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minator177

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Everything posted by minator177

  1. It's always good to get a newcomer, especially on who is a girl WELCOME! Make yourself at home!
  2. This is for all the hard-core zombie slayers out there. What places to you prefer to kite (rape train, loop, whatever you prefer to call it)? The GG bridge and Cafe are where I usually end up. I figure 8 train under the acid trap. The GG bridge is pretty easy to whatever the heck you want without any trouble. SO my zombie friends? Where do you prefer to train?
  3. I haven't seen any glitches so far in MOtD, nor have I really in any BO2 map, come to think of it. I don't know I would say glitch proof though.
  4. You kill him with no one going down when his around. I hate George, I rather take the flamer or screamer over him. I've killed him multiple times without even taking a hit from him and I've never seen a perk bottle.. Any proof on this? I was talking about getting a perk from George. lolz
  5. All I can say is I hate Brutus. I would take George back any day over him. George was slow, and he didn't lock down our stuff. He also gave us a free perk! And then he came back again to give us another one! Until we somehow figure out how to get a perk from Brutus, I despise him.
  6. Who ever said Die Rise was hard? That was the easiest and most simple maps in all of black ops 2.
  7. This is a solid strategy, pretty similar to the one that I've developed but mine wasn't as efficient. I was only using the laundry room spawners for point whoring rather than the 3 dog heads, way to use your resources!
  8. The problem is, BO1 maps were not survival, they were the story maps. Survival is actually the new mode, as it's just for a quick game, with no easter eggs or anything to do with the actual story. If BO1 maps were just survival, then we would have had generic characters (like CIA and CDC), and no easter eggs. BO2 wasn't what brought zombies in a NEW direction. It kept it going in the SAME direction, just adding new things to make it more interesting and fun.
  9. I haven't done the eater egg yet, but from what I understand... The characters travel to the GG bridge, then they kill themselves, ending up back at the prison not remembering that they have already escaped, so they do it again. Is this correct? If so, couldn't this be part of the reason of being stuck in time? They keep doing the same thing over and over.. never stopping, but only The Weasel remembers and he has to kill them to end the cycle to "mend the rift", or the hole in time they are stuck in.
  10. All I can say is thank you Treyarch! This is a great map, although it's not exactly my favorite. What I am glad about is all the doors! In Die Rise, you could get to practically anywhere in the map just by opening 1 or 2 doors, which made the map feel too small. This map feels very large and has much that I haven't even discovered yet! The down side.. I can tell that a different team worked on it. The layout in some areas just feels wrong, and the afterlife feature takes away from the classic zombies feel. Other than that, I am glad to have this new map! It's alot of fun. And the music is great!
  11. Xbox live has a 2 Gig dlc size limit, so anything under that but above 1 for sure.
  12. Same here man. I watched TranZit gameplay as well as Die Rise before each came out. It ruined a lot of the magic. This time, I'm not gonna look at ANYTHING except for what has already been OFFICIALLY released, until after I first play it.
  13. We've all seen it. That guy with a really gross emblem who keeps killing you and it shows up on your screen again and again. This is a big problem for people like me who have younger kids in the house or parents who are a little strict. I ALWAYS report these guys, to try to clean up BO2 as much as I can. All I'm asking is: does Treyarch actually DO anything when you report an emblem? I just want to see a day when we can play without all this crap that little punk children are doing. It's sick and, in a way, abusive to other people. Making people see that stuff, no matter how REAL it even looks, is wrong. So what does Treyarch do after they get a report? Do they ban that player from making any new emblems, or just a temporary ban from the servers? If anyone who knows can respond that'd be great.
  14. For reals?? I have a relatively slow internet speed and mine was done in 1 1/2 hours! I can't even IMAGINE 5!!
  15. That would be an awesome map, right on the 38th parallel. The REAL no man's land!
  16. In the opening cinematic for Call of the Dead we saw: a machete, a pickaxe, sawed-off shotties (as said above), and freakin awesome karate skills. None of which we actually got.
  17. This is why I only play solo or splitscreen, very rarely online with people I know, and NEVER with randoms!
  18. Personally, I don't think we can even predict any of the future maps. Sure, we can give evidence and theorize on the places that are MOST LIKELY going to be a map, but think about it: who would have guessed Alcatraz? They just wanted a fun place for the map to be, and THEN they made it somehow tie in to the storyline. All I'm saying is, the zombies team can take us wherever they want us. The storyline isn't set out in stone. Nor was it ever planned or written out all the way. New things are added, but at the end of the day, WE are the one's who make the storyline, not Treyarch. They put in subtle clues here and there, connecting parts of the story and know roughly where they want the story to go, be we make the theories, and they listen.
  19. I used to play grief almost exclusively, then after a while I stopped. This will definitely get me back into it!
  20. How would he be disqualified? He becomes even MORE zombie-like after he is hit..
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