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anonymous last won the day on March 24 2023
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I know about Hyena, but how does he refer to Kuda anc Crocuta?
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The Navcard reader in Tranzit can be build underneath the Pylon in the cornfield between the Farm and the Powerplant. Four parts are required to build it, and they are all scattered through the entire map. Being limited to carry merely one part at a time, the player has to add a certain part under the Pylon every time a part has been picked up. The locations of the parts are the following: 1) The meteorite: In the hole in the wall at Bus Depot, next to Mystery Box spawn. 2) The wooden plank. This one can be found on two possible locations. In the Tunnel between Bus Depot and Diner, next to the M16 wallbuy. In the lava part of the Powerplant, on a platform beneath the workbench and Tombstone. 3) The radio. This one can be found on two possible locations as well. In the garage by Diner (in the room with the car) on top of a shelf. It must be picked up while jumping. Inside the Prototype (Nacht der Untoten), located in a cornfield between the Farm and the Powerplant. 4) The electric box. This one can be found on three different possible locations. In Town between the dumpster and the Mystery Box spawn. In the farmhouse, next to the fridge. Next to the busdepot, behind the lavapool. Now follow Richtofen or Maxis, the choice is yours (for the next steps, choose Maxis or Richtofen steps).
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Now you need to unlock the Pack-a-Punch. To do this, you must locate three vases with smoke coming out of it. They can be found at three of the following locations: In the wine cellar, at two possible spawns In the master bedroom In the trophy room In the Library In the Study When you located a vase, kill some zombies around it. After doing so, interact with the vase which will give the player a vision of an item somewhere in the map. This is where things get a little more complicated. There are several different items that the vision can show to the player, and each vision will lead you to a different item that has a different kind of challenge. If a challenge is done correctly, you will be given a tuning fork. The Clock: The Doll: Painting of an old man with a child Painting of a young girl The Rope: If players see a rope in the vision, then they need to go to the Wine Cellar and interact with the rope that's hanging on the back of the chair to make yet another ghost appear. The Scroll: When a scroll is in the vision, players need to head to the Study and examine the open box on the bookshelf to find the ghost. Perk: The vision can also show some of the Perk Altars on the map. If that's the case, just go to where that perk is located, kill some zombies, and eventually you will be rewarded with another tuning fork. When you have retrieved all three tuning forks, the players need to make their way to the Forest entrance. Since they have the tuning forks, they can get through the black sludge blocking the gate and make their way down the path to the Pack-A-Punch. Be sure to watch out for the Werewolf!
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The Bossfight is divided in five stages Stage One When starting the fight, you will spawn underwater and need to swim to a nearby tree. Here you will find the Sentinel Artifact, interact with it to be teleported back to the Titanic. Once on the ship, a giant iceberg will appear, along with a giant blue eye. Shoot at it but mind you that no actual damage will be done to the eye (so don't waste your most powerful weapons. Shoot it until you are teleported to the stairs behind. Now you must survive a large assault of zombies, Stokers, Catalysts and Blightfathers. If you survive and killed them all, you will proceed to the next stage. Stage Two You will get teleported to the Engine Room and need to survive another intense wave of enemies. No need to shoot the eye, as bullets still don't damage it. Just kill the enemies and try to stay alive. Stage Three You will get now get teleported to the State Rooms. An even more intense wave of zombies will begin, additional to the Eye being able to damage you using its beam. However, this time you can also damage the eye, but only when it shoots its beam. Once you damaged it enough, you will be teleported to Stage Four. Stage Four You are now on the side of the ship. Do the same as last step, and damage the eye enough to proceed. Stay out of the circles! Stage Five The final stage. You must now kill the Eye, while also slaying large hordes of the undead. Dodge the attacks of the Eye. Once you destroyed it, you have completed the Easter Egg.
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Now go to the Cargo Hold, where you must lower the water first. This will reveal a planetarium model of a solar system. Interacting with it will initiate an infinite zombie round, which will not stop until you have either completed or failed the step. So make sure you are up for a fight! Once you interact with the planetarium, the planets will flash in a certain order. Remember this order, take note of it or write it down, as it is the order in which you need to interact with these planets In case you aren't familiar with the planets of our solar system, here is a helpful picture: Now head outside, where you can see holographic representations of all the planets and other celestial bodies in the skybox, with the Moon being the actual Moon, and Neptune orbits the boat and passes through sea and icebergs (remember that Neptune was the Roman god of the Sea). Shoot the planets in the order the planetarium showed. When you shoot a planet, make sure to not do any others, because you need to find a blue orb where that planet's alchemical symbol was within a time limit. If you miss the timer or do the wrong planet/do another too soon, you have to start over and possibly check the planetarium again for a new order. Once the sun is reached, the final blue orb will be in the spawn room and interacting with it spawns ice blocks. Destroy these while traveling to the Poop Deck where the Sentinel Artifact was activated at the very beginning of the match. When the final ice block is destroyed, a portal will spawn leading to the final boss. Prepare for a grand battle!
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Now you need to interact with each of the planets of our Solar System, excluding Earth and poor Pluto. Sun: Found in the Forecastle room, on the deck in the middle Mercurius: In the Mail Room beneath the Forecastle Venus: In the Millionaire Suite, in the room with suitcases on the bed Moon: At a white door near the Lower Grand Staircase Mars: In the Boiler Room, behind the furnace Saturn: In one of the rooms at the Bridge Jupiter: In the Engine Room after climbing up the first set of stairs Neptunus: At the Outer Aft Decks, you can find the constellation in one of the ring-shaped lifebuoys. Uranus: In the State Room behind a plant that has a yellow basket in front of the door.
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To proceed in the Easter Egg, you first need the Kraken wonderweapon. Ideally, you can obtain this weapon from the Mystery Box, but there is also another way to get it for free. If you already have the weapon from the box, proceed to the final part of this step, otherwise here is a guide to get the Kraken via an alternative way: First, you need to kill a Stoker (the mini-boss with the hammer), who will then drop a key. This key can be used to open a box that can be found on either one of the following locations: At Provisions In the Mail Rooms In the central hallway of the State Rooms In the Turbine Rooms In the Galley When you located a chest, open it with the key and fill it with souls. This can be done by killing a sufficient amount of zombies around it. When it is filled, the chest will vanish and reappear at one of the other locations. Do this process three times (so fill a total of three chests), and after the third time the player will receive an object which hints where the Kraken can be retrieved. If a telescope spawns in the chest, the player must then go to the Stern or Poop Deck. If it is a pair of binoculars, the player must head to the Bow. If it's a compass, the player must head to the Boat Deck. When you have reached the right location, a giant cephalopod tentacle will arise from the sea and drop the Kraken wonderweapon. Congratulations, but this step isn't finished yet. Now you have the Kraken, but for the Easter Egg you also need the Decay (Acid) upgrade. This requires four parts: The Barrel: Can be found in the Cargo Hold, on the right wall just past the car or behind the main stairs on top of a large crate The Chamber: Can be found in the First Class Lounge, either on a table near the inside window or on another table that is on the inside corner of the lounge. The Tubing: Can be found in the Galley, in a shelf against the brick wall or on a table in the burning room The last part is rather complicated, and can be collected by killing an Elemental Catalyst Zombie. You can upgrade the Kraken in four ways, depending on which Catalyst you kill. For the Kraken upgrade required for the Easter Egg, however, you need to kill the Acid Catalyst. It will drop its concentrated radiance, collect it. Take these parts to the crafting table in the Engine Room and craft the Decay Kraken
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After the dials have been successfully locked in, four electrical fuseboxes will begin sparking different elemental colors (Fire, Acid, Water and Electricity). You must kill an Elemental Catalyst Zombie of the same element near its matching fusebox. For example, kill the Fire Catalyst next to the red sparking fusebox. When you kill the right Elemental Catalyst Zombie next to its matching outlet, a ritual symbol will spawn on the ground where the Catalyst was killed. Don't go standing or interacting with it yet! The four outlets can be found at any of the following locations: The first State Room on the left, next to a painting on the ground In the 3th Class Bert Staircase, next to a suitcase on the ground In the Dinning Hall At the top of the grand staircase (look well, it can be dark here) At the Aft Decks, look through a barricade next to a fallen chair On the left pillar of the Zeus statue When a ritual symbol has appeared, every player must stand on it and interact with it, causing you to get teleported into a trial, where you must defeat every incoming zombie. Your screen will turn grey once you have successfully completed the trial and you will then be able to pick up a fake Sentinel Artifact. This must be done for all four different outlets. It’s important to note, however, that this particular part of the Easter Egg must be completed in the following order: Acid > Water > Electric > Fire Once all four are completed, you’ll be able to pick up the Real Sentinel Artifact. Yay!
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Now that you have found the Sentinel Artifact and activated the Pack-a-Punch, it is time to proceed. The next step is to find the six clocks that are located all around the map. Upon activating the Pack-a-Punch, four of these clock faces will have changes their time. The default time for these clocks is 11:40, which was the time the Titanic struck the iceberg. If the clock is not displaying this time, it means that it has been changed. Wait what the fuck. I don't get this step
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