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Everything posted by Boom115

  1. Got 100 with the original damage Ray Gun
  2. Do you think he ever made....Across the pond
  3. Boom115

    ten years

    Happy Anniversary babe!
  4. I've played more than 100 rounds several times. I can't say I really enjoyed it. I think I have goldfish brain and think its a good idea all over again. So anyway round 69 is my perfect round.
  5. Welcome to forum freindo. Enjoy your stay, reach out if you need anything.
  6. I've played BO2 on XB1 many times and used the bank without issue.
  7. The warden isn't supposed to spawn when you camp on the gondola. That's one of the perks of that camping spot. I've never heard the sound go off when camping there though, strange for sure.
  8. Welcome @DescentIntoDarkness, theorize away. Some folks are initially concerned with not having all the intricate story details will result in down votes or negative comments. Here was just talk through it. Its great!
  9. I would say welcome, but you've already been here. So thanks for hanging out with us! ;)
  10. Its not enough to make it across, but it does help with having to break the ice less.
  11. Alright so I've seen a lot of guides that are sort of correct. I've now verified the correct strategy to get to the secret area. If this is later discovered to be wrong I would be shocked as I've completed it now 8 times on my first try each time. As far as I know this can only be done once per game. Repair the Flinger at the facility Have at least two players move around the perimeter of the flinger (don't run and it does not require all players in the game) Circle the perimeter 6 times The player that is last in line will be flung into the secret area
  12. I would actually like an series within aether. When MOTD came out it wasn't intended to be linked to the greater story. It was self contained with its own lore, and thats great. This would allow story elements to be included in the map without carrying the weight of 10 years of story. I don't know that the theory community would love it, but hey that's just my two cents.
  13. I'm still holding a minuscule level of hope that we will get DLC5 with ZC2 (even if it does take place in the dark aether). They could add in a ton of lore including making most of the areas Group 601 facilities.
  14. Boom115


    Ey get out of our clubhouse!
  15. Find all 4 of Pablo's sock puppets around the map. Locate each puppet and hit it with a snowball 1.) Samantha - Sunken Path - On the rock in front of the fire, on the broken boat, on jagger rock on the coast 2.) Eddie - Lighthouse - Level 1 on post out window, Level 3 on conduit outside of the window, Level 4 on the broken stairwell 3.) The Margwa' - Geological Processing -on top of machine, on top of electrical box in the dark corner, on the shelf containing 115 samples 4.) Fluffy - Sun Deck - on the zipline crane, on the speak
  16. I think we are still missing the legit steps to get there. Folks are just getting blown over there by the thunder gun or randomly launched by the the flinger. Aside from looking cool there doesn't seem to be anything there, unless it just hasn't loaded in. Could just be a nod to Pablos radio, seems like a lot of effort just for that.
  17. Awesome! No light in its mouth. Symbolic? Whose to say?
  18. I see the heat pack as the single most important buildable for TDT. The heat pack allows unhindered movement when traveling through water (walking or swimming). With the pack equipped you will not freeze in the water and more importantly stop the character reactions from going off every damn time you enter the water. Prerequisite: Make sure the Lagoon, Frozen Crevasse, and Sunken Path areas are open 1.) Head over the the Facility Entrance. If you need a guide to get there check out step 1-2 on my "Samantha Strikes" guide.. Place Dynamite Bomb on the debri
  19. The riot shield can be found in 3 areas with 3 random spawn in each Dock - (Pallet in mound, Pump on bridge, Boat) Frozen Crevasse/Lagoon - (Highest ice cliff, Left MB spawn, to the right of the giant ice berg) Lighthouse - (Level 1, Level 2, Level 3 - against railing Craft the Riot Shield at any of the buildable tables.
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