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Boom115

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Everything posted by Boom115

  1. I'm about to run this strat on recommendation of LJx19, I'll let you know how it turned out!
  2. Great find MMX, did you find this in pieces or as a complete texture?
  3. I agree, initially I thought they were more experiments like the nova crawlers. Now I believe that they are interdimensional beings brought forth by the 115.
  4. Do you have a name for your challenge, and is this solo, co op, or both?
  5. Boom115

    Randoms

    This is very true! Basically night and day game play wise from buried.
  6. Boom115

    Randoms

    Ah I'm seeing now that many of you posting here are on PS3. Something to keep in mind many players don't have the awesomeness that is CoDZ in their lives. So they most likely don't have all the in depth knowledge that you do. Which you can imagine could be quite frustrating. Give it a few weeks they'll come around.
  7. Boom115

    Randoms

    I have also had many good experience with random players on the Origins Map. I think Treyarch has made it's steps so convoluted and tedious that it forces the players hand to be nothing short of a team player. I think players now sympathize with one another; as they under stand the frustrations of not knowing the puzzle codes or getting difficult staff pieces. The only players I have had any sort of difficulty with are the brand new ones; and I cannot knock them for simply being ignorant to the secrets of the map. Now having someone rage is a different story...I think as black ops 2 comes to a close we can see players will no longer care if they have a knife or shot gun rank. We will only see the hardcore dedicated players who just want to get some rounds. -Boom
  8. 115 displaced some atmosphere as well as the pyramids Very interesting theory friend welcome to the forum! I'll be sure to check your next post! v/r Boom
  9. This is creative, but the origins Maxis considers Richtofen an old friend, and according to the ciphers a son. He didn't leave his body, it was damaged beyond repair by the 115. So why would he be seeking revenge? Also sam is already in the aether in his reality so this is the norm for origins maxis. Which although she was having a negative impact on his mental state, he was still aware that she was not his daughter. I think your theory implies that he has complete knowledge of the other time line, by simply entering it. Also how would creating a zombie outbreak in another dimension stop richtofen? Why not just bring a non mechanical maxis into the fold? How many times can this guy get deleted, he's like brainiac.
  10. I'm even newer, how do you open the dds file type?
  11. I see what you did there
  12. Yep just one, I don't think you can even pick up more than one.
  13. Aistrikes- Use the shield on early rounds rather that waiting to fill up the boxes for the one inch punch. Lighting Staff- Standing on the front left corner and strafe jumping onto the 2nd part location. Will allow you enough time to grab the part and return to the tank even without stamina. Edit: Oops just saw you reformatted, I'll fix my post after I get ready for work.
  14. Excellent, I have been waiting for this since the DLC dropped. Once again excellent work Gk, you are like a zombies media god(s).
  15. Are you also familiar with the easter egg step work around. Pick up and place the staff four times in the EE pedestal in the excavation site and you don't have to place the others in the robots. I was pretty shocked when I saw this, while helping some randoms complete the ee the other day.
  16. So if we gather all of the times, what exactly are we looking for? Im playing though all the old maps so I could keep my eyes open for you.
  17. Good luck everyone, get ready to get stomped, get owned by the soldat, and get triple slapped before round five ;)
  18. Yesssss looks like some randoms are getting the golden boots by sniping the church.
  19. Record added, Nice job sir.
  20. wait you did the EE but had no idea what this was? how does that work? lol just had the other players do those steps? One if his teammates got the air strikes maybe?
  21. Boom115

    Shovel Guide

    Oh really? I think you're missing some dig spots. I normally get it by round ten on solo and eight teen to twenty four in co op.
  22. I didn't play until 2008 (WaW) when they introduced Zombies. I played it in my friends Dorm and was hooked from there. I have only played one game of multiplayer to this day, i'm just not into it.
  23. The plates were also in Moon, I don't remember what they were called though. Ascension did have parts well sort of, they were added for the Kassimir Mechanism via the Gerche Device. I thought for sure they would incorporate some sort of a DG-1 build in origins, unfortunately this was not the case .
  24. The Shield-a fantastic buildable and I hope the continue to incorporate it in each map. Completely changes your strategy for getting dropped back into the game after going down on a high round. The multitude of uses just adds so many fun elements to the game play. The Turbine- Eh I understand it's point in the map; to support the easter egg and run with the power theme. But wait a pain in the a$$ it became. Especially when using it to open Pap. Also it's use it buried to basically nerf the subsonic resonator. Electric Trap- Another trap I would consider not worth the effort. Only lasts as long as the turbine. Very few locations on the maps where its of great use. Jet Gun- Basically the paralyzer's ugly cousin. Way to time consuming to build. I actually felt out of breath from how much I was running in the game, while sitting on the couch. Not actually but you get my drift The Turret- F*** this f****** g** d*** piece of s***. TURN OFF FRIENDLY FIRE Trample Steam- Very cool fit perfectly for Die Rise. Unfortunately is was mis-used by a lot of glitchers. I don't really think it needed to return in buried. Sliquifier- Very cool weapon, definitely over powered at first with extremely long chaining. Enjoy the idea of a special weapon that didnt take me 30 minutes to build. I'm looking at you Tranzit. The Plane- A flippin plane are you kidding me, I still love riding on that thing to this day. Actually enjoyed the set up for this one, as it is only needed once and the pay off is much better. The Head Chopper- Meh it was alright. I think my biggest issue with it is that zombies were able to reach through walls and break it. This may have been patched by now. Buried was so easy I would rarely use most traps. Subsonic Resonator- A ton of fun, unfortunately is needs a turbine. Which is understandable for how powerful it is. I would agree it is tedious, but I think it breaks up the monotony by adding several different strategies to the table. I can only camp til 30 and train on so many maps before I start pulling out my hair
  25. Waw version 24 zombies per round, group them up in spawn, kill them in the help room with the flamethrower. Wash, rinse, repeat.
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