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Revelations Ciphers, Radios, Wisps, Quotes, Letters, etc.


Tac

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Ciphers

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Radios

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Wisps

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Posted

Radio found in Origins area

 

  Quote

Maxis: Where are they? They should have arrived by now.

Monty: Oh Maxis, you worry too much. In fact, aside from worrying, what do you do these days? Far as I can tell, you just repeat whatever I say in radio messages! No offense, of course, it's important to feel relevant.  Big fan of what you do.

Maxis: Look, they're here!

Monty: Well well well, sometimes free will does work out.  Look at how he's used it, trying to right wrongs instead of skulking about in the house talking into a microphone.

*Sirens sound*

Maxis:Put the toys away children. Make sure the windows are locked before you come down to the basement.

Monty: Good call on the windows there, Max. This whole process can get a bit... messy.

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Posted

Two ciphers (that are too low res unfortunately) thanks to u/Three3DDD and u/xTYGRAx respectively:

 

CrsQR_1WgAA2mTS.jpg

 

PRtTpf8.jpg

Posted

Solved by @WaterKH

  Quote

I am the last of us but I will be joining you soon my friends-cough, cough-death is near. I hope what we have done doesn't come back to bite this universe in the ass. Thank god we will all be gone because If Monty ever found this place, we would have been in a world of shit. Maybe now with us all gone, the children will truly be safe. -D

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CrsmnB0VUAE4RGE.jpg

 

Reversed and basic substitution. Probably not the 'hard' ciphers we were told about...

Posted

I've transcribed the 3 ciphers we currently have. There are probably typos, but anyways, I'll be uploading that when I get home from class so everyone can take a look. One is Hex, another is Hex that can be translated to B64, and the last one is B64.

Posted

There's a radio near the Corruption Engine in the Verrückt area like the COTD radio (hidden in vegetation). It's located near the stairs (on the right if you climb them, on the left if you walk down). You need an explosive to activate it. I don't remember who's talking or what they talk about, sorry.

Posted

1.)http://imgur.com/a/owD1j Translation - OkEeZHn I f uMdYB 1 I bHyAfb0g 2F JzrVmf kKcSbKrpQGvhQ0/bvu76RdnGy/WtT7T3 Location - Inside a bucket near Der Eisendrace

2.)http://imgur.com/a/8IcSV AFAIK this has been solved. Location - Verrukt

3.)http://imgur.com/a/kX9h6 Translation - 142111225311221 121212253141153212221221 4221 453221 41121 14222211115321221 4221 453212121 215311 212222215322221 421 111111111 4532221112121532222111111211114212221 531 45321 1122531 11421 211111 212211212111222253211 41411211153153211 421221 122212121221 4535321531 4112222221 4222221 112122 11112221 1121223 13411111 42221 21 531111145311531 4531 414532211211 422222222535 321212121212121 212211 53221 41 45314531 411112211 1422222253221 112121221 153531 453212212222531 422532222212121 531421 1111112211221 453212221112222112111531 4112122531 41111141 422222253115322111 42221111122 222122 21211111531 453212222111 41 41 4212122111 421211 421143411211 45322111 42222222222 211121 2211221111253532122222122145314 Location - Inside kino towards the right of the box location

4.)http://imgur.com/a/HUK5g Location - Origins area. Near the pillars before the flogger.

5.)http://imgur.com/a/wp4Mi Location - Origins area inside a 'bunker'.

6.)http://imgur.com/a/8FgGW Location - Mob of the dead area.

Posted

A question To our it guys @WaterKH @NaBrZHunter @oxin8 @Tac @Lizizadolphin

I Read something about base64 endcoded/decoded To Pictures... does this mean we could get pictures out of our ciphers?

I understand only gibberish while trying To learn about how this Works...

 

 

Edit (2)

 

So i checked the cipher Found in Origins (Start with 83...)

 

Could be Double Encrypted.. Transposition and hex 

Or a hash (sha md5 etc)

 

I just Transcript the first three Lines but there are some Lines with 6 Letters and Maybe there is some punctuation between the Lines... It could be Amsco+ hex... the key for amsco could be 30957298 (arcade Ticket) 

 

Posted
  On 9/9/2016 at 5:26 AM, Nieno69 said:

A question To our it guys @WaterKH @NaBrZHunter @oxin8 @Tac @Lizizadolphin

I Read something about base64 endcoded/decoded To Pictures... does this mean we could get pictures out of our ciphers?

I understand only gibberish while trying To learn about how this Works...

 

 

Edit:

 

So i checked the cipher Found in Origins (Start with 83...)

 

I Think its Double Encrypted.. Transposition and hex 

 

I just Transcript the first three Lines but there are some Lines with 6 Letters and Maybe there is some punctuation between the Lines... It could be Amsco+ hex... the key for amsco could be 30957298 (arcade Ticket) 

 

Expand  

 

I had actually discussed the base64 cipher (at least TheGiant) being either an image or something along those lines with them but I don't understand enough about it to actually say, would be neat if it wound up like that.

Posted
  On 9/9/2016 at 5:26 AM, Nieno69 said:

A question To our it guys @WaterKH @NaBrZHunter @oxin8 @Tac @Lizizadolphin

I Read something about base64 endcoded/decoded To Pictures... does this mean we could get pictures out of our ciphers?

I understand only gibberish while trying To learn about how this Works...

Expand  

Hopefully I can explain this decently enough... here goes... (I'm also oversimplifying some things but you might not notice, lol)

 

So in the past, most(some?) of the time we see base64 for a cipher, we decode it from base64 into ASCII and that would yield a message right there.

Using: https://www.base64decode.org/

From: U3VwZXJTZWNyZXRDaXBoZXJNZXNzYWdl

To: SuperSecretCipherMessage

 

While that does work, it's not what base64 is most commonly used for. When you base64 encode something, it only uses a character set of visible characters: a-zA-Z0-9, and a few others. When you're dealing with computer data, data is stored as bytes. A single byte is a value between 0 and 255. In ASCII(see http://www.asciitable.com/), some of the corresponding characters for those values are known as control characters. Control characters are things like "tab", "carriage return", or "line feed". If you're in notepad and you hit "tab", the tab you inserted is stored in the data as a control character(value 9 in the ascii table linked). The point I'm getting at is that some characters are not visible in the 0 to 255 range.

 

So, if you're storing data as bytes, it doesn't really matter if the character is visible or not but if you wanted to make it human readable, you wouldn't use ASCII. Instead, you'd want to use something that limits the character set to visible characters like base2(binary) or base10(decimal) or base16(hex) or base64. If you're wondering why a control character would be in the solved cipher message: it wouldn't. But if you used some form of encryption, the encrypted data may end up in the control character range.

 

For example:

Original text: SecretMessage

In base10(comma seperated): 83,101,99,114,101,116,77,101,115,115,97,103,101

If you wanted to take the base 10 values of the message and subtract 77(arbitrary number) to encrypt it, the base10 values would be: 6,24,22,37,24,39,0,24,38,38,20,26,24

Now that's actually readable but if you were to display it as ASCII values, you would get(still comma separated): ,,,%,,',,,&,&,,,

Or without the commas: %'&&
If Treyarch just did that, we'd never solve it because we're missing the data. Best we could get from that would be: rtss
But if you took the same encrypted data and displayed it as the following, you could get the correct data from it(commas added):
Base2: 00000110,00011000,00010110,00100101,00011000,00100111,00000000,00011000,00100110,00100110,00010100,00011010,00011000
Base10: 6,24,22,37,24,39,0,24,38,38,20,26,24
Base16: 06,18,16,25,18,27,00,18,26,26,14,1A,18
Base64: BhgWJRgnABgmJhQaGA==
 
So what's the point of all this? Well, the recent ciphers are showing up as either hex(base16) or base64. Instead of thinking that base16 or base64 is part of the encryption, think of them as the container for the actual data. I believe we're getting into modern computing era encryption and the encrypted data wouldn't be properly visible if it was written as ASCII.
 
tl;dr: The new ciphers look like base64 and hex because that's how the data is being represented. We need to decode them from those formats into something else to get the actual cipher data that we'll be decrypting. While I'm pretty sure this is correct, Treyarch could have used this assumption to their advantage to throw us off. There's also the possibility of a transposition throw in the mix before the base64 encode to mess with us.

 

(P.S. Nodded off a few times typing this. Just because I know it, doesn't make it less boring, lol)

Posted
  On 9/9/2016 at 5:26 AM, Nieno69 said:

Or a hash (sha md5 etc)

Expand  

I keep semi-yelling at @WaterKH about this: They probably aren't hashes due to what a hash is. A hash, by definition, is a one-way encryption method. The only way to 'decrypt' a hash is to correctly guess the original text and get the hash for that and then confirm that both hashes match.

 

A hash would be a difficult 'cipher' for us but it's really not a cipher. It is possible that Blundell put a hash in as a super hard 'cipher' but it kinda breaks the unwritten agreement that we can actual solve the ciphers.

Posted
  On 9/9/2016 at 4:14 PM, Nieno69 said:

Thats all Nice and Good but you forgot To answer my question? 

@oxin8

Expand  

HA! I guess I sorta did. Again, falling asleep over here....

 

The picture thing is a common use of base64 on the internet. You can base64 encode a picture file and then take the resulting text and nest it in an HTML file or a CSS file to be used on a webpage. People mostly do this so the web browser doesn't have to make another call to the server to get a small icon image.

 

If instead of text hidden in the ciphers, Blundell wanted to hide a picture, he could do it and represent it as base64 but the same is true for any file. It could be an exe, a gif, a webpage, a txt file, whatever. There's smart ways to go about figuring it out but assuming it's not text adds tons of possibilities to the chaos we already have.

 

I had the thought that they might be images and I think I've looked at one of the ciphers and it wasn't anything. If you wanted to try for yourself, it looks like you could use  http://www.motobit.com/util/base64-decoder-encoder.asp and choose "decode" and "export to a file", then try opening the file in an image editor(might need to try different extensions).

Posted
  On 9/7/2016 at 9:31 PM, snapshot2007 said:

3.)http://imgur.com/a/kX9h6 Translation - 142111225311221 121212253141153212221221 4221 453221 41121 14222211115321221 4221 453212121 215311 212222215322221 421 111111111 4532221112121532222111111211114212221 531 45321 1122531 11421 211111 212211212111222253211 41411211153153211 421221 122212121221 4535321531 4112222221 4222221 112122 11112221 1121223 13411111 42221 21 531111145311531 4531 414532211211 422222222535 321212121212121 212211 53221 41 45314531 411112211 1422222253221 112121221 153531 453212212222531 422532222212121 531421 1111112211221 453212221112222112111531 4112122531 41111141 422222253115322111 42221111122 222122 21211111531 453212222111 41 41 4212122111 421211 421143411211 45322111 42222222222 211121 2211221111253532122222122145314 Location - Inside kino towards the right of the box location

Expand  

So, I was taking a look at the Arcade Ticket Cipher last night, and I found something intriguing when I made a brief stab at decoding it. Since the message only contains numbers 1-5, I thought it would make sense to put it through a polybius square. Before I did that I arranged the numbers into rows based on how they looked on the actual ticket in the image. Here are the rows: (Note that I believe a few of the numbers from the above transcript are incorrect after looking at the actual image)

 

1) 142111225311221121212253141153212221221422145322141121142222111153212214221453212121215311
2) 212222215322221421111111111453222111212153222211111121111421222153145321112253111421211111
3) 212211212111222253211414112111531153211421221122212121221453532153141122222214222221112122
4) 111122211121221114111114222121531111145311531453141453221121142222222253532121212121212211
5) 532214145314531411112211142222225322211121212211535314532122212222531422532222212121531421
6) 111111221122145321222111222211211153141121225314111114142222225311532211142221111122222122
7) 212111115314532122221114141421212211141111112114212114211414112114532211142222222222211121
8) 221122111153532122222122145314

 

Then, I put that through an unmixed polybius square, and got a very interesting result:

 

1) DFAGXAGAFFGXDAXFGFGDGDXGDAFDGGAAXFGDGDXFFFFXA
2) FGGFXGGDFAAAADXGFAFFXGGAAAFADFGFXDXFAGXADFFAA
3) FGAFFAGGXFDDAFAXAXFDFGAGFFFGDXXFXDAGGGDGGFAFG
4) AAGFAFGADAADGFFXAADXAXDXDDXGAFDGGGGXXFFFFFFGA
5) XGDDXDXDAAGADGGGXGFAFFGAXXDXFGFGGXDGXGGFFFXDF
6) AAAGAGDXFGFAGGAFAXDAFGXDAADDGGGXAXGADGFAAGGFG
7) FFAAXDXFGGADDDFFGADAAAFDFFDFDDAFDXGADGGGGGFAF
8) GAGAAXXFGGFGDXD

 

All of the letters are A,D,F,G, or X, which makes me believe that the cipher was first encrypted via an ADFGX cipher and then further encrypted using an unmixed polybius square with numbers. Honestly, this is just a theory since I have been unable to figure out where to go from here (not to mention the frustrating memories of trying to figure out the ADFGX cipher from MotD). Also, I should mention that the placement of the 8th row in terms of which columns those letters are in is ambiguous, and I just put it there because it sortof made sense to me. Let me know what you all think :)

 

P.S. Sorry in advance if this has been mentioned before btw

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