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Rissole25

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Rissole25 last won the day on May 21

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About Rissole25

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    Dragon
  • Birthday 07/21/1993

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    rissole25

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    Australia
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    Rissole25

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  1. Points, money, coins, or whatever you call it

    Don't forget about the Moneybags feature in Vulture Aid. You'll get some really small points with that. Not sure if that helps or hinders your theory though.
  2. How I think Newton's Cookbook should have worked

    Kinda funny how the Cookbook has created an economy of sorts. No one used Unbearable. And now it's the most sort after gum for the sole use of trading. Even more funny, it's a regular Mega, but I'm pretty sure it's actually rarer to obtain since you have so many more other Mega's, that you're more likely to obtain the Rare's and Ultra-Rare's. Overall it just seemed silly that they introduced another currency that you use the other currency to buy (I do like you get 30 free a day, but it just seems silly. I will always use my Divinium on the Factory).
  3. Kino Der Toten Unsolved Secret

    This would be on The Giant as well wouldn't it?
  4. I feel like you can tell who is very young by the people who don't like the name "Attack of the Radioactive Thing" (no offense if you don't like it and you're not young). IWZombies has always been a homage to these old styles/movies (hence the names being maps directed by Willard Wyler).

    1. Boom115

      Boom115

      Kids these days

    2. InfestLithium

      InfestLithium

      Kids say the darndest things!

  5. What is the best Treyarch zombie map? (opinions)

    Although neither are my favourites, I would have to say Moon and Der Eisendrache are perfect maps. The Easter Eggs are done really well on each map, not too hard (Moon does have the RNG problem though). The maps flow really well. All 8 perks on Moon, and Der Wunderfizz returned on DE (before it became a staple in every map after...) Moon has a ton of innovative mechanics, and while Der Eisendrache doesn't have too many, the recurring anti-gravity was nice. As for the story, Moon was the culmination, the main climax of our story. DE was pretty much the beginning of the BO3 story, and while I don't like how it went afterwards, at the time I was really excited.
  6. How many Gobblegums can you name?

    29/63. Oh my god that was terrible. After seeing the answers I knew majority of them but they just weren't coming to me. Or I knew the effect but not the name haha.
  7. So we know from this Timeline entry, that Victus (AKA the TranZit Crew) arrive at Alcatraz. Richtofen has instructed Stanley Ferguson and the Illuminati to construct a lab beneath the prison. As of Comic 5, Victis currently has the Kronorium in their possession, and are looking to escape the Empty Earth. With one more issue left, we should see the events of this entry actually play out, and get more details on it. In the end, Richtofen is keeping this crew sleeping/safe in Dimension 63. Blundell easily could've killed these characters off. They served their purpose, and gave Richtofen the Kronorium. But he didn't, and specifically mentions they are to be kept safe until they are needed next. So he has a plan for them. Now fast forward to the next game coming out in 2018. It's safe bet that the default Zombies map will have characters played by celebrities, as we've seen with AW Zombies, IW Zombies, and BO3 Zombies. Whether they will be a once off crew or a crew we follow is anyone's guess. Prior Treyarch zombie maps have used 3 different celebrity groups once (CotD, MotD and SoE), as well as real life figures once (Five). Whereas AW Zombies and IW Zombies celebrities have stuck through all the maps. However, the secondary map is most definitely going to be a preorder/single map purchase. We saw this with Nuketown Zombies and The Giant. With these situations though, they generally try to do fan-favourites, to appease the fans and gain more pre-orders. With that said, I originally thought this would be Kino der Toten. But with it being in Revelations and especially Zombies Chronicles, that's out. So out of the maps we have left (Five, Call of the Dead, TranZit, Nuketown, Die Rise, Mob of the Dead and Buried), Mob of the Dead is the only one that stands out as truly a fan favourite. And so with that, I think it has a good chance of appearing in the next game as the second map. So putting 2 and 2 together. We have Victis on call beneath Alcatraz. Mob of the Dead has a high chance of being the preorder map for the next game. If Mob is remade (not remastered like ZC), we could see Victis as the playable characters. Possibly having just awakened from their sleep by Ferguson. Perhaps they will help Primis break out of Monty's cycle? So what do you guys think? Is it a real possibility? Would you like to see this happen?
  8. Me, Myself, and I

    Welcome to the family man.
  9. List of bugs/glitches

    Haven't heard this one before. I would consider contacting Activision Support on Twitter, they might be able to help you.
  10. A Zombie Trilogy v.III [NOW IN VIDEO]

    There was a time when I'd make theory posts and specifically think "Now how will MMX debunk this" before I posted it. All in a good way of course . It would make me really rethink the theory again to make sure I was happy with it. Good luck with everything MMX.
  11. What would you change about Tranzit?

    Add a "Bus Stop" sign where you could call it to you for 500-2000 points. It costs more if it has to travel farther, like Diner to Bus Depot. Have the Denizen Light teleporters change colour every few seconds. Each colour corresponds to a light location, so when you jump in during that colour, you will be teleported to that location. So it gives you a way of knowing where you want to go. Make the Jet Gun unbreakable. Just make it stop working like the Paralyzer if it gets to max. Also give the Jet Gun a wider suck in radius. Seriously it seems to only kill zombies directly in the middle. When placing a Turbine at the Power Station, make it so it powered on permanently. So the PaP room stays open indefinitely. Those are the 4 main changes that would've made TranZit a great map for me.
  12. Your favourite Zombies map trailer or music video?

    Always gets the feels going. Also props to this one. Felt like a good mix between the WaW Style and a more serious tone like Mobs.
  13. Maxis's Grand Scheme

    This is just shows the middle and left rockets, but the right rocket (behind me in this image) also has a Gersch portal too. Thought I'd take a snapshot instead of you guys having to sit through the video haha. With Maxis destroying the Earth, I do want to think that Apothicons did come in, but it's the wording in the Timeline that has me questioning. Dimension 63 has "The Apothicons destroy Dimension 63" written. So it's specifically stated and that it's a whole dimension. Whereas with ours it mentions just Maxis destroying our Earth (and killing everyone), but not specifically our Dimension. It doesn't mean it didn't happen, but I feel like they would've been specific if the Apothicons came in. However the Timeline does have errors (mainly spelling) so it could just be a case of just being really simple in that statement. Which brings me to my next point. I agree with you on everything else. And that Maxis somehow got corrupted when going to The Crazy Place, even though it's not really stated. He was a really, really shitty father beforehand, but it's after where his actions seem more evil then Richtofen's. The problem is that we play in The Crazy Place, and we don't "gain" electricity powers or go mad. So I'm not really sure how it happened to him (which they really should've explained). But it is called The Crazy Place. And we still don't really understand it fully, so I have no problem seeing that as where he got corrupted.
  14. Wonder fizz : Only new or all perks? Poll

    Ah my mistake. I actually didn't realize that was a thing. Hope they fix it then.
  15. Wonder fizz : Only new or all perks? Poll

    I'm on both sides. I don't think they should be in. But at the same time, there are only so many iterations of a map you can do without it being the same. I guess it also depends on the map. Like for Nacht, Mule Kick is good on this map. But with Wunderfizz, no one is going to buy it. At the same time, it's kind of fun playing Nacht with an array of new perks. Widows Wine seems to be a bad perk to get on Moon. When zombies attack you, those explosions can decompress the labs/Receiving Bay. It also looks like it's the cause of a glitch with the Cosmonaut who instadowns you when you are teleported. And with the lack of PhD Flopper, the jump pads are more of a threat now. I'm also not sure why Electric Cherry was not included.
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