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Undead

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Everything posted by Undead

  1. This might be pretty far fetched, however it would be nice if someone had to either drop out or take a break in game that the player can be substituted by A.I. Then, players will be able to give the AI commands as to where to be.
  2. The only way I can see this working is similar to L4D where votes could be called to either restart, leave game or select a new campaign, however just a simple pause function might be a bit more complicated. Basically, all players would have to simultaneously agree to pause the game via Vote option, then one person (the host) would have to give the okay to resume game. However, I do think that a lot of people will use this to their advantage of getting to ridiculously high rounds. while it may not be cheating, it's not what I'd call "legit" either. There would at least have to be a time limit on the pause before it ultimately booted everyone for inactivity.
  3. Much appreciated. I also would like to see the environment of the map have more of a playing field in the chaos as well other than just exotic scenery. Like rigging various walls or trees, maybe even debris in the map to help thin out the horde. It would be very interesting to make the gameplay different each time, by having whatever effect the player(s) have on the map, ultimately effects the layout of the spawns, looping routes, etc. You blow a hole in the wall, that's now one more feature that can ultimately be either an advantage or disadvantage to your usual strategies prior.
  4. Why there already is! It's called Inception, you can find it in the Off Topic section. ;)
  5. Is it getting hot in here, or what? Welcome to CoDz!
  6. Theater mode in zombies? Um, FUCK YES! :D
  7. I believe that is the definition of dumb luck right there, folks.
  8. I'd recommend a 360, all the cool people have one. Welcome to the forums, sir!
  9. Hey CoDz, I know there's been several threads floating about with the same basic question, but I want to narrow things down a bit to see what YOU are hoping to see in the next zombies season by what we know now, and what is expected as of late. To my knowledge, zombies thus far has confirmed new modes in addition to "classic" zombies. Those being, the all new story mode to finish it all, and 4v4 zombies (and possible additions to come along the way). Now, I want to zero in on the Story Mode aspect of things here; we kinda got a little bit of glimpse as far as what kind of map(s) we can foresee coming with Blops 2, as well as some possible returning characters returning from Blops aside from the original four. So here's where my purpose comes into play for this thread; Will the Story Mode be separate, or, directly in line with where we left of in Blops? And how will this effect "Classic" zombies, the version we all know and love, in Blops 2?"
  10. No surprise here to be honest, I half expected they would do a little something after the little did bit showed during E3. Still, definitely stoked! :)
  11. Hence why I usually will play alone. Or split screen with my little bro. If I don't know you, or you don't have a mic (or just don't talk) then I already know what kind of game I'm gonna have. I've had some rare occasions where playing with randoms actually showed my some stuff such as EE's I didn't know about back in the WaW days but other than that, they were more or less in the way.
  12. Reminds me of a L4D 2 map with that second pic of the graves and all. Nevertheless, definitely a good, creepy setting. It would be sick to actually watch the zombies claw out of them the first round or so. :)
  13. It's pretty obvious zombies has left it's mark after the E3 stuff. If anything, there will probably be some kinda like 5 second extra nod towards zombies here in a month or so.
  14. You're not the only one. Compared to Blops, it seriously was a leap backward, yet alone was equally comparative. There was little to no customization, too many similar titles and emblems from MW2, can't put them on weapon (No weapon customization) etc. And that doesn't even include gameplay elements... I can't wait to see what Blops 2 has to offer, especially in the field of customization.
  15. I think I'd rather have zombies like the napalms or shriekers than Romero or the Astronaut though. They are more of a nuisance than anything else. I like the idea of having more "boss" type zombies that are different or stronger than regular zombies, but not the ones that can essentially ruin everything by stopping you in your tracks by grabbing you and slowing your route down.
  16. Is it just me? Or is every single release come with the response "This is the best CoD yet!" No, really?! Anyways, I always preferred Treyarch over IW anyways. So I'm definitely stoked! :)
  17. Probably won't hear much about that until a few months just before release. I'm really curious what the Hardened/Prestige editions will include though.
  18. Oh snap! As soon as I heard the classic demonic laugh, I got the chills! This is what I've been waiting for. ZOMBIES SEASON IS BACK, BITCHES! :D
  19. To be honest, I don't think DOA should count for qualifying for the Four Guardians, It's much easier and completely different from regular zombies maps. But, that's just my opinion. However, I do like the idea of DOA-specific medals to encourage more gameplay on it.
  20. Looks great, Keep up the good work! ;)
  21. You know CoDz is complete when Spiderbite has joined the club! I always looked forward to the next vid you guys posted during the last Zombies season, look forward to more videos to come! Welcome! :D
  22. Not sure if this was mentioned at all or not but it's also very helpful to hold your ground. Any portion of a map that you can stay on top of where they can't get the drop on you is a safe place to be and move as the enemy moves. It's fairly simple to anticipate where the enemies are by spawns, location, action/kills and where your teammates are and how they are spread out. Chances are, if you've got a few of you all around on area, chances are you're currently in the friendlies current spawn zone, the enemy is going to be near or just opposite of your location. Moving along with the anticipated direction of friendlies and enemies is key to avoid being caught in the crossfire and being jumped from behind or the sides. NEVER dash through the middle or constantly rush blindly, moving steadily is also key to higher killstreaks and better K/D, you can't stay in the same area for too long because people catch on or will directly come back for you. Take out several people and keep moving, watching your sides and keeping in mind location. Location, location, location. ;)
  23. lol win. ^ Anyways, I'm fairly certain 8-player zombies is merely just another mode option completely separate from classic zombies and the story we all know and love. Hell, those two elements alone are almost the primary reason zombies have come so far and been such a hit. They won't add/change anything without have the option of the original. ;)
  24. I'm pretty sure George Romero is finally the one with popcorn in his hands laughing his ass off. Just saying.
  25. As far as skins/camos go, I'd like to see the PaP camo make it to an available unlock able camo in multiplayer rather than gold. It would ten times cooler, and fitting! Having some variations of actually PaP weapons would be cool though, I like the WaW version better, but it would be cool if it would randomize between a handful of chrome designs. :)
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