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Nova Zombie

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Everything posted by Nova Zombie

  1. Lol, I can't believe that my complete guess was correct.
  2. What about a NML style PaP area on Goldengate Bridge?
  3. I know a fix for this. Start trying to create a solo lobby and then sign out of PSN via Account Management, sign back in and now you can start solo with no problems. I'm assuming the Xbox equivalent of this works too but I'm not sure. It always works on PS3. I also found playing a level of the campaign and then going back to zombies usually works but I did that before I knew the fix above.
  4. I really like Double Tap 2 but I noticed that it doesn't work with all weapons. Does anyone know which weapons it does work with? Also how do you get the permanant quick revive ability without having the perk?
  5. Maybe the Thing in the sky is what brought the characters back from the Moon.
  6. Mrdalekjd has plajarized every one of these ideas in a recent video calling them his own ideas. He used exactly the same description and order.
  7. I just got to 46 with someone using mainly the AK47fu2 and I ended up with 1.1 million points and 1560 headshots lol. I hardly needed to use the mustang and salleys.
  8. Thanks for replies. I always like to keep a weapon for getting out of simple jams and reviving. I just needed to know if I would have to swap out for the crossbow or if the M&S would get me to 40.
  9. At what round will the M & S stop getting you out of jams. I'm planning to use them on a 40+ CotD run but I'm worried they won't be able to save me in the high 30s.
  10. Then theoretically, people could knife the dogs when they run out of M&S ammo. Although it would be time consuming, it could lead to unlimted kills.
  11. I was wondering, do the dogs scale in health indefinately in NML, because in Shi no Numa, Kino and Der Riese they stop scaling at a certain round.
  12. Maybe you could train the zombies in the MPL hallway and then take them through the traps. I've done this on a co-op game with my partner in the def-con room. But it'll be harder on solo with all 24 zombies. I think I remember a YT video of someone training there on solo though so maybe it'll work. It is a bit dangerous though but with a crossbow it might be doable.
  13. I prefer running just the pig room, and when I run out of ammo go to the AK with crossbow/winter's fury out then go back. The pig room is a very flexible spot that can be run in various ways and directions with the two tables and escape windows and there's even a few large areas where you can do a Half-moon train if you need to. My partner runs the def-con room and if he goes down I take teleporter (and lift if it take me to top) If I go down he takes the lift. And we use claymore stockpiles for thief. We got to 38 yesterday and could've kept going but I had to go so we killed ourselves.
  14. If I start up a private match with 2 controllers and get a friend to join and leave so it's just local players left in the game will it count on the leaderboards? I want to play 'solo' using this method.
  15. If I start up a private match with 2 controllers and get a friend to join and leave so it's just local players left in the game will it count on the leaderboards? I want to play 'solo' using this method.
  16. Thanks, we're at 60 and 61. It's my solo scores that get me into the top tens. I was second for a while for solo Lockdown (now I'm ninth). I have a pretty good solo strategy for that map so I might try again soon.
  17. Just got to 58 on Underground with my friend.
  18. Perk1: JuggerNog Perk2: Stamin-Up Perk3: Speed Cola Perk4: Mule Kick Weapon1: Baby gun Weapon2: Wave gun Weapon3: Krauss Refibrilator Knife: Bowie Knife Lethal Grenade: Frags Tactical Grenade: Gersch Device LethalEquipment: Bouncing Betty TacticalEquipment: Hacker
  19. As someone that's been to round 100, I disagree. I used to have the same opinion before I went for it, trust me round 1-50 and 50-100 are completely different. As I said, constant ammo shortages force you to hit the box mid-round to get the wonder-weapon again, which can always be very dangerous if it's in a bad area. And you do HAVE to have the wonder-weapon at round 60+ as not even the Ray Gun will do a damn thing. Of course you can use the traps too if the map has them, like Verruckt and Der Riese where you basically depend solely on the traps to get through the higher rounds. Either way though, the rounds become painstakingly long, you lose concentration and silly mistakes happen. People that haven't been to round 100 really can't comment on how easy or hard it is, from personal experience it's really not as easy as it seems. On people not going for 100+ because they're on a console... stop making excuses the majority of world records in this game have been done on both PS3 and Xbox, a lot of them being 100+ rounds. I wasn't making excuses, I heard if you keep a console on for a few days it will overheat etc. May be wrong though. But my kino strategy wouldn't change from 50-100 because I use traps. As for loosing concentration, I'd just have breaks when I got tired. I know that it would get tedious, but the gameplay itself would not get harder.
  20. Not trying to be an asshole in any way, but I don't understand when people say this. You can pause the game and come back to it when you have the time; any round 100+ games I've done have been dragged out over about a week, playing for a few hours a day. Maybe with a PC but I wouldn't advise keeping a console on for a week. Imo, if you can get to about round 50, you could probably get to round 100. For example, if you could save your progress I think I'd be able to do it.
  21. Nice guide. Got one thing to add: On Tier 1 there's a helicopter on every non-juggernaut wave starting from wave 23 but it comes near the end of the wave on the wave that comes straight after the last juggernaut wave (the helicopters also get extra armour after wave 30 on any tier so it takes 2 predator missiles or 1 missile and a few seconds of firing with a LMG).
  22. My highest solo and co-op wave on Seatown is 42 which is a helicopter round. I always die because the explosive dogs always overrun my camping spot despite my claymores. Gonna have to try running from building to building and taking out the enemies as I go.
  23. I added you on PSN. I don't have a mic but I'll play survival with you if you want.
  24. Resistance: 26 (solo) 40 (co-op) Village: 29 (both solo and co-op) Interchange: 31 (solo) 30 (o-op) Underground: 36 (solo) 46 (co-op) Dome: 29 (solo) 30 (co-op) Mission: 27 (solo) 33 (co-op) Seatown: 42 (both solo and co-op) Carbon: 33 (solo) 31 (co-op) Bootleg: 31 (solo) 25 (co-op) Outpost: 23 (solo) 28 (co-op) Hardhat: 19 (solo) 27 (co-op) Fallen: 37 (solo) 25 (co-op) Lockdown: 35 (solo) 28 (co-op) Downturn: 31 (solo) 30 (co-op) Arkaden: 31 (solo) 28 (co-op) Bakaara: 28 (solo) 25 (co-op)

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