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Call of Duty Zombies Library - In Conjunction With Pinnaz



Everything posted by anonymous

  1. anonymous

    Where are you from?

    I'm just wondering where all members on this site are from. Lets see how many countries of this globe our community has members..... What country, province/state and what is the nearest city? Once there are enough replies, I might feel like to make a map of it (with every country given a colour of how many CoDZ'ers it has) WIP:
  2. Not sure where to post this but hope it is alright here So I must convince that I have a weakness for maps. I can have fun browsing through an Atlas for hours. I remember I made two maps on this site prior: One "Where are the CoDZ members from" map and one ma with pictures of zombie mas. The following is something I always wanted to create one day: An interactive map including all zombie story related things. It is fast from done yet and I need the help of the community. First of all, here's the link: https://maphub.net/Anonymous/CoDZ-Forum-World-Map Light blue dots means exact map location, darker blue dots mean that the map must lay around that area, and a red dot means something story-related. While I am done with the blue dots, I wish to add way more red dots (maybe things like real existing Hollow-Earth-related ancient temples, the locations of the busdriver quotes, etc), so perhaps the community can help me out? Updates follow soon. Oh, and don't mind the silly descriptions of the locations. It's all WIP, folks, and if any native English speaker here knows beatifull Meh, Rad or Infest-like written location descriptions (I know those three are masters in writing), please post it in the comment box. And don't skip the links in the location names, I've found some golden threads out there
  3. I'm glad to hear this. Certain events in the Timeline just didn't seem right (like Der Eisendrache being built in 1292, while the real Hohenwerfen Castle was built earlier) but I guess everything has a reason now. Happy they really have a writer for it, and not someone who worked on this timeline for fun in his/her free time. I also like that thing he said about Classified. That it is for the hardcore story fans. The deep cuts. Man I hope it'll be about some old cospiracies/mythology themes. Makes me hopefull
  4. You might remember the butterflies in Grief, when you knife or shoot an "enemy" player. He won't blood, he won't die: He will release a group of butterflies. Butterflies are seen in Kino der Toten too. Do they have any meaning? Well, yes. In fact, the butterflies predicted the Aether and Multiverse. Our physical space is observed to have three large spatial dimensions, with a higher dimension being the Aether. Please read @AetherialVoices's topic before this one. The third dimension, the one we live in, has three variables. An x, y, and a z axis. this allows what we call three-dimensional or "real" shapes to exist. The second dimension has two variables: The x and Y axis. We as three-dimensional beings are able to manipulate the second dimension. Think about drawing something on a flat paper (I know, paper has a Z-axis too, but you get the point). In that way, higher dimensions can manipulate our three-dimensional dimension. This theory explains powerups, wall weapons, the magic box, teleportation and matter transference. Imagine 3D as a paper (2D), and the Aether as 3D (I'm going to steal this one from you, Aetherial). You (now a 4D being) write two points on the paper (now 3D). How to get from point A to point B? Just double up the paper and sting a hole at point A. Now it directly leads to point B and voila: You've got a 4D rift, also known as a wormhole. Now I read this afterwards, I see how bad I am in explaining. Hope you understand it. Anyway, IF you understand it, it seems logical that the Aether is one dimension above us, the fourth dimension. Well I don’t think that’s the case. I think the Aether is the Eleventh Dimension. Our 3D's, the 4D (which might be time, and 6 unimaginable hyperspaces above that: The 10th dimension unifies the four fundamental forces of nature: electromagnetism, the strong and weak nuclear forces, and gravity. The 11th dimension kinda hold many 10 dimensions together. With this, the 11th dimension explains all of the particles and fundamental forces of nature by modelling them as vibrations of tiny supersymmetric strings. This theory is called the Superstring Theory. Are you interested in this? Take a look at this: https://en.m.wikipedia.org/wiki/String_theory (10D) https://en.m.wikipedia.org/wiki/Superstring_theory (11D) I wish you luck. I excluded most of the stuff said on these pages because I only understood about 10% of everything said there, so there might be some interesting and usable information there. We're moving on. The M-theory is a theory in physics that unifies all consistent versions of the superstring theory (the Eleventh Dimension). The "M" stands for mystery, magic and mother…. Or Monty? You must know that string theorists had identified five versions of superstring theory. Although these theories appeared, at first, to be very different, the M-theory proves that they relate to each other pretty much. Apparently the String-theories could be unified by mathematical transformations called S-duality and T-duality. The M-theory is based in part on the existence of these dualities and in part on the relationship of the string theories to a field theory called eleven-dimensional supergravity. Now some real brain-killing information explains all this stuff, but trust me, you don’t want to see that. Just remember the fact that the M-theory unifies the different "versions" of the 11th dimension. Now finally we are getting at the butterflies. You might have hear of the butterfly effect: the concept that small causes can have large effects. The butterfly effect is an important part of the "Chaos Theory". Directly copied from wikipedia: Chaos theory is a branch of mathematics focused on the behavior of dynamical systems that are highly sensitive to initial conditions. 'Chaos' is an theory stating that within the apparent randomness of chaotic complex systems, there are underlying patterns, constant feedback loops, repetition, self-similarity, fractals, self-organization, and reliance on programming at the initial point known as sensitive dependence on initial conditions. The butterfly effect describes how a small change in one state of a deterministic nonlinear system can result in large differences in a later state. The exponential growth of deviations is a property of the instability of the system itself and can be expressed by the Lyapunov exponent (lambda). There exist three kinds of Lyapunov exponents: • L < 0 There is no chaos • L = 0 The system is neutral • L > 0 The system is chaotic In modern cosmology, the mathematical chaos theory is also used. According to some interpretations of the M-theory is "our" universe, a bubble (with infinite numbers of different universes-bubbles) floats in a multidimensional chaos. For this far this theory. A short summary: The Aether is the 11th dimension, being able to manipulate every dimension beneath. Every 3D universe (the Multiverse) floats in a multidimensional chaos. If you feel like I only understand the half of all what I just said, you're right. But we are getting closer to the understanding of the Aether.
  5. anonymous

    If you wonder what the butterflies in Grief mean.

    I've always wondered what the role of the CIA and CDC is as well. What makes it even more complicated it that they appear in Nuketown and Angola (Buried) as well. And why do the CDC and CIA appear in both survival and grief mode? Are it the same characters, or different ones trapped in another loop
  6. anonymous

    The CoDZ Forum World Map

    I think I can do that. Find the Intel. Once I've written it all down, could you translate it into a neat, readable history? Of course only if you feel like and have time. No hurry and obligations
  7. anonymous

    The Missing Primis [Crackpot Theory]

    Interesting observation, @The Meh. I've checked the timeline and indeed, Primis occurs in the Great War of both the main universe and universe 63 (and most likely other universes as well). The events are exactly the same, untill they disappear from that very realm. So indeed, how can Primis be in multiple universes at the same time? If Blood of the Dead plays a role in this (my brains starts to block my mind if I think about this paradox for longer), I cannot tell. Thats just too complex for me :p. But let us consider that it is true: (Maybe I'm entirely wrong and derailed, but) Alcatraz would be some kind of interdimensional train station for Primis. The place from where they travel to another Great War in another universe. And not only for them: Victis is saved in cryptogenic closets there, for a later purpose. Maybe this purpose is activating the Global Polarization Devices in Black Ops II in Maxis' side, causing all the events happening later exactly the way we have seen them happening and how they should happen. So Victis would have their own neverending objective as well, just as Primis have. The laboratory in Alcatraz is built by the Illuminati. In a way, the conspiracy theories would be right: They are somehow in control of the world. They sustain the Multiverse in its current form. Ouch....my head. Meh why did you do this
  8. anonymous

    Stanton Shaw's Tattoos

    Great research, Boom! This stuff actually makes me look forward to the Chaos storyline, one of which I undeservedly thought would be not based on real events/organisations. So sulfur-mustard and ethylene glycol: Two stand-alone toxics or together chemical compounds of something else? If Shaw has it tattood on this arm, it must mean something important. Remember that around the time of the Titanic disaster, research to chemical warfare (including gas) was something new, revolutionairy and very...."popular". Shaw might had something to do with this as well. And that other symbol, any idea where that stands for? Looks like some kind of Knight Templar/Iron Cross with a Triangle in it.
  9. anonymous

    If you wonder what the butterflies in Grief mean.

    Today I've heard about the story of the Monarch butterflies, the ones we see in Grief. The butterfly species live in Canada, and during one period in the year they fly to Mexico. The unique oddity this species has, is that their journey is multi-generational. There are tons of examples of animal species (most obvious: birds) who travel to another location during one time a year, but what makes the Monarch butterflies so special, is that they die during this voyage to the south (and later back north as well). During the journey, they procreate, die, and their offspring repeats this. This happens many times before the species arrive at their destination. Could the butterflies in Grief be symbolical? Could the CDC/CIA agents be the butterflies, dying and living many times before they have reached their final goal? Does Richthofen, or any other aetherial force, revives them any time again, untill they are at their destination?
  10. anonymous

    The CoDZ Forum World Map

    @Schrödinger Thanks alot, I've added the locations. Could you explain that Pavel Gorki in Prague thing? Where is that mentioned, and what is said about it? @RadZakpak Appreciated! Honestly, I dont know. What would you think be better?
  11. anonymous

    The CoDZ Forum World Map

    The location of the House is tough, and I've discussed about it one time with Infest ( ). We thought it might be 1. Sheffield, England. 2. Ludwigsdorf, Poland (my personal favourite). 3. The location is designed and created in Agartha. Not sure what you mean with Munich, but with Dresden you raise a good point. I'll add it!
  12. anonymous

    New Dweller!

    I know exactly how you feel, but you must know that I, personally, am honoured to share the Dweller title with you. And no worries about that disappointment: You surely won't. I personally feel a bit that way. Last holiday was the most busy one ever, and University just started. And the most important reason: Around the time I became Dweller I found my first love of my life (hopefully the only one). She, and all the love, happiness, sadness and any other emotions I didn't even knew exist, takes alot of my time and motivation. Everything goes to her (my fault). Enough about that, glad you're Dweller Meh. No one on this site earns that title as much as you do <3
  13. anonymous

    Airing Grievances.

    The Zombies content on youtube is almost exclusively filled with gameplay, Easter eggs and discussion of the clear story (with theories). CoDZ Forums would differ itself by posting videos discussing and theorising about real-existing cospiracies and mythos, related to the zombies storyline (Hollow Earth, H.A.A.R.P., you know the Asylum stuff). Another cool and unique thing to do is to explain the reality and science behind gameplay aspects. For example @NaBrZHunters post about the Raygun (http://www.callofdutyzombies.com/topic/179887-plasma-weaponization-der-wunderwaffe/), @Faust's MTD explanation http://www.callofdutyzombies.com/topic/167110-the-science-behind-teleportation-now-with-images/, @BlindBusDrivr's story about PhD Flopper (http://www.callofdutyzombies.com/topic/172599-floppermost-important-perk-storywiseconfirmed/) or the science behind the EMP grenade (http://www.callofdutyzombies.com/wiki/index.php?title=EMP_Grenade). Would give players of Zombies a totally different insight into the game they play. Might pack out positively for the forums as well. Not sure what kind of and in what quantity public such videos would appeal, but it would certainly be unique on YT
  14. anonymous

    Classified / Hopes and expectations

    I actually hope we will get a few new areas to explore, and some older areas possibly blocked off. Why? To discover new secrets in the Pentagon. I really hope this map will dive into the old conspiracy/Cold War/Operation Paperclip theme, with possibly some references or new information about things as Nova-6, the upcoming Moon landing, Group 601, Cold War operations, Groom Lake, Griffin Stations and maybe the end of Group 935 and Division 9, and their legacy to greedy new organisations (Broken Arrow and the Ascension Group). And I would like to extend the information about the secret undergroumd Broken Arrow facilities (the Busdriver's quotes). That's a big wish-list, I know, but keep in mind after WW2 the Americans knew everything Group 935 knew plus new discovered stuff. The most important wish for me is to keep the story based on real events and conspiracies. Man, that would give us so much more theory-food than stories made up by the CoD team their selves. Oh, and these new areas must be gameplay wise BO1-style. No crazy lasers and lights, no enemies and game-elements without a good backstory.
  15. anonymous

    You're Banned!

    I want to ban you just for saying that, but then I would never see the end of Unity. WHAT TO DO
  16. anonymous

    ZFFS: The Farm - A detailed view

    We know both TranZit and Moon take place in the (near) future. Maybe the Hanford Site station and Moon base included Russian scientists, working for the US after the rise of the SDC in their country. That might explain the Russian signs in these locations. On top of this I would like to add that I think the Russians knew of Griffin Station earlier, maybe due to Richthofen's diary that was in the hands of Yuri. It might be the cause of the entire space race between the Soviet Union and United States. The Soviets were working on the rocket in Ascension, and not for no reason the word 'LUNA' is part of the Ascension Easter egg. But while they were the first in space, the Americans were the first on the moon. Maybe with the help of Group 935: http://www.callofdutyzombies.com/topic/183891-is-broken-arrow-the-continuation-of-group-935 Maybe with something else than a rocket: http://www.callofdutyzombies.com/topic/183956-the-moon-landing/
  17. anonymous

    Hello again! I've missed you all

    Blur! I missed you as well, so good to see you again. And I feel truly sorry for you. I can't even imagine through how much grief you must've been, and how it might've affected your mental state. I wonder, did work help thinking of other stuff and decrease the grief? Or did it made you think about it even more and enlarge your grief (I got boring and monotonous work and every time I work I think of good things like my girlfriend so long that I am gonna think bad things about it and fall into a well of sadness)? I wish I could think of a way to make you feel better. Though I have not experienced a loss of someone close to me in my life, merely thinking about it already makes me so sad. Stay strong, and good to hear from you, my friend
  18. anonymous


    Which is...curious if you think about the fact the zombies community only grew. Maybe that's the reason: the popularity of zombies itself kinda hurted communities like this one. The new CoD's appealed younger folks (can't say I'm not one of them) to discover the story behind zombies, the story theorists of CoDZ, among with the game designers, created. Reddit, Discord and YouTube found their popularity and drew lots of folks to there. At the same time, Blundell's BO3 was so much different than prior Zombies games, both in story and gameplay (but mainly story) that it drew the older veterans away. And then we got the fact that zombies grey from a small by-gamemode for fanatics to something more important than campaign. And a gamemode that comes back every year. Because we saw, WWII had/has an awesome story imo, better than Black Ops 3, yet it has very little attention simply because we are used to zombie modes. Fighting the undead is normal now. It's a reality we have to accept but not lay down by it. I must say that I still love to discuss the story here, independent of the quantity of responses. As long as the quality stays as it used to be. Because that is where CoDZ is known of in the other communities: The quality of our work.
  19. anonymous

    THE UNITY SERIES | Intuition: A Zombies Story

    Ooohh Lets see where this brings us. Just to let you know I'm a fan of plot twists and paradoxes/mindfuck stuff á la The Prestige
  20. anonymous

    The origins of the Pack-a-Punch machine

    This sounds much more plausible. I personally didn't even knew that you had to build the PaP in DE. Though I have played that map at a friend's place a few times, I'm more that type of player who is looking at Samantha's drawings in her room and then get backstabbed by a zombie. It would make sense. In dimension 63 the Skull Stone was left broken at the French tomb. In the original universe, it was taken to the Wolf's King after the Great Battle. What's more, the Timeline doesn't even speak of an amount of 115 and a tomb in Northern France in the original universe. Only in dimension 63.
  21. The Pack-a-Punch machine, an essence in almost every zombies map ever since it's first appearance in the Der Riese Waffenfabrik, released in 2008. Stick your weapons in the device and it will almost magically be upgraded to bring even more undead maggot scum to peace. Yet it is not merely a game element. Though the presence of the Pack-a-Punch has become normal to us, few people ever question where the hell that machine comes from. And maybe that's the correct answer.....Hell. So far we came across three different types of Pack-a-Punches: The classic machine design, the Skull Stone in Origins and Der Eisendrache and the Apothican Rift Stone in Shadows of Evil. Let's discuss them. The Pack-a-Punch machine So this was the very first Pack-a-Punch ever seen, and seen as the 'normal’ Pack-a-Punch. We used to think the machine was created only by Group 935, and that the technology behind it was merely something mechanic and scientific, like any other normal device. @carbonfibah's reveal of the entire lyrics of the PaP song changed our mind: There might be something magic, extraterrestrial or even extradimensional behind the process of upgrading a weapon. For those who haven't seen it yet, here are the lyrics: First of all: Jeb Brown. He appears to be the real creator of the Pack-a-Punch machine, and not Group 935. The latter merely improved and finished Jeb’s design. This is also accurate when looking at the Timeline. Group 935 didn't start this development, the blacksmith Jeb Brown in the Old West did. They merely continued this development. This all also fits with Richthofen’s mysterious quote in The Giant about a certain blacksmith who had invented the Pack-a-Punch. So let's take a look at Jeb: Who exactly was he? Jeb Brown was a blacksmith in a small town in the Old West. I know I am not the first one who says it, but could it be the Buried town? After all, it is an Old Western town with alot of oddities and mysteries. And a blacksmith! So let's say mister Brown lived his simple yet tough life in this town, day in day out he created the things blacksmiths do. But one day his life takes an unexpected turn: He gets in contact with the so-called 'angels’. First of all: How? A possibility could be that it were extraterrestrials, using their flying saucers to land in the middle of no where and stumbled upon Jeb (after all, the American MidWest has alot of conspiracies and tales about aliens and UFO’s). Another possibility is that Jeb came in contact with extradimensional creatures: beings from the Aether or Agartha. While these beings could teleport themselves to Earth and reveal themselves to a person, as they did with Samantha, it could also be Jeb who unintended made contact with these beings, instead of reversed. What if the Buried town used to lay in Groom Lake? We know that Broken Arrow mined to Element 115 here, and Jeb could have stumbled on this mysterious element as well, just 100 years earlier. I can imagine that he, as a blacksmith, would be interested in strange and unknown types of metal, especially those that emit energy. Have you ever seen a photo of Area 51 taken from the air? It lays next to a huge salt flat, almost looking like a big chunk of dirt plus everything laying on top of it has been...disappeared. Have you ever heard of the Philadelphia experiment? It's a conspiracy theory about the American navy secretly performing a scientific experiment that resulted in teleporting a large destroyer ship away, resulting in the crew being 'molted' into the ships interior and other mysterious and unbelievable things. Imagine the US continuing this kind of experiments, later performing it on a Old Western ghost town at Groom Lake. A possibility is that the Buried town laid on top of the salt-chunk at Area 51, and that the Temporal Rifts simply teleported this landscape away to a mine in the futuristic Angola. I'm getting to far of my point: Jeb might've encountered Element 115 near his town, which enabled him to came into contact with an Aetherial species of some sort: Were it the Keepers or Apothicans, I don't know. Jeb calls them the angels. Did you know that in the lyrics of 'Always Running’, the Easter egg song of Buried, there is also something said about angels? The angels. The angels within….what? Within the world within the world? Within Agartha? Within the Aether? Within the Element? Maybe I have a tunnel vision. We are coming back later on the identity of these angels. Thing that bothers me is why they helped Jeb to create the Pack-a-Punch. Of course they have to have an agenda behind that as well… The Apothican Rift Stone The origins of the Apothican Rift Stone, an ancient stone tablet filled with Apothican symbols and with a Lovecraft/Chtulu-style tentacle coming out of it, is no big secret: it's Apothican. And yet this is the Pack-a-Punch type that holds the most mysteries. Why, for example, is it located in a Keeper undercroft underneath Morg City? Why can it only be activated with four gateworms, harvested by rituals? And how can this create a tear in space-time that allows the enormous Apothican 'World Eater’ to enter that dimension? Is it, as some say, the MTD of this dimension? Questions that are discussions worthy, my friends. The Skull Stone This type of Weapons Upgrading 'Machine’ appeared for the first time in Origins, Dimension 63, and later in Der Eisendrache, Deceptio Fracture. So in what way are those two maps connected? Both maps are created in a Medieval style: Origins takes place in the excavation of a medieval tomb, built to honour the fallen soldiers in the Great War against at the Demons: the Apothicans. The location is also house to the single largest 115 deposit of that dimension. Der Eisendrache takes place in Group 935’s 'Eagle Nest’: a rocket station built in a 1200’s castle, which has been built by the Wolf King, a noble knight who has fought in the Great War as well. Here must lay the connection: the two Skull Stones must be some kind of medieval type of the Pack-a-Punch machine, possibly built to assist the Keepers and humanity in the Great War against the Apothicans, upgrading their weaponry. After all, the original Pack-a-Punch machine is built with the help of 'angels’. Maybe this Skull Stone 'Pack-a-Punch’ is the ancient weapon upgrade 'machine’ of the Keepers. So if we follow these theories, both the Apothicans and the Keepers have their own type of weapon upgrade artifacts. But which one inspired old Jeb Brown to create the original Pack-a-Punch machine? In other words, who are the angels? My own hypothesis: The Apothicans try to create chaos with Element 115, let humanity doing experiments involving it and fuck up their universe, opening gateways for the Apothicans to consume it. Because that is, as Monty says it so simple, just their thing. In fact I think it has everything to do with the Apothicans wanting to set all positive matter and energy to negative matter and energy -the Dark Aether- , spread their influence and to enlarge the change of survival, one of the universal laws of nature, but 'because it's just their thing’ summarises everything correctly. Thing is, it wouldn't make sense for the Apothicans providing help to Jeb in the process of creating a wondermachine. After all, it were the matter transference devices that created tears in space-time though the Aether and started messing up the multiverse. The Pack-a-Punch is a pretty innocent utility concerning the chaos-spreading of the dark Apothicans. The Keepers, or possibly merely the one who calls himself Doctor Monty, have/has a better motive for wanting the Pack-a-Punch to exist: to help Ultimis, Victis and Primis surviving the living dead during their voyage through time and space and let things pack out the way they should pack out. Think of it: without the Pack-a-Punch Ultimis might've died already in Der Riese, even before they could start their Reise and set the basic of the events that Victis and Primis will follow, eventually saving the universe and enprison the Apothicans back to their infinite Hell underneath existence. The Keepers and Monty knew that, since time for them is merely a manipulative thing and they could see everything either in the Kronorium or from Argartha. They knew assisting Jeb Brown would result in a Keepers victory. Possible prove for this theory is @RadZakpak's remark of one day that the Blacksmith in Buried, possibly Jeb, is also home to customisable weapon chalks. We know Monty placed the weapon chalks in most other maps, so could he have been the one who helped mister Brown in this as well? At least, thats how I see this. Other perspectives and discussions, perhaps? Likely. Oh and friendos (please let me steal that word one more time, @InfestLithium, I adore it) sorry for my inactivity. The last three months I've been to Greece, Aruba, Mallorca and Portugal. And work to fund it. Gah, I sound like a spoiled beat, which I probably also am. Just enjoying my life. Thing is, I've also been busy with finding a room for my study, and over two weeks my introduction week already starts. It's all busy in the good way, but still busy. Hope you can understand that. But it caused my activity to heavily decrease. Just keep in mind that even in these inactive times for me, I will never disappear from this great place. Dont even dare to think such things. And that I LUV YOU ALL
  22. This might have something to do with it. Since Dresden simply did not exist anymore after that fatal bombardement, this 'quote' must be from before the date of bombardement. Samantha might've lost this "mother figure" in the bombardement, making her totally left over to the hands of her irresponsible father. Maybe that's why Maxis bought her Fluffy, as some kind of consolation.
  23. anonymous

    The origins of the Pack-a-Punch machine

    Tough question. The only explanation I can think of right now is coincidence, though that it the worst kind of explanation. Following this theory, the origins box is, just as the origins PaP, a device that assists the Keepers, the Knights Templar and the Crusader Knights -in short: the Ancient Order of the Keepers (I think?)- in their battle against the Apothicans. They had one at the tomb in France. They had none at the Wolf's King castle in Austria. Maybe it's that simple. The Pack-a-Punch was simply present at both places. While typing this I know how stupid this sounds. Maybe there, indeed, is another 'real' reason. Ily more
  24. Over seen this one time as well. It's kinda in contradiction with the timeline, which says: The first thing I thought when noticing this, logically, was that this was another case of Blundell just doing his own stuff and not taking account with the older story of Zielinski. That was before I noticed that everything Blundell has done -whever you like or dislike his continuation of the story- fits one way or another in Zielinski's story. For real. If you ever feel it's not, dig deeper. There is always a solution, and sometimes I feel like Blundell has made things fit perfectly, even things the community doesn't ever think of (looking at dates and stuff). So how can we solve this? Sam's natural mother is for sure dead for some time, that's a fact. She didn't even knew here since she died when Samantha was born. Maybe this 'mommy' is Samantha's adoption mother, or at least a woman she calls 'mommy'. Or maybe it's an imaginary mother. I don't know. Other question: Dresden?
  25. anonymous


    Me either but @Wooodd you succeed in hyping me up for the upcoming game. This new story will be an entirely new start for this community. If I could give it: Brains to you!

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