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  1. Greetings one and all. Today I've got something a little different to share - The First CoDZ Forums Writing Competition! RULES: Anyone may enter Submissions should aim to be around 1000-1500 words . Submissions will still be accepted regardless, however please try to be sensible - we have to read this too. Submissions can be sent either as a response to this post or to me via Discord (Cal#8013) Submissions should be a Word Doc/Google Doc or PDF Submission deadline is February 26th 2021 (One week from now) Submissions do not have t
    5 points
  2. Not sure how long these codes will last so enter them asap, also I will update this post if I find anymore. 5 mountain dew/doritio comestics: GZ28-T7TY5-L618 Another pawn down calling card: DGKD-VHQ11-S2Z4 Calling card: M53TJGB2W7647 Enter the codes by following this link /resources/cod/images/shared-logo.jpg Log in - CALL OF DUTY® PROFILE.CALLOFDUTY.COM Activision login page
    4 points
  3. While looking on Firebase Z I came across this paper hidden under a vehicle on Firebase Z, the unfamiliar look to it I ended up doing research and found nothing online. Do you think you have what it takes to break the cypher? The paper is found in motor pool under one of the Jeep’s inside the building. Please keep me updated.
    4 points
  4. With the new Warzone update we saw the Vodianoy, the ship we encountered earlier at the coast of Rebirth Island, head to Verdansk where it would subsequently crash on the shores southeast of the city. The shipwreck brought the ultimate crossover between Warzone and Zombies, possibly even implying a connection with the Dark Aether story. For the moment, the zombies are slow and only limited to the area around the shipwrecked Vodianoy, but it seems like they’re slowly going to make their way to Verdansk downtown and the countryside around. Remarkably, the undead feature white eyes, i
    3 points
  5. Hi, I know this is a zombies forum but as they've now crossed over and this kind of applies, I hope this post is ok. The new operator- Naga- 'fearless warlord', 'unstoppable', 'afraid of nothing or no one'.... oh dear...not true I'm afraid. His arm/wrist tattoo is a religious protection blessing from a branch of buddhism (see attached). He may be fearless of the real world....
    3 points
  6. Well, we have some telepathy going on. I randomly typed a message on the CoDZ discord that Naga has some of the same Sak Yant tattoos as the Shangri-la zombies. We both posted the same minute. Freaky... Here’s a thread I made a few years ago about the Tattoos on the Shangri La Zombies
    3 points
  7. Finished it! Admitted, it got more grim at the end than I initially thought, but I hope you enjoy it nontheless. Also big thanks to google translate. Here is the doc: The Pale Man.docx For those who want to read it on the Forums, I've added it here (where can I find the spoiler function?):
    3 points
  8. So I often have a habit of trying to apply song lyrics to Zombies in some way whenever I listen to new music, as if I was analyzing it like one of Kevin Sherwood's songs to get some deeper meaning. I've seen threads before where people share songs that they feel would be a perfect fit as a song in Zombies, but I thought it would be neat to have a thread dedicated to lyrical analysis of those songs. So if you've got something in mind, feel free to share the lyrics and your thoughts; You can go as in-depth as you want. I'll start off with a song called I'll Be Seeing You. It w
    3 points
  9. This thread will be updated as more are found. Requiem (23/23) Audio Logs (3) "Ravenov" (Location: The bottom floor of the data center.) - Maxis phones Weaver to let him know she has a contact inside Omega Group willing to provide valuable intel. "They Took Her" (Location: Up the stairs on a bench above pack-a-punch.) - Captain Ravenov -- Maxis's contact in Omega -- reveals to Weaver that Maxis has been captured. "Meeting Of Minds" (Location: Inside Military Command just after leaving the motor pool, on the left hand side.) - The Requiem senior sta
    3 points
  10. I figured out some new developments on the Firebase Z Easter Egg. After turning the power on, go talk to the guy behind pack-a-punch again and he will give you a keycard. These open up 3 lockers around the map where the serums are located. One serum is on the first floor of the village just past the first door you unlock to get to the teleporter. The second is on the walkway below the left aether charging station. The last is in the colonel's office. Once you have all 3 serums, go to the lab tent between the data center and the barracks and collect the device sitti
    3 points
  11. Vietnam provided us more intel regarding the Exo-Element. Thank you Radzakpak for providing the resources of this: "Not unlike oxygen". Our bodies, the bodies of every aerobic organism actually, require oxygen for energy. Every cell has mitochondria, the "powerhouse of the cell" which undergoes a variety of aerobic chemical reactions to create ATP, the universal energy carrier. These reaction need oxygen badly, and that's why we breathe and also part of why we have a bloodvessel system, directly or indirectly providing every cell its oxygen. So bear in mind, simply said,
    3 points
  12. A relatively short story (compared to @RadZakpak's behemoth of a story which somewhat inspired me into planning some Zombies stories myself) that will explore a fan theory I have spent months working on making a skeleton for, building an "additional chapter" of the Kronorium Timeline - the very first one. As such, a lot of the time that went into planning this was trying to make sure the details do not intersect or retcon anything mentioned in "canonized" lore. Obviously, I will make mistakes both grammatically and lore-wise and hope to improve both as I progress with it, but more importantly
    2 points
  13. This thread will be updated as more are found. Requiem (4/5) Audio Logs (1) "Focal Point" (Location: At the Rocky Defense Area, look up at the data center where it is floating in the air. Shoot it down to activate it.) - Requiem Berlin Station Chief Meyer warns Weaver about a developing situation in the divided German capital. Documents (3) "RE: Funding Allocation 1" (Location: Acquired through killing a mimic.) - Carver sends Weaver a memo regarding increased funding to Energy Research and Unnatural Sciences. "RE: Funding Allocation 2" (Location: Acq
    2 points
  14. This thread will be updated as more are found. Requiem (8/8) Documents (4) "Operation Threshold Authorization" (Location: Acquired through killing an elite enemy.) - CIA Director Casey greenlights Requiem's operations in the Ural Mountains. "Domino Effect" (Location: Acquired through killing an elite enemy.) - Secret report listing dimensional breaches around the globe following the outbreak at Projekt Endstation. "Recon Rover Blueprint" (Location: Acquired through killing an elite enemy.) - Blueprint for the remote vehicle designed to explore the Dark Aether dim
    2 points
  15. So on the weapons tab when you're in the zombies menu there's a screen: Which is the map of post-WWII divided Berlin: I know the connections between the Soviets, the Nazi experiments etc. in the storyline so far but Firebase Z is based in Vietnam, Die Maschine is based in Poland... So why would we have this particular image on the screen do people think? Been wondering this for a while since i first noticed it.
    2 points
  16. As stated on the intel for the R.A.I.K-84, the gun was inspired by old schematics found for the Generator Khaosa Zavoyski-45 (GKZ-45). This gun was designed by Soviet Scientists in 1945, however was ruled impossible, and thus remained exclusively hypothetical. Dr. Khulklay recovered these schematics from the KGB's archives and began viewing them with great interest in 1984, however, as the introduction of Aetherium suddenly made the ideas behind the theoretical weapon now incredibly doable. The gun existed in the Agonia Fracture in the Aether Storyline as the rapid arm
    2 points
  17. Out of the admins own pockets (most of the time). We do obviously generate Adsense money from the adverts we show but most people have an adblock in place anyway and we don't have that annoying popup asking you to disable your adblocker to view the site. We do generate money from our YouTube channel as well but there is a lot of costs involved with creators just to put a video on YouTube (mostly time). The forum software also has costs for the renewal and continued support/maintenance releases, along with added applications and plugins (not all of them are free). So we
    2 points
  18. Prenote: You will need the ray rifle for step 14 so it's a good idea to get it as early as possible, either from trials or building it. Steps 1. Turn on the power 2. Return to Ravenov and speak with him 3. Go over to mission control and talk with Peck 4. Return to Ravenov and retrieve the keycard from him 5. Collect the 3 compounds to make the truth serums which are all in locked cabinets with a keycard swipe location 1: bottom floor of the equipment storage (building next to quick revive) location 2: In engineering whic
    2 points
  19. As you all know, we have a our YouTube channel and the team create cracking videos for the channel. Which you can find directly on the following link. https://www.youtube.com/channel/UCtx80X_TyHatsyzke12s2DA We have also now added a new section to the site, which is accessible from the main menu, which gives you access to all of these videos directly on callofdutyzombies.com https://www.callofdutyzombies.com/videos/ All of our videos from all of our playlists, accessible without leaving the site. We looking at the API op
    2 points
  20. 1) Zombies means high round. This should be all about training and using a special weapon, tactic,... to kill the hordes. All high round we see is players camping, because in cold war, just like the previous zombies makes training impossible from round 55-60 and higher. 2) So many guns to level up and only the wonder weapon and raygun (die machine), or the wonder weapon (firebase z) can help you out to go high round. WALLBUY: completely a spoiler --> random attachements instead of your gun you levelled up. Wallbuys are worth nothin
    2 points
  21. Steps: After turning on power you can begin the steps. 1. Go to the weapon lab where you'll find the ray rifle blueprint pinned up on the wall (it will glow gold) 2. Go to scorched defense on the left most side, you'll see a burnt corpse sitting against a burning tank, approaching it will give you a prompt that will trigger an awesome cutscene. 3. After retrieving the eye go back to the weapons lab and interact with the computer, this will place the eye in the retinal scanned and wait for it to finish scanning (This will turn on the computer which is for a later step and o
    2 points
  22. if you guys want to see my youtube channel, here is a link: http://youtube.com/channel/UCQTi2Z6a3aHMRLExX3scxXA/videos
    2 points
  23. This also really helps to explain the differences in 115 and Exo Element 1's methods of Resurrection. I'd go as far as to call 115 "spiritual", relating to literally binding the soul to a body (and in the case of the Elemental Shard, fully re-inserting that soul in order to restore true life). Aetherium, on the other hand, is as you say, literally a contaminant, or a radiation. We can see it with Der Wechsler, where a person's mind can be restored with far less effort than that of 115 zombies, which required the Elemental Shard, the focal-point of the entire Aether. Instead, merely
    2 points
  24. I can see this being the start of something incredible. Looking forward to more!
    1 point
  25. Whichever gen has the box in it and then go around. I usually like to hit the control room then the data center because you can save 1k points.
    1 point
  26. I was curious today how everyone chooses to buy their perks. Here is mine: 1. Speed Cola 2. Jugg 3. Staminup I almost always use the Hauer so speedcola is first as the reload speed is the main downside of shotguns. What order does everyone else play? Or is there some madman who saves all their points to PaP before buying perks. Curious to hear what everyone else does.
    1 point
  27. Love it! Almost feels like I am reading some kind of biblical genesis of the zombies story. Look forward to more!
    1 point
  28. I would like to see a mod that where each attachment can be dropped from tier 1 (red) to tier 5(orange/gold) and each stat on the attachment is increased and a way to make the round harder... as starting a game with +1 to world growth in round 1 it would. would make it a round 2 difficulty. Also ways to make where you can have more bosses, armor zombies, dogs, mobs, money and loot drops to be increases. + increase zombies hp + increase zombies dmg + increase zombies element resistance + increase bosses spawn + increase bosses hp + increase zombies spawn + in
    1 point
  29. @C L A S S I F I E D okay so I don't know anything about it and all I do is guessing, nor do we know if the temporary Halloween event can be considered canon in a way, but this could hypothetically make sense. Consider this: the orange eyes is the regular colour of the zombies in the world, in both the Dark Aether story and Warzone (if we presume both happen in the same universe, ja?). So, normally, also in a weird Halloween-related outbreak, the zombies eyes colour orange. The key is in white eyes being encountered in local artificial controller fields. In Alpha Omega, Pernell co
    1 point
  30. THE LAST TIME I LOOKES UP “COD ZOMBIES EXPLAINED”, THERE WERE JUST THEORIES ABOUT METEORITE EXPERIMENTS GONE WRONG. WHAT ON GOD’S GREEN EARTH IS THIS? "Samantha and Eddy are left to walk into the light. Into the unknown. Into a new world." The new world we now know of as Black ops: Cold War, where Samantha is grown and begins working with Weaver to uncover the mystery behind the new zombie threat. The zombies story is so complex, but so amazing. It's mind blowing to see what zombies grew into from what it started off as in world at war, and it's a shame that this amazing story and st
    1 point
  31. A new Season means new Onslaught maps that only a fraction of the community can even play! Only one map has been released this time as opposed to two, so not much Intel at the moment but this will be regularly updated (so long as the Intel actually registers, unlike a certain map that rhymes with Frexpress). [On a side note, if any Treyarch officials actually look at these on a whim, can you please make the text box slightly larger so I don't have to take extra screenshots because one line goes off the page? Please? It's a pain to keep the screenshots organized after a while.]
    1 point
  32. Wow I genuinely hadn't seen this before! Glad to realise it does mean something! Thankyou
    1 point
  33. Went ahead and threw my hat into this ring. I decided to write my own story, and not use a propt, but kind of used prompt 1? Eh you'll see Google Docs - create and edit documents online, for free. DOCS.GOOGLE.COM Create a new document and edit with others at the same time -- from your computer, phone or...
    1 point
  34. 1 point
  35. Welp, I decided to go against the fantastic set of prompts arranged for this and try working on an introduction to Travelling the New World. Unfortunately I underestimated how fast it would take to reach 1500 words, so some details will remain vague even after several revisions. Shoutout to @The Dark Aether for some inspired ideas and grammar adjustments amidst revisions Writing Prompt .pdf / Writing Prompt v2 (Minor Changes).pdf
    1 point
  36. Thanks, my man! I definitely appreciate it. Once I'm done with the full set I'll probably post them on the forum somewhere (if I can) for content purposes
    1 point
  37. Does anyone know the lore reason for the Manglers appearing in Firebase Z? It seems interesting that they were originally from the Argonia fracture, home of the Raygun MK3 and the alternate Maxis. In Firebase we aquire a part for the RayK (based on the MK3) from a Mangler arm. I was always interested in the alternate Maxis and the hollow earth base etc. Possibly the Mangler is a hint that some elements of that plotline may return? I'd love to hear some thoughts on this if anyone has ideas.
    1 point
  38. According to Peck, the location of Firebase Z is a very dimensionally fragile area, making it the perfect place for testing the area. Gorod Krovi also appears to be one of the most curious maps regarding interdimensional travel (excluding Revelations), between S.O.P.H.I.A. and the Groph Modules falling through rifts leading to other dimensions. It's likely these two became slightly entangled between various dimensional activities performed in each, but not enough to let the ahem larger things through from the remnants of Gorod Krovi. Instead, we face Ordas, which likely were able to overwhelm
    1 point
  39. I would say yes to actually give it a decent chance to run on a good console
    1 point
  40. Do you listen to Sinatra often, Rad? One particular song came up in my mind: "I see a darkness" by Johnny Cash. Admitted, not his most happy song, but to what that it relates isn't happy either. It reminds me of the story of Primis espessially, a story initially bound on a fragile alliance but eventually becoming real brothers in arms, the more they realize that this journey may be their last. And yet, there was always hope in their hearts, hope that they could return to home in peace in the end. Well, you're my friend and can you see? Many times we've been out
    1 point
  41. Really enjoying it so far! Done the EE twice solo and a round 50. Intel and story was fun to listen to and collect. But I've pretty much done everything for now and already looking forwards to the next map ngl. Definitely a step up from Die Machine imo.
    1 point
  42. After opening up PaP, go up the stairs near Ravenov and turn left. Keep walking straight, pass the Scientists quarters and there should be a staircase going down. Instead of going down, look up at the floor above you, and there should be a radio sticking out over the ledge for you to shoot.
    1 point
  43. Wonder how long I’ll have to wait for virsion 1.81 for zombies Cold war
    1 point
  44. To grab the tapes, you need to hold whatever button is your reload/use button. The first cassette tape is located in the scientist's quarters on a shelf, the second is located in the equipment storage next to the locked metal locker with a keycard swipe. Both of these are in the village and the last one you have to go to the firebase, the last one's in the motor pool office on the floor next to a green metal file cabinet and a table with a gray boombox. Note: You will hear an audible little clicking sound if you successfully grab the tape.
    1 point
  45. Cipher: Ciphertext: Plaintext: Cipher type: Nihilist Alphabet: PLFIEYMWVCXZDHNTSAGRBOUQK Periodic key: Verdict Solved by: Me (Richkiller) and Coldstone. How it was solved: I recognized the cipher type almost immediately but I wasn't completely certain. This cipher has the beautiful property that most of the periodic keys simply don't work when trying to decipher. By looking at the set of the valid keys I got a periodic key
    1 point
  46. As usual, WIP Will break down their names, roles, Factions and where they are mentioned (for obscure characters) Characters of the Dark Aether Story PawntakesPawn Operators Commanders Uranverein (Uranium Club) / Projekt Endstation Red Army (WWII) Office of Requiem / CIA Maxis / BND Omega / KGB-Spetsnaz Dark Aether Dimension Vietnamese Zombie / Enemy Type Elder Gods / Giants / Ove
    1 point
  47. Hey All, We've been doing a lot of thinking in the admin team recently, myself @Boom115 and @InfestLithium on how we continue to grow and utilise the talents that we have on the team. What do we want to achieve and what are our goals (more to come on this). Our YouTube channel and the content creators have been doing a fantastic job and we are greatful to them for the work they have been doing. This particular person has also been doing a great job with the moderation on the site, Discord, YouTube, Twitter etc. and as a result of this we have promoted @NaBrZHunterto t
    1 point
  48. Hey guys, Tac here! After the zombies community recently watched one of the most entertaining video game showdowns ever (i.e. the Der Eisendrache Easter Egg), it’s time to understand exactly why it happened and what will happen in the rest of the game. What has become clear as we progress through the series is that we’re getting introduced to more and more mythologies. World at War and Black Ops introduced us to the Vril-ya mythos, Black Ops 2 to Norse (sort of, read on), and now in Black Ops 3, they’ve introduced the Cthulhu mythos and ramped up the other two. This thread spawned from a
    1 point
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