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About RadZakpak

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  • Birthday 04/25/1998

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  1. Really interesting. Have you looked for similar mist at the other three locations when gateworms are waiting?
  2. Come check out the latest Podcast Der Toten, the official CoDz podcast, featuring myself, @Mattzs, and @Tac. In this week's episode, we walk through five different abandoned story threads by Treyarch, and explain how we might pick them up. When and why did Gersh join up with Ultimis? How deep did Maxis' Vril experiments go? What was George Romero really up to? Post a comment below!
  3. Well there are blueprints for the Scharfshutze with a date in 1958, still attributing the creation of the Scharfshutze to Richtofen. Pablo also says that he stole it sometime while he was captured, and seemingly locked it up in a box. It could be that he made the scope modification in 1958 during his isolation. Also the Heat Pack has blueprints in 1959, which appears hand-made, not something made by the Ascension Group. Also consider that the Tundra Gun blueprints DO have the Ascension Group logo on them, so that leads me to believe the Scharfshutze and Heat Pack were drawn up and made by Pablo. He may have also made other modifications to it based on DG-2 designs.
  4. Worth noting the DG-Scharfshutze seems to be the DG-01, or at least a variant of it with a scope. This is part of the texture on it: That doesn't rule out the connection to the teleporters as the original Die Glocke though, as the 01 might just be to show it is a weapon based on the larger project.
  5. A round red Secret It's inserted Tactfully Still won't sleep tonight - J "B" Chapter 35: Downfall Chapter 36: Lost Apostle
  6. Come check out the latest Podcast Der Toten, the official CoDz podcast, featuring myself, @Mattzs, and @Tac. In this week's episode, we discuss the founding of the Ascension Group and their known operations. Where else does the Ascension Group operate? Who started it? Does it live on past 1964? What is their true purpose? Post a comment below!
  7. It is there, but I don't think it's necessarily welcoming the detachment, it's a welcome to the reader from the detachment, which are stationed at Groom Lake. But I can't find mentions of this group after the 60s, so maybe this is an indication the Groom Lake in Classified is in 63?
  8. Come check out the latest Podcast Der Toten, the official CoDz podcast, featuring myself, @Mattzs, and @Tac. In this week's episode, we pitch ideas for zombies maps! What map ideas have you had in the past? Would you want to advance the Aether story, or put a map in-between existing maps? Would it be an entirely new story? Post a comment below!
  9. New leaks from the "Red Door" alpha on the Xbox Store. Campaign mission codenames are as follows: Multiplayer map codenames are: Warzone map zones are: Lastly, a zombie map is codenamed "Silver". BO4's maps after launch were codenamed different colors, so could mean this map was originally intended for BO4 or they are just keeping up the naming convention.
  10. @PINNAZ got in contact with a former Treyarch Dev about this and it seems to be confirmed!
  11. Took a look at those numbers or "coordinates" again: 238, 189 52N X 16E and 143, 115 28N X 4E. Decided to google the first set and came up with this page: http://www.anycheatcodes.net/pc_games/hints/Starflight-2-12233.html It's hints for a game called Starflight 2 from 1989. It seems like you explore plants and find certain futuristic items. The two coordinates from this loading screen match two on the page almost exactly: Both point to a Black Egg much like the one in Moon. So why the hell did they put these on the loading screen of a zombies map? Maybe the Black Egg is a nostalgic nod to this old classic and this was a hint towards that? The Black Egg in the game also seems to be used as a planet bomb, like how it is used with the rockets in Moon:
  12. Come check out the latest Podcast Der Toten, the official CoDz podcast, featuring myself, @Mattzs, and @Tac. In this week's episode, we discuss Division 9's known facilities, and others that may possibly be connected to them. What happens to the Island of Nan Modal in the original timeline? Why is the Rising Sun Facility never handed over to the Germans in the fractures? Are Verruckt and Shangri-La connected to Division 9? Post a comment below!
  13. Welcome to the forum! We're happy to have you!
  14. That's a good way of looking at it. @Mattzs that might satisfy the confusion. On Nacht there really is so little we truly know about the Hanford site, but it's highly possible that the concentration of 115 there and the experiments caused Nacht to appear where it did, and it was left in disrepair over the years. The lack of chalk writing might be due to weathering over time, or it was writing placed there by Monty which disappeared over time. Frankly I doubt we'll ever truly come to a consensus on just what the hell Nacht as a location is about, and I think that is the intention given its status as the first, and most simple in appearance, map.
  15. Come check out the latest Podcast Der Toten, the official CoDz podcast, featuring myself, @Mattzs, and @Tac. In this week's episode, we continue our look back at Group 935 facilities and talk about what makes each of them unique, and how they fit into Group 935's grander vision. What's the deal with Nacht? Where or what is Kustover Posten? Was Buried a 115 depository before the Western Town arrived? Post a comment below!

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