumed that all information critical to the situation is available before a decision can be made. A human’s ability to make judgement calls, to them, is tantamount to psychic ability. Therefore, the Mi Go began a rather long and lengthy process of invading cities in the middle of the night so they could scoop out there brains of a test subject, study the human brain, and reanimate their corpse. These abductions were more scientific than they were destructive, with the exception of a series of unchecked experiments in London that would be remembered by history as the acts of an assumed serial kill nicknamed Jack the Ripper. From here on out, things only get more insane. I can keep talking about the Mi Go and fascinating aspects of Nyarlathotep, but every moment I delay is another moment some English bastard may come forward and claim responsibility and knowledge of all that I hope to very rapidly discus. (Hint: He’s not Alpha Snake or Milo.) While the works of H. P. Lovecraft mostly end here as far as I am concerned (with the rather massive exception of several books and gods closely associated with Hollow Earth and the Elder Things) and more recent works begin. Instead, I find it far more important to address the works of another incredibly influential member of the Lovecraft Mythos, Delta Green. Where to even begin with Delta Green without robbing you of critical information… Well to keep it short, Delta Green is a modern adaptation that is set to take place in the years between the 1930s and the 1990s. Essentially, the OSS and eventually the CIA has created two task forces pivotal in the defense of America from the supernatural; Delta Green and Majestic 12. Delta Green began life as a rapid mobilization task force after a high profile raid on Deep Ones in Innsmouth before moving on in World War II to combat the Nazi Thule and Vril Societies. Majestic 12, meanwhile, was tasked with studying the paranormal and using it to advance the cause of the US Government. The two factions had a rather large falling out, culminating in all Delta Green operatives becoming disavowed when they attempted to start a war with a race of Grey Aliens rather than working with Majestic 12 to secure an alliance between the two species. What Majestic 12 could never have known of course is that they were being played by the Grey Aliens the whole time. The Greys (and if you aren’t familiar with Grey aliens then either change forums or initiate a Google search, they’re kind of important as far as CoDz and element 115 are concerned) where really just a puppet race engineered by the Mi Go to ensure that human testing could continue at a faster rate, unhindered by the American government in exchange for advanced alien technology and weapons. The simple fact is that the Mi Go could sense that the time of their god and the rising of Cthulhu was soon to be upon the Earth, and they needed to complete human experimentation as quickly as possible before the world fell into everlasting madness and the human race was made extinct. I’m sure barely any of this was retained by you, reader, but you have to understand that I am under a MASSIVE amount of stress to push this out as quickly as possible. I only beg that you forgive me, and do some research of your own to verify my claims. The knowledge is out there, and the lore is long since written. The eyes of the Outer Gods are upon us all now.... Good Luck, F
    2 points
  38. Believe it or not, Chapter 24: "Pygmalion" is finally ready to read. I put in several hours trying to update the site version of the Storybook, but it is still way too finicky and I need a better solution for copying over the updated chapters. For now, check out the newest version of the Storybook here: https://docs.google.com/document/d/119PjSqvTF3pVxpt7SW2YC9AXeOYYVObOCDe-zwwqfL0/edit?usp=sharing You can click to view the latest chapter using the outline on the left. With the doc you can also add comments on the right, so if I've made any mistakes, let me know. I hope you guys enjoy, as it felt good to come back and finish! I know it's been a while since I've updated, so if you are new and have not read any of the Storybook, check out the OP for more info and read from the link I posted above. I also went back and updated Chapter 16: "I Will Build My Church" to fit the new information we have about the Angola excavation and finding Jeb Brown's work.
    2 points
  39. Man, it’s weird coming back to forums sometimes. I remember when I first joined this site, and there were frequent posters like Nightmare Voyager, and Stop Mocking Me, Deathbringerzen, and Slade just to name a few. And then they disappear without a trace and it just feels odd, even though I’m guilty of this myself. Sorry for the ramble, just felt like writing this ?
    2 points
  40. Here is the next chapter, Little Resistance. It follows Peter McCain in his earlier missions as a Marine in the Pacific front. https://www.callofdutyzombies.com/story/book1ch14/ WARNING: This chapter takes place during an event known as the Bataan Death March. It was a war crime by the Japanese in which thousands of American and Filipino forces were forced to endure six days of walking to a train station in San Fernando, where they were then packed into trains and shipped to cruel internment camps. This chapter has some brutal death based on real life atrocities committed by the Japanese during the march, so if you are faint of heart, read carefully, and I understand if you cannot read any further. I will put up a disclaimer for chapters like this. There is humor in this chapter, as Peter is meant to be a man who uses humor to cope with pain and stress, but this is not meant to downplay to importance of this real life event. As another note, this chapter is a bit shorter than some previous chapters, and while writing it I was doing a lot of reformatting of my plans for each chapter in this book. I kept trying to cut out chapters to have an average page length more like that of a real novel, as if I keep the chapters as long as they have been the book would be much too big. But then I thought, I really shouldn't be doing a disservice to this story by omitting so much, especially since I am posting it here where there is no limit. From now on I am going to ignore any thoughts about a chapter being too short/too long or being unnecessary to the overall book because if I try to think too far ahead I will end up stifling what I can do with this story. Of course, if I ever did release a physical version of this book, I would change a ton, and write a whole second draft that is more concise, or I would split it up into two books. But for now, I'm going to remain somewhat unpredictable.
    2 points
  41. Can't believe it's been 7 years since I signed up for this site. Thanks for being there for me throughout the good and the shit times.
    2 points
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